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Old 04-18-2012, 05:57 PM   #361
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the story behind the nature of the Hutt world is an interesting one re the development of the Star Wars games and the evolution of the actual Star wars story, for Lucas and George have worked closely with the developers who have made games for the SW universe, and the nature of the Hutt seedy underworld and Las Vegas style crime lords began a bit with a planet that was being developed for the first Knights of the Old Republic game, KoTOR I, a world called Sleheyron which was also a planet in Hutt Space and home to many clans of Hutts. It was intended to have a story revolving around the many clan crime bosses and the world was almost fully finished, well, the story was, and the actual 3D planet was maybe 60 - 70 percent finished, one of the lead writers for it Daivid Gaider gave us this background several years ago when we were researching lost content for KoTOR I, but then the big suits in charge of the game release pushed up the release date and a bunch of things were dropped from the game including that world. I think the thinking behind that and the planning may have helped create this version of Nar Shaddaa, which has had its own development stream thru the various Star Wars games, for it appears in Jedi Knight and then again in Jedi Knight Outcast and again in Academy with some spectacular sequences...and again in KoTOR II, so there have been lots of hands at work on it over the years.

This version is remarkable and really well done. So far the missions and action seem quite balanced and good, i am glad i worked hard in Taris and leveled up as much as possible, being just now at Level 23, i did almost all of the quests, dropping only a few that did not interest me...by the time i got to the last group of bonus missions from the Governor down in the south east of the map, i was just not interested in helping the local scientists 'preserve' ugly and useless forms of life that were must better OFF the planet for good. I was ready to move on. You are put to work right away, in the Jedi path, doing things and I look forward to more today. I look forward to seeing more of the Gran, Rodian, Weequay and of course the massive Hutt themselves.

I am saving carefully for the transition to speeder, i assume we get the speeder license from a vendor somewhere?


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Old 04-18-2012, 07:05 PM   #362
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I am saving carefully for the transition to speeder, i assume we get the speeder license from a vendor somewhere?
You get the speeder license from your skill trainer at lv25.

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Old 04-18-2012, 07:53 PM   #363
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Nar Shaddaa was a seedy commercial hub even before KotOR.

Fun thing about Sleheyron, The Essential Atlas basically brings it back into canon as a prominent economic world in Hutt Space, second only behind Nar Shaddaa, and at the hub of several hyperlanes.

Which quests did you drop?

And NS Bonus doesn't start until close to 30. :P

And lastly, speeder cost got lowered in 1.2. It's only 35k to train now. I figure speeder is still a little extra.


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Old 04-18-2012, 09:33 PM   #364
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@CrisG: Actually, if there's one planet that has been influenced by Sleheyron, it's really Quesh. It's both an industrial world and ruled by the Hutts.


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Old 04-19-2012, 04:05 AM   #365
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wow cool M that does sound a lot like what we saw from the development files and early textures and pictures we found buried in the KoTOR files.... a seedy industrial planet with battling Hutt clans, they had arenas they did gladiator type combat in....

ah, i dropped just a few of the quests at the very end of my first time in Taris, not a lot.

I found bonus missoins right away in Nar Shaddaa, just finished two. wow, that is expensive for the speeder lisence ...wow. I get my speeder itself for free well sort of free, i bought the Collectors Edition so i get a speeder with that as part of the bonus content.

I just made Level 24 and they closed down for maintnenace, i will grab some sleep and then start up again at 4AM when they restart.... and am enjoying Nar Shadda a lot, love the colours and atmosphere.

and you guys can call me Cris if you want... the CrisG was just my early avatar name did not know whatelse to use as when i picked it i was new to the Net


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Old 04-19-2012, 04:16 AM   #366
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I am studying old threads on how to be a good Tank and found this in a post...

Quote:
ability to maintain aggro,
can anyone tell me what that means? it sounds like it is hard for a Jedi Knight Tank to maintain Aggro but i was not sure what that meant..thanks for help if possible.


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Old 04-19-2012, 04:40 AM   #367
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"Aggro" or "threat" describes when you get the attention of enemies around you and they start attacking you.

A tank's role in any team is to maintain aggro so that the enemies only attack the tank and not any of his team members. If the tank can do this then the other players who are the damage dealers can focus on taking down those enemies that are ignoring them as they attack the tank. At the same time the healers role will be to make sure the tank doesn't die so that the damage dealers can do their thing.

Tanks maintain aggro by using a Tanking stance, for example, the tanking stance for a Trooper Vanguard would be the Ion Cell. Then I'd use moves that the Vanguard has to maintain that aggro so that the enemies attention is always on me. If one of the damage dealers happens to pull aggro away from me, I have a couple of abilities called "taunts" which I can use to reacquire aggro so that that player is no longer being attacked.

I haven't played a Jedi Guardian tank so I don't really know how hard it is for them to maintain aggro, but I'm finding that the Vanguard does a pretty awesome job.

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Old 04-19-2012, 04:49 AM   #368
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ah ha, that is what the Taunts are for. I have a taunt skill that I havent "learned yet" but it is there..and i was not sure what it was for. So far, my companion gets most of the attention which has been fine for me but i see that i Need to start training to get the focus on myself soon. thanks a lot..

uh, stance..not sure what that means.. sorry, to be so dumb...but i guess i should read the manual about this stuff and not keep askng here... but it helps to know what to look up.


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Old 04-19-2012, 05:54 AM   #369
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Stance is a general MMO term used to describe... man this is going to be tough to explain.

I'll give example to help try illustrate. With my Sith Marauder I have the ability to use different lightsaber combat forms. There's the Shii-Cho Form and the Juyo Form and my personal favourite, the Ataru Form. These are all "Stances" which you can only equip one at a time... they'll have different names for different classes. For example I mentioned the Ion Cell with my Vanguard which is a stance used for Tanking.

But going back to the Marauder, the Shii-Cho, Juyo and Ataru Form all have different abilities they bring to your character.

The Shii-Cho Form slightly increases both damage dealt and reduces damage recieved by 3% and is considered a balanced stance.

The Juyo Form is a more offensive stance that stacks 2%damage every 15 seconds up to 5 times. So basically it causes damage to occur over time.

The Ataru Form is another offensive stance but is different from the Juuo Form because instead of causing damage over time, the Ataru Form deals direct damage to the target. Using this form also increases your accuracy by 3%.

So difference stances do different things and the abilities you choose on your skill tree are sometimes based on these stances and will say so when you hover over them.

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Old 04-19-2012, 06:01 AM   #370
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And lastly, speeder cost got lowered in 1.2. It's only 35k to train now. I figure speeder is still a little extra.
Haha really? I want my spare change back that's cheap as hell

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Old 04-19-2012, 10:36 AM   #371
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A question on alignment. If you are light side but have in the past chosen a few dark side options, is it possible to max out your alignment? My mercenary is LS, but has done a few DS things, so the result is something like 9600 LS and 400 DS, a total of 10000. To get to Light Side V, you need 10000 LS points. But since I'm guessing 10000 points in total is the ceiling, LS/DS options don't yield points anymore for my alignment, meaning my merc's stuck in LS IV and won't ever be able to use the special LS V gear and items. I know I've asked mav about it on the TOR chat and he said it's possible, but I don't see how.


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Old 04-19-2012, 10:43 AM   #372
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It is possible to max out your alignment even if you have chosen a few dark side options... but naturally it's harder to do so with fewer ls/ds options in the endgame content.

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Old 04-19-2012, 10:45 AM   #373
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That's the thing. I have gotten LS options, I know I have since the rakghoul event has a quest with a LS/DS option, but the LS alignment seems stuck at 10000, while it'd need another 400 because of the 400 DS points.


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Old 04-19-2012, 12:45 PM   #374
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Good question, i got on DS set of points by mistake i think, i hope that wont keep me out of the running for V....so if we just keep at the LS points it will overcome the shadow? i hope so. and thanks for that info on the Stance Lynk, very much what i needed to know, as i have been unsure about a lot of that, I remember stance from my training in Fencing, and broadsword training under an arms master many years ago but frankly had forgotten about it. It is partcularly important in some sword styles used in the Japanese schools ...so this makes a lot of sense.


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Old 04-19-2012, 01:02 PM   #375
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Good question, i got on DS set of points by mistake i think, i hope that wont keep me out of the running for V....so if we just keep at the LS points it will overcome the shadow?
I'm not sure about Miltiades problem.

However, I messed up on some crewskills with my Smuggler. Got 2 or 3 darkside points when I hit a darkside quest in Diplomacy. After hitting Level 50 and finishing the planet (not sure where in there) I noticed I had got "The Pure" title and lost my darkside points.
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Old 04-19-2012, 01:27 PM   #376
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Dumb question: what does LS/DS level or points actually do for you? I'm playing a Jedi Knight so do I notice less since I am more or less a melee combantant and not relying on the Force so much?

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Old 04-19-2012, 01:41 PM   #377
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The only thing I have seen is some Gear and Relics have lightside/darkside restrictions placed on them.

So going grey can gimp you since you can't use either.

Other than that you get different titles depending on your LS/DS level.

Edit: There are also different missions based on LS/DS.

Last edited by mimartin; 04-19-2012 at 02:02 PM.
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Old 04-19-2012, 03:09 PM   #378
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I think the issue's cleared up. I just saw my DS points were less than the day before, which that one rakghoul quest with the LS/DS option must've been responsible for. Which means, I think, once you hit 10000 LS points, for example, the next LS points you earn detract from the DS points you may have gotten, until none are left. In that case, mim, I think one LS option was all that was needed to erase those 3 or 4 DS points you had gotten.

If I'm right about this, then luckily I can still earn LS V.


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Old 04-19-2012, 06:09 PM   #379
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Cris, you said you found bonus missions on Nar Shaddaa, when you're 24. You don't start the bonus series until after you finish the planet. Taris Bonus starts around 20(you can see the questgiver in the starport), and Nar Shaddaa's around 29 or 30. They're an extra set of chains and hubs that are higher level that unlock once you finish a world.

But I assume you meant the bonus quests that are attached most of the game's quests that basically put the grind in those optional bonuses.

Sorry, nomenclature bugged me a little. :P


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Old 04-20-2012, 04:04 AM   #380
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yes my mistake, it was not THE bonus missions, i did see some of those on Taris, but just the add ons to normal missions, my bad, sorry.

Is there a decent PC Walkthrough? I have hit a wall on the Asteroid Station and need help but i dont want a video collection just a decent wallkthough. any suggestions? Google just brings up tons of people trying to sell published walkthroughs or Dark Side stuff.


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Last edited by mimartin; 04-20-2012 at 10:42 AM. Reason: double post
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Old 04-20-2012, 05:13 PM   #381
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Is it a good idea to get the secutprity key? I'm not really worried about my account getting hacked, but I heard you can get special stuff from it, is it any good?
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Old 04-20-2012, 05:27 PM   #382
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Is it a good idea to get the secutprity key? I'm not really worried about my account getting hacked, but I heard you can get special stuff from it, is it any good?
Nothing great, but access to another dancers outfit, pets, speeders, equipment, companion mods and fleet passes.

I downloaded it for the dancers outfit, but I use it more for the easy access to fleet passes.
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Old 04-20-2012, 05:36 PM   #383
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I downloaded it for the dancers outfit, but I use it more for the easy access to fleet passes.
Yup! The fleet passes are a bit of a must IMO. If I'm questing on a sub-50 toon and the guild is gathering for a world boss or operation, I can just pop to the fleet (I use the "skill" one first if available) for that rest exp. Or If I am on a 50 toon and it's the one I'll be using on aforementioned guild outing then I'll do the same to get where everyone is meeting that much faster.

Not to mention times I have been "stuck" in the environment and Quick Travel was not an option and the skill fleet pass still had like 13hrs on cool down.
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Old 04-20-2012, 05:55 PM   #384
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I have a security key, but I don't use the vendor much. I got a TOR phishing e-mail to my hotmail back in January, and got the security token just to be safe. I think the only thing I've bought from them is the droid that plays music. But there are also Companion Customization Kits that can't be gotten anywhere else. Aric Jorgan got a new one in 1.2, it makes him look blue!

Also, the Rep dancer outfit looks far better than the Imp one. The Imp one is just multicolored and peacocky and weird.

The security token is cheap, so I say get it just to be on the safe side. Going by WoW's experience with the security authenticator, it should make your account basically hackproof. Even with your account name and/or password, the token means they can't get in.


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Old 04-20-2012, 05:59 PM   #385
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I like the imp outfit better.
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Old 04-21-2012, 01:22 PM   #386
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I got a key with the CE edition but did not know we recieved additional content if we used it?? is that in addition to what we recieve with the CE?


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Old 04-21-2012, 01:48 PM   #387
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Yes. It's a vendor on the main floor of the fleet. I don't have the CE, so no default access to the VIP Lounge or its vendors, but I can access the security token vendor since I have a token.


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Old 04-21-2012, 06:32 PM   #388
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Thanks i will check that out.

uh, do we get Light Side or Dark Side Points for kissing a Padawan?

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Old 04-23-2012, 01:05 PM   #389
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So going grey can gimp you since you can't use either.
Just like every other Bioware game.

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Old 04-23-2012, 01:26 PM   #390
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My LS/DS points are actually pretty 50/50 even though I didn't plan it... I just went with what felt right for the situation

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Old 04-23-2012, 03:00 PM   #391
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Because I left the game for a couple of months, I came back when people had spoken about possible negatives for running the grey route regarding gear, so my 50 is pretty much 20/80 to Dark.


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Old 04-23-2012, 03:13 PM   #392
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Gear wise (talking non-Jedi classes here) I haven't really seen where it would have matter with my Sawbones or Trooper except in terms of Relics. I think that is the only thing I have on Brem or Manta that has light or dark requirements.

Can't really speak on the Jedi classes as my shadow is only level 30, but so far the only thing I have that requires lightside is the relics and my crystal. Can't see how it is a terrible gimp, but then I haven't really looked into all the relic requirements, I've just always grabbed the best one I could use and afford.
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Old 04-23-2012, 04:12 PM   #393
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Mim thanks again for the hand with the Slavemaster and thanks Lynk for the tips about the Dune Sea and the Holocron quest, i am sorry i did not get to ride in the Baloon with you but when you jumped in i was just watching it to see where it passed by as i was tired and it was after 3:00 AM here and needed to crash soon, but i love the Dune Sea, it is one of the funnest areas yet, esp on the speeder it is a lot of fun to jet about ...i have spent time in real deserts and that really brought back memories. I enjoyed the StarDream quest too, will try some of the other dailies today. And maybe that pit quest, i can try sneaking in

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me waving goodby to Lynk who had jumped INTO the basket ON his speeder

i love the Desert and the DUNE sea, beautifully done...

Quote:
took me a while to figure out how to get past the Wound and down to the sands...

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Old 04-23-2012, 04:28 PM   #394
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does anyone have a good link for a guide to the Datacron locations ..
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Old 04-23-2012, 05:17 PM   #395
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Cris, take the balloon. Then drop down to the spot when you get on top of the sandcrawler. You can't get it from the ground. If you're unsure of your speed, turn off sprint, or even hit / on number pad to toggle walking so you don't overshoot. I just turned and faced the wall of the sandcrawler and backpedaled slightly.


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Old 04-23-2012, 05:40 PM   #396
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Ok thanks


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Old 04-24-2012, 01:34 AM   #397
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Made it to the two Datacrons, thanks a lot for that help and thanks Milla for the wonderful help getting thru the Sand Demon's cave, that ending of that missoin had to be one of the most outrageous ones yet if it was for just one player i dont see any way they could do it alone thanks again.


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Old 04-24-2012, 04:29 AM   #398
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@ CrisG: I can't believe you didn't jump in too, you were standing there for ages. I was literally off in the distance coming from the Imperial outpost when I saw the balloon right at the sand crawler in the distance. I thought I wasn't gonna make it and I would miss it but I managed to get to the sand crawler and literally made it into the basket at the very last second while you were watching.

I wish I had caught it on video, it was pretty awesome.

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Old 04-24-2012, 11:30 AM   #399
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@CrisG

A couple things that could help you with boss battles.

1. Make sure you are buffed before a battle. For your Knight this is Force Valor (I think). It increases your Strength Aim, Willpower and Cunning and increase the damage you put out. I’m a buffoholic I buff everyone. So in return I usually have all the classes buffs, because most people will buff you back and you can end up with all the republic class buffs at once. This will really help. Just be more careful than I am about who you buff. Do not buff pvp flagged players (unless in a group) unless you want to be pvp flagged.

2. Save Heroic Moment for the battles you really need it. Heroic Moment last 1 minute and restores about 2% of max health every 3 seconds. Can really make the difference while soloing a boss.

3. I sent you those medpacs that not only heal you but your companion. Use them wisely.

4. Know your abilities. I don’t know anything about being a tank or a knight, but see if you have any stuns or ways to slow a enemy. Use them on the boss and then clear the lower level before going back to the boss.

5. Going through the game as a Tank or Healer is difficult. You may want to consider going back to the fleet to respec. I am not telling you to do this. I will understand if you don’t. I refused to respec my healer and did all, but one battle with her solo because a few people were telling me a couldn’t or shouldn’t do it. However, it will make the game sooooo much easier.

6. Keep your companions up to date and don’t be hardheaded about using different companions. I wanted a Wookiee companion. So I used the Wookiee for about 90% of my class story. However, that was stupid. The game would have been easier and faster had I used a DPS companion instead. Figure out what works best for you and give that companion the best gear, but depending on the boss you are fighting another companion’s ability may make the fight faster and easier, so don’t be afraid to change.

7. If you fail in a battle, remember what you did right and wrong and adapt your strategy accordingly. You may be able to take out one strong enemy in three moves, but a different class of strong enemy may have a healing ability that makes your preferred attack useless, so you have to change your strategy to compensate.

8. Watch you gear. Been reading a little about a Jedi tank, the biggest thing most say is take the better attributes over looks…It is better to look like crap and live than to look good and be dead. Always go with Heavy Armor even if the attributes are better with medium.

9. Last, when you need help call. I’m keeping my shadow near your level so that you still get xp for killing stuff and she is there to help. Also if you want to go back and do the Nar Shaddaa bonus mission (at least level 30), I’ll do them with you. Shadow has zero social points, so you would be doing me a favor. I also don’t believe I have ever done them. This would also help you get a little over leveled. Which will really help you as a tank going solo.

Anyone else have any suggestions (especially someone that knows more about being a guardian or a tank? )Also please correct if I told him anything wrong…I don’t want to hinder a new player when I’m only trying to help.

Last edited by mimartin; 04-24-2012 at 11:36 AM.
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Old 04-24-2012, 02:08 PM   #400
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wow Mim thanks a lot for all of that, I dont know what force Valor is, i will have to find out which one that is, I was using Heroic for the times i really needed sometihng extra, but i have had to just try to figure out what abilities did what and how they helped...most dont last very long and some of the dependencies are complicated....Force Jump has turned out to be much more helpful than i thought, and i try to guess right when i have to choose which points to add to which skills. I did not know we could re spec ..i thought i was stuck with Tank, but certainly will change it if will make things easier, the boss battles have been just about unwinable most of the time hence my asking for help which has been so generously offered. thanks for the Nar Shaddaa offer, i noticed there was a mission person in the terminal but she would not give it to me yet which may be those bonus missions, when i get to 30 i will be happy to work on them with your shadow, i dont have any social points at all either, i better go back and get that social start from Corrisant as i deleted it.

I have tried to do as you say, re equipment, looking good was second to trying to get the highest value on equipment, re the companions, i have kept Kira equiped up but have ignored the bot as he seemed pretty useless in the battles i tried him in, but did go thru and give him what i could in equipment, and will try using him. the only other companion i have is the lame talking droid on the ship and he does not seem to be good for much of anything. One thing i had hoped to do but not figure out yet is send the other companoins on missions but have not figure out how to do that yet.

thanks again for the great suggestions.

Lynk, i am sorry i did not get in the basket with you it would have been fun and you might have helped me avoid jumping out too fast once..and another time, i fell thru the basket because i tried sitting down...do NOT sit in the basket, you will fall thru, i am going to send a note to Bioware about that it appears to be a bug. Your leap was spectaular, and quite a surprise. I am still shy about talking to you much being our Guild Master and leader but i do appreciate so much your help with many things.

A couple of times strangers or players i was not sure who they were helped me with boss battles which was very nice so i have started hanging out around some of the toughest bosses and helping others too, it is a nice way to say thank you and passing it forward.

i will be back in the game at work soon, have to do some shopping but will be back at work shortly, have to finish a few last missions in Tatoooine and then on to Alderaan. thanks again.


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