lfnetwork.com mark read register faq members calendar

Thread: Newbiemodder's Mods - TSL
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 06-28-2012, 10:23 AM   #81
newbiemodder
Gentleman Modder
 
newbiemodder's Avatar
 
Join Date: Feb 2009
Location: Chicago
Posts: 671
Update: Things have slowed a little during the summer months with other things taking up my modding time. Kind of hit a slump on some dialog which is also adding to the slowdown. Hate writing dialogs Also, I've decided to expand Herrco's last challenge area. Going to reskin an additional area which should be pretty cool when finished. All this means completion will not be as soon as I expected. Sorry

Pic's







Who's more foolish, the fool or the fool that follows?

Just exactly what is a head-piece to the Staff of Ra?

http://www.lucasforums.com/showthread.php?t=206819

http://www.lucasforums.com/showthread.php?t=206541
newbiemodder is offline   you may: quote & reply,
Old 06-28-2012, 02:40 PM   #82
Zhaboka
Forumite
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 525
Current Game: The Old Republic
OH MY WORD. JUST... YEAH!!!!!!!!!!!!!!!!

I am your VO slave for however long you'll have me. That is all.



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 07-10-2012, 01:09 PM   #83
d3sd0
Rookie
 
d3sd0's Avatar
 
Join Date: Nov 2010
Posts: 55
Everything is looking amazing, good job!


To know that one has breathed easier because you have lived is to have succeeded.
d3sd0 is offline   you may: quote & reply,
Old 08-21-2012, 11:24 AM   #84
newbiemodder
Gentleman Modder
 
newbiemodder's Avatar
 
Join Date: Feb 2009
Location: Chicago
Posts: 671
Hey all, getting back into the modding stuff now that summer is coming to an end. Had something banging around in my head so I decided to tackle it before restarting my story mods.

It was inspired by the return of Canderis to our modding community. ( I knew he would be back ). He was looking for area mods to do and I suggested Mos Eisley for K2. Well, not really sure where he and SS are going with their, ahem, project.....I decided to do it myself.

So, here are some ruff pics. REALLY ruff. Buildings have not been textured yet. Just doing the layout.

I plan to release this as a MODDING RESOURCE for other modders to use, hopefully. It will just be the area itself. It will be up to others to fill it with all the goodies.

Here are some pics





Once this is done, I will return to The Trials of DArth Herrco, then hopefully ONderon Expansion,.

Y'all come back now, y'hear....................


Who's more foolish, the fool or the fool that follows?

Just exactly what is a head-piece to the Staff of Ra?

http://www.lucasforums.com/showthread.php?t=206819

http://www.lucasforums.com/showthread.php?t=206541
newbiemodder is offline   you may: quote & reply,
Old 08-21-2012, 11:51 AM   #85
Fallen Guardian
Wandering the Galaxy...
 
Fallen Guardian's Avatar
 
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,149
Current Game: Fallout: New Vegas
Looking pretty good Newbiemodder. Is there any chance the Mos Eisley models could work in KotOR 1? Or would that require so much work it wouldn't be worth it?


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
KotOR 1 Restoration Demo (Group collaboration with many team members)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version (Most of the work done by Varsity Puppet)
Fallen Guardian is online now   you may: quote & reply,
Old 08-21-2012, 01:22 PM   #86
Sith Holocron
M4-78
 
Sith Holocron's Avatar
 
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,101
Current Game: The Old Republic
Forum Veteran Folder extraordinaire Helpful! Alderaan News Holopics contributor 
Might I suggest a larger landing area for the Ebon hawk than the one seen in KotOR1?




As of 28APR13: I released a new small texture mod! Check it out here.
Sith Holocron is offline   you may: quote & reply,
Old 08-21-2012, 01:24 PM   #87
Darth InSidious
A handful of dust.
 
Darth InSidious's Avatar
 
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
Looking good, newbiemodder! Can't wait to see more.


Works-In-Progress
~
Mods Released
~
Website
~
Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.

Darth InSidious is online now   you may: quote & reply,
Old 08-21-2012, 02:28 PM   #88
Sithspecter
Mod Longer, Forum Less
 
Sithspecter's Avatar
 
Status: Moderator
Join Date: Jan 2008
Location: Ebon Hawk
Posts: 1,700
Current Game: Mechwarrior II: Mercenaries
Contest winner - Modding Forum Veteran Veteran Modder LFN Staff Member 
Very nice! I'm curious as to where you are going to get the textures from.



Sithspecter is offline   you may: quote & reply,
Old 08-21-2012, 02:48 PM   #89
Zhaboka
Forumite
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 525
Current Game: The Old Republic
Nice work. You're just such a badass.



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 08-21-2012, 05:12 PM   #90
newbiemodder
Gentleman Modder
 
newbiemodder's Avatar
 
Join Date: Feb 2009
Location: Chicago
Posts: 671
Quote:
Is there any chance the Mos Eisley models could work in KotOR 1?
Sure, I can run the model thru Kaurora for a K1 version. No problemo.

Quote:
Might I suggest a larger landing area for the Ebon hawk than the one seen in KotOR1?
It's been a while since I played K1 so the memory is a little foggy. I am basing my docking bays on Ep4 NH Falcon escape as well as images collected from google. They seem kind of small and compact.

Quote:
Looking good, newbiemodder!
Quote:
Nice work. You're just such a badass.
Thanks. My ego appreciates it.

Quote:
Very nice! I'm curious as to where you are going to get the textures from.
I was just going to port them......just kidding. I will do my best to find something similar to K1 pics. I know there is a nice sand ground texture on K2 Korriban. I hope to match the blue sky as close as possible and find a similar sand/stone texture for the buildings. The nice thing about Tatooine is that most of the buildings are similar in color and texture. Not a whole lot of variation. K1 textures will provide a good base for comparison.


Who's more foolish, the fool or the fool that follows?

Just exactly what is a head-piece to the Staff of Ra?

http://www.lucasforums.com/showthread.php?t=206819

http://www.lucasforums.com/showthread.php?t=206541
newbiemodder is offline   you may: quote & reply,
Old 08-21-2012, 07:24 PM   #91
CptPriceless
Junior Member
 
CptPriceless's Avatar
 
Join Date: Jun 2011
Location: California
Posts: 484
Current Game: KotOR 1 Restoration
Fantastic! Still trying to get K2 to work on Windows 7. D; Let's have a contest shall we? Who finishes first: me getting KotOR II to work on W7 or you finishing this mod? IMO, it's pretty clear you're going to win. x.x I'll be missing out on one hell of a mod. Keep up the excellent work.


CptPriceless is offline   you may: quote & reply,
Old 09-06-2012, 12:32 AM   #92
newbiemodder
Gentleman Modder
 
newbiemodder's Avatar
 
Join Date: Feb 2009
Location: Chicago
Posts: 671
Little Tat update...most of modeling is done...working on the texturing...here are some pics...will be tinkiering with some textures






I'm going to bed.....


Who's more foolish, the fool or the fool that follows?

Just exactly what is a head-piece to the Staff of Ra?

http://www.lucasforums.com/showthread.php?t=206819

http://www.lucasforums.com/showthread.php?t=206541
newbiemodder is offline   you may: quote & reply,
Old 09-06-2012, 12:42 AM   #93
VarsityPuppet
Master of Puppets
 
VarsityPuppet's Avatar
 
Join Date: May 2009
Location: MN
Posts: 1,114
Current Game: Chrono Trigger
Contest winner - Modding Forum Veteran Veteran Modder Helpful! 
Lightmaps?

VarsityPuppet is offline   you may: quote & reply,
Old 09-06-2012, 01:03 AM   #94
Zhaboka
Forumite
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 525
Current Game: The Old Republic
Nice! I would take the Exposure of the skybox up a couple notches.



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 09-06-2012, 06:31 AM   #95
Fallen Guardian
Wandering the Galaxy...
 
Fallen Guardian's Avatar
 
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,149
Current Game: Fallout: New Vegas
Looking good.


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
KotOR 1 Restoration Demo (Group collaboration with many team members)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version (Most of the work done by Varsity Puppet)
Fallen Guardian is online now   you may: quote & reply,
Old 09-06-2012, 11:30 PM   #96
GeorgNihilus
Junior Member
 
GeorgNihilus's Avatar
 
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 482
Current Game: Rainbow six Vegas
Red face Mos Eisley?

hmpm... that "sand" looks a little too ... clean, even for Mos Eisley?? however, I don't know how to avoid "symmetrical" patterns being too evident in that sand of yours if editing few lines or effects here and there ...


TSL Mods
Nar Shaddaa hidden complex http://knightsoftheoldrepublic.filef..._Complex;91257
Mandalorian camo Armors in-game http://lucasforums.com/showthread.php?t=204159
Telos polar plateau sidequest 1.2 http://lucasforums.com/showthread.php?t=202436

KotOR Mods
A lost sith in a nameless world http://knightsoftheoldrepublic.filef...ss_World;96040
GeorgNihilus is offline   you may: quote & reply,
Old 09-06-2012, 11:35 PM   #97
Sithspecter
Mod Longer, Forum Less
 
Sithspecter's Avatar
 
Status: Moderator
Join Date: Jan 2008
Location: Ebon Hawk
Posts: 1,700
Current Game: Mechwarrior II: Mercenaries
Contest winner - Modding Forum Veteran Veteran Modder LFN Staff Member 
Good work on that area! It's always refreshing to see some newly modeled places.



Sithspecter is offline   you may: quote & reply,
Old 09-07-2012, 12:06 PM   #98
.:Lord Revan:.
Junior Member
 
.:Lord Revan:.'s Avatar
 
Join Date: Apr 2010
Location: Somewhere :D
Posts: 405
Current Game: MW3
Quote:
Originally Posted by newbiemodder View Post
Little Tat update...most of modeling is done...working on the texturing...here are some pics...will be tinkiering with some textures




Looks like it did in the movie
.:Lord Revan:. is offline   you may: quote & reply,
Old 09-08-2012, 02:00 PM   #99
kyrie
Rookie
 
kyrie's Avatar
 
Join Date: Jul 2008
Location: The depths of hell
Posts: 53
Looking good NM
kyrie is offline   you may: quote & reply,
Old 09-08-2012, 04:21 PM   #100
bendarby24
Rookie
 
bendarby24's Avatar
 
Join Date: Dec 2010
Location: england :)
Posts: 64
Current Game: fable
are these based on star wars battlefront 2 map? or kotor because it looks really like swbf2
bendarby24 is offline   you may: quote & reply,
Old 12-17-2012, 10:50 PM   #101
Darth Tartarus
Rookie
 
Darth Tartarus's Avatar
 
Join Date: Jul 2010
Location: Katarr
Posts: 23
Current Game: SWTOR
how's the Korriban Expansion coming? Or the Onderon? Or...well, basically I want to play one of your awesome mods.
Darth Tartarus is offline   you may: quote & reply,
Old 12-17-2012, 11:24 PM   #102
Dak Drexl
Senior Member
 
Dak Drexl's Avatar
 
Join Date: Jan 2010
Posts: 1,066
Helpful! 
Hey newbie, in case you're having trouble finding textures for Tatooine, cgtextures.com is always a really nice resource. I think you have to register, but after you do all of the textures are free for download (larger textures are paid). Even though your last update was a while ago it looks really nice!

Dak Drexl is offline   you may: quote & reply,
Old 04-09-2013, 02:30 PM   #103
newbiemodder
Gentleman Modder
 
newbiemodder's Avatar
 
Join Date: Feb 2009
Location: Chicago
Posts: 671
Ok....been a while. I haven't done any modding since before Thanksgiving. However, a few of recent inquiries by some people coupled with the news from LucasArts has kind of fanned the flames of modding....although very slightly....within newbiemodder.

Here's a cutscene from Onderon Expansion: Return of Yuthura Ban.

I had planned to stick this somewhere during Telos exploration to build awareness of the pending mod.

Nothing fancy.
Thanks to HK-42 for use of Coruscant loadscreens.

View page
YouTube Video

There is a second cutscene that I will put up in the coming days....just working on the voice files.


RE: Trials of Darth Herrco

What I may do is put out a short Demo or Beta....which will take you through one of the trials and see if you all like it so far. It would be open to whomever wants to play it. It won't include the TSL patcher but instructions to manually install the files, similar to what Logan did with his mod. Stay tuned..........

Like I said, trying to build some excitement and momentum.......we'll see.


Who's more foolish, the fool or the fool that follows?

Just exactly what is a head-piece to the Staff of Ra?

http://www.lucasforums.com/showthread.php?t=206819

http://www.lucasforums.com/showthread.php?t=206541
newbiemodder is offline   you may: quote & reply,
Old 04-09-2013, 02:35 PM   #104
Darth InSidious
A handful of dust.
 
Darth InSidious's Avatar
 
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
Looking good, NM! Can't wait to see more.


Works-In-Progress
~
Mods Released
~
Website
~
Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.

Darth InSidious is online now   you may: quote & reply,
Old 04-09-2013, 06:48 PM   #105
kyrie
Rookie
 
kyrie's Avatar
 
Join Date: Jul 2008
Location: The depths of hell
Posts: 53
Hey NM the onderon expansion is that going to be compatible with DI's Tomb of Azguth N'Dul? If you would like a tslpatcher version of the Trials mod I could throw it together for you
kyrie is offline   you may: quote & reply,
Old 04-10-2013, 01:24 AM   #106
Zhaboka
Forumite
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 525
Current Game: The Old Republic
Nice cutscene! Maybe put the "Kreia-is-communicating-to-you-telepathically" sort of silver halo around the Uthar Wynn shots to make it clear it's a flashback/memory?

Excited!



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 04-10-2013, 10:10 AM   #107
newbiemodder
Gentleman Modder
 
newbiemodder's Avatar
 
Join Date: Feb 2009
Location: Chicago
Posts: 671
@ kyrie - should be no conflict with either Onderon Expansion or Trials of Darth Herrco with DI's Tomb mod. However, I don't think it is compatible with the original Korriban expansion. I created a whole new 701KOR.mod file for that mod so I could make the transition trigger to the valley floor. I'm assuming DI probably did the same thing. Those two .git files would have to be combined....again I'm assuming that DI did it the same way I did to include his tomb entrance placeable.

@Zhaboka - That force vision effect is included. My graphics card doesn't show it on my computer. But I did include it in the dialog tree so, yes, that should show for all those with better computers than me

I uploaded a demo for the Trials of Darth Herrco at Deadly Stream. There is a thread here at TUCE for more info.


Who's more foolish, the fool or the fool that follows?

Just exactly what is a head-piece to the Staff of Ra?

http://www.lucasforums.com/showthread.php?t=206819

http://www.lucasforums.com/showthread.php?t=206541

Last edited by newbiemodder; 04-10-2013 at 12:53 PM.
newbiemodder is offline   you may: quote & reply,
Old 04-10-2013, 03:52 PM   #108
Zhaboka
Forumite
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 525
Current Game: The Old Republic
Yay! Will get to playing real soon. Sorry your computer is le bad. :/



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 04-10-2013, 04:38 PM   #109
Darth InSidious
A handful of dust.
 
Darth InSidious's Avatar
 
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
Quote:
Originally Posted by newbiemodder View Post
@ kyrie - should be no conflict with either Onderon Expansion or Trials of Darth Herrco with DI's Tomb mod. However, I don't think it is compatible with the original Korriban expansion. I created a whole new 701KOR.mod file for that mod so I could make the transition trigger to the valley floor. I'm assuming DI probably did the same thing. Those two .git files would have to be combined....again I'm assuming that DI did it the same way I did to include his tomb entrance placeable.
Actually, I spawned in the tomb entrance using Kreia's initial speech about the tombs, so there shouldn't be any incompatibility there.


Works-In-Progress
~
Mods Released
~
Website
~
Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.

Darth InSidious is online now   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > Newbiemodder's Mods - TSL

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:31 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.