Yep. And adding them to the Dxun cache isn't a good idea. They were made by Mandalorian Architects and held Mandalorian stuff. But, it would be a good idea to have the items near the crashed Republic Ship in the first Dxun module.
Forgive, but never forget. No amount of DLC can take back lying to your fan base. Trust is earned, not downloaded.
Yep. And adding them to the Dxun cache isn't a good idea. They were made my Mandalorian Architects and held Mandalorian stuff.
I May be Mistaken (Been Awhile Since I Played TSL) But I Believe there is some Reference to them saying that the put there Valuble Items in there During the Mandalorian Wars to keep the Republic from Getting them. Ofcourse if They Thought the Republic Jedi Armor Thingy's were Valuble they would put them there
But, it would be a good idea to have the items near the crashed Republic Ship in the first Dxun module.
Ah, good idea. I think there's a corpse around there somewhere I can put the stuff on. My other backup idea would have been the Onderon Museum, but I like that idea better, LDR.
Here's the one I'm having troubles with. I like the colors I have going on, but I just don't feel like it looks right. I think it's decent though.
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And here are the others I finished. I re-did the General robe because the UVmapping was messed up.
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Edit: Good idea Darth Payne. I guess I'll spread them out over Dxun or something. Just need to figure out how
As for the problematic one, the black pouch looks slightly out of place.
You'd be right.
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Originally Posted by Darth Payne
Just noticed that i can actually see that the square with the medal/ribon looks slightly different to the rest of the robes.
Its kinda obvious once you notice it.
Do you mean the little patch where the medals and stuff are? Yeah it looks kinda strange by default because it has it's own part of the UVmap. I'll try my best to fix it but I dunno how close I can come to making it look "right".
These look great Dak. My only suggestion would be to change the color of the robe to match the colored stripe down the middle of the armor. It might bring them together a little more.
Top notch work mate.
I, for one, approve of the Ewoks. They're a fine representation of the primitive natives doing better in their own environment than the invading white man.
Take that, Avatar.
"Welcome to The American Political System, where everything's made up and the votes don't matter!"
America: Where you have the freedom to express your opinions, and I have the freedom to hate you for it.
*dons stetson and putters away on the motor scooter of patriotism*
These look great Dak. My only suggestion would be to change the color of the robe to match the colored stripe down the middle of the armor. It might bring them together a little more.
Top notch work mate.
Thank you! I've actually tried that with the red and it looked a bit strange, but I think it would look good with the blues/whites of the other two. I'll try it and if it looks good add them as additional items instead of overwriting what I have because I like the brown
Good idea Darth Payne. I guess I'll spread them out over Dxun or something. Just need to figure out how
If you do, rename the corpses to be like, 'Republic Soldier Corpse' , or 'Jedi Knight Corpse' or something. Also, Because there are Jedi General robes, and since the exile was a Jedi General, can't you put the Jedi General robes into her footlocker on the Harbinger? I mean, she had to come on the Harbinger with robes or something.
Forgive, but never forget. No amount of DLC can take back lying to your fan base. Trust is earned, not downloaded.
Do you mean the little patch where the medals and stuff are? Yeah it looks kinda strange by default because it has it's own part of the UVmap. I'll try my best to fix it but I dunno how close I can come to making it look "right".
What I'd do (in Photoshop), is carefully cut out the medals and put them on a separate layer. Then I'd copy the clean portion of the jacket and move it to a layer behind the medals. That way, the colour will always match on both halves. If it doesn't quite look right after doing that, it may need a little bit of shadow cast from the medals onto the jacket (I always keep it on a different layer, or use the "drop shadow" blending mode).
Thanks everyone! As the robes mod is coming to a close, I might have a new project. In the modding requests section there was a duros head that could wear normal clothes. I achieved this, but only a little. Here's what I said on that thread:
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I successfully attached the Duros head to the body. Body has all working animations and can wear all clothes and armors, but the head is stationary. I know this would be a major problem for a party member, but as a PC head this would not bother me at all. Opinions?
So, opinions?
Oh, and by stationary I do not mean 100% does not move. The neck is attached and moves around fine during running and combat and the like, but it lacks the typical "looking around" animations that we are used to our PC heads doing.
Oh, and by stationary I do not mean 100% does not move. The neck is attached and moves around fine during running and combat and the like, but it lacks the typical "looking around" animations that we are used to our PC heads doing.
have you tried hex editing, like Miro42's tutorial? I doubt that it would be exactly the same process; it might be more along the lines of copying from an original playable head. Of course, I can't be sure it would work, and I'm not on my own computer so I can't check it out myself.
Wow, I check one minute after a response... Looks like I'm on here all hours of the day, doesn't it?
I thought of that and I have no idea how to hex edit but I guess that's what the tutorial is for right? I'll surely give that a try sometime soon. The strange thing is that another method I tried brought over animations but the head floated around a LOT during combat. Im afraid this is because of the animations, but I don't think that's the case. I'll post back the result once I try.
Actually I'm trying to get everything animated but I'm not sure if I can get it to work. If you're like me and don't care because it's a PC head though I can get it to you, since you requested it. Even if I can't figure it out though I'm going to put together a couple more alien heads and release a "beta" pack. I guess the tradeoff as of now would be wearable clothing versus animations.
Great work Dak, any change of releasing the above model?
I only ask, as I was trying to create the Jedi Armour as seen in The Old Republic trailer, but I was never happy with my experiments with the bottom parts of the robes...
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and
Should you be interested, here was the template I created for the armour;
Great work Dak, any change of releasing the above model?
Wow thanks j7. Yes I should be releasing the model you mentioned and the other "jedi general" model shortly. I just have to re-make the republic armor one because I noticed that there was a very bad clipping issue while in combat. But like I said it should be out soon
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I only ask, as I was trying to create the Jedi Armour as seen in The Old Republic trailer, but I was never happy with my experiments with the bottom parts of the robes...
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and
Should you be interested, here was the template I created for the armour;
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Yeah I'd definitely be interested in trying that out. I'll shoot you a PM.
Looks great j7. Can't wait to see what you come up with. Will you be using any of the metallic EnvironMaps on it?
I, for one, approve of the Ewoks. They're a fine representation of the primitive natives doing better in their own environment than the invading white man.
Take that, Avatar.
"Welcome to The American Political System, where everything's made up and the votes don't matter!"
America: Where you have the freedom to express your opinions, and I have the freedom to hate you for it.
*dons stetson and putters away on the motor scooter of patriotism*
Looks great j7. Can't wait to see what you come up with. Will you be using any of the metallic EnvironMaps on it?
Oops! I've been meaning to try this but I guess I keep forgetting. That skin would indeed look top-notch if you could use the baremetal shader a bit. It should work.
Oops! I've been meaning to try this but I guess I keep forgetting. That skin would indeed look top-notch if you could use the baremetal shader a bit. It should work.
I think I've finished... So you could have a play with the below if you want, I'm personally not a massive fan of the bare-metal shader myself, partly as I don't think this particular armour would be shiny... However I can email you the skin if you want to have a play? Your also welcome to stick the skin in your pack if you want...
If you were to use a bare metal shader, it should be very sparingly. This armour looks more like it has been painted with matte green, and that's a good thing. Personally, I'd rather put some CM_Bright on the orange bits, since they look like they should be glowing lights.
Excellent texture work, I really get a sense of how tactile it would be. You might want to increase the contrast of the green kneepads and thigh plates, since they're looking a bit flat and undefined.
Well thanks to j7 we now have another armor to include. Everything has been made and the mod is finished. Also thanks to GeorgNihilus you won't have to cheat to get the items either; they'll all be found in-game.
The mod is pending at Kfiles and I'll post a thread at TUCE when it's up.
BTW, j7's skin is called "Jedi Weapon Master Armor" and looks great in-game
Another mod I finished. I realized I forgot to include portraits but once it's up I'll post a link or something...
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I just went with the Duro because I found that each of the aliens are very, very different to work with for some reason. I'm making it my priority to figure others out even if they are un-animated, which doesn't bother me, and you mod for yourself right?
Edit: On another note, never realized they had a piano on the Endar Spire...
Looks brilliant! Keep up the great work; I'll definitely be downloading once it's finished.
"When the doctors cut into a patient-and it's cold, you know, the way it is now; today - steam rises from the body. And the doctor will... will warm himself over the open wound. Could anyone look on that and not feel changed?"
- M*A*S*H