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04-26-2009, 06:07 PM
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#121
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,372
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and that file it?
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04-26-2009, 08:31 PM
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#122
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Lurker
Join Date: Apr 2009
Posts: 7
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yes but the planet still won't show up on the galaxy map
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04-26-2009, 09:17 PM
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#123
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,372
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That is prob, a mod compatibility issue. Do you have M4-78 installed?
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04-27-2009, 05:04 PM
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#124
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Lurker
Join Date: Apr 2009
Posts: 7
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no i don't
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07-29-2009, 07:00 PM
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#125
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Lurker
Join Date: Jul 2009
Posts: 6
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Is it possible this mod is incompatible with the "High level force powers" mod?
as it causes the game to drop to the main menu when loading a new area 99% of the time, I know its this as I've installed ever other mod incrementally and it worked fine (well as fine as TSL runs on Vista) but once this was installed the problem started, even removing the files doesn't fix it I've to start a fresh override folder (not a problem though)
i'm gonna keep testing however, i'll remove it all then, install this then HLFP and test it, currently i did HLFP then this and it has problems.
Then try the game with these independently to double check its no other mods in conflicts with
The other Mods i'm using are
USM
Bastila PC
FeatsGain by shem
*Pretty Artis by Antinate
*DARTH NIHILUS - LORD OF HUNGER by Drewton
i wouldn't have thought any of them would conflict with it and the ones i've stared i added after i found the problems with this
any ideas? really want to try this mod out
Edit: No matter how i've installed this i just can't get it to be stable, it just causes the game to drop to the main TSL menu and you can't click anything you have to end the game via task manager and re-start and then you start the gauntlet again of if it will load new areas, which invariably it doesn't and drops again
Last edited by RedHawke; 08-09-2009 at 10:52 AM.
Reason: Combining double "bumping" post...
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08-24-2009, 08:46 PM
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#126
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Lurker
Join Date: Apr 2009
Posts: 7
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hey guys i need help here i am to go to the jedi temple on kotor 2 and i did everything and it won't work
Moderator note [08-25-2009 06:42 AM]
Moved to relevant thread -- j7
Last edited by jonathan7; 08-25-2009 at 06:42 AM.
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08-24-2009, 11:15 PM
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#127
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,372
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What exactly do you mean? What exactly did you do? What other mods do you have installed?
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08-25-2009, 06:31 PM
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#128
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Lurker
Join Date: Apr 2009
Posts: 7
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i have the lightsaber hilts mod installed and atoon starts out as a jedi
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08-25-2009, 08:54 PM
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#129
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,372
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Quote:
Originally Posted by Me
What exactly did you do?
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You didn't answer my post.
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08-25-2009, 09:34 PM
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#130
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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Quote:
1) When did the problem begin to occur?
2) Did you install the latest version?
3) Did you install this over the previous version(s), or did you perform a fresh installation?
4) Did you use the TSLPatcher, if provided?
5) Were there any errors in the TSLPatcher installation?
6) What other mods did you have installed? (Please give an accurate list.)
7) Can you be more specific about the error? At what point did it happen?
8) Have you tried re-downloading the mod?
9) Have you tried using a different save game?
10) Have you tried starting a new game?
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Some more specific questions. More specific answers help us to pinpoint the source of the problem. 
Works-In-Progress
~
Mods Released
~
Website
~
Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.
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10-27-2009, 10:06 PM
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#131
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Rookie
Join Date: Sep 2008
Posts: 30
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Quote:
Originally Posted by Agent Gibbs CTP
Is it possible this mod is incompatible with the "High level force powers" mod?
The other Mods i'm using are
USM
Bastila PC
FeatsGain by shem
*Pretty Artis by Antinate
*DARTH NIHILUS - LORD OF HUNGER by Drewton
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I didn't have a compatibility problem when I installed these two mods together. I installed high force power mod and it's patch first, then this mod. However, after installing this mod, I could not get of the Ebon Hawk when trying to go to the rebuilt enclave. I used the warp cheat and everything worked out fine, maybe you could use the warp cheat to get where you need to go.
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12-21-2009, 05:51 AM
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#132
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Lurker
Join Date: Dec 2009
Posts: 2
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Ive got the Coruscant temple mod installed and the expanded council mod installed and they seem to be clashing because every time i go down to the council chamber its like ive been put into the council custscene.
sorry if this does not make sense
Welcome to the Forums!
I have moved this to the correct forum, and the appropriate thread; errors with Mods belong in the Mod's release thread. Please also do not double post, but use the "edit post function" in the bottom right hand corner of posts to add more -- j7
Last edited by Revilo; 04-07-2011 at 08:30 AM.
Reason: Merged double post -- j7
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12-21-2009, 09:29 AM
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#133
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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If you don't get an answer delete the Council Cutscene Mod's files from your Override and see if that fixes the problem.
"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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05-12-2010, 12:17 PM
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#134
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Lurker
Join Date: Jan 2009
Posts: 1
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I have a request about modifying this mod(Coruscant - Jedi Temple) ; the soldier who guard the door to the Coruscant - Jedi Temple not let you in until you have a light saber( wich u can make it with Bao Dur )since u can take from there a lot of them (cheat the story line...) and he do not recognize you as jedi until u have a light saber (he can say u are an impostor who came to loot the temple) and he is imune to mind tricks...
I think is a nice ideea
Also the story can be expanded a little beet Kreia can meet an apprentice (light jedi) of her historian over there in the room where she show u the back door let by her into the computers....and u learn a lot of force powers...
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06-18-2010, 08:08 PM
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#135
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,101
Current Game: The Old Republic
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I like that this mod seems to have a few add-on mods created specifically for it by the modding community. I'm referring to the mods that add a rotating planet for Coruscant to the Galaxy Map and the new hi-resolution skybox for the area. If there's one extra that I think this planet mod could use, it's a set of landing and take-off videos.
 
As of 28APR13: I released a new small texture mod! Check it out here.
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01-29-2011, 04:08 AM
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#136
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Join Date: Jul 2002
Posts: 159
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Thanks for your work on this very cool mod!
There seems to be a lot of story potential, does anyone know if a Light Sider can destroy the sith artifact to purify the academy?
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
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02-18-2011, 12:12 AM
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#137
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Junior Member
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 482
Current Game: Rainbow six Vegas
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I guess not, but ...
Quote:
Originally Posted by Acleacius
There seems to be a lot of story potential, does anyone know if a Light Sider can destroy the sith artifact to purify the academy?
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If I recall properly, that's not an option. 'IF' I remember properly  'cause it's been plenty of time since my last playthrough with this great mod.
bye
P.S. just cheat & open the dialog if u want to know ... 
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02-19-2011, 06:55 PM
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#138
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Lurker
Join Date: Feb 2011
Posts: 4
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i need help with jedi temple mod i aint got a clue on how it will work
ok i downloaded the mod. Then it wouldn't work when i double clicked on it and said kotor 2 has stopped working bla bla bla. Then i put it in my kotor 2 folder and it then works and so i get on the game using the tsljeditemple thing but I can't travel to coruscant it's not on my map at all. So i read loads of comments on this and one guy said it has to load it before you've been to the telos academy. So i went on a character that hadn't gone their yet did it all now at nar sha daar but still not on map tried to warp there(like deathdisco said) doesn't work doesn't do anything and i have got cheats enabled cus it works with every other cheat. In short I'm completely stuck and i really need someone's help on it.
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02-20-2011, 02:25 AM
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#139
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Rookie
Join Date: Nov 2009
Posts: 216
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It sounds like to me you just dumped the mod into the override, correct? That won't work since .mod files can't be read from there. Delete all the files and run the tslpatcher. It will put everything where it needs to go. 
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02-20-2011, 05:18 AM
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#140
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Lurker
Join Date: Feb 2011
Posts: 4
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Quote:
Originally Posted by Working Class Hero
It sounds like to me you just dumped the mod into the override, correct? That won't work since .mod files can't be read from there. Delete all the files and run the tslpatcher. It will put everything where it needs to go. 
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Ok so where do I find the tsl patcher i've never heard of it but could i search it somewhere? Also which files am i deleting? Sorry I've never downloaded a mod before for any game on pc. I really have no idea what I'm meant to do. Sorry.
Oh yeh also i didn't put it in the override I just put it in the SWKOTOR2 file
And yes I do know that the override is in the SWKOTOR2 folder just incase you asked me that. But yeh i just put it next to the normal kotor 2 launcher.
Moderator note [02-27-2011 03:39 PM]
Please use the edit function instead of double or in this case triple posting. Thank you~mimartin
Last edited by mimartin; 02-27-2011 at 03:39 PM.
Reason: merged 3 post
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02-20-2011, 05:41 AM
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#141
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Goodfella
Join Date: Jul 2008
Location: Northern Ireland, UK
Posts: 1,075
Current Game: Fable 3
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Chisrex, when you open the .rar file there is an Install.exe - that's the TSL patcher. Extract all files, double click that, follow the instructions, and it'll do the work for you.
Hope that helps!
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02-20-2011, 08:30 AM
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#142
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Lurker
Join Date: Feb 2011
Posts: 4
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Ok right i downloaded the mod yeh and your saying it's like a file well i only got this thing called tsljeditemple and that's like another launcher. I didn't get anything else with it. Although it does say it's a file but it's not cus if i click on it it just launches kotor 2 and then says it's not working. I'm really confused. But I've searched install.exe. But yeh my mod actually is not a file so that's strange. But that's what it is so if you know how to fix that please say cus I really want to go to the jedi temple.
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02-20-2011, 09:49 AM
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#143
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Goodfella
Join Date: Jul 2008
Location: Northern Ireland, UK
Posts: 1,075
Current Game: Fable 3
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The file you download is called 'tsljeditemple.rar' so you need to download and install a program like 7zip (free) or WinRAR (trial) and use it in order to open tsljeditemple.rar. It's basically like a .zip file, so plonking it here or there won't do the trick.
Inside the .rar folder is a series of other files, including Install.exe. Extract ALL of the files to either a new folder or somewhere that you'll remember the location, and make sure any conflicts are overwritten.
Once that is done, when you run the Install.exe (double click), click 'Install Mod' and follow the instructions.
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02-24-2011, 05:01 PM
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#144
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Lurker
Join Date: Feb 2011
Posts: 4
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i know im posting a few days later now but I still hav'nt got any file so I've given up with that one and i wanted to ask where i put the star forge download thing which comes in a file for me called a_robe_27 and then there's the launcher also called a_robe_27 but seriesly
just in normal words tell me exactly where i put it in the SWKOTOR 2 file please.
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02-24-2011, 05:58 PM
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#145
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Rookie
Join Date: Nov 2009
Posts: 216
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those txts that come with mods are called readme's, not ignore me's.
Also, you may want to provide a link to the mod you are referring to. I have no idea what 'star forge download thing' is.
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02-27-2011, 03:03 PM
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#146
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Rookie
Join Date: Dec 2010
Location: england :)
Posts: 64
Current Game: fable
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Quote:
Originally Posted by Sith Holocron
I like that this mod seems to have a few add-on mods created specifically for it by the modding community. I'm referring to the mods that add a rotating planet for Coruscant to the Galaxy Map and the new hi-resolution skybox for the area. If there's one extra that I think this planet mod could use, it's a set of landing and take-off videos.
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i herd that stone mite be dowing that but i now he dowing the m4-7h mod so i could off got it mixed up...i thing i saw it on deadly streams in the photow galary ....i will check
yep i was corect ...hame it how do u post pics ...i will sow u a link then to it http://deadlystream.com/forum/galler...rds-coruscant/
also this http://deadlystream.com/forum/galler.../65-ebon-hawk/
Moderator note [02-27-2011 03:35 PM]
Please use the edit function instead of double or in this case triple posting. Thank you~mimartin
Last edited by mimartin; 02-27-2011 at 03:37 PM.
Reason: merged 3 posts
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02-27-2011, 04:31 PM
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#147
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,101
Current Game: The Old Republic
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Just in case anyone may be interested, here are the Warp Codes for Coruscant:
952COR Coruscant - Jedi Temple
953COR Coruscant - Jedi Temple Council Chambers
954COR Coruscant - Jedi Temple Landing Pad
Thanks to Deathdisco to providing them to me.
 
As of 28APR13: I released a new small texture mod! Check it out here.
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03-22-2011, 04:33 PM
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#148
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Rookie
Join Date: Jul 2009
Posts: 15
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I love this mod, but I've only ever managed to visit the Temple once per game. By this, I mean from T3 saving the Ebon Hawk to the final confrontation with everyone's favorite compulsive habitual liar of a Sith Lord, Kreia.
It doesn't seem to make a difference if I'm playing a fresh install or not, or if it has other mods.
For the record, I only ever run K2 with USM, BoS, or Darth Stoney's TSLRCM + USM as my other mods. In each case, if I ever return to the temple the game crashes when I re-enter.
(But, hey, at least I seem to get one run thru the Temple per game.)
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03-22-2011, 05:04 PM
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#149
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Junior Member
Join Date: Oct 2010
Location: Coruscant
Posts: 255
Current Game: KOTOR 1
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Can someone help with being able to download a RAR file and be able to use it, I don't understand how it works and i failed numerous times?
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03-22-2011, 08:46 PM
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#150
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Brony 4 Life. Yo.
Status: Super Moderator
Join Date: Oct 2004
Location: Tennessee (USA)
Posts: 6,845
Current Game: Minecraft MP: PynCraft|Tekkit
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Quote:
Originally Posted by SITH LORD 872
Can someone help with being able to download a RAR file and be able to use it, I don't understand how it works and i failed numerous times?
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You'll want to use a program such as WinRAR or 7zip. WinZip doesn't support the format.. neither does Windows built in compression (I believe).
7zip is a freebie.. so most popular amongst the interwebs I'd imagine. I prefer WinRAR myself.. but I bought it a long time ago and it's a lifetime of upgrades. 
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03-23-2011, 12:45 AM
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#151
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Junior Member
Join Date: Oct 2010
Location: Coruscant
Posts: 255
Current Game: KOTOR 1
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Thank you so much!! I really appreciate it i will download one of them when i have more time.
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10-07-2011, 10:33 AM
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#152
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Rookie
Join Date: Oct 2011
Location: Walking on the moon
Posts: 14
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Spanish Translation of this mod
This is my first post on this forum, so I want to make a good impressio  I have translated this mod for the spanish version of TSL and adapted it to the tslrcm 1.7 (spanish too). I would like to upload it for anyone who plays with the spanish TSL and wants to try this fantastic mod. So Deathdisco if you see this please contact me and we could talk 
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10-07-2011, 04:26 PM
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#153
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Bastards of Young
Join Date: Jan 2004
Location: Left of the Dial
Posts: 703
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Feel free to release it.
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10-07-2011, 05:55 PM
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#154
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Rookie
Join Date: Oct 2011
Location: Walking on the moon
Posts: 14
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Thankx! 
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10-07-2011, 07:04 PM
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#155
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Rookie
Join Date: Oct 2011
Location: Walking on the moon
Posts: 14
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Coruscant Jedi Temple (Spanish Translation)
#################################################
This is the link to download the mod:
http://www.mediafire.com/?g33n2ufopi2yp
The mod has been tested with the spanish version of KOTOR2: TSL and TSLRCM 1.7 and it seems to run ok. Have fun!
##################################################
Aquí dejo el enlace para descargar el mod:
http://www.mediafire.com/?g33n2ufopi2yp
Lo he probado con la versión en castellano de KOTOR2: TSL y el TSLRCM 1.7 instalados y parece funcionar ok.
Un saludo.
Last edited by Krommerman; 10-09-2011 at 12:05 PM.
Reason: link update, the previous was obsolete
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03-06-2013, 09:04 AM
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#156
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Lurker
Join Date: Mar 2013
Posts: 2
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The mod is no longer available on Filefront. Can someone reupload it?
Edit: ok downloaded it.
Last edited by Kamilos192; 03-10-2013 at 04:44 PM.
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