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Old 04-28-2006, 07:34 PM   #1
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Everyone get out your Wii!

Because we're networking them to make a super wii-wii.
http://www.gamespot.com/news/6148462.html
I'm sure you've all heard already. It's time for us to bury our head in our hands again as Nintendo creates another tragic flaw in an otherwise awesome gaming system.


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Old 04-29-2006, 01:27 AM   #2
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Any other name would have been better than one that lends itself so perfectly to so many kinds of jokes.

...and weeee.

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Old 04-29-2006, 12:58 PM   #3
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Just a name, eh? Name it Paul or Rev....


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Old 04-29-2006, 01:15 PM   #4
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Why Nintendo? This is pretty much your worst idea since Pokemon Snapshot(Even though it was kinda fun, yet a horrible concept)

What about naming the new system the Nintendo Awesome. I know I'd be all like "OMGZ IT'S CALLED AWESOME!! MUST BUY!!"


"A few times in my life I've had moments of absolute clarity. When for a few brief seconds, the silence drowns out the noise and I can feel rather than think, and things seem so sharp and the world seems so fresh. I can never make these moments last. I cling to them, but like everything, they fade. I've lived my life on these moments. They pull me back to the present and I realize that everything is exactly the way it was meant to be."
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Old 04-29-2006, 02:30 PM   #5
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Great. This will no doubt go down great in Japan but it will more or less scupper the thing in Europe. Won't it? I don't know.


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Old 04-30-2006, 12:19 AM   #6
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A rose by any other name would still smell as sweet, they say.


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Old 04-30-2006, 03:52 AM   #7
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Yeah, but do you want to smell a rose that is called "ass"?

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Old 04-30-2006, 08:36 PM   #8
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Point taken. Well said.


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Old 05-03-2006, 12:58 PM   #9
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Quote:
Everyone get out your Wii!
Uh...... NO! so that wii crap im gettin a ps3! well, ill get a ps3 and tons of games... then ill wake up...then ill realise the ps3 is too dear.... then ill cry... THEN maybe ill do a wee. I mean do a Wii. I mean purchase a wii. So, K-Jo, you and your friends are getting together to make a super wee-wee, are you? ok, whatever floats your boat. dont let me stop you. the police may have something to say though, just try and do it in the comfort of your own home (or your orgy temple or whatever, you sick freak) we dont judge here.
oh wait, you said Wii

This will be fun, lots of oppertunities for appaulingly bad jokes! yay!
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Old 05-03-2006, 01:36 PM   #10
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I dunno... I think it's kinda cool and all publicity is good publicity. wii. At least it's different.
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Old 05-03-2006, 02:14 PM   #11
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It's too different though. The console itself is totally unlike the other two that are/will be available as it is, and the name 'Revolution' kind of reflected that. Now people will look at it, see the crazy control and the name 'Wii' and think "Gee, what's that thing? Probably one of those new-fangled HD-DVD players."

Bah, it's just a name. It won't affect the core Nintendo fanbase, which I suppose includes me, but it will put off the casual gamer. This isn't bad in itself; I can live with a console that no-one else has (hey, I have a Gamecube) but the less people who own it, the less support it gets. I mean, Dixons and other stores stopped stocking Gamecube games years ago.


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Old 05-03-2006, 07:16 PM   #12
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I seriously doubt anybody buy consoles based on their names. I mean, people did buy the Xbox after all.


Read The Mojo!
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Old 05-03-2006, 08:53 PM   #13
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Originally Posted by RemiO
I seriously doubt anybody buy consoles based on their names. I mean, people did buy the Xbox after all.
He's also got a point. I don't know anyone who didn't buy a xbox360 purely on the irony of the name.


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Old 05-03-2006, 08:58 PM   #14
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My Wii is better than your (x)Box... so you can just go and Play(station) with yourself.


Now that the nastiness is out of the way... if the games really rock, and the controller is as cool as everybody is predicting, it won't matter what the thing is called, people will still buy it.

Has there every really been a game console with a truly sexy name, anyway? Seems to me they've all been either dull and pedestrian (Playstation, Gamecube) or kinda goofy (Dreamcast.)
At least Wii sticks in your head. You'll never forget the name.


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Old 05-04-2006, 05:44 AM   #15
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Originally Posted by Darth_Ave
I don't know anyone who didn't buy a xbox360 purely on the irony of the name.
I can only guess you mean because if you turn around 360° you end up facing where you did before, but who says that's what they meant? They might have meant to cover 360° (i.e. all around you).
It's pretty unlikely they meant to turn. Should it have been 180 then? That would mean they want to turn their backs on everything and kinda admit that Xbox was a failure...
The joke that people made about "whoa I completely missed Xbox 2 through 359" was good, though.

I like that the name now differs from an actual word. Searching for "revolution" on the net (or somewhere else) would return a lot more 'wrong' results than an invented name.

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Old 05-04-2006, 01:40 PM   #16
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Yeah, I hate it when I try to google things with common names... especially when I tried to find a site about the old TV series, Bottom.... *shudder*

Oh btw elTee, dixons are getting tore down for being such knob-ends and not selling anything. Theyre changing it to "Curry's .digital" lol....noobs...
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Old 05-04-2006, 08:02 PM   #17
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Quote:
Originally Posted by Alien426
I can only guess you mean because if you turn around 360° you end up facing where you did before, but who says that's what they meant? They might have meant to cover 360° (i.e. all around you).
It's pretty unlikely they meant to turn. Should it have been 180 then? That would mean they want to turn their backs on everything and kinda admit that Xbox was a failure...
The joke that people made about "whoa I completely missed Xbox 2 through 359" was good, though.
They called it 360 so that they could have the number 3 in the name. They thought it'd sell better against the PS3 if it wasn't called the X-Box 2 or something. That's marketing for you.

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Old 05-04-2006, 08:05 PM   #18
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I remember when the 64 was the system to have, man sure have gone down hill
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Old 05-04-2006, 08:19 PM   #19
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Quote:
Originally Posted by Alien426
I can only guess you mean because if you turn around 360° you end up facing where you did before, but who says that's what they meant? They might have meant to cover 360° (i.e. all around you).
It's pretty unlikely they meant to turn. Should it have been 180 then? That would mean they want to turn their backs on everything and kinda admit that Xbox was a failure...
The joke that people made about "whoa I completely missed Xbox 2 through 359" was good, though.

I like that the name now differs from an actual word. Searching for "revolution" on the net (or somewhere else) would return a lot more 'wrong' results than an invented name.
No, it's a box. Boxes arn't 360 degrees. So it's kinda odd, a 360 degree angle box.


"A few times in my life I've had moments of absolute clarity. When for a few brief seconds, the silence drowns out the noise and I can feel rather than think, and things seem so sharp and the world seems so fresh. I can never make these moments last. I cling to them, but like everything, they fade. I've lived my life on these moments. They pull me back to the present and I realize that everything is exactly the way it was meant to be."
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Old 05-06-2006, 02:20 PM   #20
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Pass me that Wiimote contwol, pwease.

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Old 05-09-2006, 02:08 PM   #21
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Forget the Wii. Sony just revealed the new Playstation 3 controller. In my opinion its alot better. Although it is similar to the old one, I think that is a step in the right direction. Oh and something to give any geeky gamer wet dreams about WarHawk: It has X Y Z Yaw and Pitch control. You heard me, bitch. Oh but they removed vibration so you cant stimulate the erection. Stop giggling, fatty. Sick bastard. play with daffodils and bunny rabbits in meadows.


Edit:
and heres the new classic wii controller:

Last edited by Fealiks; 05-15-2006 at 01:03 PM.
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Old 05-13-2006, 11:30 AM   #22
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And heres some more gaming crap that nobody cares about:
Halo3 trailer

And heres Red Steel, the ultimate FPS. Warning: Once you've watched this trailer you may feel inclined towards buying a Wii just for this game it pwns so ,much. Just watch and youll see what I mean.

And A Few PlayStation3 vids for your enjoyment.

Maybe you'd prefer to have a Wii?
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Old 05-15-2006, 05:32 AM   #23
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Forget the Wii. Sony just revealed the new Playstation 3 controller. In my opinion its alot better. Although it is similar to the old one, I think that is a step in the right direction. Oh and something to give any gamer wet dreams about WarHawk: It has X Y Z Yaw and Pitch control. You heard me, bitch. Oh but they removed vibration so you cant stimulate the erection. Stop giggling, fatty. Sick bastard.
I have to ask whether you're being serious or not, because I do not know.


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Old 05-15-2006, 08:54 AM   #24
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Man, Solid Snake is in Super Smash Brothers Brawl. And then there's Super Mario Galaxies. And, like, the Wii Sports range. I knew Nintendo wouldn't let us down.

Of course, I still get the feeling that Nintendo are putting themselves out on a huge limb here. Come the Generation 8 console wars Microsoft and Sony will be able to pick and choose the elements of Wii that worked, whilst letting Nintendo put themselves at risk the first time round.

Still, it all looks like fun, and this new classic Wii controller is a good idea because it allows the Wii to support multi-platform titles (like Beyond Good And Evil 2, if we're lucky). Still, the Gamecube controller will work with the Wii too.

Goodie!


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Old 05-15-2006, 01:01 PM   #25
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Quote:
Originally Posted by Yufster
I have to ask whether you're being serious or not, because I do not know.
about which part? The PS3 controller being better than the Wiimote (which I now realise is utter crap) or the part about the erotic dual shock vibrations?
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Old 05-15-2006, 02:00 PM   #26
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The part where you forsake innovative Nintendo for play-the-same-damn-game-on-every-system-even-the-portable Sony. Face it, Sony and Microsoft aren't very much about innovation. You get the standard control layout on the consoles and the handheld. The hardware power is mostly used for eye candy.

Nintendo has made the DS with touch screen and micro. While my old PocketPC has those, too, they also made the games that take advantage of it. Yes, they will connect console and handheld, but I'm sure it will be in a well thought out way.

Nintendo might just make gaming everything it can be.

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Old 05-16-2006, 06:04 AM   #27
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Also the part where you said "new" playstation 3 controller. It's the dualshock, without vibration! And they've embarrassingly tried to rip off Nintendo with their 'six degrees of freedom' which, let's face it, no developer is actually going to use. Watching the sony guy stand there with a dualshock 2 and then try to convince everybody it was innovative, without mentioning a certain Wiimote... man that was embarrassing. and funny.


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Old 05-16-2006, 07:02 AM   #28
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You were there?

Also, I agree. Every time you have a PC versus console argument, they say something like "Oh, but [console] has a mouse". Only that the mouse is optional and no game uses it.

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Old 05-16-2006, 04:16 PM   #29
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Originally Posted by Alien426
You were there?
well thats the most likely alternative, but then of course theres a tiny chance that somehow shes watched the video of it ¬¬

I disagree with you, yufster, lots of develepors will use the "six degrees of freedom" thingamabob. Warhawk uses it to its full advantage and you cant argue that that looks extremely fun. Resistance: Fall of Man may take advantage of it, i dont really know much about that yet. Think of all the possbilities! A remote as a console controller may be innovative but that doesnt mean its necessarily a good idea. Okay so red steel looks awewsome but thats about the only game that will be able to use that feature. I'm guessing about 10 games out of 100 would successfuly put this creation to use and make it half as good as games on the PS3. At least the dualshock3 can be used as either: a controller and a super fly plane machine thingy "6 degrees of freedom" controller. Sony hasnt copied nintendo as they both use completely different technology and sony has been developing this controller before nintendo even announced the capabilities of the WiiMote. Lets think about it for a second. The WiiMote has 3 dimensions to move in where the PS3 only has tilts which it is getting critisized for. The critics, however, fail to see that developers just arent ready for the WiiMote yet. The dualshock3, however, while it is on the verge of being too creative can be utilized in a very satisfying manner. lets take a look at this Wii - favoring little comparison.

things you "cant do with the same precision on ps3":

Throwing/Catching a ball at a specific spot shown on screen, swinging a sword in 3D space and performing stabbing motions, aiming a weapon light-gun-style, swinging a racket, punching, general 3D item interaction, 3D drum simulator, swatting an "on-screen" fly, performing two separate tilt/motion functions at the same time.

now ill annotate it.

Throwing/Catching a ball at a specific spot shown on screen,name a game that will tell you to throw a ball at someone... i meant a fun one... swinging a sword in 3D space and performing stabbing motions,ill give you that. aiming a weapon light-gun-style you can aim a gun in a style that is much more accepted and that people are more used to with the dualshock3 though. And light guns are only about a fiver from the bargain bin , swinging a racket,which, as demonstrated on an E3 video doesnt seem to work very well AT ALL. its just downright pathetic in my opinion. punching,yep, you can have that. general 3D item interaction,dont cheat, thats just summing all of these things up... 3D drum simulator,something we cant live without...¬¬ swatting an "on-screen" fly,another neccesity... performing two separate tilt/motion functions at the same time.now youre getting desperate. The maximum amount of tilt functions physically possible to perform at one time is 2. And a dualshock3 can do both. at the same time.

so heres what the list should look like:
swinging a sword in 3D space and performing stabbing motions, punching, oh wait, thats it... quick, Dave! put some crap about swatting flies in there! weve only got four minutes!

the full article: http://uk.revolution.ign.com/articles/705/705870p1.html

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Old 05-16-2006, 07:50 PM   #30
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Quote:
Originally Posted by Fealiks
red steel looks awewsome but thats about the only game that will be able to use that feature.
The only launch game.

Quote:
Originally Posted by Fealiks
The critics, however, fail to see that developers just arent ready for the WiiMote yet.
When developers were first presented with the analogue stick they didn't all utilise it immediately either, and that had a lot less potential than the WiiMote does. Nintendo are selling Wii development kits for something like $2000 (I think) compared to something like $20,000 for a PS3 dev kit (again, I could be wrong.) In an industry where each game costs in the millions to make, $2000 isn't much to spend in order to pursue 'that idea about a baseball game where you use the WiiMote to hit the ball' or whatever. It's precisely that difference which would make another generic sports game suddenly stand out as something awesome, and I'm sure EA like that proposition. Awesome = games getting sold.

Quote:
Originally Posted by Fealiks
Throwing/Catching a ball at a specific spot shown on screen,name a game that will tell you to throw a ball at someone... i meant a fun one... swinging a sword in 3D space and performing stabbing motions,ill give you that. aiming a weapon light-gun-style you can aim a gun in a style that is much more accepted and that people are more used to with the dualshock3 though. And light guns are only about a fiver from the bargain bin , swinging a racket,which, as demonstrated on an E3 video doesnt seem to work very well AT ALL. its just downright pathetic in my opinion. punching,yep, you can have that. general 3D item interaction,dont cheat, thats just summing all of these things up... 3D drum simulator,something we cant live without...¬¬ swatting an "on-screen" fly,another neccesity... performing two separate tilt/motion functions at the same time.now youre getting desperate. The maximum amount of tilt functions physically possible to perform is 2. And a dualshock3 can do both. at the same time.
From a third-party developer point of view, you may have some points here. What you're forgetting is that some of the more esoteric features of this controller which wouldn't normally get used will be totally exploited by Nintendo themselves. Whilst there's not really an excuse for churning out Mario Party after Mario Party, the minigames will take on an entirely new dimension now - and when all's said and done, they're fun to play.

Although I could see this getting annoying, there's no reason why the WiiMote could get rid of the 'action' button in some games. Imagine a scenario where you need to pull a lever to open a door, then turn a wheel to reduce the pressure - it could be in Metal Gear Solid, say. Instead of walking up to the lever and pressing 'A' (or whatever) then repeating that action with the wheel, now you can actually swing the lever and turn the wheel intuitively (maybe by holding the Z trigger down to tell the game that you're controlling the 'hands' and not the character.)

Yeah yeah, that would get tiresome after a while, but it's a possibility that I'd rather entertain than be guaranteed not to have available for me. For traditional, think-inside-the-box games, I'll use my Gamecube controller or the Wii Classic.


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Old 05-16-2006, 08:50 PM   #31
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Before continuing any and all PS3 motion sensor debate, be sure to read this.

It's unfortunate, but Sony knows exactly how to manipulate the masses by throwing in the right buzzwords in the right places, and saying very specific things that they know full well imply something that isn't so.

The other day I was speaking to someone in town, and somehow he'd got the impression from what Sony had said around E3 that the PS3 would ship with graphics almost on par with those in blockbuster films; I think “cinematic graphics” was the term used by Sony that he based this off of. I've come across many instances of stuff like this over the years.

Sony constantly gets away with this rubbish and somehow the masses just manage to forget. Remember E3 2005's “in-game”, “real-time” PS3 footage? Lol.


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Old 05-17-2006, 05:41 AM   #32
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Quote:
Originally Posted by Thrik
The other day I was speaking to someone in town, and somehow he'd got the impression from what Sony had said around E3 that the PS3 would ship with graphics almost on par with those in blockbuster films; I think “cinematic graphics” was the term used by Sony that he based this off of. I've come across many instances of stuff like this over the years.
People get confused with the fact that the PS3 will be using a new Chip architechture (the Cell, or 8 of them if memory serves), which technically has a higher graphics potential, but overall would still lag if any game tried to render 30 "cinematic scenes" per second. If the cell were employed by people like Pixar then their movies would be alot easier to make as scenes can be rendered a hell of a lot faster than current, but we're not about to see perfect real-time graphics.

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Old 05-17-2006, 06:14 AM   #33
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Old 05-17-2006, 07:55 AM   #34
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E3 2005's in-game real-time PS3 footage!!! LOL!!!!!!


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Old 05-17-2006, 12:33 PM   #35
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Originally Posted by elTee
The only launch game.
It's precisely that difference which would make another generic sports game suddenly stand out as something awesome, and I'm sure EA like that proposition. Awesome = games getting sold.
I'm sure people would stop finding it amazing after a while. Believe me, this is a novelty console.

Quote:
Originally Posted by elTee
From a third-party developer point of view, you may have some points here. What you're forgetting is that some of the more esoteric features of this controller which wouldn't normally get used will be totally exploited by Nintendo themselves. Whilst there's not really an excuse for churning out Mario Party after Mario Party, the minigames will take on an entirely new dimension now - and when all's said and done, they're fun to play.
That is really all the WiiMote seems to be good for - minigames. This of it as being like an EyeToy. after a while, you want to un-plug your EyeToy and get back to normal games. But with the Wii, you cant.


Let me make one thing clear: Im not trying to say that the Wii is crap compared to the PS3, I'm still undecided on which one I want (If I do even get one), I'm just trying to say that people believe the Wii controller is ten times better than the PS3, when really, the magnitude of "betterness" isnt way up there at all. While the WiiMote may be better than the DualShock 3 (Or DualShake as Joystig say) in some ways, the PS3 has its high notes too.
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Old 05-17-2006, 01:41 PM   #36
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It's very easy to dismiss the wiimote as only suitable for mini-games, but really, that's utter nonsense. People said exactly the same thing about the DS's touch screen, but it has proven to be a very intuitive and easy-to-use part of many games, and the console itself has been incredibly successful.

Then let's not forget that it was Nintendo who made control pads a standard piece of kit with consoles, after making them a mandatory part. Before the NES, control pads existed but were mainly just used for novelty purposes and/or very specific games and never took off as a mass market peripheral. Sound familiar? Then they went ahead and did exactly the same with the analogue stick.

Nintendo has a history of knowing what technologies to make a mandatory part of the experience for the sake of better gaming in general, and in pretty much all cases that part has then gone on to become standardised with every other console. Will history repeat itself again? Only the next year or two can tell.

Sony on the other hand has a history of just shouting out “me too!” and trying to upstage Nintendo by nabbing their popular new technology and then changing it in a way that'll make your average grunt say, “Hey, Sony's is clearly better!”.

Examples, you say?

1. Nintendo puts two buttons on the top of their controller (the R buttons), Sony puts four on their controller.

2. Nintendo puts an analogue stick on their controller, Sony puts two on their controller.

3. Nintendo puts force feedback on their controller, Sony puts force feedback in their controller.

4. Nintendo brings out a motion sensitive controller, Sony brings out a motion sensitive controller with “more ranges of motion” (although this does not make it better).

In short: Nintendo innovates, while Sony copies them and are bastards. As such, the chances are that Nintendo will do it right; Sony will initially do it wrong, and then get it right after Nintendo shows them how. That is my prediction, and I will probably be dead-on.

The distinction between something like the EyeToy and the wiimote is being mandatory. Nothing innovative and adventurous on a gameplay level will take off if it isn't basically forced into people's hands and made part of almost every single game. That's just how it works.

Edit: Oh, I almost forgot. A number of PS3 developers admitted when queried by journalists during E3 that they were only told about the motion sensors a few weeks before E3, and as such none of the games are based around it. If any by some stroke of luck do utilise it on launch day, chances are it'll be a tacked-on last minute addition — very much like the sensors themselves!

Similarly to what Yufster said and to quote Grim Fandango, I almost feel embarassed for Sony. Ordinarily I wouldn't find myself able to understand how a company could stand up after Nintendo's conference and seriously announce something like those sensors with a straight face — then I remember it's Sony. But will your average grunts stand up and call them out on this? Nah! They're too busy being wow'd by having X more polies and shaders than on the Wii or Xbox 360 being shoved down their throats to care. Gameplay and innovation? Pfft! So 90s.


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Old 05-17-2006, 01:42 PM   #37
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Quote:
Originally Posted by Fealiks
in some ways, the PS3 has its high notes too.
Not in gameplay, but glitz, I guess.

Quote:
Originally Posted by Fealiks
The maximum amount of tilt functions physically possible to perform is 2.
Umm, how many dimensions do you know?

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Old 05-17-2006, 03:39 PM   #38
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Of course you all know this, but I'd like to remind that Sony are only even in the gaming business because of Nintendo*.

*possibly slightly misleading.


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Old 05-18-2006, 04:20 AM   #39
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But besides all that I found the PSs very good and fun to play consoles. And it'd have been only a question of time until somebody would have put 4 R buttons / 2 sticks on a controller. The more relevant things are: Does it work? Is it fun?

I am surely not the ultra pro gaming nerd and I have no recent gaming experience, but for me personally the PS controller ruled out (and still does) pretty much every other gamepad I ever had in my hands. Except the Namco NeGcon which is just u-n-b-e-a-t-a-b-l-e when it comes to racing games. Not sure if they still support this controller in "newer" games, though. However, I'm glad someone invented USB adapters.

But I have to say when the analogue stick was introduced back then, it was Nintendo's stick my thumb could handle like perfect ad hoc. With the Sony pad I still occasionally get the impression that I have a pair of wieners mounted where my thumbs should be.


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Old 05-18-2006, 09:14 AM   #40
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There's no doubt that the Playstation control pad is a work of genius, but the fact that it's essentially unchanged (okay, button sensitivity, analogue sticks depress, the newest one has all these crazy new gimcracks) for three consoles kind of shows how little imagination Sony have. Eventually in a few generations graphics will be pretty much as good as they can get before starting to look real (I guess) and then people will soon get bored of playing another version of FIFA, on the same control pad, but with more polygons and higher-res textures. Sony of course will adapt at this point (or before) but at least Nintendo are attempting to do something about it already.

It's lucky for Sony and Microsoft that Nintendo are around really, because as I said earlier they can see which elements of Wii are successful before they outlay any risk and plunder them.


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