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08-15-2006, 12:04 PM
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#1
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Rookie
Join Date: Jul 2006
Posts: 67
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Disconnected from OJP Basic
On map restart some people(mostly all) that don't have the OJP Basic 'installed' get disconnected from the OJP Basic running server...
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08-15-2006, 05:20 PM
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#2
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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You mean on the meatgrinder? I haven't heard of this problem before. Are you sure that most people aren't just leaving the game due to a gametype change?
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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08-15-2006, 06:07 PM
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#3
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Rookie
Join Date: Jul 2006
Posts: 67
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It was on the server we're running, and there was like 6-8 base players and ALL at once disconnected on map restart and only me and one dude remained because we had OJP Basic running. And another error that occurs is that sometimes people have problems joining without OJP Basic on a OJP Basic server, tried it on other servers too, same problem. 'Unknown event <number> soomething' is how the error looks like...
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08-15-2006, 11:49 PM
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#4
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Ex-Angel
Join Date: Jul 2002
Posts: 929
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I smell a client detection error and thus the holstering code is kicking in.
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08-16-2006, 12:06 AM
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#5
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The Stig
Join Date: Nov 2004
Location: Sawtooth Cauldron
Posts: 1,242
Current Game: Borderlands 2
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Yep, the server must be sending an event that the client version you are using does not have or basejka does not have.
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08-16-2006, 12:38 AM
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#6
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Ex-Angel
Join Date: Jul 2002
Posts: 929
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It's the holster code, without a shadow of a doubt.
This isn't too surprising, OJPs client detection is quite wonky, especially if you dare employ reconnect.
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08-16-2006, 04:43 AM
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#7
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Rookie
Join Date: Jul 2006
Posts: 67
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So...any solutions?
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08-16-2006, 07:19 PM
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#8
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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So, we suspect its the holster code and that it only happens on map switches?
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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08-16-2006, 07:47 PM
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#9
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Rookie
Join Date: Jul 2006
Posts: 67
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Only on map_restart, on map switches it works(atleast it seems that way).
By the way, it does not happen everytime a map_restart occurs, only sometimes which is even more confusing to me...
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08-16-2006, 08:19 PM
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#10
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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hmmm, it's probably confusing my client detection somehow. Any clue what the error message is for the dropped clients?
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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08-17-2006, 10:54 AM
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#11
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Ex-Angel
Join Date: Jul 2002
Posts: 929
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I wouldn't be stunned to hear it happens on reconnect too. OJP's client detection has borked there.
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08-17-2006, 12:07 PM
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#12
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Rookie
Join Date: Jul 2006
Posts: 67
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The error: "Unknown Event something..."
EDIT: sry too lazy to experiment with it, I think it occurs when atleast one client has OJP
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08-17-2006, 12:20 PM
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#13
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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Yeah, it sounds like it's a problem with my client detection system. I'll have to look into it.
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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08-19-2006, 04:59 AM
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#14
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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Well, I found some minor holes in the client detection but I'm not sure it's going to fix the problems mentioned. Let me know if the problems continue after the next Basic release.
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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08-19-2006, 05:45 AM
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#15
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Rookie
Join Date: Jul 2006
Posts: 67
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Will do.
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08-19-2006, 11:46 PM
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#16
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Ex-Angel
Join Date: Jul 2002
Posts: 929
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Quote:
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Originally Posted by razorace
Well, I found some minor holes in the client detection but I'm not sure it's going to fix the problems mentioned. Let me know if the problems continue after the next Basic release.
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FYI, your latest file with that fix won't compile unless we remove the pers. part.
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08-20-2006, 01:03 AM
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#17
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Junior Member
Join Date: Aug 2005
Location: Somewhere else entirely
Posts: 443
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Yeah I can't seem to get a new correct g_local.h from CVS when I update. Can you post the contents of the new one here?
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11-28-2006, 01:23 AM
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#18
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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Sorry, I guess I missed this post before. Try checking the SVN code, it will have the fix there.
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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