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Old 01-08-2007, 12:18 PM   #281
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I do want to kill them. only on saturdays though.
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Old 01-08-2007, 01:59 PM   #282
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Quote:
Originally Posted by RC-1162
if you mean Sev, he survives somehow. don't ask me how, why, when or where, but he appears in Triple Zero which is set after the RC video game, so its obvious he survives, thought how exactly should be answered by Karen Traviss.
i've got to get that tell me is it a comic?If so where did you find it?
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Old 01-08-2007, 09:45 PM   #283
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Post Yes, delta40 is right.

Delta40, have you read hard contact and/or triple zero? I have, and they are so good. If anyone hasn't, I think you should read them. they are ecceptional books, and they are about republic commandos!



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Old 01-17-2007, 01:44 PM   #284
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Ok, remember the last thing said in the game? (by 38?)

Isn't that one hell of a way to end a game if you're making a sequel? I think it's obvious there should be one.
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Old 01-17-2007, 04:03 PM   #285
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Quote:
Originally Posted by RC-1162
if you mean Sev, he survives somehow. don't ask me how, why, when or where, but he appears in Triple Zero which is set after the RC video game, so its obvious he survives, thought how exactly should be answered by Karen Traviss.
Sorry to burst your bubble, but Triple Zero takes place one year after Geonosis, while the last battle in the Republic Commando game takes place 3 years after Geonosis. So, Sev is still Missing In Action. I guess we'll have to wait for the third RC novel (scheduled for this August) to discover his fate.
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Old 01-18-2007, 01:59 PM   #286
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Old 02-17-2007, 08:37 PM   #287
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Sequal

I can't wait for a sequal if there will be one! It would be awsome if there was a bonus mode or separate story mode where you could lead a squad of ARCs.





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Old 02-18-2007, 12:30 AM   #288
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Umm...no.

The title is Republic Commando.
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Old 02-23-2007, 02:40 AM   #289
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Quote:
Originally Posted by BeBop
I would have no problem an Imperial Commando game. You could keep the same characters since the ending of RC is pretty close to the Republic to Empire transformation.

spoiler:
Of Course get add a new Teammate as a replacement for Sev. And if IC picked up right where RC left off, The Kashyyyk Invasion could be included as the first mission.


Or just have an expansion pack with some more SP missions. After all Delta Squad must have gone on plenty of different missions. Since it says they are being called on frequently.

I thought that would be a good idea myself. I thought of a blue sniper call 71?
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Old 02-23-2007, 12:25 PM   #290
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Ah hah! I have not even finished the game or gotten close and i KNEW Sev would die! SOmehow I knew!


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Old 02-23-2007, 01:19 PM   #291
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Quote:
Originally Posted by Jurrassco
I thought that would be a good idea myself. I thought of a blue sniper call 71?
I think Delta got broke up in the novels. Oh well.

But yes it would be fun to have an Expansion/RC2/IC. Now we get to kill some darn stinkin Jeerdais. We know they did not pop Secura/Offee, now who should they pop?
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Old 03-03-2007, 03:24 AM   #292
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Cool Guy Sequel

I want a pickup command to grab a random chunk of wood or metal ur a droid leg. and to play as Wookiees. You could pick up a super battle droid and swing is up and down or snap a spider droids leg off.
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Old 03-03-2007, 03:27 AM   #293
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And play as Omega squad (the whole team) and switch players without using the cheat.
Oh yes and show the specialties clearly and have more squad control.ie no holoimages
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Old 03-03-2007, 08:55 AM   #294
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Quote:
Originally Posted by clonecowcommndo
I want a pickup command to grab a random chunk of wood or metal ur a droid leg. and to play as Wookiees. You could pick up a super battle droid and swing is up and down or snap a spider droids leg off.
Well, wookiees are a no-no. Play BF for wookiees. I mean yes it would be nice to have a game where you can play as a wookiee/ewok and the like, but that is not RC.
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Old 03-05-2007, 05:11 PM   #295
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Yeah, i agree. but what are you gonna do with a leg of an SBD? I'd take the arm, and use its cannon, but that'd be just plain cheap.


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Old 03-07-2007, 07:00 PM   #296
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Whack people with it.
More effective than a vibroblade. And better range too.

By the way, I do play BF2. The wookiees are...disappointing

Last edited by clonecowcommndo; 03-07-2007 at 08:09 PM.
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Old 03-20-2007, 06:46 PM   #297
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Could you play as a droid in MP? that'd be funny. Also if you have more than 2 teams, you could have commandos, droids, and trandos. but maybe not playing as a droid on second thought... now that i think of it. what about jacking a droideka? shield bonus, maybe? like for MP...


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Old 03-22-2007, 09:24 AM   #298
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Quote:
Originally Posted by clonecowcommndo
By the way, I do play BF2. The wookiees are...disappointing
Just the Wookiees? I found the entire Battlefront II to be horrendous. The original was so much better as far as pacing went. You could actually snipe (and lie down PRONE FFS!), but II is like an Unreal Tournament on utter crack. Too fast and unrealistic. I just didnt get a sense of skill achievement. Its just out run out shoot out this and that in a split second. Adding in playable Jedi was a big mistake too. The bonuses were a good idea, but why not make permanent upgrades instead of round based? Ugh!

Im so glad that Pandemic no longer have the license to make another Battlefront. Free Radical Design will be making the next one. About time a company who makes decent FPS games has a stab at the license!
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Old 03-23-2007, 02:36 AM   #299
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Quote:
Originally Posted by RC-0017
Delta40, have you read hard contact and/or triple zero? I have, and they are so good. If anyone hasn't, I think you should read them. they are ecceptional books, and they are about republic commandos!

Well those books could be the key to the next RC and possibly spoilers too lol,there will be another Republic commando, because, why in the first place would they have put an ending like that where it looks like a sequel is going to be created you might possibly start off as good then once the emperor initiates order 66 then thats when you start doing all the Imperial stuff and killing Jedis.


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Old 03-23-2007, 11:01 AM   #300
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Quote:
Originally Posted by MaximumMayhem
Just the Wookiees? I found the entire Battlefront II to be horrendous. The original was so much better as far as pacing went. You could actually snipe (and lie down PRONE FFS!), but II is like an Unreal Tournament on utter crack. Too fast and unrealistic. I just didnt get a sense of skill achievement. Its just out run out shoot out this and that in a split second. Adding in playable Jedi was a big mistake too. The bonuses were a good idea, but why not make permanent upgrades instead of round based? Ugh!

Im so glad that Pandemic no longer have the license to make another Battlefront. Free Radical Design will be making the next one. About time a company who makes decent FPS games has a stab at the license!
DAMN STRAIGHT!

Me and my friend play BF1 more than BF2 simply because we actually have a chance for 2-player co-op without dying every other second.

On topic. I wouldn't mind playing as a droid squad. Just make the customisable SBDs..something MP only mind as they'd need to be toned down!


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Old 03-23-2007, 11:15 AM   #301
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Did anyone mention George Lucas said there most likely will be a RC2!


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Old 03-23-2007, 01:47 PM   #302
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I read an article or something about it...somebody should google it. "Perhaps all of our questions will be answered in the inevitable sequel, Star Wars: Fascist Commando." If you want to read the whole page, even though i doubt it'll bring much, it's right <a href="http://http://www.pcformat.co.uk/reviews/default.asp?pagetypeid=2&articleid=35388&subsectio nid=680">here</a> I don't know if this is for real, but it's worth a shot...


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Old 03-23-2007, 01:51 PM   #303
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oops...messed up the link... try <a href="http://www.pcformat.co.uk/reviews/default.asp?pagetypeid=2&articleid=35388&subsectio nid=680">this</a>


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Old 03-23-2007, 04:05 PM   #304
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Quote:
Originally Posted by Jieulu
oops...messed up the link... try <a href="http://www.pcformat.co.uk/reviews/default.asp?pagetypeid=2&articleid=35388&subsectio nid=680">this</a>
Oops, you messed it up again. Here it is.
And next time edit your post instead of double posting.



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Old 03-23-2007, 05:54 PM   #305
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Old 03-23-2007, 06:59 PM   #306
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Quote:
Originally Posted by scout_zero
I have a great idea for the first few levels of a sequel.
Rescue Sev from the Seperatists.

Umm Sev can't be rescued... He's dead. Seps killed him and yes delta squad does go rogue they join the rebelion along side omega squad and the madnalorians
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Old 03-23-2007, 07:11 PM   #307
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Quote:
Originally Posted by Darth_Reaper
Umm Sev can't be rescued... He's dead. Seps killed him and yes delta squad does go rogue they join the rebelion along side omega squad and the madnalorians
That's BS. I'd like to know where you got this little bit of information.


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Old 03-23-2007, 09:02 PM   #308
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Quote:
Originally Posted by Darth_Reaper
Umm Sev can't be rescued... He's dead. Seps killed him and yes delta squad does go rogue they join the rebelion along side omega squad and the madnalorians
Thats not actually true I checked on this site that had an interview with the main producers, im going to try and copy and paste then post it when I remember it. they said, " A character that was thought to be dead will make an appearance in the next Republic Commando ". which is referring to Sev of course, So obviously, he is not dead just maybe captured, until it comes out we have no clue on how it is going to be they left us all anxious to know lol, so there will be a sequel.


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Old 03-28-2007, 04:06 PM   #309
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Listen to this newbie my friends, I yield ye. The 07 shall return. If he does not, by the way, return many shall suffer. Me, you, noobs, and of course, the story spinners that made that mistake. You have my word.

By the way it is good to see you all again.


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Old 03-28-2007, 04:30 PM   #310
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Old 03-29-2007, 05:58 AM   #311
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If you really wish to know what happened to 07 i recommend that you go to youtube.com
and look for "A clone apart" trailer. It reveals everything.


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Old 03-29-2007, 12:22 PM   #312
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Originally Posted by Shadow Talon
If you really wish to know what happened to 07 i recommend that you go to youtube.com and look for "A clone apart" trailer. It reveals everything.
What the hell are you talking about? A Clone Apart is about Danson Delta 40 (not Fixer) and the guy who made it used Battlefront II. It has nothing to with Sev, and the whole series has been taken down anyway. All you can see now is the trailer.


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Old 03-29-2007, 03:01 PM   #313
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LOL.
I know. It was just a joke to make you watch it my friends. And you must admit it is funny.


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Old 03-29-2007, 07:05 PM   #314
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Oh... well, ok. And yea, it is funny. It's just too bad it was taken down.


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Old 03-30-2007, 04:24 AM   #315
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A shame indeed


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Old 04-01-2007, 01:48 AM   #316
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Well the game itself was fantastic, and given the amount of multimedia momentum Episode III had going at the time, leaving an open ending was a better idea to roll with at that time, rather than perhaps closing a game off completely.

I dont know about the whole "Fascist Commando" name title. I think Imperial Commando may be more appropriate. The key points we have to consider when talking about a sequel here is how relevant the core content of the story would be in relation to where it would fit into Star Wars. Im not sure if many people would be happy seeing / playing as Deltas cavorting around the galaxy as Jedi killers. Then again; there were some anti Jedi sentiments uttered in Republic Commando (Boss finding the lightsaber anyone?), so its a possibility.

AFAIK, the war is over.. what situation of urgency would call that the recently formed Empire place a crack team of commando units into action, bar eliminating Jedi?

It will be a very difficult task establishing a strong storyline to bring the Deltas back in my opinion, but I would love to see it all happen like the rest of you. Im just unsure where they could take it..

The only ideas that come to mind for me are immediately picking up where you set off in rescuing Sev. Perhaps have options during your missions that you take and will drastically change the outcome of the game. Ala the Jedi Knight games, but with a major plot depth to the game depending on which side you take. For example.. choosing to go into action with a Jedi who takes charge over the squad and may make some foolish choices, giving you more work to do.. and then later having the option of siding with the numerous Jedi or terminating them, upon receiving Order 66. The story could then branch out in numerous ways with you later hunting down Jedi and rogue Clones aiding them, or becoming the rogue clones yourselves and aiding fugitive Jedi to strike against the Empire in various missions.

Last edited by MaximumMayhem; 04-01-2007 at 01:54 AM. Reason: Adding more thoughts..
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Old 04-01-2007, 10:37 AM   #317
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My, someone was on crack last night


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Old 04-02-2007, 12:34 PM   #318
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At least he made a decent/on-topic post you froon.
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Old 04-03-2007, 11:50 AM   #319
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Indeed he did. I aplaude to you MM. Those are good points.


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Old 04-03-2007, 04:39 PM   #320
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Once again Stay on topic.

I think you should at least be able to play as different members of the squad somtimes.
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