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07-19-2005, 04:18 AM
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#1
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Rookie
Join Date: Aug 2004
Location: Netherlands
Posts: 53
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Laserdoor
I want a laser door in my map, so find a laserdoor texture in the 'byss texturepack'. But when i assign this texture to a wall or something, it just looks like a blue wall, you cant look through it etc. ???
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07-19-2005, 10:19 AM
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#2
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Junior Member
Join Date: Jul 2005
Posts: 348
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Try the forcefield texture from the doomgiver.
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07-19-2005, 03:11 PM
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#3
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Rookie
Join Date: Aug 2004
Location: Netherlands
Posts: 53
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I'm sorry, it don't work. When i make a trigger_hurt of it, I can't look through it. Otherwise I can't, too.
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07-19-2005, 04:39 PM
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#4
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Junior Member
Join Date: Jul 2005
Posts: 348
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Which texture are you using? I can't get any textures to show up on a trigger, you're supposed to make them a seperate brush.
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07-20-2005, 05:15 AM
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#5
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Rookie
Join Date: Aug 2004
Location: Netherlands
Posts: 53
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Ok, It works. Are there other textures with this sort of forcefield? All the others I tried didn't do anything.
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07-20-2005, 02:30 PM
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#6
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Junior Member
Join Date: Jul 2005
Posts: 348
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Well, there's 'other_field' from 'factory', and 'redfield1' from 'kejim'. If I find any more, I'll edit this post.
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07-20-2005, 04:32 PM
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#7
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Commander, Rogue Squadron
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
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Just take a look through all the texture sets, Imperial-themed ones are good for forcefields, and find shaders (they show up with a white border in the texture palette) with names like "forcefield" or "field," etc. Place a brush where you want the field to appear, cover its visible faces with the forcefield shader, and its unseen faces with textures/system/nodraw_solid (or nodraw, if you want to be able to walk through the field). If you want players who run into the field to be hurt, create a trigger_hurt out of textures/system/trigger and make it extend a little bit around the forcefield brush.
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07-23-2005, 06:11 AM
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#8
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Join Date: Jan 2003
Location: Somewhere far away...
Posts: 289
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is caulk the same as nodraw? ive been using caulk as nodraw so yeah..
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07-23-2005, 03:32 PM
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#9
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Commander, Rogue Squadron
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
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Almost, but not quite. Nodraw is best to use on brushes that will be transparent.
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09-17-2005, 03:56 AM
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#10
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Rookie
Join Date: Sep 2005
Posts: 11
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Yes..
In deed there are more Laser Door Textures:
Kejim
Doomgiver
That single player map where you've lost youre light saber....
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