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Old 05-10-2013, 10:38 AM   #881
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No need anymore! thanks though.

I just figured **** it, I'll do this without my companion so I ended up completing it without her lol. Got promoted to Major today.

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Old 05-10-2013, 11:19 AM   #882
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Old 05-16-2013, 03:10 PM   #883
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So a few questions

As a healer I like using HK51 with me. HK has 2 primary stats in Aim and Cunning. Since molecular stabilizers dropped to like 10k on the gtn I have been buying them up and had my cybertech person build the assassin droid armor for him. However that armor is primarly aim and no cunning.

So my question or questions is/are does his aim and cunning stack together or separate? Should I concentrate on getting everything into aim for him for max dps or is using a combo of the 2 the same?

His original armor I think is all aim but his gun and shiv and implants and ear are all cunning. I have made him a better ear with aim and gave him a 28 aim barrel. He did just fine with me soloing End of Torvix even tho it took forever.

Anyways was just wondering about his 2 primary stats where all other comps have just one.

Another one is M14X or however you spell his name. I made him the mando armor droid set. It is all defense and absorb. The only power he has is from his BH gun I bought him with comms for a tank but he still does 1k damage with it. If I were to aug him should I go with Aim his primary stat or power for more damage or give him some absorb and defense augs?

I haven't tried to solo Chasing the Shadow yet with him but I did use him once as a tank when our group couldn't find a fourth for it.

And for the life of me I can't remember what my other two questions I had were.


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Old 05-16-2013, 08:40 PM   #884
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I've wondered this myself. When I first picked up HK-51 he had aim-based armor, implants, and earpiece but cunning-based weapon and off-hand. As I recall this was the same with Elara Dorne when she joined my trooper's crew. I'm not sure why BioWare makes it confusing. In the end I decided that since HK-51 is an assassin droid and uses a sniper rifle and vibroknife that he should use cunning-based gear, just like the sniper advanced class for Imperial agent uses. My untested theory is that it doesn't matter all that much. As long as you're equipping characters with tech-power based abilities with aim or cunning and and force-power based characters with strength or willpower then you're generally OK. But I haven't verified this is the case. I can tell you that my HK-51 with all cunning gear puts out plenty of damage.

As for M1-4X and the Mandalorian wardroid gear you can make using Cybertech, there are cores, parts, and motors that have have defense/absorb and shield/absorb. I personally view M1-4X as a mitigation tank more than an avoidance tank so before 2.0 hit I think I had him at 10-15% defense, 35% shield and 33-35% absorption. I haven't used M1-4X since 2.0 though so I expect that his defense, shield, and absorption chance percentages have dropped since M1 still has the same gear he did pre-2.0.


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Old 05-17-2013, 04:52 AM   #885
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No gear has 2 stats on them. So finding cunning and aim on a single item wont happen. But from what I know you can apply both. Probably want to balance it out to profit the most (what with diminishing returns).

Anyway, my question;
So, actually decided to reapply my skills. Considering it has an incremental cost per use and as old-school RPG player I have a fundemental objection to respeccing I thought a lot on it, but I really had to learning a bit more post-2.0 about my skills. Also learned that you don't actually have to put 5 skill points in each row, when I put 8 in the lower and 2 in the nex I could suddenly access row 3. Didn't know that before (damn), but now that I did I could avoid some really sucky skills. Like the one giving whirlwind instant Force Breach. I don't think I ever had it on my quickbar after using it 5 times and declaring it sucky, and from what I heard, 2.0 has made it even worse.

Also a power 2.0 ruined was force lift. Pretty useful pre-2.0, I had removed it from my quickbar, so this allowed me to take away skill points away from that doing more damage with the powers I do use. Also was using project a lot before 2.0, but now realised, it's a waste of Force. No more 10% melee damage boost, no more stun-attack giving a powerfull 1-2 combo. It's more points than it's worth, so re-invested those skill points too. In a force-increasing skill, considering I did run out of force point before a lot. Helped mainly by afore-mentioned project, Force in Balance being more costly (not much to do there), and not having a stun-attack anymore and having to waste 40 points doing the same damage with 2 double strikes. Still missing it, being the only power not using Force aside from Wave.

And a lot of people don't like me using wave. But it's the only 'free' power. And I agree it sucks if I wave on the exact same moment a green reticle appears on the ground for a massive assault, but that's more exception than rule. And I always try to push enemies into said green markers with wave if possible. Atleast on bosses it's free damage with no push.

But yeah, now learning a bit of how 2.0 makes powers suck (3 more of my quickbar, it's starting to get empty ) I am not left with a lot. And invested points in them, hopefully getting a bit more powerful and useful.

Now you might wonder, where's the question. Well, during appointing my skill points I noticed "Mind Warp" Before it was just one of the 5 so I didn't mind it much, but learning it could be avoided, I definitely tried applying points to it, and then re-applying them again afterwards learning it did exactly what it said, not more. It states it makes Mind Crush last 1 second longer. The second skill point does 2.

So unmodified it does x-x damage instantly (don't recall) and at that moment did 2030 damage over 6 seconds. Applying one point it did the same x-x damage instantly and still 2030 damage. But now over 7 seconds. 2 points, still 2030 damage over time, this time 8 seconds. I mean... doesn't that make Mind Crush WORSE per invested skill point? Am I missing something here? Or is it seriously the worst skill ever, making a power less potent than more. Is it's function hidden or did BioWare really drop a ball here?
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Old 05-17-2013, 07:57 AM   #886
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Actually my HK's gun and shiv do have two stats on them as they have an aim barrel and cunning mod on them. Tho why a Shiv uses a barrel and not a handle I've never been able to figure out.

As for reapplying skills I always refer to the TWC website and see what they say. They have a lot of intelligent people who have played way more than I have and give reasons why you want certain skill points in certain skills.

I remembered my other questions.

1. I first thought of this during the Gree event and kept forgetting to ask. But if I am flagged pvp and in a group and heal someone outside of my group just to be nice do they get flagged?

I ask this because my group was doing the heroic 4 Primary something or the other where you fight the big robot 3 times and the set of 3 robots 6 times. While we were fighting the big robot another group of 3 people using a very obviously poorly geared comp healer was doing the 3 robot thing and losing badly. So while I was healing my group I would toss the random circle in their direction to heal them as well and they wouldn't get flagged. I was afraid if I actually popped a bubble on them or used a direct heal on a certain member I would flag them pvp and some people get upset when they get flagged by something that is not their fault.

I did whisper the tank after all the battles were over and said I was trying to help out without getting them flagged and he said he noticed and appreciated it and I just made 3 peoples friend list, also said he was impressed no one died from either group and that I was able to toss heals to both groups. Was a proud moment for Synfal my sorc healer.

2. This question is from more recent events. How do you figure out which way to go with the seeker droids?

I get the green ring and solid bar on part of it. I move in the direction of the bar a few feet and drop the droid again and then bar points in a completely different direction. I move that way and get another direction. Then I get a red circle and can't find a green again until I am in a different area. Meanwhile my buddy gets the same thing on his bar is telling him to go in a different direction than mine and we are grouped up. Is there a secret to figuring out how this works? And for whatever reason the triangulation you can take doesn't seem to help out either.


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Old 05-17-2013, 09:48 AM   #887
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TWC?

1) Yes. Isn't the pvp-flagging great? Already had a lot of flak over this, so leaving it at that...
2) Can't help here, since I don't have the expansion
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Old 05-17-2013, 09:55 AM   #888
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Old 05-17-2013, 10:17 AM   #889
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As for the seeker mission: it's pretty clunky, I'll admit. But I had it pretty much down after a while. When you get a green bar, I tend to scan the area in a circle by following the green bar. Get too far, and it'll become red. The bar isn't that precise, so if it shows you to a direction in front of you, it doesn't necessarily mean you need to go straight ahead, you can still go slightly left or right. I don't use the items that are meant to narrow the search since I tend to find what I'm looking for on my own.

There's usually more than one item in the area, which may be why it can show two peopel different directions to go to, I don't know. Blue/purple items are the kind that the seeker droid tends to notice and it keeps telling there is something until someone finds the special item in the area (which I have on multiple occasions).


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Old 05-17-2013, 10:51 AM   #890
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Quote:
Originally Posted by Lynk Former View Post
Looks like they don't a guide for Shadow's with Balance...
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Old 05-17-2013, 11:05 AM   #891
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Quote:
Originally Posted by Hassat Hunter View Post
Looks like they don't a guide for Shadow's with Balance...
Or infiltration for that matter.

Don't believe we have any balance shadows in the guild and the only infiltration shadow is me. As far as operations, my advice for a infiltration shadow is, roll a different dps class. So if I wrote a write up, it would be really short. Still I love the class for solo game play and have refused to respec Leyn'a to a tank, so far.


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Old 05-17-2013, 10:20 PM   #892
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Originally Posted by Hassat Hunter View Post
Looks like they don't a guide for Shadow's with Balance...
I'm too lazy to respec and learn a new skill tree and then type a guide up.


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