well i did the final super bounce8 compile and made the pk3 but still i get the error... one thing i did do was put the mp3 in the music dir of the pk3 instead of sounds, is that wrong? also im not sure how i can check/change the frequency of the mp3... somethin bout 44 mhz in stereo.... clueless.....come on peeps only thing i have left before able to release for your enjoyment... ^^ so holla atcha boy!
For a target_speaker, you want to set the NOISE key equal to the sound file, and have no music key. But usually, target_speakers are just used for sound clips. Global game music should be set by setting the MUSIC key on the worldspawn.
Yes, press "N" (Without selecting something) then "KEY=music" "VALUE=path-to-music.mp3"
But the mp3 has to be 44100 Hz mono 64 kbps or the wav-file 16 oder 8 bit mono signed. I hope that's that you wanted to know ^^
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