Quote:
Originally Posted by JCarter426
K2, of course, is completely different. Every upgrade part has properties. When it gets added to an item, the item gets those properties. There's no variation in what each upgrade gives to an item, to make it more intuitive. So it's a simple matter of creating the parts and adding them to the upgrade 2DA. You don't have to modify the ligthsaber UTIs at all, and it should be compatible with other lightsaber mods so long as you use the TSL Patcher.
Now, as far as your idea of "bonding" them... I'd say the easiest way to do this would be to add a container and a console somewhere. You put the crystals you want to combine into the container. You use the console. A script checks for what lightsaber crystals are in the container, if any. The console dialogue gives you options to merge the crystals, if you have the right kind. You select what you want. Another script deletes the original crystals and generates a new one in the container.
I was going to do something along these lines - not involving crystals, but it had to do with lightsabers and merging parts - but I got caught up on the scripting. I could probably do it now, though. And there are others over at the Script Shack who could help out as well.
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Very interested in learning more about what you mean in bonding and I am wondering that I may not have been clear. In case I was not let me explain further.
What I would like to do is (follow me here with a little imagination) (background from star wars facts)"Luke Skywalker used a special furnace he found in Obi-Wan Kenobi's home to prepare his crystal.[1] In both Skywalker and Maul's cases, the creator channeled their Force energies into the crystals as it was formed, making it unique in every way, including in color."
With that in mind we envision a hybrid creation where different crystals a cut in half or thirds.
say we wanted a crystal with the attributes and properties of a dragon pearl, sapith, and we wanted another hybrid crystal of nextor and opila, combining these crystals and using the two hybrids on a blade with MOTF would give us:
Opila - Damage +3, Attack +2, +2-12dmg on critical hit
Nextor - Attack +1 (no Critical Threat Range multiplier)
Krayt Dragon Pearl - Attack +4, Blaster Deflection +3
Sapith - Damage +4, Attack +3
CRITICAL HIT thanks to Telenu
Crystals Used: Nextor, Opila
Upgrade(s): Damage +3
Attack +1
Critical Threat Range x2
Massive Criticals +2-12dmg on critical hit
Benefits: This combination is a must have for all players who utilize the any
Critical Strike feat. With Master Critical Strike (4x critical threat range)
the chance for a critical hit is 50% (11-20 range, 10/20 chance) with a
single-bladed lightsaber and 25% with a double-bladed lightsaber (16-20 range,
5/20 chance). This all comes with a hefty bonus to critical damage.
GUARANTEED DAMAGE thanks to Jason Chrisjohn
Crystals Used: Krayt Dragon Pearl, Sapith
Upgrade(s): Damage +5
Attack +5
Benefits: Unlike the wide bonus damage range of the Power combination, this
crystal combination gives a guaranteed damage bonus to you lightsaber. The +5
attack bonus is also nice as well, providing an increased chance to hit. This
combination works well as a main lightsaber or an off-hand lightsaber paired
with the Power combination to make an unstoppable duo.
So we see the intent here is to create a new crystal that has the properties of two crystals. We could assume the full value of power attributes would be retained in the new crystal or we could halve those values whichever seems more realistic and reasonable. Me I like to imagine that with a bit of special technology (kiln oven) and the force there is no reason we cannot retain full crystal properties.
I know this is a bit geeked out and imaginative, I just hate that we have so few crystal combinations and have to sacrifice so much in deciding what combinations to use. The game continues to retain it playability and fresh content that is worth of the star wars saga universe while adhering to the established facts would to me seem to add more value.
Hopefully this makes more sense and gives you a better idea of what I wanted to achieve. Basically it is taking 2-3 crystals combining them into one crystal. So in theory in game using your three crystal slots you can be playing with 6-9 crystal combinations and the power attributes instead of just 3.
Admittedly this will produce a very effective and powerful weapon
would it even be possible in K1 to add the upgrade parts from melee weapons to a lightsaber using a script? IT would seem that the only upgrade that could realistically be used would be The Energy Projector to add an energy field to the weapon, increasing the bonus damage dealt.