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View Poll Results: Ebon Hawk versus Another ship in KotOR III
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Stick with the 'Hawk
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98 |
46.23% |
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Ok if we get another ship, but prefer the Hawk
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45 |
21.23% |
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I don't really care
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7 |
3.30% |
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Prefer to have another ship, but ok with Hawk
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41 |
19.34% |
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Must get a different ship
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21 |
9.91% |
12-31-2005, 11:33 PM
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#121
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Blah
Join Date: Sep 2005
Location: Up yours. X0
Posts: 2,216
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But why? You aren't a Republic/Sith Admiral trying to assault Coruscant, you are just a small band of galaxy saviours/conquerers. So why would you go clunking around in a capital ship, especially if most of the time you are trying to keep a low profile? Besides, it is completely away from the style of the other games- it just doesn't fit in KotOR. We aren't playing Empire at War, you know.
Just like The Doctor wisely said: The Hawk is part of KotOR, if not all of Star Wars. Luke didn't go zooming around in a super star destroyer, did he? Of course, Darth Vader did. But in that case, perhaps near the end of the game, if you have taken over the Sith as Darth someone you could have a capital ship. But for all of us others, who would be alienated from the game, the Hawk needs to be there. Even if you could destroy it if you really want- it just needs to be in there, at least as an option.
As far as making it work, droids cost money. As does a capital ship. As does programs designed to keep the droids running. Add this to repairs, to damage from pirates and Sith warships all coming to attack your huge and very obvious ship- you better have a lot of money. Come on, you obviously aren't going to start the game with a capital ship, are you? And not given to you either, that would just be stupid.
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01-02-2006, 09:46 PM
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#122
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obama.png
Join Date: Mar 2005
Location: `(•.°)~
Posts: 7,997
Current Game: all
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I think the Ebon Hawk needs to be re-done, for instance it needs more levels or rooms, just to have something different in the game.
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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01-02-2006, 10:13 PM
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#123
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Beelzebozo
Join Date: Oct 2005
Location: Seattle
Posts: 1,836
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Use a ship like in Austin Powers... But I don't care that much :P
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01-04-2006, 10:57 AM
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#124
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Rookie
Join Date: Oct 2005
Location: Peragus mining facility
Posts: 33
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Ideally, I would like a new ship. Expanded Ebon Hawk isn't really feasible, unless it turned into the Tardis or something.
However, it is not an element of the game that really bothers me that much, to be honest I don't really care either way.
I would prefer the Ebon Hawk if the devlopers put the time that would have gone into designing a new ship into improving the plot and dialogue of the game, as that matters infinitely more IMHO.
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01-04-2006, 12:26 PM
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#125
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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It's a keeper, and no modding it, DEFINITELY no:
- Spoilers,
- Neon lights, interior or exterior,
- Alloy Hyperdrive,
- Bright colours,
- Decoration
- Tinsel
- Fake alloy wheels,
- Posters of Betty Boop.
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01-04-2006, 06:44 PM
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#126
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Beelzebozo
Join Date: Oct 2005
Location: Seattle
Posts: 1,836
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Quote:
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Originally Posted by Darth InSidious
It's a keeper, and no modding it, DEFINITELY no:
- Spoilers,
- Neon lights, interior or exterior,
- Alloy Hyperdrive,
- Bright colours,
- Decoration
- Tinsel
- Fake alloy wheels,
- Posters of Betty Boop.
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Don't forget about the squishy chairs with the pink fluffy bunnies on it. Oh and the storage room with a wordrobe with shirts that say "Im with stupid" and " I really wish I wern't on this planet right now." 
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01-04-2006, 06:59 PM
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#127
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Rookie
Join Date: Jan 2006
Location: Behind you
Posts: 198
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I just am too used to it, completing the 2nd part of game for more than 30 times, (realy, or even more) i just cannot imagine that kotor could go with any other ship.
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01-04-2006, 07:34 PM
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#128
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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Quote:
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Originally Posted by han sala
Don't forget about the squishy chairs with the pink fluffy bunnies on it. Oh and the storage room with a wordrobe with shirts that say "Im with stupid" and " I really wish I wern't on this planet right now." 
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And dice. Big, pink, fluffy dice are right out.
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01-05-2006, 05:37 PM
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#129
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Blah
Join Date: Sep 2005
Location: Up yours. X0
Posts: 2,216
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And no Twi-Lek attendants, either. I'm surprised nobody has mentioned that.
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01-05-2006, 07:56 PM
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#130
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Rest In Peace
Join Date: Nov 2004
Posts: 2,304
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I would stick with the Hawk; however, I would fix it up a bit. In KotOR II, the cargo bay was empty. They should do something with this space. Add equipment storage, etc... Like Han and the Millenium Falcon, I want to keep my version of. "The Fastest Ship in the Galaxy"... Hehehe... 
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01-09-2006, 05:12 PM
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#131
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Dum Spiramus Tuebimur
Join Date: Oct 2005
Location: Buried in books...literally
Posts: 5,891
Current Game: Assassin's Creed
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Kudos to you MacLeodCorp. The Hawk should stay the way it is. The Cargo space could be improved with canisters like in KOTOR 1
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02-16-2006, 09:05 PM
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#132
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Versewalker
Join Date: Feb 2006
Location: In my comfy chair
Posts: 646
Current Game: Brotherhood
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The Ebon Hawk should be built upon as a frigate class vessal.
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02-17-2006, 07:19 AM
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#133
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Rookie
Join Date: Feb 2006
Posts: 26
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Chainz and Vladimir are right these modifications should be made.The Hawk is a unique ship,the one whos playing the game would enjoy these modifications
and he will play it more than 30 times.I played Kotor2 30 times until i got boring without mods.
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02-17-2006, 07:57 AM
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#134
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Vincit Amor Patria
Join Date: Sep 2005
Location: Disneyland?
Posts: 2,657
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Quote:
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Originally Posted by Rexraptor2000
The Ebon Hawk should be built upon as a frigate class vessal.
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What?
"For where ever there is a n00b, there is MachineCult to make him cry and cringe."
- Halo_92
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02-17-2006, 11:10 AM
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#135
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Seeker of Truth
Join Date: Sep 2005
Location: The People's Palace
Posts: 612
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Look, everyone is missing the point. You have to have the Ebon Hawk in K3 because you have to unlock the navicomputer to figure out where Revan went in the Unknown Regions. Hasn't anyone heard of foreshadowing? 
Show me a man who is twenty and not a liberal, and I will show you a man with no heart.
Show me a man who is forty and not a conservative, and I will show you a man with no brain.
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02-17-2006, 12:14 PM
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#136
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Dum Spiramus Tuebimur
Join Date: Oct 2005
Location: Buried in books...literally
Posts: 5,891
Current Game: Assassin's Creed
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Yes we have because Kreia gives us an earful on the Trayus Academy, at least to those that have played the game.
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02-17-2006, 04:52 PM
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#137
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App Off
Join Date: Jan 2006
Location: White City
Posts: 3,343
Current Game: The Knife of Dunwall (PC)
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If you get a new character, then you should get a new ship, too. Your main quest in the game could be to track down the Ebon Hawk and once you find it you use it to get to the True Sith.
If you do get the Ebon Hawk for the third time, then there better be a good explanation on how you got it, not like in TSL where there was no explanation at all.
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02-17-2006, 11:46 PM
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#138
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Seeker of Truth
Join Date: Sep 2005
Location: The People's Palace
Posts: 612
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Quote:
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Originally Posted by igyman
If you do get the Ebon Hawk for the third time, then there better be a good explanation on how you got it, not like in TSL where there was no explanation at all.
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I'll give you that one. I did not like the lack of explanation about where the Ebon Hawk came from. I also hated the lack of explanation about how it came to rescue the Exile at the destruction of Trayus Academy. I'm willing to suspend my disbelief if there is a reason given, but come on, give me a reason.
Show me a man who is twenty and not a liberal, and I will show you a man with no heart.
Show me a man who is forty and not a conservative, and I will show you a man with no brain.
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02-18-2006, 07:03 AM
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#139
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Vincit Amor Patria
Join Date: Sep 2005
Location: Disneyland?
Posts: 2,657
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Two things that have to be in all KOTOR games, the two Droids, and the Ebon Hawk. Especially seeing as they change everything else.
"For where ever there is a n00b, there is MachineCult to make him cry and cringe."
- Halo_92
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02-18-2006, 11:43 AM
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#140
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Rest In Peace
Join Date: Nov 2004
Posts: 2,304
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How about a version of the Millenium Falcon. 
R.I.P. to 'The Source' and 'MacCorp'
2004-2008
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02-18-2006, 01:59 PM
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#141
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App Off
Join Date: Jan 2006
Location: White City
Posts: 3,343
Current Game: The Knife of Dunwall (PC)
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Quote:
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Originally Posted by MachineCult
Two things that have to be in all KOTOR games, the two Droids, and the Ebon Hawk. Especially seeing as they change everything else.
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Aren't those three things? (Seriously now, I agree that the droids , especially HK-47, must be in KoTOR 3, as for the Hawk, I already said what I think of that.)
Quote:
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Originally Posted by MacLeodCorp
How about a version of the Millenium Falcon.
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Well, the Ebon Hawk IS KoTOR's Millenium Falcon, but if you're thinking of a ship that actually looks a lot like the Falcon, then definitely not. This is 4000 years before the movies, things shouldn't look the same as they did there, everything should look different, from the droids (who already look different), to space ships.
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02-23-2006, 04:26 PM
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#142
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Loves Keira Knightley.
Join Date: Jun 2003
Location: ...
Posts: 1,661
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I think we should keep the Hawk, cause it's a big thing now and it would mean a side story on it's disappearence.
philla は陰茎のハハのwat の名前をであるそのlmfao のゲイの名前吸う
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02-25-2006, 01:04 AM
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#143
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Dum Spiramus Tuebimur
Join Date: Oct 2005
Location: Buried in books...literally
Posts: 5,891
Current Game: Assassin's Creed
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I guess what really bugs people's minds on this is how do we account for getting the Hawk again. I'm sure there are a hundred possible senarios and heck, I wouldn't mind hearing them all. As a loyal fan to the Hawk, I saw stick with it.
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02-25-2006, 11:46 AM
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#144
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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Simple. We don't have a new PC 
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02-25-2006, 01:32 PM
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#145
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App Off
Join Date: Jan 2006
Location: White City
Posts: 3,343
Current Game: The Knife of Dunwall (PC)
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You're absolutely right about that one. But which of the two old characters would you use for K3 (personally, I'd like Revan)?
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02-26-2006, 11:47 PM
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#146
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Dum Spiramus Tuebimur
Join Date: Oct 2005
Location: Buried in books...literally
Posts: 5,891
Current Game: Assassin's Creed
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But then Revan could be dead. Maybe the Ebon Hawk could be stuck on a world and the new PC is a native of that world. That was one possibility I just thought of.
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03-11-2006, 06:38 AM
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#147
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Rookie
Join Date: Nov 2004
Location: London
Posts: 69
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Ok so the hawk stays but i think it needs a new paintjob it looking a bit trashed up at the moment what with crashing into every moving object and maybe a few upgrades.
However maybe we might get to play in another ship, we have done in both games such as the ship in the beggining of the first game and the something or rather later on in the game. Maybe we might experience a few other ships maybe not just as levels or places to go but as a transport device a few times.
The harbringer of the storm,
The devouring Darkness,
Bringer of destruction, Death, Revoloution and Rebirth
Nuitari
'I am the first, the last the omega'
(Book of revelation)
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03-11-2006, 08:03 AM
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#148
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Saving the world casually
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
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I agree with Nuitari.
If it keeps looking like this, the True Sith won't be defeated unless they laugh themselevs to death. Maybe add some more weapons/cool stuff, and make it more a warship instead of a freighter.
"I think the Devil ****s Dutchmen."
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03-11-2006, 08:46 AM
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#149
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Junior Member
Join Date: Aug 2005
Location: At home listening to Slipknot...
Posts: 279
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Warships are good but controlling the warship is what i can't comprehend.
I wouldn't want to control it's turrets though. A warship has tons of turrets.
"You cannot kill which you did not create."
-Duality
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03-11-2006, 09:28 AM
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#150
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Versewalker
Join Date: Feb 2006
Location: In my comfy chair
Posts: 646
Current Game: Brotherhood
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That's why you have a large crew.
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03-11-2006, 12:24 PM
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#151
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Saving the world casually
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
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Exact.
Maybe only controlling the main cannon or a feighter yourself.
They could just link some modules to create the 'warship' effect, like Redjohnnymike did with his 'Capital ship' mod.
"I think the Devil ****s Dutchmen."
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03-11-2006, 09:46 PM
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#152
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Junior Member
Join Date: Aug 2005
Location: At home listening to Slipknot...
Posts: 279
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I think the crew may cost a lot of money though.
"You cannot kill which you did not create."
-Duality
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03-12-2006, 02:46 PM
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#153
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Versewalker
Join Date: Feb 2006
Location: In my comfy chair
Posts: 646
Current Game: Brotherhood
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You could have an A.I. control the turrets then.
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03-13-2006, 02:21 AM
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#154
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Dum Spiramus Tuebimur
Join Date: Oct 2005
Location: Buried in books...literally
Posts: 5,891
Current Game: Assassin's Creed
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Yeah and they would probably miss every shot because AI cheats. It is evil. I'd rather have control of the turrets because I can kill fighters in less than ten seconds. That is being generous. 
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03-13-2006, 04:59 AM
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#155
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Junior Member
Join Date: Aug 2005
Location: At home listening to Slipknot...
Posts: 279
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If AI controls turrets then you would just watch it rather than actually doing it. But if you could control a ship I also think that would be cool anyways.
"You cannot kill which you did not create."
-Duality
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03-15-2006, 07:51 PM
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#156
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Rookie
Join Date: Feb 2006
Location: On a Imperial Destoryer with the rest of my fleet waiting to attack the Republic
Posts: 50
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It would be very cool to have like a huge ship and have a bunch of mandorlarians on it and stuff like that 'War Ship".But im fine with the Ebon Hawk . 
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03-25-2006, 05:58 PM
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#157
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Rookie
Join Date: Mar 2006
Location: Jongo's outer rim bar and gril
Posts: 96
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Ebon Hawk all the way (did they ever make a scale model of that thing?)
As to how it survived, and all the nitpicking about it, I'm surprised that all the loose end cowboys who've been griping about the Hawk haven't wondered aloud how it managed to hold on to the faded and stained paintjob through what amounted to a major rebuild on Peragus. The droids replaced a considerable chunk of hull, then apparently went to great pains to match the existant paint scheme. Good thing they didn't shoot as well as they painted, or you'd never get off the mining base
As to how the ship survived Malachor, in LS you SEE it fly away, in DS, you simply don't see it. When it crashes, only the outer hull in the dorm areas is compromised, and we already know it'll fly with half the ship exposed to space once the inner blast doors close
As far as upgunning it, there are already two outer quadlasers (which must be remotely operated, as I can't see any way to get to them), the chin turret you use on Peragus, and a pair of big honking guns in the upper turret. I'd be satisfied if they unlocked the quadlasers. I'd also like to see the opportunity to assign whatever turret you aren't using to another party member, and then just give us more fighters to shoot to make up for the added firepower.
I'd like to see it actually capable of transporting cargo! Put the npcs in the dormatories where they belong (it would seem that it was originally set up for a crew of 6-12, assuming hot-racking or not, and even at that, you could double the number of beds in each and not need the room you lose) Then add some side missions where they have to earn creds transporting cargo or passengers. Frankly, I feel a bit wierd as a light sider sustaining the party on petty pilferage. I'd rather be able to ignore all the loot left carelessly stowed in locked containers all over the place, let alone the macabre practice of looting every body I come across, and, instead earn the money to purchase whatever I need from merchants.
I'd also like to see some of the other areas normally required for navigation to be manned. Even the MF needed a pilot and co-pilot.
The Ebon Hawk is actually a pretty big ship, or would be if it weren't so full of wasted space.
So, all in all, Give us the EH back, but build it better!
How does the PC get it? How did Reven get it (back), how did the Exile get it? Remember, " there is no co-incidence, there is only the force." 
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04-05-2006, 11:46 AM
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#158
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Savior of Albion
Join Date: Nov 2005
Location: Bowerstone Market
Posts: 1,263
Current Game: liberty city stories
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I wouldn't mind a different ship, but I'd really be surprised if they have one.
The 'Hawk' is a constant of KotOR. They probably won't mess with that.
However, I'd like to utilize the cargo hold better. In KotOR, I crammed my cargo cannisters full of goodies. Perhaps they could make it a sparring area like in TSL, but only this time spar with anyone or perhaps spar as one of your other party members. You know, test 'em out before battles and such.
I donno, it just seemed like such a waste of space.
.
The Starbuck's in Bowerstone has Percolated Java Macchiatos.
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04-07-2006, 01:29 PM
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#159
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Dum Spiramus Tuebimur
Join Date: Oct 2005
Location: Buried in books...literally
Posts: 5,891
Current Game: Assassin's Creed
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I know, I know. I had to get a mod just to make that space more interesting and it helps but not much. After you empty the secret compartments, you can't do anything else so I'm back at square one, the worst spot to be in. 
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04-07-2006, 05:53 PM
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#160
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Rookie
Join Date: Apr 2006
Posts: 40
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Quote:
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Originally Posted by RobQel-Droma
Inspired by the *cough* friendly *cough* discussion *cough* *cough*  in the thread: Good KotOR idea. Do you want to stick with the Ebon Hawk, or do you want a new ship?
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When i first played kotor 2 and saw the ship i was using was the ebon hawk I was pretty disappointed,because i never realy liked the ebon hawk in the first place. Its easy to get lost in,you cant use any of the smuggling stuff and its a rip off of the melineium falcon and is a complete marketing ploy.
I say they give you a new and improved ship that you have the abbility to pilot yourself. I want it to be an original never before seen deseign. Complete with new features and i want you to have your own custimizable room with the abbility to sleep in it and hang weapons on the wall.
Another thing i want is the abblitiy to interact with other ships. I want the ship not to be basicly a house/teleporter devise.
Last edited by XI33; 04-07-2006 at 05:57 PM.
Reason: grammer
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