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Old 04-10-2012, 06:28 AM   #321
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...and to be an arsehole to everyone else apparently

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Old 04-10-2012, 09:30 AM   #322
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That's stupid, MMORPG's are descended from tabletop RPG's, and the whole point of those is to win.
Well, I would say that's the secondary point. The primary point in any game is to have fun.

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...and to be an arsehole to everyone else apparently
Maybe its the person who can't not break CC that is being an ******* to the rest of the group?
As mentioned, the game is to have fun, and being in a casual guild means I do slow down for the less hardcore gamers, but I don't think "don't damage this target." is too much to ask, and when it is done repeatedly, they are stopping the other 7 people from having fun and costing them credits in repair bills.

Of course everyone makes mistakes, and I've made more than my share (the guild likes to bring up the three mobs in a row I right clicked instead of left clicking to mark targets (this causes my pistol to fire, pulling the mob))
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Old 04-10-2012, 09:53 AM   #323
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Most people are okay with others doing mistakes though, only rarely did I encounter someone raging over stuff like that back in WoW

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Old 04-10-2012, 10:03 AM   #324
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yeah, I would say I am FAR from raging.
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Old 04-10-2012, 11:38 AM   #325
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To everyone else: If you break someone's crowd control, that's okay, it's just a game and if they're getting bitchy about them it's just that they're way too serious about the game for their own good. Don't worry about it, ignore their yelling and bitching, all you need to do is learn from the experience and think back on how you broke the CC. Once you figure stuff out then it's all good, don't be pressured into being the absolute best RIGHT NOW! just cause some asshat who has been playing it longer than you expects you to know EVERYTHING and be PERFECT just like him.


To the folks who get bitchy about stuff like this: Chill, for the most part folks are just trying to help and they don't realise what they're doing wrong to break the CC. It happens and once they figure it out then they'll be fine.

Another thing to realise is that part of playing in groups isn't just about learning how the game mechanics work, but figuring out how other players play and finding a way to work together, sometimes that team cohesion doesn't come very easily, sometimes it's very natural and things go smoothly... and if it does take some work, eventually with patience for those who do make mistakes, they'll figure **** out and it'll be all good.



I mean, TOR is my first MMO, in the beginning I was pretty rusty and didn't know much about how any of this stuff worked and folks around me had that attitude where they believed I should know everything there is to know about the game as soon as I start playing it. But despite that, I learned much about the game myself and now I'm pretty damn good at what I do. It took a lot of work and folks had to be patient with me (sometimes they weren't) but I got there.

Now that I am here though, when I see other folks who make the same mistakes, I don't get bitchy at them, I encourage them to figure out what they may be doing wrong or give them tips and generally just assure them that it's fine if we wipe, we can persevere and get this if we continue to try.

And there have been times where during hard mode flashpoints and ops I've played with folks who weren't up to scratch, the repair bill went through the roof and we were there for hours, but I enjoyed every second of it cause the folks who were having trouble finally got their game on and were doing great by the end and that's what I really like to see.

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Old 04-10-2012, 12:15 PM   #326
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yeah, I would say I am FAR from raging.
I never said you were mate

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Old 04-10-2012, 12:40 PM   #327
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I never said you were mate
Cool I didn't mean to sound so defensive. I think the text-based aspect of forum discussion lends itself to misunderstanding.

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To everyone else:
To the folks who get bitchy about stuff like this: Chill, for the most part folks are just trying to help and they don't realise what they're doing wrong to break the CC. It happens and once they figure it out then they'll be fine.
I did go back and read my post and realized that it does sound a bit tyrannical. I didn't mention that we talk through each fight (when people are not familiar) and when CCs are involved we specifically mention what not to do. As I said, I'm in a casual guild so I expect some mistakes, I'm not perfect either. Its when CC is "mysteriously" breaking over and over that it gets to a point where things need to be said, for the benefit of the team as a whole
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Old 04-10-2012, 12:47 PM   #328
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The point I was making is that sometimes people don't even realise what it is exactly that's causing the problem even though they know they're doing something wrong.

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Old 04-14-2012, 03:06 PM   #329
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i lost progress to the update...i had the mission on Ord Mandrell done except for doing in the last boss Captain in the Imperial station and was working on leveling up to beat him and when i went back in after the update, i had to go back to the beginning of arrival on the planet and do the first holo briefing with the General back on Couruscant. I hope the game did not dump other stats and points, i did not check my level...geez. well just wanted to give a heads up in case anyone else is missing stuff. I may need to ask for help with this boss, he is just as hard as that Sith Lord back at the Jedi Temple, even tho he is only level 16 he is elite and unbeatable...again sigh. well i will see what i can do first. but one gets quickly tired of this forumlae rote level up, and run free for about a hour and then hit another unbeatable boss. I hope it improves as we level up.


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Old 04-16-2012, 04:05 AM   #330
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I finally made it past the Captain on that depressing gray planet and on to Taris, what an amazing job they did on that..just fantastic. Love the ruined Megalopolis setting. I am at level 20 and working thru quests. Nice to see Guild Members over there doing whatever you all are doing at such nice high Levels I will be there when i can... i have a couple of questions in case anyone has answers..

How do we find out our fuel level in our ship and hoe to we earn or get Fuel points? i dont want to run out of gas but was not sure how we actually GET fuel in the first place.

Also, is there a equipment upgrade process we can use on our ship> i see the crafting table..and need to know how to get crafting experience...do we have to buy it at the vendors? I tried to buy more Treasure Hunting experience but the teacher just has a note saying he can not teach me any more..... i guess we have to get points first and then he can teach us more?

thanks for help on this when and if anyone has time.

I snagged a couple of Flash quests as they were on offer and i wanted to at least have them on file. they look interesting and like another way to learn more of the story.


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Old 04-16-2012, 04:33 AM   #331
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The cost of fuel is in credits... like the ones you pick up randomly from enemies you kill and from selling trash items. So if it costs you 20 credits to travel somewhere it's coming directly out of your wallet and that's it.

Getting crafting experiences comes from sending crew on missions, gathering materials in the field and by actually crafting items. But you don't really need to worry about that right away, that's best left till you reach lv50 since working on your crafting early can burn through your credits pretty quickly. Best to save your credits for other things like buying your speeder license and speeder at lv25, lv40 and lv50.

Finally be careful of how many missions you have listed. The cap is 25 so if you reach it you'll have to end up abandoning flashpoint missions. That said, you can abandon flashpoints at any time and pick them up later, they'll always be playable.

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Old 04-16-2012, 10:52 AM   #332
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I finally made it past the Captain on that depressing gray planet and on to Taris, what an amazing job they did on that..just fantastic. Love the ruined Megalopolis setting. I am at level 20 and working thru quests.
If you've played KOTOR, its makes Taris a bit more awesome.


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Also, is there a equipment upgrade process we can use on our ship> i see the crafting table..and need to know how to get crafting experience...do we have to buy it at the vendors? I tried to buy more Treasure Hunting experience but the teacher just has a note saying he can not teach me any more..... i guess we have to get points first and then he can teach us more?
There are 3 types of "Crew Skills":
Crafting: The actual combining of items to make an item.
Mission: Send your companion out on a mission, they return with crafting materials.
Gathering: While you are running around the planets you can gather from nodes that correspond to the gathering type you chose. Gathering also has Missions that you can send your companion on.

Crew skills level automatically as you use them. Mission and Gathering skills will get new missions as you level them, 6 different tiers, missions added automatically. Gathering skills will allow you to access higher level nodes (so you should level these as you level). Crafting skills level as you use them but you have to learn new recipes. You buy this from your trainer, and some can be obtained from using schematics.

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But you don't really need to worry about that right away, that's best left till you reach lv50 since working on your crafting early can burn through your credits pretty quickly. Best to save your credits for other things like buying your speeder license and speeder at lv25, lv40 and lv50.
In my opinion, crafting is fairly worthless after 50, except crafting for alts who are not yet 50. This is supposed to change with the new tier that you can remove the set bonuses on. and put into [crit] crafted orange gear.

If you are going to wait till 50 to craft, I would suggest picking up 3 gathering skills.

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Finally be careful of how many missions you have listed. The cap is 25 so if you reach it you'll have to end up abandoning flashpoint missions.
When you start getting the "you need to complete some missions before starting this mission" (not the exact wording) you have to make room. I think they need to increase the cap, but it might be ok now that you can drop some of the other quests.
Personally when I am done with a planet, I make sure to drop any uncompleted missions from that planet.
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Old 04-16-2012, 11:18 AM   #333
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i lost progress to the update...
I did too, but only on my Shadow. I was about 2/3 through Taris before I figured out I had to go back to the ship to use the holo. Turned out it was that it started my class quest over on Taris. So I had to do two missions over (not including going back to the ship). Also noticed that I didn't get any XP from them. Not that I care, was badly over leveled when I hit Taris. Still about a level and 1/2 over leveled on Nar Shaddaa.
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If you've played KOTOR, its makes Taris a bit more awesome.
Hated Taris in KotOR and hate Taris in TOR, just as awesome to me. Will say it was a bit more fun as a Shadow since I could solo the heroic2+ with Lizardman.
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In my opinion, crafting is fairly worthless after 50, except crafting for alts who are not yet 50.
BioChem is pretty good after 50, at least it saves me enough credits so that I can be a loan shark to other guild mates and help finance the TWC guild bank. Not sure about the others though.

Last edited by mimartin; 04-16-2012 at 11:36 AM.
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Old 04-16-2012, 11:30 AM   #334
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Hated Taris in KotOR and hate Taris in TOR, just as awesome to me.
lol, yeah i just mean the "history"

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BioChem is pretty good after 50, at least it saves me enough credits so that I can be a loan shark to other guild mates are help finance the TWC guild bank. Not sure about the others though.
Oh yeah, VERY true, biochem is useful from 1-50 & beyond.
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Old 04-16-2012, 12:44 PM   #335
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Yes i have played, modded and help restore content to both KoTOR I and II, and for that reason esp love Taris, not sure why you hate it..i find the planet and the huge city very interesting and visually stunning. ...and the lore and history that comes out as you play thru in TOR is great, very interesting too.

some pics from the KoTOR series:







and some concept art of one of the great planet wide cities..



thanks for all the great help, re crafting and the fuel thingy, that makes sense ..it was so simple i did not think of it ...ok, i have a good stash of cash and keep it growing as i can... and thanks re the mission limit, i have dropped missions i could not complete, but i have done all the missions for the planets i have visited so far, i just go back to the ones..ie bosses, i cant beat or ask for help, ....will keep at it.

I noticed after the new patch it is impossible to change items on my hot key bar, not sure if it is because i dont know what i am doing but i cant move or replace any of the skills or things like the med packs, i was going to try to organize things better but they just wont move ...for now, i will just work around it but wondered about it a bit.


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Old 04-16-2012, 12:49 PM   #336
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I noticed after the new patch it is impossible to change items on my hot key bar, not sure if it is because i dont know what i am doing but i cant move or replace any of the skills or things like the med packs, i was going to try to organize things better but they just wont move ...for now, i will just work around it but wondered about it a bit.
There is a little "pad lock" icon to the left of the 1st bar, make sure it is unlocked.
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Old 04-16-2012, 12:52 PM   #337
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There is a little "pad lock" icon to the left of the 1st bar, make sure it is unlocked.
What snommism said, just make sure to lock it back before battle. I hate it when forget and remove something important during a big battle.

Ask Lynk, he has had to wait for me more than once while I was solving the mystery of the disappearing ability.
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Old 04-16-2012, 12:56 PM   #338
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@ snommism: I'm Armormech so I'm finding it pretty useful for my own toon since I've been able to craft exceptional (now augmented) Rakata belts and bracers which has really helped me out for endgame content.

Even better is now I can craft orange items with augment slots for my fellow guild members. Mav's gotten me a schem for a smuggler chest piece he wants so that's the first thing I'll be working on for him.

Armormech is VERY useful... so's Synthweaving which is just the Jedi variant of Armormech... oh and Cybertech ends up being useful too for folks who like to sell speeders and the ship modifications.

Of course you can't forget Biochem which is nice and useful for endgame content thanks to its reusable medpacs, stims and adrenals.



Also, about missions, I make sure to complete every single mission on a planet before I leave unless it's a heroic and I don't have a group or can't be bothered with a pick-up group. Then I abandon those since they're redo-able anyway. Basically I drop any mission which resets on a daily basis.

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Old 04-16-2012, 01:02 PM   #339
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ok i bet that is what is up with my item bar.thanks so much. It has been a bit frustrating


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Old 04-16-2012, 01:19 PM   #340
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@ snommism: I'm Armormech so I'm finding it pretty useful for my own toon since I've been able to craft exceptional (now augmented) Rakata belts and bracers which has really helped me out for endgame content.
Ah yes, I forgot about this since Cyber & Arms (along with others) dont have this benefit.

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Even better is now I can craft orange items with augment slots for my fellow guild members. Mav's gotten me a schem for a smuggler chest piece he wants so that's the first thing I'll be working on for him.
Yes, this will definitely be good once you have the latest gear. Columi & Rakata still have the set bonus attached so it is better to have until then.

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oh and Cybertech ends up being useful too for folks who like to sell speeders and the ship modifications.
On Juyo, the crafters have cut each others throats on prices so much that its not worth crafting ship parts anymore and I can't get the GTN to work searching for speeders so I assume no one else can either (unless you know the name of the speeder) so they wont sell when no one can find ><


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Also, about missions, I make sure to complete every single mission on a planet before I leave unless it's a heroic and I don't have a group or can't be bothered with a pick-up group. Then I abandon those since they're redo-able anyway. Basically I drop any mission which resets on a daily basis.
I did exactly that on my first two, my 3rd 50 I skipped a few quests here and there, and ALL of balmorra (i HATE that place, the map is too hard to find where to go... needs a z axis coordinate). I've a feeling I'll skip even more leveling my 4th char.
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Old 04-16-2012, 02:17 PM   #341
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On the ship crafting earlier, you can get upgrades for your ship, either from the starship upgrades vendor in each spaceport, or Cybertech made. Vendor sells Odd Tier, Cybertech makes Even Tier, which also have stuff like +5 health that vendor tiers don't. Their main benefit is extra damage and health and missiles and stuff for space combat. Space combat's fun.

You have a crafting station on your ship, and if you send a companion to craft, you'll actually see the companion crafting at the table. It's a nice touch. They disappear from their cubbies and craft at the table. (They don't disappear when doing missions for some reason, but whatever.) It's funny with my Trooper, sending Aric+Elara+4X to craft. 4X is so huge that he basically takes up half the "table" himself. I can't imagine when I get my 4th and 5th and have them all crafting at once. Very crowded.


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Old 04-16-2012, 05:47 PM   #342
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ah i wondered what those ship vendors were for, i saw a few but havnt done any space combat yet.... when you say health, can you be "killed" in space combat and does your ship get healed in the same way? that is interesting if so.

I am a bit nervous about the cost of speeders, i would like one but i understand they are very spendy and i have no idea how i will get the funds for one ..i save as much as i can and spend carefully but i am at Level 20 now and have only about 16,000 credits saved up so far. I dont want to turn Dark just to get money but i am not sure how i will gain enough for a speeder by level 25

also as i recall we are supposed to get s customized speeder with the Collectors Edition? i dont see it in my inventory but i hope it becomes available.

I also recall we are supposed to have access to a special Lounge on the Fleet Level, i havent seen that yet, is it someting we have to do a quest for?

and one more thing, what is the medal for Aldeman New Holo pics for? is that if we take a picture of a news broadcast? i did see one yesterday for the first time, it was a news flash about a Rathgoul Outbreak on..hmmm, what planet was it? darn, i forget at the moment... I do have the holocamera that comes with the collectors edition but have not used it yet and was not sure how it works yet either.


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Old 04-16-2012, 06:10 PM   #343
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The lounge is at the elevators in the middle. Go up one, look around. I think the station's jukebox is there too. I'd love access just to change the damn song sometimes.

In space combat you have armor and shields. Shields regenerate but only when you're not firing lasers(missiles firing is fine). Armor doesn't. You have a ship, you should try it. Talk to the terminal by your galaxy map if you haven't yet. Fondor Escort is the first one, fairly easy to do, especially after you do it a few times.


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Old 04-16-2012, 09:03 PM   #344
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OK, ys i have used the ship to travel but had not found a way to learn about it much yet, i will try that terminal. I love sitting in the pilots chair as the ship makes shifts..it is cool. I was afraid we would not see much of space as because my system is a bit sub par it takes time to load new areas and i have missed most of the shift screens of the space stations, ..so it is nice to see the arrival picture of the planets and to see the shuttle going down. thanks for the tips, much appreciated.

i will go in search of the lounge. I guess we dont need a member ship card? i was a bit concerned i saw the Fleet Pass but no lounge card.


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Old 04-16-2012, 09:06 PM   #345
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The terminal's on your bridge. The VIP Lounge is accessed via those elevators at each corner of the central column of the cantina at the middle of the fleet.


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Old 04-16-2012, 09:21 PM   #346
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ah ok thanks a lot. It sure is nice how everyone helps out here, i am shy about asking for help, as i think i must be one of the dummer Jedi in existence... but i mean well and i try to follow the Light Side tho it is hard to decide what is best for some quests and missions, they like to throw a wringer in at us once in a while and these dang Sith keep popping up and making things difficult ..i wish they would got get some therapy and anger management some of them are really mean. thanks again.

I must say i am really enjoying cleaning out Rathgoul...it is one of my favorite goals ....i wonder if someday they will give us a patch that allows us to totally eliminate them for ever!!!! I hate those nasty things..but it is sure very therapeutic to clean them out.


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Old 04-17-2012, 12:46 PM   #347
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What does Dailies mean? i have read it but did not know what it meant.


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Old 04-17-2012, 01:00 PM   #348
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There are some missions that you can do over and over every day. You make good credits and receive daily commendations for doing these missions. The commendations will allow you to purchase high level implants, gear, speeders and mods. Daily heroics also give you commendations, credits and mods as a reward. Dailies are largely level 50 missions on Ilum, Belsavis, and Corellia. Still there are other daily missions too, space missions, PvP and others.

So simple answer Dailies can me any mission that is repeatable, but only once a day. Just usually when someone says they are doing Dailies, they are about to do the level 50 dailies on Ilum, Belsavis or Corellia.

Last edited by mimartin; 04-17-2012 at 01:08 PM.
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Old 04-17-2012, 03:40 PM   #349
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Don't forget the daily at the fleet to win a warzone. It gives xp, credits, and your choice of a lockbox(level 10, 20, 30, 40) with a random item near the level of the box.

There's also dailies to do one of a pair of flashpoints at various level ranges.

The former is the terminal in the middle of the Combat Training area. The latter is a terminal in the middle of the Supplies area.


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Old 04-18-2012, 12:42 AM   #350
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where is the combat training area? Is that like a simulator that we can train on?

and are there things INSIDE the lockboxes? i did not know that, i bought one but thought it was just for keeping stuff in so i sold it...i saw them as prized but did not know what they were for.

thanks for those tips.


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Old 04-18-2012, 03:59 AM   #351
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It's an area on the fleet. Rep side it's the southwest area. They're labeled on the map.


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Old 04-18-2012, 05:16 AM   #352
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OK thanks... much appreciated that I found the Top floor lounge, very nice. Heard more news announcemnts about the plague, sounds scary. hope i can level up fast enough to see some of this new event stream. I am at Level 23 and working hard. I found it is possible to do some of the heroic missions with just myself and my companion Kira, managed to do the Mandelorian missle heist mission on Taris today, twice. Time for some sleep now.


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Old 04-18-2012, 09:19 AM   #353
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Nar Shaddaa is ....fantastic....







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Old 04-18-2012, 11:27 AM   #354
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Just about to go there! Finished up Taris. And Mim, you are off your effing rocker if you didn't like Taris!

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Old 04-18-2012, 11:30 AM   #355
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It's definitely more fun on the Republic side. The Empire's Gloom and Doom Edition of Taris is really depressing.


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Old 04-18-2012, 11:48 AM   #356
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Quote:
Originally Posted by CrisG View Post
are there things INSIDE the lockboxes? i did not know that, i bought one but thought it was just for keeping stuff in so i sold it...i saw them as prized but did not know what they were for.
Open just like you would use anything in your inventory. Open inventory, put your arrow on it and then right click on the mouse.

It is random loot. Some of it can be pretty useful and watch there are different levels and quality of lock-boxes. I buy them often when I have extra planet commendations after buying mod upgrades. My luck, I've always gotten Jedi gear, now playing as a shadow I've been getting smuggler and trooper gear.

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And Mim, you are off your effing rocker if you didn't like Taris!
I think it goes back to my first time playing KotOR (first time playing a RPG), got stuck in the Upper City for like 6 hours. Haven't liked Taris ever since (that was how I found Lucas Forums though).

Taris was decent the first time in TOR, just took me forever and then when I finally thought it was over about to get on the ship...no now got more bonus missions. 2nd time through was with Lynk, it was quick painless, but nothing to really change my mind. 3rd time through was the best, because I did pretty much everything, but the Heroic4+ and the WB. Also feel the Taris story is better with a Jedi class.

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It's definitely more fun on the Republic side. The Empire's Gloom and Doom Edition of Taris is really depressing.
Maybe I am off my effing rocker, I liked Taris with my lightside Agent.
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Old 04-18-2012, 12:41 PM   #357
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I did Love Tairis .both for what it is and because I loved Taris in KoTOR...and still do great to hear what everyone else things, makes it all a lot more fun. Naar Shadaa is so cool, i loved in in Jedi Knight, loved it more in Jedi Academy and now it is even better from what i see so far, but i better get some sleep was up all night working hard.... a sleepy Jedi is a dead Jedi so back in a bit.


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Old 04-18-2012, 01:25 PM   #358
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Nar Shaddaa, may be my favorite planet in TOR, at least I found it the easiest to get around on and the quest are pretty well laid out provided you alternate between class and planet quest. Not much back and forth running around.

Also Nar Shaddaa is a good place to make enough credits to save up for a speeder and speeder license at level 25. Trust me, I'm not a big speeder fan, but you will want access to a speeder on the planet after Nar Shaddaa.
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Old 04-18-2012, 03:32 PM   #359
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I think Nar Shaddaa is the first planet I encountered with a "world story" that was one long chain that went through most of the planet hubs(in this case, Evocii in Red Light District and Shadow Town among other places). It continued with Tatooine having one(but not Alderaan), and I enjoyed it.

Nar Shaddaa did kinda fall short for me slightly. I had these dreams pre-release of it being nothing but fights in casinos and bars. But nope, most of the hub areas are dingy underworld type places. Those 2 floating casinos in the sky from the spaceport are useless. I went to one(the Rep one, one for each faction) for a Trooper quest, and while there I saw no other phases or even chattable NPCs to suggest anyone else does anything there. Felt like the floating casino was wasted. I'd have loved non-stop casino and bar brawl hubs instead of random alleyways and dingy warehouses like what we saw on Coruscant.

But then, that could just be the Trooper story. I followed a Smuggler friend on a few of his quests and saw he kept coming back to a cool looking Hutt Pleasure Barge, which was a little closer to what I had in mind for NS. Plus I imagine it's sparkling new for Imps who never saw anything similar on Coruscant. Trooper story does have the awesome Jonas Balkar on Nar Shaddaa though.


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Old 04-18-2012, 04:15 PM   #360
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I've enjoyed Tatooine the most so far...

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