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Old 10-09-2012, 11:57 AM   #1
DSieg
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Question Legal question

I know it's a forbidden thing to port, and I want to be sure I will not be killed if I release a skin I nearly finished...

I made a skin for Canderous in K1 : it's the mandalorian Neo-Crusader armor (common armor for Mandalorians in the game) in Mandalore-style (TSL).
I took parts of the TSL Mandalore armor and pasted/arranged it on the K1 skin.

It's just a reskin of K1 Mandalorians looking like Mandalore from TSL. Only the helmet and shoulders are like K1 in grey (I adapted the helmet a little), and there are no pipes.

I hope I didn't make grammary errors, english isn't my native language.

Thanks in advance.
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Old 10-09-2012, 03:49 PM   #2
Marius Fett
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As far as I know, 'sourcing' textures like that is fine...

It's been done in at least one major mod than I can think of and it was never made an issue...

I wouldn't do it too much though, just in case.




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Old 10-11-2012, 04:23 PM   #3
DSieg
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I don't know... I took each piece of the armor and pasted where I could, resizing and redrawing some parts.
Here is a screenshot.
Show spoiler


If a moderator could confirm I am not doing a stupid thing, I will continue (the helmet has to be remade).
I see it like an adaptation, Mandalore's armor is based on the classic mandalorian armors (see the kneepads ?), so I chose to copy it directly...
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Old 10-12-2012, 06:41 PM   #4
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Wow it looks pretty nice.


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Old 10-14-2012, 02:01 PM   #5
Christos K
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That does look pretty good. It sucks that porting is so forbidden. I am sure there are modders who have done some pretty cool things with porting but haven't released it because its not allowed. Maybe some day.


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Old 10-17-2012, 03:31 PM   #6
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I hate to hijack another's thread, but this relates to a question I have. I have a new head mod nearly ready for KotOR I, using parts of an existing skin. The base model for the new head exists in both games, but the skin I used to make parts of the new head texture isn't in TSL's files. I was wondering, therefore, if it was legal (and allowed by LucasForums, et al.) to release it for both games or if I could only release it for KotOR I.

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Old 10-17-2012, 03:48 PM   #7
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It looks real great!!!
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Old 10-17-2012, 04:43 PM   #8
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Quote:
Originally Posted by Ferc Kast View Post
I hate to hijack another's thread, but this relates to a question I have. I have a new head mod nearly ready for KotOR I, using parts of an existing skin. The base model for the new head exists in both games, but the skin I used to make parts of the new head texture isn't in TSL's files. I was wondering, therefore, if it was legal (and allowed by LucasForums, et al.) to release it for both games or if I could only release it for KotOR I.
What head is it?




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Old 10-17-2012, 05:48 PM   #9
Ferc Kast
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Quote:
Originally Posted by Canderis View Post
What head is it?
Umm....For those want to be surprised by my upcoming mod, don't click below. Otherwise, this should answer the question.

Show spoiler


I used the eyes and lips from the original texture, but reskinned the rest. That's why I wondered if I can legally release it to KotOR II also despite the original texture not being in TSL's files.

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Old 10-18-2012, 12:23 AM   #10
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Ferc, the armor looks excellent, a nice show of commitment right there! I'd do a bit of tweaking on the helmet though, just a little bit of sharpness and definition to the white outline around the visor, but otherwise great job.


I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
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Old 10-18-2012, 07:40 AM   #11
Ferc Kast
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Quote:
Originally Posted by SimonKTemplar View Post
Ferc, the armor looks excellent, a nice show of commitment right there! I'd do a bit of tweaking on the helmet though, just a little bit of sharpness and definition to the white outline around the visor, but otherwise great job.
DSieg did the armor, not me; but, I too think it looks nice. I was merely asking in the same thread if my head was legally able to be released to both KotOR I and II, having only reused the eyes and lips from a head texture found exclusively in KotOR I.

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Old 10-19-2012, 06:09 AM   #12
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Quote:
DSieg did the armor, not me;
Whoooooops... silly me :xd: Must've been way tired. How embarrassing. But nevertheless, same opinion.


I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
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Old 10-20-2012, 08:41 AM   #13
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Im sorry to hijack another thread too but, is it legal to use the other variations of the K1 robes for TSL? Because in TSL they only put the Original [Brown] Texture variation. And im wondering if its legal to use some of the robe variations in K1. Thanks


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Old 10-20-2012, 01:10 PM   #14
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Quote:
Originally Posted by Scorge View Post
Im sorry to hijack another thread too but, is it legal to use the other variations of the K1 robes for TSL? Because in TSL they only put the Original [Brown] Texture variation. And im wondering if its legal to use some of the robe variations in K1. Thanks
That's a no I'm afraid.




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Old 10-20-2012, 01:45 PM   #15
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Dang, but thanks.


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Old 10-20-2012, 02:18 PM   #16
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Quote:
Originally Posted by Canderis View Post
That's a no I'm afraid.
And, for my legality question above?

Quote:
Originally Posted by Ferc Kast View Post
DSieg did the armor, not me; but, I too think it looks nice. I was merely asking in the same thread if my head was legally able to be released to both KotOR I and II, having only reused the eyes and lips from a head texture found exclusively in KotOR I.

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Old 10-22-2012, 07:29 AM   #17
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I think it's illegal because since its not in the TSL texture files, you used parts from the KotOR game's textures. I may be wrong but I wouldn't release to stay on the safe side, unless you PM a MODERATOR and they give you the big NO because its not illegal.

EDIT: rearranged words


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Old 10-22-2012, 08:52 AM   #18
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Quote:
Originally Posted by Scorge View Post
I think it's illegal because since its not in the TSL texture files, you used parts from the KotOR game's textures. I may be wrong but I wouldn't release to stay on the safe side, unless you PM a MODERATOR and they give you the big NO because its not illegal.

EDIT: rearranged words
Well Marius said DSieg's legality issue was fine, so long as he didn't do it too much. Considering what Ferc did and Marius said I think it'd be fine of Ferc released it. However, I'm no authority on the issue so it'd probably best to PM a moderator.


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Old 10-22-2012, 11:23 AM   #19
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Easiest solution, regardless of everything: use your own site or facebook page to promote the mod, and host the actual file somewhere else, like rapidshare.


I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
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Old 10-26-2012, 11:48 PM   #20
Kyr'am Galaar
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Angry How dare you, sir!

Quote:
Originally Posted by DSieg View Post
I know it's a forbidden thing to port, and I want to be sure I will not be killed if I release a skin I nearly finished...
You will be hunted down and brutally murdered for your blasphemy! This will not go unpunished! There will be a reckoning, I say, a pointy reckoning upon you for this...this...HERESY!!!

You, sir, will retract and destroy this impiety, or die.

Good day,
Kyr'am Galaar, Mandalorian Clan Leader, Bounty Hunter Extraordinaire



Now, where did I leave my pitchfork...?

Show spoiler


|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|

|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|

Last edited by Kyr'am Galaar; 10-26-2012 at 11:54 PM.
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