lfnetwork.com mark read register faq members calendar

Thread: Tutorial - Adding Numbers & Names For New Squad Members
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 08-12-2010, 09:28 PM   #1
Ulmont
Junior Member
 
Ulmont's Avatar
 
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
Veteran Fan Artist Veteran Modder Helpful! 
Tutorial - Adding Numbers & Names For New Squad Members

This tutorial deals with how to add a new squad member with a Name & Number & Hud-Slot. I would also recommend you check-out the tutorials listed below if you're new to modding:

REPLACING TEXTURES

CREATING SHADERS
CREATING RANKED TROOPERS
CREATING NPCS


Go to the Squad Member of your choice and Right-Click --> New



Now, type in the desired name of your new squad member. (NOTE: THIS WILL NOT BE THE IN-GAME NAME, IT WILL MERELY SERVE TO IDENTIFY YOUR NEW SQUAD MEMBER)



Now, change the following values in the highlighted areas as indicated. (NOTE: YOU MUST SET bCANPREFORMSQUADMARKERS TO FALSE, OR YOUR GAME WILL CRASH. YOU HAVE BEEN WARNED)



Next, open up the HIDDEN category, and scroll down to the bottom. Look for the SQUADHUDSLOT and change it to 4. (NOTE: SOMETIMES CHANGING IT TO 3 WILL ALSO WORK, AS UNREALED OCCASIONALLY READS SLOT 0 AS THE STARTING SLOT)



Finally, Scroll up about half-way, and change the HiddenTag to the name of the actor, the HUDDescription to the number you want your new squad member to have, and HUDNickname to the name you want your squad-member to have. (NOTE: ONLY USE 2 NUMBERS IN THE HUDDESCRITPION SLOT, 3 NUMBERS DO NOT FIT)



Congrats, you're all set now.



Ulmont is offline   you may: quote & reply,
Old 08-12-2010, 10:41 PM   #2
Johnny Snake
Rookie
 
Johnny Snake's Avatar
 
Join Date: Aug 2010
Location: Brasil
Posts: 59
Current Game: Soul Calibur Series
Man, my sincere thanks for this!


Johnny Snake is offline   you may: quote & reply,
Old 08-12-2010, 10:45 PM   #3
Ulmont
Junior Member
 
Ulmont's Avatar
 
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
Veteran Fan Artist Veteran Modder Helpful! 
No problem, happy to help.



Ulmont is offline   you may: quote & reply,
Old 08-12-2010, 10:49 PM   #4
HockeyGoalie35
The New Leader
 
HockeyGoalie35's Avatar
 
Join Date: Jul 2009
Location: Connecticut, U.S.A.
Posts: 553
Current Game: DJ Starscream
Veteran Modder Folder extraordinaire Helpful! 
yup exactly right....except well if theres 4 members that can do squad markers, the game crashes...




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
HockeyGoalie35 is offline   you may: quote & reply,
Old 08-12-2010, 11:19 PM   #5
Johnny Snake
Rookie
 
Johnny Snake's Avatar
 
Join Date: Aug 2010
Location: Brasil
Posts: 59
Current Game: Soul Calibur Series
But can i add more then 1 commando without squadmarker?


Johnny Snake is offline   you may: quote & reply,
Old 08-13-2010, 08:44 AM   #6
HockeyGoalie35
The New Leader
 
HockeyGoalie35's Avatar
 
Join Date: Jul 2009
Location: Connecticut, U.S.A.
Posts: 553
Current Game: DJ Starscream
Veteran Modder Folder extraordinaire Helpful! 
well yes but, the game tends to have only 3 guys form up at once, the other guy tends to stay back....
any 3 guys......well, the closest three.....so if your guy, fixer an dsev are near but scorch is away, scorch wont follow....
i made a new bot class and it seemed to help, but theres like a 10 second delay.




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "

Last edited by HockeyGoalie35; 08-13-2010 at 08:59 AM.
HockeyGoalie35 is offline   you may: quote & reply,
Old 08-13-2010, 10:18 PM   #7
Johnny Snake
Rookie
 
Johnny Snake's Avatar
 
Join Date: Aug 2010
Location: Brasil
Posts: 59
Current Game: Soul Calibur Series
I didn't know Hoackey! thanks!

after i finish the game i will remake all the maps with a clone trooper and a clone commando more in the game!


Johnny Snake is offline   you may: quote & reply,
Old 08-14-2010, 12:24 PM   #8
Hooper
Junior Member
 
Hooper's Avatar
 
Join Date: Aug 2009
Location: Norway
Posts: 258
hoackey xD



Carbonite Modders Projects
Current Project: ARC Trooper MOD
Current version: BETA v3.1
Hooper is offline   you may: quote & reply,
Old 08-14-2010, 10:10 PM   #9
Johnny Snake
Rookie
 
Johnny Snake's Avatar
 
Join Date: Aug 2010
Location: Brasil
Posts: 59
Current Game: Soul Calibur Series
Ups, my damn english


Johnny Snake is offline   you may: quote & reply,
Old 08-14-2010, 10:12 PM   #10
Hooper
Junior Member
 
Hooper's Avatar
 
Join Date: Aug 2009
Location: Norway
Posts: 258
we all understood what u meant i just had u mention it xD



Carbonite Modders Projects
Current Project: ARC Trooper MOD
Current version: BETA v3.1
Hooper is offline   you may: quote & reply,
Old 08-15-2010, 08:27 AM   #11
Razorflight
Rookie
 
Razorflight's Avatar
 
Join Date: Feb 2010
Location: Germany
Posts: 19
you should not save it in the Properties Package. Overwriting existing original files is not very comfortable for MP

Razorflight is offline   you may: quote & reply,
Old 08-15-2010, 08:39 AM   #12
Hooper
Junior Member
 
Hooper's Avatar
 
Join Date: Aug 2009
Location: Norway
Posts: 258
^Right, when I did it i could not play MP :S



Carbonite Modders Projects
Current Project: ARC Trooper MOD
Current version: BETA v3.1
Hooper is offline   you may: quote & reply,
Old 08-15-2010, 08:55 AM   #13
JKM29
Lurker
 
JKM29's Avatar
 
Join Date: Aug 2010
Location: to the hell
Posts: 2
well thats alot helpfull if u want for the squad someone like a friend who is with u cause he can help u to find a way out of somewhere or the way
JKM29 is offline   you may: quote & reply,
Old 08-15-2010, 09:04 AM   #14
HockeyGoalie35
The New Leader
 
HockeyGoalie35's Avatar
 
Join Date: Jul 2009
Location: Connecticut, U.S.A.
Posts: 553
Current Game: DJ Starscream
Veteran Modder Folder extraordinaire Helpful! 
good point Skip!but hehe.....that ship has sailed




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
HockeyGoalie35 is offline   you may: quote & reply,
Old 10-08-2010, 06:09 PM   #15
Ulmont
Junior Member
 
Ulmont's Avatar
 
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
Veteran Fan Artist Veteran Modder Helpful! 
Umm, Astor, could you Stickie this please?



Ulmont is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > RepublicCommando.Net > General Discussion > Design Schematics > Tutorials > Tutorial - Adding Numbers & Names For New Squad Members

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:31 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.