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01-26-2004, 10:02 PM
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#1
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Join Date: Aug 2002
Posts: 199
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Waka Waka Waka.
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01-26-2004, 10:25 PM
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#2
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Join Date: Jun 2003
Location: Massachusetts
Posts: 252
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Pacman!
-JKA Skinner
- Sith Anakin Skywalker
Need Help Beta Testing? Ill beta Test your models!
-Formally known as [SM]Maximus
Last edited by CaladienJedi; 01-27-2004 at 12:33 AM.
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01-26-2004, 10:54 PM
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#3
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Join Date: May 2002
Location: Radio Free Europe
Posts: 1,145
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Now *that* is a cool concept. Now all you need is some bad MIDI music....and its a perfect 80s arcade classic!
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01-26-2004, 11:39 PM
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#4
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Join Date: Aug 2002
Posts: 199
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Couldn't find one that didnt have a bunch of noise in the background or was so short it would suck being looped, so i added Powerpill Pacman. It's a pretty nice song to frag to.
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01-27-2004, 01:57 AM
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#5
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JOM Director
Join Date: May 2002
Location: USA
Posts: 2,967
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Looks good!
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01-27-2004, 06:24 AM
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#7
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Join Date: Jul 2002
Location: The Netherlands Ship: Z-95 Headhunter
Posts: 496
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lol i remember a tfc pacman map. that one even had ghost and a pacman model.
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01-27-2004, 04:48 PM
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#8
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Commander, Rogue Squadron
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
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Wierd...Seige? Pick up all the dots?
Can players jump over the walls? Seems to me that that would defeat the purpose.
i like the StarCraft reference. 
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01-27-2004, 08:02 PM
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#9
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Join Date: Aug 2002
Posts: 199
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Yeah, they can jump over the walls, but if you jump out of the arena is spawns you into the middle. You dont pick up the dots, they are floor lights that let you see where you are going. And no... not siege. It's FFA/duel  I havent played starcraft so i wouldnt know what you're talking about :\
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01-27-2004, 08:16 PM
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#10
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Rookie
Join Date: Jan 2004
Posts: 39
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Hehe, funny stuff 
Sof1 :: KaMi[.uF]
Yu Team :: /Yś/KaMi
Jk2 :: [UF]PiColo
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01-27-2004, 08:33 PM
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#11
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Commander, Rogue Squadron
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
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Ah...there was a multiplayer map in SC that was set up like Pac-Man, and it was titled, "Wakka wakka," and every time your little guy picked up a dot, he would say, "wakka wakka wakka!"
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01-27-2004, 09:14 PM
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#12
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Join Date: Jul 2002
Location: ~(40.14, -111.40)
Posts: 544
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Way Wakka Cool.
How high are the walls?
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01-28-2004, 12:05 AM
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#13
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Join Date: Aug 2002
Posts: 199
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128 radiant units, so i think 2 times the player height.
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01-28-2004, 02:41 AM
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#14
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Something In the Way
Join Date: Aug 2002
Location: MI
Posts: 2,436
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OH now that just ownz!
_____________________________________________
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01-29-2004, 12:07 PM
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#15
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Banned
Status: Banned
Join Date: Sep 2003
Location: Nj
Posts: 186
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Reminds me of the old Atari system I used to play when I was younger. Sweet map.
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