lfnetwork.com mark read register faq members calendar

Thread: The Matrix Unplugged
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 10-16-2004, 03:26 AM   #441
Hellfire Jedi
Weeeeeeeeeeeeeeeeee
 
Hellfire Jedi's Avatar
 
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
Quote:
Originally posted by Cazor
yeah, when the person walks, the gun is lowered to about 45 degrees. or at least thats what it planned to do.

erm, what do you mean hellfire? ive seen a lot of people fire real guns, and with the fact that everyone in the matrix is super-human (why none of their bodies jump back at all when they fire even akimbo guns..and.. duh.. they're all super-human. uhm. yeah) its pretty accurate...
well if you've ever seen a person fire a weapon you'd know that their hand doesn't 'detach' persay from the other hand like it does there.


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
Hellfire Jedi is offline   you may: quote & reply,
Old 10-16-2004, 06:23 PM   #442
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
Quote:
Originally posted by keshire
Obviously I tried and failed. Once Dragon comes out I'll probably release all my unfinished work and move on to something bigger.
*hug*

I think the problem was just that 3DSM is so expensive. :\

Thrawn42689 is offline   you may: quote & reply,
Old 10-17-2004, 12:28 PM   #443
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
thats a tiny, fraction of a second movement, hellfire. its easily fixable to move it the 3 degrees it would take to make it not appear to move away a bit. plus... its not like his arm flails all around obviously making it look not natural. and witht he muzzle flares and bullets(and trails) flying around, trying to evade people from filling you with lead, you're not gonna have time to see that it moves a millimeter off.


I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 10-21-2004, 12:27 AM   #444
Wudan
Got Balance?
 
Wudan's Avatar
 
Join Date: Oct 2002
Location: Salt Lake, UT
Posts: 1,442
Quote:
Originally posted by Hellfire Jedi
well if you've ever seen a person fire a weapon you'd know that their hand doesn't 'detach' persay from the other hand like it does there.
Well met, Hellfire Jedi. I knew your criticism would fall upon me one day.

I'm not altogether sure you know what you're looking at. It's not an animation, at least, it's not just an animation.

It's the first animation I've ever made, nobody taught me how to make it, nobody showed me how to do it. It took work. Hard work. The program that it was made in was written by myself, and the animation is flawed as a result. I have the power to fix it.

The end-result looking anything like something you MIGHT want to use in a game is akin to a guy using a pick-axe on a block of marble and ending up with something that looks at least similar to Michelangelo's David: It's amazing to me.

I started writing this program about 2 years ago: I started learning to program about 2 years ago. I have had no mathematical training beyond Trigonometry and yet I was able to teach myself how this stuff works. I asked for help but no one knew how to help me. I forged ahead, blindly, never knowing if it would really pan out. It turns out everything I hypothesized as possible is, in deed possible.

I've hit a million roadblocks and kept going. I'm so bloody close to the end of this first leg of the race that I'm exhausted.

So, yeah, if you don't like the animation, well, that's just dandy. It can be fixed.


Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
Wudan is offline   you may: quote & reply,
Old 10-21-2004, 03:52 AM   #445
keshire
Veteran
 
keshire's Avatar
 
Join Date: Nov 2003
Location: St. Charles, Mo
Posts: 959
Quote:
I've hit a million roadblocks and kept going. I'm so bloody close to the end of this first leg of the race that I'm exhausted.
Don't be a wuss, Wudan. I've made it to the end WITH a bloddy leg. And I'm not exhausted. In fact its bloddy right now. Just stump. Don't hear me whining.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
-Keshire of the Bleak Cabal.
keshire is offline   you may: quote & reply,
Old 10-21-2004, 02:17 PM   #446
Hellfire Jedi
Weeeeeeeeeeeeeeeeee
 
Hellfire Jedi's Avatar
 
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
oh my, sorry wudan. i shall not say such things to my lord ever again. :\

btw, i learned animating in max all by myself too, thanks.


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
Hellfire Jedi is offline   you may: quote & reply,
Old 10-21-2004, 05:26 PM   #447
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
Assuming the above is sarcasm, I think you still don't get what wudan was trying to say. :\

Thrawn42689 is offline   you may: quote & reply,
Old 10-21-2004, 09:35 PM   #448
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
Nobody's criticizing Wudan's ability, there was just a bit of helpful constructive criticism about how the model's hands should move...


wedge2211 is offline   you may: quote & reply,
Old 10-21-2004, 10:12 PM   #449
Wudan
Got Balance?
 
Wudan's Avatar
 
Join Date: Oct 2002
Location: Salt Lake, UT
Posts: 1,442
Quote:
Originally posted by Hellfire Jedi
oh my, sorry wudan. i shall not say such things to my lord ever again. :\

btw, i learned animating in max all by myself too, thanks.
Quote:
Originally posted by wedge2211
Nobody's criticizing Wudan's ability, there was just a bit of helpful constructive criticism about how the model's hands should move...
I'm not an animator: I'm a programmer. The key point here is that I didn't use SoftImage|XSI, 3dsMax, or any such costly program to make the animation. I wrote the program that I used to make the animation, hence my frustration with people's not understanding the work that went in to it.

I guess I should take it as a compliment that you might think it was made with a program that costs so much money


Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
Wudan is offline   you may: quote & reply,
Old 10-21-2004, 10:40 PM   #450
Wudan
Got Balance?
 
Wudan's Avatar
 
Join Date: Oct 2002
Location: Salt Lake, UT
Posts: 1,442
Nevertheless, I do at least listen to criticism:



Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
Wudan is offline   you may: quote & reply,
Old 10-22-2004, 07:19 AM   #451
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
Looks most excellent.

I can't decide which would look cooler for a pistol-carrying walking animation--holding the gun pointed downwards by 45 degrees or up by the right ear, pointing up...


wedge2211 is offline   you may: quote & reply,
Old 10-22-2004, 12:20 PM   #452
Hellfire Jedi
Weeeeeeeeeeeeeeeeee
 
Hellfire Jedi's Avatar
 
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
mmm...improving. it looks like it clips abit though. maybe add some torso motion? i don't know if animation blending is used ingame though...so yeah.


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
Hellfire Jedi is offline   you may: quote & reply,
Old 10-22-2004, 10:03 PM   #453
graves
 
graves's Avatar
 
Join Date: Mar 2003
Location: AZ
Posts: 79
Nice, it looks a lot better than the first.
Dragon > XSI
graves is offline   you may: quote & reply,
Old 10-24-2004, 08:43 AM   #454
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
I've been having fun with it too.











Woo yay!

Thrawn42689 is offline   you may: quote & reply,
Old 10-24-2004, 10:43 AM   #455
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
The guns in shots 2 and 4 look a tad too big.

Lil Killa is offline   you may: quote & reply,
Old 10-24-2004, 11:00 AM   #456
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
The SWAT guy's head is falling off.


wedge2211 is offline   you may: quote & reply,
Old 10-24-2004, 11:09 AM   #457
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
that's due to perspective, LK. look at how much smaller the gun in their hand that is farthest away from the camera is.

haha wedge, his head is titled for aiming... but that would be cool to see.


I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 10-24-2004, 02:47 PM   #458
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
Quote:
Originally posted by Cazor
that's due to perspective, LK. look at how much smaller the gun in their hand that is farthest away from the camera is.

haha wedge, his head is titled for aiming... but that would be cool to see.

I know how perspective changes size... I thought about that before I posted. If you look at both guns in both sets of hands you can see the handles are almost covering the outside of the player model's hands. It should be scaled down to fit snugly inside the hand

Lil Killa is offline   you may: quote & reply,
Old 10-24-2004, 03:52 PM   #459
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
FIEN. thrawn, fix em!


I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 10-24-2004, 07:25 PM   #460
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
Quote:
Originally posted by Cazor
FIEN. thrawn, fix em!

=/

Lil Killa is offline   you may: quote & reply,
Old 10-24-2004, 07:55 PM   #461
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
w...what... now you dont want them fixed?


I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 10-24-2004, 08:05 PM   #462
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
I want them fixed but it seemed like you were throwing a fit........

Lil Killa is offline   you may: quote & reply,
Old 10-25-2004, 11:47 AM   #463
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
I wouldn't call that a fit, more a facetiously bitter concession. I think I may have invented a new word or two there, but you get the idea.

Anyway, I'll try to fix them. But bear in mind that I can't see the hands when I'm scaling the guns, so it's a mite difficult.

Thrawn42689 is offline   you may: quote & reply,
Old 10-25-2004, 12:41 PM   #464
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
Quote:
Originally posted by Thrawn42689
I wouldn't call that a fit, more a facetiously bitter concession. I think I may have invented a new word or two there, but you get the idea.

Anyway, I'll try to fix them. But bear in mind that I can't see the hands when I'm scaling the guns, so it's a mite difficult.

It's the same way with saber hilts.... I've gotten up to 7 exports before I got the scale right....

Lil Killa is offline   you may: quote & reply,
Old 10-25-2004, 08:06 PM   #465
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
haha... nah... i was just done. it was thrawn's turn.


I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 11-16-2004, 07:00 PM   #466
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
salvy's making the orignal matrix neo.







I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 11-16-2004, 08:30 PM   #467
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
Haha, his head is lopsided.

Thrawn42689 is offline   you may: quote & reply,
Old 11-17-2004, 07:26 AM   #468
JEDI_Salvation
 
JEDI_Salvation's Avatar
 
Join Date: Jun 2003
Posts: 56
pfffft your head is lopsided...
JEDI_Salvation is offline   you may: quote & reply,
Old 11-22-2004, 01:08 PM   #469
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
.50 cal Barrett sniper by Hellcat



I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 11-22-2004, 01:46 PM   #470
Thrawn42689
 
Thrawn42689's Avatar
 
Join Date: Jun 2002
Posts: 408
GAPHBLABG!

Thrawn42689 is offline   you may: quote & reply,
Old 11-22-2004, 03:04 PM   #471
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
perty

Lil Killa is offline   you may: quote & reply,
Old 12-02-2004, 07:10 PM   #472
Cazor
 
Cazor's Avatar
 
Join Date: Aug 2002
Posts: 199
video of the alpha bullet time code. brought to you by freyr.


I felt like putting a bullet between the eyes of every panda that wouldn't screw to save it's species.
Cazor is offline   you may: quote & reply,
Old 12-07-2004, 01:14 AM   #473
Mongo05
Rookie
 
Mongo05's Avatar
 
Join Date: Jan 2004
Posts: 143
Unhappy

Umm, I don't get it.. You are just using swivel commands and stuff like that just to make it look cool.


Mongo05 is offline   you may: quote & reply,
Old 12-07-2004, 08:09 PM   #474
Lil Killa
lunatic
 
Lil Killa's Avatar
 
Join Date: Sep 2002
Location: Pants
Posts: 1,502
you must not have seen time slowing down on certain occasions...

Lil Killa is offline   you may: quote & reply,
Old 12-08-2004, 01:21 AM   #475
Mongo05
Rookie
 
Mongo05's Avatar
 
Join Date: Jan 2004
Posts: 143
I did, but it is nothing special..


Mongo05 is offline   you may: quote & reply,
Old 12-08-2004, 03:33 AM   #476
GothiX
Ocean Soul
 
GothiX's Avatar
 
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
Actually, it IS something special. This is filmed in multiplayer, and the bullettime also works for the other clients that are connected to that server. Hence it being quite special.


GothiX is offline   you may: quote & reply,
Old 12-08-2004, 03:46 AM   #477
LightNinja
The Ninjonator
 
LightNinja's Avatar
 
Join Date: Sep 2003
Location: Somewhere-Spain Status: Ninjonator
Posts: 1,998
Quote:
Originally posted by GothiX
Actually, it IS something special. This is filmed in multiplayer, and the bullettime also works for the other clients that are connected to that server. Hence it being quite special.
but the time only slows down for the one using bullet time or for everyone at the same time




~JA MP Total Conversion~
LightNinja is offline   you may: quote & reply,
Old 12-08-2004, 04:11 AM   #478
GothiX
Ocean Soul
 
GothiX's Avatar
 
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
It wouldn't be possible to slow it down for just one person.


GothiX is offline   you may: quote & reply,
Old 12-08-2004, 04:57 AM   #479
Mongo05
Rookie
 
Mongo05's Avatar
 
Join Date: Jan 2004
Posts: 143
Well this is nothing compared to the specialists.. Slowed down time, big deal. That doesn't make the game fun with just one difference from jedi academy.


Mongo05 is offline   you may: quote & reply,
Old 12-08-2004, 07:01 AM   #480
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
Quote:
Originally posted by GothiX
Actually, it IS something special. This is filmed in multiplayer, and the bullettime also works for the other clients that are connected to that server. Hence it being quite special.
Are you guys using timescale for the bullet time? I'd be careful doing that as it causes problems in laggy enivorments.


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > Showcase forum > The Matrix Unplugged

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:42 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.