I thought some people might be interested in this script for their mods. The script changes the npc (or Pc) shape (morphing) during conversations. Added some visual effects too.
Code:
/*
Turns whoever you want into a gizka
*/
void main()
{
ActionPauseConversation();
object oNPC;
oNPC = OBJECT_SELF;
effect eDisg = EffectDisguise(DISGUISE_TYPE_C_GIZKA);
ApplyEffectToObject(DURATION_TYPE_PERMANENT,eDisg,oNPC);
effect eBeam = EffectBeam(2038, OBJECT_SELF, BODY_NODE_HEAD);
effect eMorph=EffectVisualEffect(1046);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eBeam, oNPC, 5.0);
DelayCommand(0.02, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eMorph, oNPC, 5.5));
ActionResumeConversation();
}
Just change the disguise as you wish. You can turn an NPC into (almost) whatever you want, even an iriaz. Just look at nwscript to find about 300 possibilities under DISGUISE_TYPE_. You can also use DURATION_TYPE_PERMANENT instead of temporary.
I'll try to make a force power out of this.
