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Old 11-04-2005, 08:33 AM   #41
richo
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I still might buy it Vagabond as so many people who played the first one liked the second. It's just with FPS games, when your attacking the command posts it's nice to be able to prone, ie, make yourself a smaller target.

I loved the first game regardless of its problems, and do miss the multiplayer action. Thats it, I'm off to special reserve to get my copy.

By the way, is there a large number of online players yet?
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Old 11-04-2005, 10:24 AM   #42
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I think "orbital bombardment" basically is replaced by the exploding scout drone for the class that has it, basically. Orbital Bombard was fun though, I admit
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Old 11-04-2005, 02:09 PM   #43
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cool. i know u can blow up the bridge... but i ask.. wouldnt that take the ship outa the battle? cause you cant very well control a ship with out the bridge.


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 02:35 PM   #44
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must know more!!

ok i have yet another qustion, can you play as the dark side? i mean on every mission? i cant remember if the first one did that..... also with the jedi... do you get to play them as long as their health stays up?


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 02:48 PM   #45
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also are the missions really timed??? (xbox)


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 03:08 PM   #46
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Sorry, but I have no idea about your x-box question.
And I think they are playable on both sides.
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Old 11-04-2005, 03:26 PM   #47
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are the games really timed like in the demo's?


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 03:54 PM   #48
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Some *objectives* are timed in the campaign. Such as protecting area X for Y seconds, or recovering X in Y seconds. Entire battles are not timed. (This is for the PC, but I think it should be the same for the X-BOX).

I'm not sure I understand what you mean with Dark Side. Playable Sith are only to the Impire and CIS.


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Old 11-04-2005, 04:16 PM   #49
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Try to use the edit button, that helps.


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Old 11-04-2005, 06:13 PM   #50
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Question are the missions really timed? (xbox)

are the missions really timed? i was just playin the demo and it only gave me 3 minutes in the space battle.... if it is that would be a real let down... but id stull buy it. i like fighting as a jedi


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 06:26 PM   #51
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Um, no they aren't timed.
Alot of demos are timed like that, theres no way a full game would try and do that it's ridiculous.

End thread.



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Old 11-04-2005, 06:32 PM   #52
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what i meant is the individual missions...


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 06:45 PM   #53
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The only thing that is timed is the length of time you can be a hero.



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Old 11-04-2005, 07:13 PM   #54
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ok thank you, i asked cause im playing the demo that comes with the dvd...


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-04-2005, 10:12 PM   #55
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Cool Guy released in Japan?

Anyone know if the pc version has been released in Japan? I'm going to meet friends there in February !! Thanks!!

Jet
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Old 11-04-2005, 10:27 PM   #56
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Well, there is that suicide droid the commander have... though not nearly as powerful.
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Old 11-05-2005, 12:11 AM   #57
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My friend, commanderobiwan, told me that Hoth is timed for 21 minutes. If you go past that time, it is considered a defeat (this is for PS2...and probably all versions).
Also, you have to complete some objectives in a certain time limit. This also is what my friend, commanderobiwan, told me. Since I have yet to play the game.
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Old 11-05-2005, 01:07 AM   #58
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Quote:
Originally Posted by Vagabond
I have to say, that when they still had orbital strikes in the game, I'd often go find me an out-of-the-way gonk droid and just hunker down, prone, so as to draw as little attention to myself as possible, and just oribital bomard the heck out of everyone. I have to say, that was a LOT of fun. I'm sort of sad to see that both oribital bombardment and laying prone are gone from SWBF2, but I still think the game is pretty fun so far.
I agree. Especially on Kashyyyk, as a clone sniper, I'd run to the end of the platforms and go prone next to the ammo droid, and bomb the snot out of the AATs and spider walkers on the island.
But these maps are way more complex and the recon droid would would probably run out of fuel before getting to its target. Plus I'll admit going prone got me killed (or got me kills from enemies who did) all too often.
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Old 11-05-2005, 03:32 AM   #59
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I have never had to redo a level more than once. Never a third time. But, I have finished a few levels with one casualty left, like on Mustafar, and Tantive IV.


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Old 11-05-2005, 03:44 AM   #60
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I suck. I've beaten the entire SWBF2 game (501st campain and the 4 galaxy conquests) on Elite and I became a worst player. After you have been playing for a while, you start to keep bonuses such as damage given increase and damage taken reduction. I've been playing with those given to me each time I spawn for so long, I've gotten too used to them. I want a way to turn those bonuses off. I don't want to make a new profile becasue I want to keep track of my stats, but I no longer want to start with the 3 (soon to be 4) permanent bonuses I've earned. The bonuses are there to help good players, in the short run they do, but in the long run they only hurt you.

In the first patch, make a setting so the user can turn those off.



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Old 11-05-2005, 03:48 AM   #61
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I have a question for you zerted. How do you get the technician award or the award that you get by getting into an enemy vehicle?


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Old 11-05-2005, 04:07 AM   #62
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Nooooooo. I just typed a very detailed reply only to have it erased when I hit the BackSpace key when attempting to delete a letter, but IE went back one page... Anyway the short version:
You get a technician award by slicing into an enemy vehicle. To slice into a vehicle, use the reapiring 'weapon' on the vehicle. A green % will show up display how much of a % you have completed. When it reaches 100%, the enemy units inside the vehicle will pop out. The vehicle is locked for a second, then you can jump in. You don't need to get into the vehicle to get the award. If you do get in the vehicle, you get a nautomatic vehicle health regeneration for that vehicle.

Note: The enemy units stay alive when they pop out, so watch your back.



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Old 11-05-2005, 04:08 AM   #63
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Thanx.....


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Old 11-06-2005, 02:34 AM   #64
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Quote:
Originally Posted by zerted
Nooooooo. I just typed a very detailed reply only to have it erased when I hit the BackSpace key when attempting to delete a letter, but IE went back one page... Anyway the short version:
You get a technician award by slicing into an enemy vehicle. To slice into a vehicle, use the reapiring 'weapon' on the vehicle. A green % will show up display how much of a % you have completed. When it reaches 100%, the enemy units inside the vehicle will pop out. The vehicle is locked for a second, then you can jump in. You don't need to get into the vehicle to get the award. If you do get in the vehicle, you get a nautomatic vehicle health regeneration for that vehicle.

Note: The enemy units stay alive when they pop out, so watch your back.
Nice. That what I'm gonna be doing the next few days.


I am a High Admiral of the Imperial fleet.

Serving the Empire is my destiny, and only Sidious is my lord.

Two starwars parodys...

Starwars gangsta rap

Robot chicken
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Old 11-06-2005, 03:31 AM   #65
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Here's my noob question (for all you experts who've had the retail game for 1-7 days!)

How do you take screenshots?


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Old 11-07-2005, 08:48 PM   #66
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yet another question.

is it true that in every mission the enemy has unlimited reinforcements?


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-07-2005, 09:27 PM   #67
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Yes


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Old 11-07-2005, 09:31 PM   #68
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Fun. One more reason to prefer Instant Action/Multiplayer.


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Old 11-07-2005, 09:34 PM   #69
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yep, you can't just deplete their reinforcements now, you actually have to acheive objectives, it can be fun, but a bit frustrating. Play IA if you want more freedom in how you play.


Not being paranoid doesn't mean someone isn't trying to kill you... or does it?
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Old 11-07-2005, 09:39 PM   #70
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darn. it would have been funner depleting the enemies forces.


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-07-2005, 09:50 PM   #71
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I think I'm going to try to deplete the enemies forces. What could be better than defeating an infinte amount of enemies (meaning if the game buggs out at some number). Can anyone think of a good map for this? It needs to have a defendable location where I can order all my troops to stay behind behind.

I just though of one: The Jedi Temple. Right before the bookcases, there are very few enemies spawning and no Jedi around. I should be able to stay alive even if my troops can't.



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Old 11-07-2005, 10:05 PM   #72
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they have infinate spawns


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-07-2005, 10:10 PM   #73
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It seems as though they deplete because they seem to spawn like rabbits so that its impossible to capture a post and then eventually stop spawning. I don't really understand it.
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Old 11-07-2005, 10:15 PM   #74
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maby it just doesnt say how many they have?


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-08-2005, 12:48 AM   #75
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Quote:
Originally Posted by CountDooku
...they seem to spawn like rabbits so that its impossible to capture a post and then eventually stop spawning. I don't really understand it.
I've noticed that too.



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Old 11-08-2005, 09:08 AM   #76
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They do have limited spawns in GC and IA though right?
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Old 11-08-2005, 09:50 AM   #77
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Yep.

To be exact, when you choose instant action, you can choose what 'variant' of a level you want, such as Capture the flag (one or two flags) and the GC rules. Choose GC rules and you play 'classical' battlefront. As a point, you still need to earn the officer and 'uber' unit though.


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Old 11-08-2005, 10:37 AM   #78
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oo


and thus yoda said "whoop your ass i will, yes"

waaaaa jeeedddiii

geeks are not afriad of hell. we know how to get around the fire wall.

"judge not, lest ye be judged"

"an act is not a true act of kindness unless the person preforming the act is doing so with out expecting so much as a second thought or thank you from the other person. " - me
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Old 11-08-2005, 03:59 PM   #79
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Is this like an official Forum Board where the Lucas Company or maybe Goerge Lucas sees what we post.


CVZ
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Old 11-08-2005, 07:25 PM   #80
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No it isn't, Kurgan see's though, he see's everthing...



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