lfnetwork.com mark read register faq members calendar

Thread: NPC behavior
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 06-09-2010, 10:57 AM   #41
NightXsenator
Lurker
 
Join Date: Jun 2010
Posts: 9
Maybe you should tell us more of this 'npc unleashed project'?
NightXsenator is offline   you may: quote & reply,
Old 06-09-2010, 12:17 PM   #42
Kimberly
Rookie
 
Join Date: Mar 2010
Posts: 11
nope i dont know the site
but i found this xfire account its madmatt42
Kimberly is offline   you may: quote & reply,
Old 06-09-2010, 01:30 PM   #43
NightXsenator
Lurker
 
Join Date: Jun 2010
Posts: 9
Well, heh heh... So... inspiring. All right. By the way, was anyone of you succeed in creating NPC using lightsaber weapon, but attacking only with the force?(like Desann when you first time meet him in Jedi Knight: Jedi Outcast)?
NightXsenator is offline   you may: quote & reply,
Old 06-09-2010, 05:46 PM   #44
Kimberly
Rookie
 
Join Date: Mar 2010
Posts: 11
I'm not sure but I think that Desann's behaviour at Artus Prime (JKO) isn't part of the programming nor the npc file. If I'm right so the attacking with the force like this is coded in the compiled icarus scripts (*.ibi)

But if you want to have a pure force user with a saber defense so you need either to edit the icarus scripts (sp) or make a new mod and add a new npc class which also need a npc (just mp)
Kimberly is offline   you may: quote & reply,
Old 06-11-2010, 01:21 AM   #45
NightXsenator
Lurker
 
Join Date: Jun 2010
Posts: 9
Yes, I've just began studying those icarus scripts, and, as I understand, npc's name connected to script?
NightXsenator is offline   you may: quote & reply,
Old 06-11-2010, 01:28 AM   #46
NightXsenator
Lurker
 
Join Date: Jun 2010
Posts: 9
I've made very interesting discovery, but first, answer my question.
NightXsenator is offline   you may: quote & reply,
Old 06-11-2010, 12:57 PM   #47
Kimberly
Rookie
 
Join Date: Mar 2010
Posts: 11
I think so, maybe you could add me at xfire?
my xfire name is 'mandagirl'
Kimberly is offline   you may: quote & reply,
Old 06-13-2010, 07:10 AM   #48
-=*Raz0r*=-
Rookie
 
-=*Raz0r*=-'s Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 243
I'm working on redoing NPC behaviour, and path-finding using A* and path-reactive following for my zombie co-op mod.
Just saying, in-case anyone's interested :d (We've also got some nice weapon upgrades, accuracy, dual-wielding, reloading, etc)
-=*Raz0r*=- is offline   you may: quote & reply,
Old 06-14-2010, 08:34 AM   #49
NightXsenator
Lurker
 
Join Date: Jun 2010
Posts: 9
I'm interested. I ma interested in everything binded with npc!
NightXsenator is offline   you may: quote & reply,
Old 02-15-2011, 01:38 PM   #50
NightXsenator
Lurker
 
Join Date: Jun 2010
Posts: 9
Mmm... Try to name your npc as "emperor" and report your results here.
NightXsenator is offline   you may: quote & reply,
Old 06-04-2012, 03:20 PM   #51
Professor Lamme.
Rookie
 
Professor Lamme.'s Avatar
 
Join Date: Jun 2012
Location: Loading...
Posts: 26
i know how to make your npc have dual pistols:

set his weapon: WEAPON_BLASTER_PISTOL
Set is rank: Itcomm

The only problem is that when i attack him the game sends me back to the main menu with and error that i cant remember what it is. If you can figure out a way to fix this then you'll get a functional dual-wielding pistols npc


Professor Lamme. is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > JA Coding > NPC behavior

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:35 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.