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03-08-2008, 02:19 AM
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#441
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Rookie
Join Date: Jul 2007
Posts: 153
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Trooper 57 reporting for duty sir.
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03-09-2008, 12:13 AM
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#442
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Lurker
Join Date: Mar 2008
Posts: 3
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I haven't read all of this but have you guy's ever seen the saber?? also wouldn't make like a plot line that it was the 501st that took out sev instead of droedikas and like delta 40 figures this out and they take him out then scorch in say a third one and then like it's just delta 38 and he's joined the rebels and all and like the last lvl is Hoth and you fight lord Vader, AT-AT's and like a surprise twist the last bosses are Vader and the other Delta's who have had their minds wiped and don't know you and you like don't wanna kill them so Vader stabs you from behind after you beat the other delta's but they actually remember you and get annoyed at Vader but manage to defib you and run but heh that's my Idea but i think it'd be fun to play
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03-12-2008, 03:10 PM
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#443
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Rookie
Join Date: Jul 2007
Posts: 153
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but you could hear the droedikas in the communication also if the three other Deltas are dead how they still be alive.
Trooper 57 reporting for duty sir.
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03-15-2008, 02:18 PM
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#444
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Rookie
Join Date: Mar 2007
Location: Eastside Theed, Naboo
Posts: 45
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dude...that might be good. If RC two is made (it won't, but whatever) it'll need a lot of cutscenes. and you know how we got the Force Unleashed coming out? what if RCII meets up with the secret apprentice and chill with him for a while?
Commando 127-09, Pfc. Jieulu, reporting for duty, sir. Awaiting orders.
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03-15-2008, 03:27 PM
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#445
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Rookie
Join Date: Jul 2007
Posts: 153
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whatever floats your boat I guass (I always wanted to say that)
Trooper 57 reporting for duty sir.
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03-26-2008, 03:37 AM
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#446
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Rookie
Join Date: Jul 2007
Posts: 153
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Then won't they be working for evil.
Trooper 57 reporting for duty sir.
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04-05-2008, 09:34 PM
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#447
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Rookie
Join Date: Apr 2008
Location: Sniping noobs on multiplayer!!
Posts: 14
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I hope that Sev gets rescued in the seqel and order 66 is carried out by the commandos, but they gets killed by a couple jedi knights as the last level ends. Maybe their could also be rebellion commando or CIS commando. I dunno. just a thought.
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04-07-2008, 11:23 AM
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#448
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Rookie
Join Date: Jul 2007
Posts: 153
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Quote:
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Originally Posted by Deathfruit
I hope that Sev gets rescued in the seqel and order 66 is carried out by the commandos, but they gets killed by a couple jedi knights as the last level ends. Maybe their could also be rebellion commando or CIS commando. I dunno. just a thought.
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Who would be commados for CIS?
Trooper 57 reporting for duty sir.
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04-08-2008, 04:49 PM
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#449
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Junior Member
Join Date: Mar 2008
Location: inside Kyramud-type battleship
Posts: 383
Current Game: Elder Scrolls IV
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grevious bodyguards..?
but that CIS idea sounds kinda crappy but i would love to see an second part so that the first level would start during the end of episode III and they would have Phase II clone commando armors and carry order 66 cos they kinda hate the jedis cos they left sev back cos a yoda ordered so and they would eventually do missions for Palpies new order..
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04-09-2008, 03:49 PM
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#450
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Rookie
Join Date: Jul 2007
Posts: 153
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Quote:
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Originally Posted by memarik
grevious bodyguards..?
but that CIS idea sounds kinda crappy but i would love to see an second part so that the first level would start during the end of episode III and they would have Phase II clone commando armors and carry order 66 cos they kinda hate the jedis cos they left sev back cos a yoda ordered so and they would eventually do missions for Palpies new order..
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if Grevious bodyguards where commando class they have to look different to show there specalty.
plus how do you know Yoda gave the order it could be a clone surpireor.
Trooper 57 reporting for duty sir.
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04-09-2008, 03:56 PM
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#451
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Junior Member
Join Date: Mar 2008
Location: inside Kyramud-type battleship
Posts: 383
Current Game: Elder Scrolls IV
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trooper 57 it was an example why must you be a lick in the spot 
and as i say again the CIS idea seems a crap idea cos in the end who would like to play as a ''droid commando'' cos after all the CIS faction was kinda a fake one to make the final pass to take the republic 
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04-09-2008, 04:37 PM
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#452
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Lurker
Join Date: Apr 2008
Location: Demmi, Coruscant
Posts: 4
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Republic Commando
I think the there should be one continuing the original then it goes into order 66.
Like maybe they could be on Utapu or Corusant for a mission or somethin !
[[-Orium-]]
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04-10-2008, 11:21 AM
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#453
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Rookie
Join Date: Jul 2007
Posts: 153
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memarik I'm just asking questions or saying what they had to do plus droids arn't the best for commandos all they do is shoot things.
Trooper 57 reporting for duty sir.
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05-13-2008, 11:50 AM
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#454
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Rookie
Join Date: Jul 2007
Posts: 153
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Hey guys aparantly Veamon Studios just merged with sqon.net. and the RC2 mod is updated and is so far in process of updating again if you want to thank someone thank this guy VodeAn
Trooper 57 reporting for duty sir.
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05-13-2008, 04:34 PM
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#455
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Rookie
Join Date: Mar 2007
Location: Eastside Theed, Naboo
Posts: 45
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Where can you download the mod? Previous links went dead on me.
Commando 127-09, Pfc. Jieulu, reporting for duty, sir. Awaiting orders.
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05-14-2008, 11:03 AM
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#456
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Rookie
Join Date: Jul 2007
Posts: 153
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only place I know is sqon.net
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05-15-2008, 11:23 PM
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#457
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Lurker
Join Date: May 2008
Posts: 3
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Quote:
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Originally Posted by r0bman5
The clone wars consisted of Jedi generals leading squads of troopers into battle, right?
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I had an idea like that. except it's not a sequel to anything. so here's the idea
Clone Wars: Jedi General
so you are basically a padawan who has just become a knight. the order tosses a new responsibility your way: they make you a general. they give you command of a small group of clone troopers. you can fight with your lightsaber, use some force powers, equip clone, droid, and some exotic weapons, as well as customizing your outfit with various pieces of armor for the expense of some dexterity. you can command the troopers to do sniping, secure positions, blow doors, etc. when you get better and get command of more troops, you can order jedi, commando squads, and airstrikes. throughout the game you can train in certain disciplines like lightsaber, sniping, force, demolitions, etc. it's kind of a combination of KOTOR, jedi knight, republic commando, and battlefront. there could be campaigns, one-time maps, or Galactic conquest like battlefront.
please give feedback on idea and/or ask any questions
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05-17-2008, 07:00 AM
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#458
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Rookie
Join Date: Jul 2007
Posts: 153
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What will be the names of the troops and the Jedi you play?
Trooper 57 reporting for duty sir.
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05-31-2008, 07:09 PM
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#459
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Vincit Amor Patria
Join Date: Sep 2005
Location: Disneyland?
Posts: 2,657
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Quote:
Originally Posted by poodgenoobie
it's kind of a combination of KOTOR, jedi knight, republic commando, and battlefront. there could be campaigns, one-time maps, or Galactic conquest like battlefront.
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KOTOR? I fail to see how any RPG elements would fit into that game.
"For where ever there is a n00b, there is MachineCult to make him cry and cringe."
- Halo_92
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06-02-2008, 11:59 AM
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#460
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Rookie
Join Date: Jul 2007
Posts: 153
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Hey MC long time no see.
Trooper 57 reporting for duty sir.
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12-11-2008, 07:59 PM
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#461
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Lurker
Join Date: Dec 2008
Posts: 7
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2 things that wait-no 3 things that suck /-\ |3 () |_| -|- (about) rc is that 1 u can't pick up the light saber found when boss is like"old times are over" 2: u cant drive movable vechiles and 3-no cutscenes
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04-03-2009, 04:22 PM
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#462
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Lurker
Join Date: Apr 2009
Posts: 2
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Quote:
Originally Posted by scout_zero
I have a great idea for the first few levels of a sequel.
Rescue Sev from the Seperatists.
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i agree but the first half should be playing as sev and you escape the wrath of the rakatan infinate empire in the star forge only to find the remenents of the black sun pirates and eliminate them and escape and rescue the squad to find them not willing to be under the service of the empire and use the star forge to sabatoge the empire. 
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04-03-2009, 07:16 PM
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#463
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Rookie
Join Date: Aug 2008
Location: Where ever the War takes me, Vode
Posts: 86
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That sounds pretty good. But I think the games should stick to the books. Theres alot a good missions that way
Stalking through the desert in the dark of night
Just me and my rifle looking for a fight
Spotter points forward and we hit the ground
In my bolt action I place one round
I close my eyes and take a deep breath
Exhale slowly and await another death
Sqeezing the trigger, never pulling back
The only sound you hear is one loud crack
Target hits the ground and struggles for his life
As I carve another notch in the stock with my knife
~ RC-1107 "Grimes"
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05-03-2009, 07:22 PM
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#464
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Rookie
Join Date: Apr 2009
Location: In the Star Wars galaxy.
Posts: 181
Current Game: Jedi Outcast
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I have an idea.What if in the sequel you get to do the same missions but there were missions the Deltas did between the missions and you get to do those missions too so there is more missions and you also get to play as Omega Squad and do their missions and in the game it switch's between Delta and Omega Squad.Also there could be one mission where Omega Squad goes to save Sev since Delta Squad can't.
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05-07-2009, 07:17 PM
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#465
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Rookie
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
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Quote:
Originally Posted by Commando_Iblis
Speaking of less linear, I wonder if it'd be possible to choose missions like you could in JA? That'd also enhance replayability.
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The Campaign Map already allows you to play through the levels several times, but you have to play the Geonosis levels to start on the RAS, and you have to finish the RAS levels to get to Kashyyyk. They did that probably for the purpose of so everything makes sense.
Example: At the beginning of the Kashyyyk level, the advisor references what you did at RAS.
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05-09-2009, 06:47 AM
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#466
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Junior Member
Join Date: Jul 2008
Location: West Texas
Posts: 470
Current Game: Halo Reach, KotOR II
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yeah kinda like what they did in CoD: Modern Warfare with the S.A.S. and the marines how they had some seperate missions and some joint missions, and like Sev_Vode_An said it should stick to the books and if they did that it would fit perfect with the whole joint-op thing.
Ordo-"If only there was a manuel on females.."
Kal- "If there is i never got my copy"
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11-21-2009, 10:26 PM
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#467
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Lurker
Join Date: Nov 2009
Posts: 1
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i really like this game, but i think that:
spoiler:the ending of the game completly set up a sequel where 38, 62, and 40 start out in the middle of the Battle of Kashyyyk where they do missions helping the Republic win the Battle of Kashyyyk. and then near the end of the missions on Kashyyyk, they attack a prision (or a ship) and they find out that 07 is in the prision (or ship) and they need to rescue him
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11-22-2009, 07:55 PM
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#468
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Rookie
Join Date: Aug 2009
Posts: 239
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Quote:
Originally Posted by RC-1183
yeah kinda like what they did in CoD: Modern Warfare with the S.A.S. and the marines how they had some seperate missions and some joint missions, and like Sev_Vode_An said it should stick to the books and if they did that it would fit perfect with the whole joint-op thing.
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Yes COD 4 Modern Warfare was very cool indeed. I'm excited for Modern Warfare 2! 
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11-24-2009, 05:38 PM
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#469
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Senior Member
Join Date: Oct 2007
Location: USA
Posts: 2,723
Current Game: Resident Evil 5
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Quote:
Originally Posted by Lord Fhil
i really like this game, but i think that:
spoiler:the ending of the game completly set up a sequel where 38, 62, and 40 start out in the middle of the Battle of Kashyyyk where they do missions helping the Republic win the Battle of Kashyyyk. and then near the end of the missions on Kashyyyk, they attack a prision (or a ship) and they find out that 07 is in the prision (or ship) and they need to rescue him
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The game would need more length than that, in my opinion. That would, however, be a good way to take off where they stopped. But a third section of the game ( ex. how you have 3 main levels each having multiple stages) like in RC1 would make it all much better.
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