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Old 04-11-2014, 03:05 PM   #41
Marius Fett
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Righty-o, peeps!

Had some time today where I was doing naff all, so I decided to go ahead and work on the texture for Maw's hilt.

Again, it's a simple texture for a simple hilt, but I think I kinda like this new style of texturing i've found... New for me, that is xD

Here's a render:



In-game shots will be up tomorrow.

(+50 awesome/nerd points to anyone who can correctly identify the font used in that render and the Sariss one.)

As for right now, Marius is off to the pub... Auf Wiedersehen, peeps!




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Old 04-12-2014, 01:29 AM   #42
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Yoda Story?


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Old 04-12-2014, 08:27 PM   #43
Marius Fett
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Quick little update as I said last night, here's an in game shot of what Maw's Lightsaber should roughly look like:



I say roughly, because there's one small adjustment I need to make in that currently, the PC holds the saber by the base of the 'spikes' which not only causes slight clipping, but also looks bloody painful!

It doesn't look too bad when the saber is drawn as it is there, but when it's just being held deactivated, it looks terrible.

So ja, just need to fix that in the morning then it's on to the next one!

And before anyone asks, yes that's DeadMan and DK's robe model and yes it's a custom texture I made myself. The fact that the head i'm using is black and bald should give you some insight into whose robe it's based on

(Just noticed I forgot to alter the hands, I left them white xD)

Edit:

Pic's hilt is working perfectly ingame, bringing the grand total of finished hilts up to three: Sariss, Maw and Pic.

Three down, three to go, eh?

I should hopefully complete the sabers for Jerec, Yun and Boc by the end of the week, but that's of course dependent on free time. Screenshots coming when I have something more substantial.

*I can feel one more small hilt pack coming on after this *




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Last edited by Marius Fett; 04-13-2014 at 08:39 PM.
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Old 04-13-2014, 10:37 PM   #44
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Nice work so far. I'm eager to see the hilts in action


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