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Old 02-09-2013, 01:17 PM   #761
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So a quick question about the legacy gear.

I hear you can take bound mods and armor and enhancements out of endgame gear and put them in legacy gear to send to an alt to use. and considering that the armor in the endgame gear is bound to chest feet hands etc you would need a complete set of legacy gear to send everything really.

So if this is true, is it possible if you kit the legacy gear can you send bound augments for alts to use? If so I can send all the willpower lvl 15 augs I had on Synfal to a Sage if i create it for the Sage to use. Was just wondering if anyone has tried this yet and if it works.

Also there doesn't appear to be any legacy anything to send crystals back and forth or barrels or hilts.


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Old 02-09-2013, 02:00 PM   #762
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yes, if you augment legacy gear you can send bound augments.

technically there are legacy bound bowcasters that allow you to send color crystals and barrels between characters, but they are no longer available as they were part of a world event. and there are no legacy bound swords/lightsabers, so yeah you cannot send hilts to alts.


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Old 02-10-2013, 05:16 AM   #763
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Well, I got a mail back saying I have to skype VoIP support... joy (not). It better fixes my issue.

In the meanwhile, can someone pester support over at the costumer support forum (or with ingame support) about the "loose teammates bug" after flashpoints? It's annoying me and zbyl to no end that you have to manually spawn them after getting off the speeder and loading every map...

Or you can update my thread I made as sub here;
http://www.swtor.com/community/showthread.php?t=574063
with the new info. Since I know a lot more about the cause then I did then (which was not much as you can read).
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Old 02-10-2013, 06:14 AM   #764
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http://www.swtor.com/community/showthread.php?t=596077

Someone has the same issue.
Now I can't reply myself *grumbles* but could someone add that I have the same issue. Hopefully support would be quick to help us both then instead of just the OP.
Appreciated.

And sorry I have to ask you all, would love to just post myself :/

EDIT: Account name Hassat-Hunter, char name Jaellan... would help to mention
EDIT2: Asked the same on the OE boards and Deadlystream.
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Old 02-10-2013, 03:51 PM   #765
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One thing me and my buddy would do is after a FP or a herioc where we grouped with someone else we would degroup back to solo and then regroup with each other. This seemed to fix it for us. We just had to remember to do this.

One thing we have had a problem with is not being able to see if the other is losing health. The character bar on the side would constantly show full health but if you actually targeted your partner you would see he was almost dead. Relogging helped with this but it is annoying when one of us is always playing a helaer and has to relog to be able to make sure our partner is not getting killed.

But these thing only happend when we were in a group and didn't degroup and then regroup afterwards.

And Mav thank you for the answer to my question


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Old 02-10-2013, 05:42 PM   #766
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Worth a try next time, thanks.
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Old 02-10-2013, 07:30 PM   #767
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I had to call CS today, after reading the horror stories I was really worried. First they appoligized for long wait times, oh great this is going to take forever. Within 2 mins I was talking to a human. I told them my security key was the problem. She did not make me jump through 50 hoops proving that was the problem. She deleted the secuirty key and then told me to reinstall it.

I was back in game in 10 mins. I wish all CS was that good.


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Old 02-12-2013, 03:48 PM   #768
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So it looks like my prayers have been answered with this new Gree event. They have legacy bound weapons and if by some miracle I can get a gun and a lightsaber then I can send anything across to all my alts. Don't want to use the weapons as they look like end game gear anyway. I swear the blaster is the Taung blaster you can get from the Tionese vendor. The armor looks pretty cool but I wonder how long before people get tired of the glow in the dark image.


I do have a question about the event. It seems to be for level 50 but when I got to Ilum and went to the western shelf I think its called it said my levels have been upped to a lvl 50. Does this mean a lowbie could go in there and do the dailies and events as well?


Plus I have a question about the security key. I want to purchase one and since I don't have a cell phone I have to get a physical one from Origin. When I tried it asked for my EA email and password. So do I need to get an EA account just to get a security key?

Plus bought a Phantom mask last night before I went offline. This morning in my mail I had a classic Phantom mask as well as classic stuff from other things I had bought. Personally I didn't see the difference in the 2 Phantom masks nor in the 2 Despot masks but oh well. And I like the new look of the Trailblazer armor as compared to the old one. Makes me wish I had bought a Phantom chestpiece instead tho.

Also went ahead and pre-ordered the exspanion pack.


And one last thing I wanted to add. My commando healer is now lvl 37 almost 38 and of course healer specced. I still had Priorty Targets I in my mission log and had already beaten the World Boss on Coruscant with a group so I needed the one on Taris.

Lo and behold noone is interested in the World Boss so I decided to tackle it myself. Since Elara is basically useless in this situation (or so I thought) I had her out anyways. It turns out whenever Taris Alpha kicked me thru the goalpost for the winning score he would then concentrate on Elara allowing me to heal myself in the process. This worked out really well until she died of course. But after long minutes and constant shooting with an occasional heal and flame grenade I managed to take him down by my lonesome. I know lvl 50's can do it but I felt proud of myself being lvl 37 and accomplishing this feat.


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Old 02-12-2013, 09:31 PM   #769
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My 1.7 report... part 1;
As expected, Ilum exploded after 1.7's release. 10 full instances? Server has trouble.

Overall dailies are fun. PvP still sucks. Not noticing you are flagged than getting gangbanged solo by 8 imperials isn't fun.
Aside from that, it's something new.

Some quirks though... to limit traffic on the heroic there are 5 points to do it. Good you say? Well, they planted 2 damn inside the PVP zone. And trust me, the Heroic is hard enough without having to worry about PvP groups killing you. So in reality, only 3 are in use, and one of them also has severe imperial raid parties hanging about.
Final result; it really only has 2 nodes, where constantly about 3+ groups battle for the spawns and useable items... :/

Also funny was we got a group to do the heroic, got 1/3, then our healer vanished. Returned a while later... "Guess they didn't fix the crashes"... After that went flawless though, excluding the lag.

And last annoying bug/quirk; In the north was a quest marker. You would think you have to go around there. There was a champion opponent there. Okay. Tried attacking it, insta-kill. Worst of it was that unlike other types of such defense you did need to pay repair costs. 5000 credits to waste due to a stupid marker being too high up. And the damn turret (why is it there anyway) being bugged.
Also seems repair costs gone up... might have to do with them fixing enchantments being in selling (and repair?) prices.

End of report of the first 2 hours with 1.7

part 2 (a few hours late);
My authorisation I mentioned before? I noticed it changed. It now says it's for the player char, not the account. Aargh. And worst is... it STILL DOESN'T work.

They also made changes to the GTN. "any" doesn't work anymore, you need "cheap or higher"... that it's the same exact thing makes no difference. They added a 3-char limit for search. So finding mod 7? Fat chance, can't search for 7 anymore, good luck finding 7 between pages of other mods.

They added new legacy unlocks. Ship teleport. Also 3 to make it from 18-1 hour. They are already pre-unlocked though. Wonder if BioWare is going to turn that back...

The "gree" pvp event on Ilum is horrible. Apparently the want people to contest in the middle. But all it leads to it's 12 enemies being bored waiting for respawn there. And sometimes you do get a group of 4 thinking it's fun to kill single people around. So much joy. I'll never do that daily ever again.

Also got a big ops group of about 10 people for the Heroic. So much hectic fighting. And somehow half the people never got stuff to update properly, making us fight way more than we really had to, and much trouble shooting was needed.

Aside that the usual with lag, players getting kicked and crashing.

It started with fun, but when the evening went on, I logged out being utterly annoyed. Mostly noticing my item change and the gtn. *sigh*
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Old 02-13-2013, 12:29 AM   #770
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I did the Gree stuff (not PvP) on 4 different toons tonight, 2 times mainly solo and 2 times in groups. Even did the heroic once solo. Found everything extremely easy, with the exception of doing the heroic solo with my healer without the use of flyby. Never any danger of dying, but it took forever because I couldn't use 2 of by best attacks for fear over flagging myself.

No lag or crashes on my end.


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Old 02-13-2013, 08:35 AM   #771
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It's definitely their way to try reinvigorate the Ilum PvP scene. If that's gonna work, I don't know, but for the moment, there's definitely some PvP going on. By the way, Hassat, you should be getting a warning whenever you enter PvP areas. You get 10 seconds to get out of such an area if you don't want to be flagged.

For the non-PvP dailies you best not be flagged, since toons from the opposing factions are definitely going to hide out in the other faction's area trying to spoil up the fun.


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Old 02-13-2013, 08:54 AM   #772
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I know, but to do all dailies, you have no choice.
And sometimes I end up flagged for stuff I have no idea why. Teammates? Flashpoints? Not always so sure why I'm suddenly flagged, it's not always warned.
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Old 02-13-2013, 09:24 AM   #773
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Quote:
Originally Posted by Hassat Hunter View Post
I know, but to do all dailies, you have no choice.
And sometimes I end up flagged for stuff I have no idea why. Teammates? Flashpoints? Not always so sure why I'm suddenly flagged, it's not always warned.
Teammates, probably. If one of your group is flagged and he buffs/heals you, you get flagged as well. Then you don't get warned, that's true.

Luckily, the reputation system is legacy wide, meaning every toon works towards one goal and you don't have to do all the dailies with one toon to get through the ranks at a decent pace.


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Old 02-13-2013, 09:58 AM   #774
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I only got one lvl 50 though...

Anyway, anyone else notices heavily increased repair costs? I did. Less than 3000 for wipe before, now over 5000 for wipe. Almost double.
http://www.swtor.com/community/showthread.php?t=596970

Let's hope they hear our dissatisfaction and change it back. I can only dread how much repair costs if I actually had items worth mentioning 0_o

EDIT:
http://www.swtor.com/community/showt...76#edit5847876
Can I say "called it"?

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Old 02-13-2013, 10:46 AM   #775
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What...makes perfect sense to me.

I didn't notice anything different about repair cost. My largest repair cost was 5k with my Jedi Knight because we did die once when I messed up and helped imps kill their target instead of helping Mav with our target. Too much crap blowing up at once.

My repair bill on the other three toons ranged from 174 credit on Brem to 1000 something on the rest, but none of them died.

I already did everything but the heroic on my Shadow this morning since besides my sawbones she is the slowest dps. Looks like I will max out legacy rep before the reset even just doing the PvE stuff.


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Old 02-14-2013, 06:33 AM   #776
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1.7.0a Patch Notes
2.14.2013
General

If a player that is abusing the chat system in the game is reported frequently by various players, they will be completely unable to post in chat for 12 hours.
Players who have not logged in since Game Update 1.4 will no longer be kicked to character select under rare circumstances.

Legacy

Removed the character level requirement for Improved Priority Transport: Personal Starship. This Legacy Global Unlock still has a Legacy Level requirement.
Corrected an issue that would automatically unlock all levels of Improved Priority Transport: Personal Starship.
Of all the issues... they fix THIS? Seriously...

They are quick to patch out stuff that profits us. But actual fixes to them breaking the game or messing up in our neglectance... forget it.
This isn't worthy of emergency patching. The GTN and repair is.
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Old 02-14-2013, 06:43 AM   #777
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Fixes to GTN are coming in 2.0


...and yeah, did HM EC with my Gunslinger earlier today... the repair bill made me glad I didn't do it with my tank.

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Old 02-14-2013, 07:25 AM   #778
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Thank got my guild has allocated a new rank with unlimited repairs to anyone signed up for raids.




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Old 02-14-2013, 11:04 AM   #779
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Yeah but it's not truly unlimited, you're still spending credits that can run out

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Old 02-14-2013, 12:10 PM   #780
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The moment I have to use guild-funds to raid. I will quit the game. That would mean dailies were costing me credits instead of making me credits. Maybe the second moment. I have been fairly broke a couple times the last few months after buying gear for Bremiaha or a alt. I could see not having funds to repair if we had a impromptu raid after I bought 63 armor, mods or enhancements.


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Old 02-14-2013, 04:55 PM   #781
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Yeah, with the high level armour we have and the amount of raids we all go on, our bank would go broke.

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Old 02-15-2013, 05:58 PM   #782
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Fixes to GTN are coming in 2.0
And you really want to wait that long with the 'fixes' they made in 1.7?
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Old 02-15-2013, 06:18 PM   #783
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The explanation they gave was that they needed to apply the restrictions because it was causing performance issues and they've got a totally new system that they're implementing in the next major update which is the rise of the hutt cartel update.

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Old 02-15-2013, 07:41 PM   #784
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And the current one is giving usability issues. I am sure less GTN users increases performance though :/
RoTC is still a while off.

EDIT: More unscheduled maintenance coming up... dang. Ever been this bad, 2 emergency patches?
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Old 02-15-2013, 09:34 PM   #785
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Emergency patches are quite common after a big update. Not sure there were two now, though. There was one scheduled today, but got postponed to tomorrow.


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Old 02-17-2013, 02:30 PM   #786
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Character transfer between servers possible in this game??


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Old 02-17-2013, 04:24 PM   #787
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Nope...
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Old 02-17-2013, 06:06 PM   #788
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Not at the moment... they've said that it'll come in the future but who knows when that is.

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Old 02-17-2013, 07:08 PM   #789
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Fair enough, Don't know much about what Bioware prioritize for updates/expansions with this game so we'll see what happens.

Thanks Hassat and Lynk.


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Old 02-18-2013, 04:59 AM   #790
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I can answer that; Cartel market updates or stuff to sell for cc (like the ship travel unlock)... which is odd, seeing as they could offer a payment for server transfer, but hey they rather add stuff no one's looking for to spend money on than what they want (like re-customisation of looks).

And bug fixes seem pretty far down the lane :/
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Old 02-18-2013, 03:30 PM   #791
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That's unfortunate.


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Old 02-25-2013, 08:36 PM   #792
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So, I noticed they sneaked in one of the latest patches (as it's not in any changelog) how entering an enemy base triggers the PvP-flag. I remember good times chilling out with Imperials on Hoth about 2 months ago. Tried now, got that flag on my pants. Good thing the entire base was deserted though...
Still left me with the "joy" of removing that damn infection (5 min standing still + unknown travel time going out-of-the-way from what you're doing).

Anyone ever found this in one of the patchlogs? Or knows when it was actually changed that way? And why? Are opposite fraction enemies in a base so bad they need to be flagged, even if on a server where most live peacefully together, and Sith generally help me in my battles?

Also another fun anecdote. Was doing Ilum event. Someone died on the heroic, his team fled. So I figured I would be nice and revive him. BAM. PvP flag. Tell me... why the heck is that an act of PvP? Seriously?
So much for "it's easy to avoid the pvp flag" I heard here before.
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Old 02-25-2013, 08:59 PM   #793
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Even when TOR first came out, I got flagged on Alderaan when I accidently went up to Imperial med droid and wasn't paying attention. You should get flagged in a opposing fraction base or around their med center, otherwise that could lead to some serious griefing.


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Old 02-25-2013, 10:35 PM   #794
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Yeah, getting flagged when entering the other factions safe area has always been the case. It's not in any patchlog because that's how it's been in the game since it started.

As for getting flagged for helping out that dude, you take action to assist a flagged person, you get flagged yourself. Simple.

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Old 02-25-2013, 10:52 PM   #795
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so glad there are pvp servers. and glad i switched over. just gotta reroll my agent on it.


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Old 02-26-2013, 06:10 AM   #796
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You should get flagged in a opposing fraction base or around their med center, otherwise that could lead to some serious griefing.
What grieving could a person possibly do to an unflagged person?
The only problem comes when that flag IS added to the situation...

But looking back my screenshots, apparently was flagged before. I suppose I could have been pre-flagged each and every time before entering a base then... that's one persistant sucky flag...
Quote:
As for getting flagged for helping out that dude, you take action to assist a flagged person, you get flagged yourself. Simple.
Don't help other people in MMO, or you get penalised. Noted. Next time I will do the proper thing and steal his kill, loot his lockbox while he fights foes and all the things we're supposed to do. God forbid you're actually helping people.
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Old 02-26-2013, 08:41 AM   #797
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...or you could just check if he's flagged instead of being a drama queen.

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Old 02-26-2013, 11:04 AM   #798
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Quote:
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What grieving could a person possibly do to an unflagged person?
Some people can be in the base flagged. I know I would be ticked if I were to get flagged in the field, like from the AoE exploit. Then come to base where I assume to be safe only to have some jerk waiting there to kill a flagged person. At least if the flagged at the start in the base, that can't just sit and wait for the opportunity. Flagged in the base and some unflagged person spots them, then they are usually killed or at least a warning goes out in general chat.

Oh and it is very easy to troll an unflagged player as a healer. Unflagged Sith is fight with republic troops on Ilum. Republic healer can set there and heal the republic troops forever and a day. I have had imp players do that to me on Ilum more than once. Even constantly shooting force lighting at you can get annoying even though it does not damage.
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The only problem comes when that flag IS added to the situation...
Nope you are wrong.
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Originally Posted by Hassat Hunter View Post
Don't help other people in MMO, or you get penalised. Noted. Next time I will do the proper thing and steal his kill, loot his lockbox while he fights foes and all the things we're supposed to do. God forbid you're actually helping people.
Whatever…. You can ask Lynk, Milt, Jasra, Mav and pretty much anyone here. I hate being flagged more than anything, but I also try to help everyone possible. So much so Lynk even gets onto me about it at times. It is a game mechanic that you help a flagged person you get flagged. It is clear and understandable. Not really open to debate. Help or don’t help that is totally up to you. Personally I help, I may have second thoughts in a area filled with Imps and not help there, but seriously getting flagged 85% of the time means little to nothing and even if you die from PvP there is no associated repair cost, so who cares.



Last edited by mimartin; 02-26-2013 at 11:14 AM.
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Old 02-26-2013, 12:26 PM   #799
Hassat Hunter
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Originally Posted by Lynk Former View Post
...or you could just check if he's flagged instead of being a drama queen.
Dead people are greyed out without icons.
Once again, your "solution" isn't much of a solution...
Quote:
Originally Posted by mimartin View Post
Some people can be in the base flagged.
Well, that would be the risk of flagging yourself. If it was always a personal choice instead of forced upon the player like it is now...
Quote:
I hate being flagged more than anything, but I also try to help everyone possible.
Well, so do I.
So why defend Bio's insane flagging situation?
Quote:
if you die from PvP there is no associated repair cost, so who cares.
The no-cost is true. But generally one loses buffs (and I haven't leveled 4 people up so no instant recasting all class ones if I had it). The stim ones costing credits.
But most of all, it's the travelling back. Depending on the location, that can take a real long time. Think the Gree ship (all back to base) or Section X and all similar extremly long trecks back.
If it's PvE I only have myself to blame, PvP? Not so much, making it just *that* more annoying.

Anyway, why can't the flag system work;
* You only get flagged if you turn it on. This reduces any accidental pvp annoyance to 0%. There is no other way to get the flag on.
* Healing/reviving a flagged person non-flagged is only possible if no one of the other side is near. Otherwise it works as usual, but without invoking you "the flag"
* When grouping, the leader decides flagged, no-flagged. Anyone trying to join (un)flagged gets the same response as when they're in the group finder, they have to change.
(Of course, no flags on PvP servers at all)

Poke holes in this system. If you find none, feel free to suggest it to BioWare. Since it should have been that way from the start.
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Old 02-26-2013, 01:26 PM   #800
mimartin
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Quote:
Originally Posted by Hassat Hunter View Post
Well, that would be the risk of flagging yourself. If it was always a personal choice instead of forced upon the player like it is now...
Only way it is forced on you now is the AoE exploit. Every other way to get flagged is your choice. You choice to go into a pvp area, you choice to go into enemy territory, you choice to help a pvp flagged player. They are aware and are working on the exploit, but it isn’t as simple and the solution opens up other exploits and bugs. So right now they are sticking with the lesser of two evils.
Quote:
Originally Posted by Hassat Hunter View Post
So why defend Bio's insane flagging situation?
I am not defending the AoE Exploit and the others all make perfect sense. You want to see Outlaw Den; then you will have to be flagged. You want to explore the imperial base; flagged. Help a flagged player; flagged… All are very simple and easy to understand. I just understand the game is a huge social game and the game rules should not be tailored made for my enjoyment, some players enjoy PvP and they have just as much right as me to enjoy the game.
Quote:
Originally Posted by Hassat Hunter View Post
Poke holes in this system. If you find none, feel free to suggest it to BioWare. Since it should have been that way from the start.
It is one big hole...It would make you happy at the expense of a great deal of the MMO players.


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