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Thread: Psychonauts glitches, easter eggs, etc! [spoilers]
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Old 02-21-2006, 09:26 PM   #41
Gruducuuz
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Originally Posted by Gruducuuz
Um, in Baisic Braining, right wehen you get to the series of walls with flamethrowers on them, before the place where you punch the wall to get to the series of verticle ropes, you drop out of a tunnel, when you land, look behind you in the sky.

You will see a ring, I'm not sure if ti's the exit to the tunnel, or something else, but it's still there.

I also remember someone mentioning a trick to land in the room where you fight the denmother by dropping under the house and levitatite parachuting.

Um, I got a pic of this...



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Old 02-23-2006, 12:45 PM   #42
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Not sure if they are glitches but try to see through the agents (milkman conspiracy) or Wild Cougar & Wild Bear (camp) eyes the enemy disapears

Note: I havent been able to recreate this bug while playing through the game again.

Last edited by Ezekiel000; 02-28-2006 at 06:01 PM.
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Old 02-23-2006, 03:53 PM   #43
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Originally Posted by Huz
Also, Captain Dread has an eye(???) on a necklace as a good luck charm.
Indeed he did, until he lost it and we replaced it with a Monocle (some may call a glass eye?) Nice work there.

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Old 02-24-2006, 01:56 AM   #44
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Quote:
Originally Posted by Gruducuuz
Um, in Baisic Braining, right wehen you get to the series of walls with flamethrowers on them, before the place where you punch the wall to get to the series of verticle ropes, you drop out of a tunnel, when you land, look behind you in the sky.

You will see a ring, I'm not sure if ti's the exit to the tunnel, or something else, but it's still there.

I also remember someone mentioning a trick to land in the room where you fight the denmother by dropping under the house and levitatite parachuting.
It's definatley the exit from the tunnel.

As for the Milkman trick, it is FAKE. Raz simply went under and lost an Astral Projection Layer.




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Old 02-24-2006, 07:24 PM   #45
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I personally think, in what could be the THIRD Easter Egg from the same picture, that the birds in the Camptime at Day Loading Screen are a reference to the second image from Tim Schafer's first game Day of the Tentacle.





And of course the first image from DOTT is this...



Look familiar?

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Old 02-24-2006, 07:36 PM   #46
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Oh la la! What an interesting discovery.
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Old 02-25-2006, 06:24 AM   #47
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Is that sarcasm?
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Old 02-25-2006, 02:43 PM   #48
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Probably, Darth is an annoying conceited b----.

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Old 02-25-2006, 06:15 PM   #49
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I think Milla's "nightmare" room is definitely a nice little easter egg for most people. It doesn't actually have anything in it except the tortured souls of dead children... ! (I think the PC Zone interview/article goes some way to explain this... Pretty interesting!).

Also, surely the extra video should be added as an easter egg? If you bother to get 100 rank...

spoiler:
you get a nice little video showing Mr. Pokeylope and Linda (from the Lake).

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Old 02-25-2006, 07:19 PM   #50
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Dude.... you just spoiled the secret video...

My life is incomplete, forever...

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Old 02-28-2006, 06:46 PM   #51
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I found that once and I didn't know I got it and I was like, " WTF was that"


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Old 02-28-2006, 07:14 PM   #52
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Originally Posted by zelda 41
I found that once and I didn't know I got it and I was like, " WTF was that"
Um, if your referring to someone elses post, please use the quote button, because I honestly have no idea what your talking about.


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Old 03-02-2006, 10:33 AM   #53
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While watching the credits you can scroll up and down manually with the up & down key and use space bar to pause the credits
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Old 03-04-2006, 07:58 PM   #54
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Cool! It'd be nice to see
spoiler:
the photos of everyone

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Old 03-10-2006, 02:56 PM   #55
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Quote:
Originally Posted by nutmeg1992
I'd love to know what part of the game these pictures are from.
http://xboxmedia.ign.com/xbox/image/..._053003_15.jpg
http://xboxmedia.ign.com/xbox/image/..._053003_10.jpg
http://www.tothegame.com/res/game/16...een1_large.jpg
http://www.tgmonline.it/news/agosto2...4209/img13.jpg

and I hope they load alright
now I thought that the game was the same olny just on a diffrent player.
Hang on, if you look at the background of third pic in there, it's definately the Brain Tumbler Experiment.
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Old 03-12-2006, 05:03 AM   #56
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Looks like a projected (read: Planned) version of it.

Wait... let me pull up my e3 demo tape.

Hoi, it is. But wait... Raz was fighting Linda in there... that whole 'burning-eyed diver-helmet spitting demon' thing in the Brain Tumbler experiment must've been a proposed boss battle that got canned.

That last one might've been the rotating log puzzle of doom from Oleander's mind, especially considering that his mind would be a bunker... if it wasn't a meat factory.
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Old 03-12-2006, 08:57 AM   #57
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I think that last one was used by the DF Team for sound testing... based solely on this.


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Old 03-12-2006, 12:51 PM   #58
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1. Judging the fact that the cencors look the same in pics 1 and 3, I'd say those were early versions of what cencors looked like in Raz's brain, or maybe it was intended to be someone elses originally, I don't know.

2. Milla's, hands down. Remember all the TVs all over the place? I assume thos cameras would film Raz as he went through the level and put him on the TV screens as well.

3. Same as 1.

4. I assume this was part of the milkman conspiracy, and you were supposed to go through vents at some point in the book depository r the post office, and you would stumble into the vent pictured. Only a guess though.


Bahumbug.
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Old 03-12-2006, 12:58 PM   #59
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I get the impression that there were originally plans to theme the censors for every single level or at least, some of them but at some point this was scrapped for whatever reason. It seems kind of odd that they evidently created them for the Brain Tumbler experiment but later removed them, though.

Perhaps it was a simple design decision to remove confusion, since at that point in the game you'd only just been introduced to censors by Sasha; it'd be fairly easy to think that those were something totally different. I think it'd have been better if they were themed to fit each mind, though. Censors in Waterloo dress code? Best ever.

As for those cameras in picture #3, that certainly does look like Milla's mind if the scenery is taken into account. I have to admit, though: I always thought they were from an early Boyd mind when I saw those images in the past flying cameras watching your moves would fit in well with the general theme of that level.


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Old 03-12-2006, 01:25 PM   #60
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I always assumed number 4 was an early template of the ending of Basic Braining.
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Old 03-12-2006, 07:34 PM   #61
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Originally Posted by Thrik
Censors in Waterloo dress code? Best ever.
I'm not sure if your referring to them, or saing it would be awesome. If you are saying it would be awesome, well, they are themed, if I remeber correctly, they had little cap'n crunch hats on.


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Old 03-13-2006, 03:28 AM   #62
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They were themed, just not super-extravagantly. I remember that Fred's had little Napoleon hats on, and Milla's had disco hats or something. Edgar's were in neon... and Gloria had a theme, but i can't put my finger on it.
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Old 03-13-2006, 06:15 AM   #63
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Oleander:Censorless
Sasha:Normal
Milla:Top Hats
Lungfish:Censorless
Boyd:Normal
Gloria:I don't know... will have to replay it.
Edgar:Neon
Fred:French General Hats
Meat Circus:Censorless(?)


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Old 03-14-2006, 03:06 AM   #64
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I'd love to see meat censors. Or gigantic lungfish censors. Or censors that were even more official than they already were.
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Old 03-14-2006, 07:35 AM   #65
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Yeah... I really like the idea of Lungfish censors... like... Mothra-style.


I'm done putting links in my signature because every time I do it just links to some old crap I've long since stopped updating.
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Old 03-14-2006, 06:55 PM   #66
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Oleanders could be little army people. or brains...


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Old 03-15-2006, 05:13 AM   #67
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I like the idea of meat censors. They could be, like, made of pork, or something.

Also, I don't know if this counts, but I've found something. In the campfire area, there's a picture of a Bob Zanatto. Well... on the PS2 version, at least.
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Old 03-15-2006, 08:14 PM   #68
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It's on all of them.


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Old 03-23-2006, 07:37 PM   #69
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Who's Bob Zanatto?

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Old 03-23-2006, 07:52 PM   #70
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Originally Posted by ThunderPeel2001
Who's Bob Zanatto?
Think, who is a main character in the game with the last name of Zanatto?
















HINT: think, girlfriend....











OMGWTFLOLBBQM8


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Old 03-23-2006, 10:55 PM   #71
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A relative of Lili's stupid. Probably a great grandpa or uncle or somthing.

Quote:
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Probably, Darth is an annoying conceited b----.
Bitch, please.
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Old 03-24-2006, 11:02 AM   #72
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If you wait around long enough at the title screen, a slide will come up saying something like "Why aren't you pressing Start yet?"

So many little things. I wonder what else I could have not discovered yet.
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Old 03-24-2006, 01:14 PM   #73
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Really? Didn't notice that!

If anybody is particularly bored, a screenshot would be great.


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Old 03-25-2006, 07:30 PM   #74
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Holy crap. I should've spotted that.
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Old 03-25-2006, 07:38 PM   #75
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Really? Didn't notice that!

If anybody is particularly bored, a screenshot would be great.

Wish I could, but my demo ran out.


Bahumbug.
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Old 03-30-2006, 10:33 PM   #76
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Game glitch

In Napoleon's World if you get the task from the guard, then go onto the bridge at Napoleon's castle, go onto the left stool thingo where the cannon guy is. Then you'll see two gearts coming out of the castle. Jump onto them. Then "Get musket from building" will cross off your task list. This might only be in the PC version, but I'm unsure.


Play Loom!
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Old 03-31-2006, 11:59 PM   #77
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The "Why aren't you pressing start" thing.



Play Loom!
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Old 04-01-2006, 12:18 AM   #78
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Originally Posted by BobbinT
The "Why aren't you pressing start" thing.

[IMG]YAY PICTURE[/IMG]
Awesome. I was going to just take a picture of it from my Xbox version, but this is far clearer (being from the comp) and pretty much shows the same thing. I have some other screenshots to put in here, though.
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Old 04-03-2006, 09:23 AM   #79
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Originally Posted by Thrik
There are some special figments around the game which are direct references to Double Fine. In the first floor of the first meat circus tent, there is a muscleman figment which is lifted directly from the original Double Fine Action Comic. The Double Fine mascot and logo, "Two Headed Baby", also can be found as a figment in various places.

(if you can add extra information to this, please do!)
Yeah, knight is in the theatre level.

It says so here:
http://www.doublefine.com/comics/scott_comic.php3?n=175


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Old 04-06-2006, 02:15 PM   #80
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hasn't anyone noticed in the final cutscene, and possibly the long one where the asylum explodes the glitchs with the cruller model?
in the last cutscene you see him standing by the other councelors to the side without the psytanium rock on his back, then when he come up to give raz the jumpsuit he has it on
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