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03-15-2013, 07:15 AM
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#1
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Community Project: Holiday Mods
Hello fellow people of Holowan,
Sithspector has given me permission to host this community project, "Holiday Mods". Every 3 months or so, there is a major holiday, "Halloween -> Christmas" and during the three month time period [Or even less!] you guys have to send me as many textures, skins, models, or quests to add into the certain holiday mod we are focused on. This project will go on until December 25, 2013
Holidays: Easter, May the Forth [Star Wars holiday], Forth of July, Halloween, Thanksgiving, and Christmas.
As I post this, the holiday mod we are focused on is, "EASTER" We only have until March 31st
Anything you guys send to me will be injected into the game, maybe needing minor changes. The top contributor will get a special edition of the focused mod, so hurry!
GOOD LUCK!!
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
Last edited by Scorge; 03-15-2013 at 04:58 PM.
Reason: Top 3 contributors is changed to top contributor
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03-15-2013, 04:14 PM
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#2
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,125
Current Game: The Old Republic
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So what are you doing for this project?
 
As of 28APR13: I released a new small texture mod! Check it out here.
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03-15-2013, 04:27 PM
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#3
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Quote:
Originally Posted by Sith Holocron
So what are you doing for this project?
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I'm doing the same as any other person participating, making skins, textures, etc. This is a community project so its not 100% up to me, its for the community to make/decide what to do.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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03-15-2013, 06:14 PM
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#4
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Rookie
Join Date: Dec 2012
Location: Canada
Posts: 79
Current Game: Whatever game I choose
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Sooo, Holiday themed mods? Cool.
Question: For which game? KOTOR or TSL?
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03-15-2013, 06:46 PM
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#5
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,125
Current Game: The Old Republic
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If it's your project, why the sudden deadline?
 
As of 28APR13: I released a new small texture mod! Check it out here.
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03-15-2013, 07:07 PM
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#6
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Quote:
Originally Posted by Sith Holocron
If it's your project, why the sudden deadline?
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Read the first post, it is deadlined after each holiday so you dont play a new Easter mod during Christmastime. This is a Community Project, it doesnt really count as my personal project. After Easter, the new deadline will be May 4th, then 4th of July, October 31st, etc with Thanksgiving and Christmas.
Quote:
Originally Posted by L0ki194
Sooo, Holiday themed mods? Cool.
Question: For which game? KOTOR or TSL?
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Tsl, it says on the thread [TSL WIP]
Remember guys, you have to contribute to this mod so it doesnt die out!!!!!
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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03-15-2013, 08:35 PM
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#7
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Rookie
Join Date: Dec 2012
Location: Canada
Posts: 79
Current Game: Whatever game I choose
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Quote:
Originally Posted by Scorge
Tsl, it says on the thread [TSL WIP]
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Ugh... *facepalm* My bad.... Somehow, I had missed that part. Heh, whoops!
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03-17-2013, 08:42 PM
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#8
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 544
Current Game: The Old Republic
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I will write and voice an in-universe Santa Claus if anyone wants to make a skin and an NPC .utc. Maybe make him a Hutt?
Thank you Gorgod.
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03-17-2013, 11:31 PM
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#9
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Wandering the Galaxy...
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,165
Current Game: Fallout: New Vegas
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If it's just making the character and getting him in game I'll do that for you Zhaboka.
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03-17-2013, 11:51 PM
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#10
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,125
Current Game: The Old Republic
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Christmas? I hope you mean Life Day! 
 
As of 28APR13: I released a new small texture mod! Check it out here.
Last edited by Sith Holocron; 03-18-2013 at 12:32 AM.
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03-18-2013, 04:11 PM
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#11
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 544
Current Game: The Old Republic
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Quote:
Originally Posted by Fallen Guardian
If it's just making the character and getting him in game I'll do that for you Zhaboka.
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Yeah, just making the skin and getting the couple files to put him somewhere humorous. Let's do it! But that'll be after summer, I suppose, because Christmas is soooo far away. We'll talk.
Thank you Gorgod.
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03-18-2013, 04:54 PM
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#12
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Wandering the Galaxy...
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,165
Current Game: Fallout: New Vegas
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Quote:
Originally Posted by Zhaboka
Yeah, just making the skin and getting the couple files to put him somewhere humorous. Let's do it! But that'll be after summer, I suppose, because Christmas is soooo far away. We'll talk.
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All righty then.
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03-18-2013, 09:11 PM
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#13
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Glad I got some participants, I might be able to make a module for the Santa, even children in line to see him.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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03-19-2013, 01:31 AM
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#14
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 544
Current Game: The Old Republic
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Haha, that would be truly comedic.
Thank you Gorgod.
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03-19-2013, 06:36 AM
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#15
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Rookie
Join Date: Feb 2013
Posts: 34
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Someone should replace the gizka with an Easter bunny.
Follow me on Twitter, it is your destiny.
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03-19-2013, 05:57 PM
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#16
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Rookie
Join Date: Dec 2012
Location: Canada
Posts: 79
Current Game: Whatever game I choose
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Quote:
Originally Posted by Sam Spain
Someone should replace the gizka with an Easter bunny.
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Maybe change the sounds they make to the Cadbury Bunny?
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03-19-2013, 06:11 PM
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#17
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Quote:
Originally Posted by Sam Spain
Someone should replace the gizka with an Easter bunny.
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Thats possible, though we only have until March 31st for the Easter Mod.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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03-29-2013, 10:37 AM
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#18
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Not any participation at all, I guess this project is dead, nice to know no one cares.....
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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03-29-2013, 01:45 PM
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#19
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The Divine
Join Date: Apr 2010
Location: Amerikhastan
Posts: 1,025
Current Game: TOR
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I've abstained from modding for Lent. Sorry.
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03-29-2013, 07:46 PM
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#20
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Mod Longer, Forum Less
Status: Moderator
Join Date: Jan 2008
Location: Ebon Hawk
Posts: 1,704
Current Game: Mechwarrior II: Mercenaries
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Quote:
Originally Posted by Scorge
Not any participation at all, I guess this project is dead, nice to know no one cares.....
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Well, to be fair, the Easter deadline was very tight. Only about 2 weeks, which isn't enough time to do almost anything but the most basic mods. Maybe you should try for a 4th of July or something with a little more of a realistic time frame.
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03-30-2013, 11:20 AM
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#21
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Quote:
Originally Posted by Sithspecter
Well, to be fair, the Easter deadline was very tight. Only about 2 weeks, which isn't enough time to do almost anything but the most basic mods. Maybe you should try for a 4th of July or something with a little more of a realistic time frame.
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Well I was warned that community projects don't go too well here, so I don't think it would make a difference.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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03-30-2013, 01:33 PM
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#22
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,125
Current Game: The Old Republic
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In addition to what SS said, showing work that you have contributed shows your commitment to a project,it gives others a baseline on what you're looking for, and shows you're not entirely reliant of the work of others. But a lot lead time is need for a project of your scope.
In short, work on July 4th stuff now if you want this project to have a chance.
I certainly hope this doesn't come across as mean spirited as that's not my intention.
 
As of 28APR13: I released a new small texture mod! Check it out here.
Last edited by Sith Holocron; 03-30-2013 at 11:15 PM.
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04-08-2013, 07:18 AM
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#23
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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For anyone contributing to the 4th of July Mod, I will be hosting a meeting at my chat box Friday 4-12-13 [American Date Layout]. So far we only have a few people so I need to know whose contributing or not, even if you haven't done anything yet, I have things to do for you.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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04-08-2013, 05:12 PM
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#24
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 544
Current Game: The Old Republic
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I don't know how one would do this, but having the guns in the game shoot fireworks instead of laser beams would be a cool 4th of July mod.
Thank you Gorgod.
Last edited by Sithspecter; 04-08-2013 at 06:54 PM.
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04-08-2013, 08:31 PM
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#25
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Quote:
Originally Posted by Zhaboka
I don't know how one would do this, but having the guns in the game shoot fireworks instead of laser beams would be a cool 4th of July mod.
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I will try that, but the idea will need to be changed a bit. I'm afraid
that some people will turn down the mod as some people here do not live in the U.S.A,
unless they have something in their culture with the same thing. If I find out,
I will add some stuff from other countries celebrating something just like the Fourth of July.
Currently I have not started working on the mod, I am organising all the ideas, story, etc.
To make life much more easier instead of having loads of people doing the same thing, I need modders for these sections,
1 or 2 Writer/s
2 or 3 Skinners/Texturers
1 Scripter
[Optional] 1 Modeler (Guns, Lightsabers)
Many think that this mod won't survive long, but I see potential. Everyday I look back at the popular mods
[RoR, TJM, EotF, BoS] and think wow, I want to make a mod as good as that! But I never get far enough
due to the community. I know I haven't posted any mods really, but there is a reason. Whenever I make a
mod I always think about the community, if you guys will like it. But I always look at other mods and know
that you guys won't like the mod I made, I'm confident about this mod, and I bet the community will be too!
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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04-09-2013, 07:23 AM
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#26
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Hey guys,
I'm going to have to move the meeting to Saturday, 4-13-13.
The meeting will be held here.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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04-14-2013, 11:02 AM
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#27
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Well, I haven't seen anyone at the meeting yesterday, so I guess I will postpone it?
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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04-26-2013, 08:23 PM
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#28
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Rookie
Join Date: Mar 2013
Location: I'm lost.
Posts: 218
Current Game: Modding.. Wait is that a game?
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I am here to tell you a story. The story starts out something like this: There was once a Kotor modder named Supreme Kotor who was very new to the lucasforums when he discovered the Community Project: Holiday Mods. Supreme Kotor liked the idea very much so much infact that he wanted to contribute, but alas Supreme Kotor did not have the experiance to make anything for the Easter Release this made him sad  . Then a new day dawned the announcement of the summer release  . Supreme Kotor was excited to make something for the project. Then Supreme Kotor saw Scorges post and was afraid no one else would make anything and Supreme Kotors Beloved Prjoect would die. Yet still he made something something called Summer Narsahdaa where there are kickable beachballs (That was a major pain) and there was sand on the ground. Wow that was a lot to type -_- bassicly I got some screenshots here of what im working on the Beachballs will come soon enough I can't release all the fun in one post  .
http://imageshack.us/photo/my-images/195/summer01n.jpg/
http://imageshack.us/photo/my-images/51/summer03l.jpg/
http://imageshack.us/photo/my-images/254/summer02.jpg/
-Supreme Kotor 
Current WIP: Learning to mod Kotor 
The Other WIP: TSL Tomb of Ak-Rev. Link
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04-27-2013, 04:06 PM
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#29
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Junior Member
Join Date: Jun 2011
Location: California
Posts: 488
Current Game: KotOR 1 Restoration
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Woah, nice reskin dude :O
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04-28-2013, 03:02 AM
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#30
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 544
Current Game: The Old Republic
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Kickable beachballs!? That's insane. Great-lookin' stuff so far!
Thank you Gorgod.
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04-29-2013, 03:26 PM
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#31
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Rookie
Join Date: Mar 2013
Location: I'm lost.
Posts: 218
Current Game: Modding.. Wait is that a game?
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Quote:
Originally Posted by CptPriceless
Woah, nice reskin dude :O
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Thanks the light maps are far from perfect but it's getting their.
Quote:
Originally Posted by Zhaboka
Kickable beachballs!? That's insane. Great-lookin' stuff so far!
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Yeah those are kinda the best part. Glad you like it so far. 
Current WIP: Learning to mod Kotor 
The Other WIP: TSL Tomb of Ak-Rev. Link
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04-29-2013, 04:46 PM
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#32
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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I never mentioned a "summer release" but I'll just go with the flow and add that onto the Fourth of July mod.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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04-30-2013, 05:57 PM
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#33
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Rookie
Join Date: Mar 2013
Location: I'm lost.
Posts: 218
Current Game: Modding.. Wait is that a game?
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Quote:
Originally Posted by Scorge
I never mentioned a "summer release" but I'll just go with the flow and add that onto the Fourth of July mod.
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Oops  I will splash in some 4th colors so you can pass it off as 4th of July.
Update: I've been working on it never realized Nar had so many lightmaps but it's not a big deal just time consuming (that's the big reason I don't have more screens) also ran into some problems with beach balls
Ps. Has anybody ever used TimBobs populate function on custom placeables? Does it work? PM me if you have.
-Supreme Kotor
Current WIP: Learning to mod Kotor 
The Other WIP: TSL Tomb of Ak-Rev. Link
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05-05-2013, 02:37 PM
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#34
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Rookie
Join Date: Mar 2013
Location: I'm lost.
Posts: 218
Current Game: Modding.. Wait is that a game?
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Update and Question
Hey guys!
So this is less of an update and more of a question. I actuallt finished these Beach Balls early last week but was waiting to show them to you guys untill I actually put them in the game. So then I sat down at my computer launched TSL and started getting coordinates when I realized: "what if the community dosen't like them and I put them in the game for nothing". So heres pics of 2 of them in Gmax(The rest will stay a suprise) what do you guys think? Are they Kotor worthy?
Ball 1
Ball 2
Let me know what you guys think wether it's good or bad.
-Supreme Kotor
Current WIP: Learning to mod Kotor 
The Other WIP: TSL Tomb of Ak-Rev. Link
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05-05-2013, 02:49 PM
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#35
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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They look awesome, could you edit the Red, white, and blue one with yellow stars? Makes a more 4th of July feel. I still need to wrap everything up, and organise all my ideas.
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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05-05-2013, 04:11 PM
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#36
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Applesauce Tractor
Join Date: Apr 2006
Location: California
Posts: 544
Current Game: The Old Republic
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They look great. Nice and garish. 
Thank you Gorgod.
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05-05-2013, 07:47 PM
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#37
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Rookie
Join Date: Mar 2013
Location: I'm lost.
Posts: 218
Current Game: Modding.. Wait is that a game?
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Quote:
Originally Posted by Zhaboka
They look great. Nice and garish. 
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Thanks
Quote:
Originally Posted by Scorge
They look awesome, could you edit the Red, white, and blue one with yellow stars? Makes a more 4th of July feel. I still need to wrap everything up, and organise all my ideas.
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Ask and you shall recive. I made the stars myslef and im no artist so sorry if they suck. What do ya think?
-Supreme Kotor
Current WIP: Learning to mod Kotor 
The Other WIP: TSL Tomb of Ak-Rev. Link
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05-05-2013, 09:41 PM
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#38
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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They don't suck, they look pretty nice on the beach balls. I feel an update coming soon, so embrace yourselves. 
Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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05-06-2013, 06:22 PM
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#39
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Junior Member
Join Date: Oct 2011
Location: Whiterun, Skyrim
Posts: 488
Current Game: TES:Skyrim
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Early version of the mod Icon. Created with photoshop.

Formally MrObiWan
If you need help with textures on any KotOR/TSL mod, feel free to contact me.
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05-06-2013, 08:33 PM
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#40
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Rookie
Join Date: Mar 2013
Location: I'm lost.
Posts: 218
Current Game: Modding.. Wait is that a game?
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Well guys I finished the lightmaps today and come across a MAJOR problem  . Unless SithSpector or Canderis (Im sure theres more I mention thoose to becuae of darker peraugus and mannan reskins) fealt like saving the day it will no longer be summer Nar it will have to be a diffrent planet. Thats all I have to say to most of you but if your intrested in the problem feel free to read on.  Well it appers that the lightmaps dont effect every part of nar don't belive me? Have a look. So now that you know what I mean got a sulution?
PS. What should the new summer module be? (If no sulution is found because I really want to do Nar)
-Supreme Kotor
Current WIP: Learning to mod Kotor 
The Other WIP: TSL Tomb of Ak-Rev. Link
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