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02-14-2010, 08:10 PM
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#41
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Master of Puppets
Join Date: May 2009
Location: MN
Posts: 1,133
Current Game: Chrono Trigger
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I'm not gonna lie newbiemodder, these reskinned modules look ABSOLUTELY FANTASTIC!
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02-14-2010, 08:41 PM
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#42
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,127
Current Game: The Old Republic
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Your new Darth as seen here ( http://img718.imageshack.us/i/745korloq.jpg/) appears to have Revan's robe. Any chance you might have that character not wearing that robe? I'd think that robe style would be pretty unique and limited to Darth Revan.
I also noticed you've got a new character called Belloq. I guess that archaeologist really gets around! This appearance must've been before he opened the Ark of the Covenant! 
 
As of 28APR13: I released a new small texture mod! Check it out here.
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02-15-2010, 08:54 AM
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#43
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Quote:
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I also noticed you've got a new character called Belloq. I guess that archaeologist really gets around! This appearance must've been before he opened the Ark of the Covenant!
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Nice catch. 
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04-10-2010, 10:07 PM
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#44
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Rookie
Join Date: Apr 2010
Posts: 44
Current Game: Fallout: New Vegas
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The reskinned modules look absolutly amazing. Can't wait till this comes out!
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04-11-2010, 08:11 AM
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#45
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Just little update...still plugging away..working on scripts, etc...was hoping for early summer release, but looking more like late summer..of course that is subject to change.
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04-11-2010, 11:50 AM
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#46
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Junior Member
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 484
Current Game: Rainbow six Vegas
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Nice and promising
Hmm I certainly like the idea of adding quests to Korriban if you don't touch the original content. Looks very promising indeed.
But I don't like at all the idea of changing Malachor's Trayus Academy into other thing ... or you're adding a Sith Lord there in other level?
Care to explaing a little more what you're up to at Korriban?
keep up the good work!! 
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04-11-2010, 01:19 PM
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#47
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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@GeogNihilus-
Yeah, I reskinned the Malachor leverl to be the valley floor of the Valley of the Lords. So, what to do to the entrance of Trayus Academy? I just made it as another Secret Sith Academy on Korriban run by another Sith Lord. The inside of the academy is a reskined Onderon Queen's castle. You'll have a couple small quests, pick up some force powers, fight some Sith..hopefully add to some replay.
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04-12-2010, 05:43 PM
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#48
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Junior Member
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 484
Current Game: Rainbow six Vegas
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Oh...
Quote:
Originally Posted by newbiemodder
@GeogNihilus-
Yeah, I reskinned the Malachor leverl to be the valley floor of the Valley of the Lords. So, what to do to the entrance of Trayus Academy? I just made it as another Secret Sith Academy on Korriban run by another Sith Lord. The inside of the academy is a reskined Onderon Queen's castle. You'll have a couple small quests, pick up some force powers, fight some Sith..hopefully add to some replay.
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Oh my misinterpretation. I thought this mod will add content to Korriban AND Malachor Trayus Academy ... it's only on Korriban right?
that's great then. Using Trayus' reskinning should look great at Korriban valley indeed, as well as the Queen's castle. The new surviving Korriban Sith Lord isn't gonna be a ghost like the Spirit of Ajunta Pall in the original Kotor? just to do something different u know ... it'd be really interesting to see how you manage to create a logical story behind his survival -or just a recent arrival ah??- in that planet ...
keep up the good work 
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05-20-2010, 11:46 AM
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#49
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Just an update..getting near the end and things look good to get this done by the latest near the end of summer.
Looking for some voice actors, if anyone is interested. Mainly for the following characters:
Raynor Vala - Fallen Jedi that has a history with the exile....Has 7-10 lines of various length. I'm already thinking about a possible sequel, and Raynor will be in it.
Belloq - Archeologist found on Korriban. Looking for someone with an accent. British, French, German, eastern European. Also has appx. 7-10 lines.
Darth Loqi - Apprentice to our main villian. Has about the same amount of lines.
Experience is preferred, but is by no means necessary. Send me a PM if interested, and we'll coordinate from there.
Thanks.
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06-06-2010, 01:30 PM
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#50
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Thanks for the responses so far for the VO's. Still room if anyone is interested. Still could use someone with a non-North American accent.
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06-06-2010, 07:07 PM
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#51
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Senior Member
Join Date: Jan 2010
Posts: 1,077
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Sorry I'm no voice actor, but I noticed I haven't checked this thread in a while and it seems you have thought up some interesting characters. This is really a total overhaul of Korriban, which sucked, and you obviously have the same opinion. I look forward to the release! And Belloq... I like it for apparent reasons  (Avatar)
Keep it up!
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07-14-2010, 01:46 PM
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#52
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Update: Everything is done. Just working out a few simple scripting problems..I have a small group lined up to take it on a 'test-run' very soon....shouldn't be too long until release, hopefulley eom.
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07-15-2010, 01:18 AM
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#53
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 546
Current Game: The Old Republic
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Yay!
...I just realized how weird it's gonna be to "talk" to the characters I VO'd for this mod...
Thank you Gorgod.
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07-15-2010, 12:15 PM
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#54
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Quote:
Originally Posted by Zhaboka
Yay!
...I just realized how weird it's gonna be to "talk" to the characters I VO'd for this mod...
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You did a good job Z...Anyone who needs a quality voice actor, z is the guy. Clear, professional sounding. He did a mandalorian and sith lord for me, they sound great.
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07-15-2010, 02:24 PM
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#55
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Senior Member
Join Date: Jan 2010
Posts: 1,077
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I'm excited! I just have one thing to ask, and that is do you think you could include a savegame sometime before you have the ability to go to korriban? Because I really want to play through this but don't want to play through Telos either and clean savegames can get screwy when you add big mods. Thanks! 
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07-15-2010, 03:52 PM
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#56
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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You could just download a game from the above sticky by Chainz.2da....his savegames, he has all pre planet games listed in his savegames list.
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07-15-2010, 11:33 PM
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#57
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 546
Current Game: The Old Republic
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Quote:
Originally Posted by newbiemodder
You did a good job Z...Anyone who needs a quality voice actor, z is the guy. Clear, professional sounding. He did a mandalorian and sith lord for me, they sound great.
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Thanks so much for the kudos! Good luck sorting out those scripting difficulties.
Also:
Quote:
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Originally Posted by Sith Holocron
Your new Darth as seen here ( http://img718.imageshack.us/i/745korloq.jpg/) appears to have Revan's robe. Any chance you might have that character not wearing that robe? I'd think that robe style would be pretty unique and limited to Darth Revan.
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I'm pretty sure this has gone unanswered, and I was curious, as well.
Thank you Gorgod.
Last edited by Zhaboka; 07-19-2010 at 03:32 AM.
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07-21-2010, 09:13 AM
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#58
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Just an update:
First attempt at the TSL patcher did not go so well..got the heads to work, appearances were off, and the custom placeables did not appear in the modules...followed stoffes instrux and her step-by-step simple instrux on the thread...any tips from those that have successfully implemented the patcher with regards to the 2da files and tokens would be helpful
Also, I'm finding I was not as organized as I thought with my early modules...missing texture files ..things not in the right folder...plus with vista you get this second overide folder if you save anything directly from an application which has screwed me up a little.
I thought the hard part was over....not so sure now about eom release.
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09-09-2010, 10:50 PM
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#59
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Wandering the Galaxy...
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,165
Current Game: Fallout: New Vegas
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This looks looks really good. Is Jolee a reskin of Gadon or Captain Riken by any chance? As for the TSL Patcher i am sorry I'm of no use there.
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09-09-2010, 11:39 PM
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#60
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Jolee is a reskin of one of the existing old man skins. As for an update...I had a few people test it out for me and now just working on some corrections. Just doing some fine tuning. I missed my end of summer release but hope to get it out by end of September.
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09-11-2010, 11:26 PM
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#61
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Wandering the Galaxy...
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,165
Current Game: Fallout: New Vegas
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Cool, I will definitely download.
Edit: So is it ready to be released or has it died? Sorry for double posting by the way
Moderator note [11-24-2010 01:24 AM]
Posts asking if a mod is still being made or posts asking for updates are considered spam here. No more ok? Thanks.
Last edited by RedHawke; 11-24-2010 at 01:25 AM.
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11-10-2010, 08:24 AM
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#62
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Hasn't died...have some real life stuff going on, just haven't had time....I have not forgotten about it.....It's basically finished just some corrections and little revision....thanks for understanding....
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01-06-2011, 09:24 AM
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#63
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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I have good news and bad news...the good - after a longer break than I anticipated, I began to make my revisions during the Christmas holiday. Special thanks to Logan and SithHolocron for their continued support and encouragement. The bad - However, I also had some computer problems that required a clean sweep of my computer. The good - I was able to back up all my work so nothing was lost. The bad - now though I am having problems reinstalling TSL. I've tried a couple times but it keeps crashing when the game starts. I have Vista and have followed the steps that EvilQ laid out in his thread from the workshop. Funny thing though, I do not recall having to use those steps when TSL was installed the first time and things worked fine. Any tips?
EDIT 1.7.11
Success! finally it works..........
Last edited by newbiemodder; 01-07-2011 at 04:33 PM.
Reason: update
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01-06-2011, 12:37 PM
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#64
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I'm in space!
Join Date: Feb 2010
Location: Dantooine
Posts: 515
Current Game: Mass Effect 2!
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Hey
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01-21-2011, 11:38 AM
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#65
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Gentleman Modder
Join Date: Feb 2009
Location: Chicago
Posts: 675
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Just FYI.....mod now available at Taris Upper City Emporium.
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01-21-2011, 07:29 PM
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#66
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Wandering the Galaxy...
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,165
Current Game: Fallout: New Vegas
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Yes! I've been waiting for this. Thanks for making this newbiemodder.
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12-06-2012, 10:44 AM
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#67
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Rookie
Join Date: Nov 2011
Location: Dagobah
Posts: 26
Current Game: kotor 2
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hey where i can find this mod. I asking because gamefront fall
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01-17-2013, 02:10 PM
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#69
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Rookie
Join Date: Nov 2011
Location: Dagobah
Posts: 26
Current Game: kotor 2
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zhaboka i will said again every links for this mod fail just you don't click download
Last edited by razorxp; 01-17-2013 at 02:24 PM.
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01-17-2013, 03:05 PM
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#70
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,127
Current Game: The Old Republic
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Though it is on GameFront, keep in mind that that site is not the most reliable. Try more than a few times - preferably with more than one browser. Best of luck downloading it though!
 
As of 28APR13: I released a new small texture mod! Check it out here.
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01-17-2013, 03:11 PM
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#71
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Rookie
Join Date: Jul 2008
Location: The depths of hell
Posts: 54
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Once I get the ambition to finish the compatability issues for tslrcm 1.8.2 it will be up on Deadlystream also
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01-17-2013, 08:41 PM
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#72
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 546
Current Game: The Old Republic
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Quote:
Originally Posted by razorxp
zhaboka i will said again every links for this mod fail just you don't click download
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Yeah, I'm dumb. I apologize for my condescension.
Thank you Gorgod.
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01-18-2013, 03:41 PM
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#74
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Rookie
Join Date: Nov 2011
Location: Dagobah
Posts: 26
Current Game: kotor 2
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zhaboka apologize accepted
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01-18-2013, 04:01 PM
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#75
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,127
Current Game: The Old Republic
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Quote:
Originally Posted by scramjetbooster
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I've saved that link for future use. Thanks!
 
As of 28APR13: I released a new small texture mod! Check it out here.
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