This is the texture i want to overwrite the breathmask texture in the game. The mdl and mdx im using is i_mask_006, and the texture is I_Sithmask.tga. Odd, because when i use what SHOULD be the right mdl mdx and tga is:
i_mask_012.mdl i_mask_012.mdx and i_breathmsk.tga. Those three added together create this pic below
But either one i use doesnt overwrite anything ingame after i drop them into the override folder. The mdl and mdx, possibly the tga's aswell all seem to be grabbed from the wrong place. Any suggestions?