I'm trying to remove the hairalpha object from Luxa's head. The first thing I tried was
unticking render on the object. I then exported the model, and recompiled it with Taina's replacer tool. Ingame, the head looked like it always does. Next,
I tried scaling the object down, and hiding inside the head. After exporting and recompiling the head again, it still looked like Luxa's head.
What did I do wrong? Also, is there a better way to get rid of mesh that I don't want?