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09-19-2006, 02:39 AM
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#1
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Lurker
Join Date: Jun 2006
Posts: 7
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SteinersAdvancedUnitMod - A quality Mod made in Germany - Have look
Theres is an german mod out now. Until now the best and hugest mod ever released for EAW. You can have a look at www.steiner-modding.com. There is also a download-link and an english-forum.
So have an look....
Featurelist
New Campaigns
92 new Spacemaps.
93 Planets.
Neutral Fraktions, more than only pirates…
Werft-System
Neue Spaceships:
Imperium:
Supersternenzerstörer
Sternenzerstörer I
Sternenzerstörer II
Preator Schlachtkreuzer
Vengeance Kommandoschiff
Bajonett Patroullienschiff
Victory Sternenzerstörer I
Victory Sternenzerstörer II
Venator Sternenzerstörer
Harrow Sternenzerstörer
Imperialer Dreadnaught
Lancerfregatte
Strike Cruiser
Acclamator
Eidolon Raketenkreuzer
Arc Hammer
Leviathan
Tie Fighter
Tie Interceptor
Tie Avenger
Tie Defender
TIE Claw
Gunboat
Missleboat
Carrack Kreuzer
Imperialer Eskort Träger
CorSec:
Corellianischer Schlachtkreuzer
Corellianischer Zerstörer
Corellianische Fregatte
Corelliansiche Leichte Fregatte
CorSec X-Wing
CorSec Y-wing
Piraten:
Toscan Raumjäger
R41 StarChaser
Supafighter Jagdbomber
Cloakshape Raumjäger
Hapan:
Hapan Battle Dragon
Chiss:
Chiss Watchkeeper Zerstörer
Allianz:
MC40
MC75
MC80
MC80b
MC90
Corellianische Corvette
Corellianisches Kanonenboot
Quasar Trägerschiff
Republik Sternenzerstörer
Nebulon B
Nebulon B2
Balrus Raketenkreuzer
Angriffsfregatte
MC104
Allianz Dreadnaugt
Dauntless
Home One
B-Wing
Y-Wing
A-Wing
E-wing
T-Wing
Z95
V-Wing
Toscan Raumjäger
R41 StarChaser
Supafighter Jagdbomber
Cloakshape Raumjäger
Neue Bodeneinheiten:
Imperium:
Laati
Schwere Angriffstruppen
Kommandotruppen
E-Web Reptiergeschütz
Tie Fighter
Tie Interceptor
Leibgarde
Sith Krieger
Allianz:
V-Wing
X-Wing
T-Wing
Gemischte Angriffstruppen
T3B
Wookie Regimenter
Mon Calamari Regimenter
Sullustaner Regimenter
Jedi Krieger
Neue Gebäude:
Imperium:
Sithbasis
Landeplattform (Tie Fighter Garnision)
Gefängnis
Leichte Werft
Mittlere Werft
Schwere Werft
Allianz:
Jedi Tempel
Leichte Werft
Mittlere Werft
Schwere Werft
Große Arena
New heroes:
Imperium:
Bevel Lemelisk
Moff Jerjjerod
181ste Staffel
Charisma Teladie
Großadmiral Thrawn
Allianz:
Lando Calrissian
Prinzessin Leia
Admiral Dodonna
General Steiner
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09-19-2006, 03:02 AM
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#2
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Rookie
Join Date: Jan 2005
Posts: 122
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English version should hopefully be out soon... Translation is the biggest issue for that, as they only have one translator at the moment.
Anyhow, I'm playing the German version for now, and except for my eyes going funny from trying to decipher the German, I'm having a blast...
(Oh, and the Current version the Hapan Battle Dragon is not buildable at the moment...Should be for the english version)
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09-19-2006, 07:23 AM
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#3
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Lurker
Join Date: Feb 2006
Location: Wales
Posts: 3
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Looking very nice, will download once i get home.
Can't wait till the English version is released, good work.
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09-19-2006, 08:04 AM
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#4
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Rookie
Join Date: Sep 2006
Posts: 29
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Steiners Advanced Units Mod 3.0
Well , we didn´t want to be that mean and let you hang there only with a German Unit Description
Well you can say that this is something like a units pack. We did all the space modells new, and a Stardestroyer now really is a (censored) with a hell of firepower. It now also takes more than 5 Corellian Corvets to bring it down! All in all you can say the we upgraded nearly every unit. The SSD is playable too, we added the Arc Hammer ad a starfighter Production Craft, and while you explore the galaxy you can find some special features and Unique units. So you can use Grandadmiral Thrawn on the Empirial side, once you conquered the Chiss world, or find held by some left Jedi who had been hiding in Ruins of Korriban.
It was important to us thar we show more a classical background to some world, wich we think is much more fun that just getting a 25% bonus to you starfighter shields. Oh right, I was talking about the much more units... I bet you'd like to know what these new Units here, well here we go:
Galactic Empire:
Superstardestroyer (SSD)
Imperial Star Destroyer I (Imperator Class)
Imperial Star Destroyer II (Imperator Class)
Preator
Vengeance (Jareks Ship - Jedi Knight) (own version)
Bajonett Cruiser
Victory Star Destroyer I
Victory Star Destroyer II
Venator
Harrow Star Destroyer
Dreadnaught
Lancer
Strike Cruiser
Acclamator
Eidolon Rocketcruiser
Arc Hammer
Tie Fighter
Tie Interceptor
Tie Avenger
Tie Defender
TIE Claw
Gunboat
Missleboat
Carrack Cruiser
Imperialer Eckort Carrier
E-Web Troopers
LAAT
Rebellion:
MC40
MC75
MC80
MC80b
MC90
MC104
Corellian Corvette
Corellian Gunboat
Quasar Carrier
Republik Stardestroyer
Nebulon B
Nebulon B2
Balrus Rocketcruiser
Assaultfrigatte
Dreadnaugt
Dauntless
Home One
B-Wing
Y-Wing
A-Wing
E-wing
T-Wing
Z95
V-Wing
Toscan Fighter
R41 StarChaser
Supafighter
Cloakshape Fighter
T3B
Sau 3.01 (in progress):
Hapes -> Hapan Battledragon
Naboo -> EP 1 Fighters and Corvette
Geonosis -> walking tins
Korribian -> Leviathan
Special Thanks are going to
Bailknight who suported us with some of the new groundunits.
Mike.NL Without your tools I still would struggle with these damn models -
check out the SSD hope it is that way as you told me you'd like to have it ^^
english spaeking Fans special thanks for vising us in our website forums! it helped a lot to work on to know there are some guys hungry for the mod outside if the german speaking europe
The german version was released one week ago,the english version of SAU isn't ready yet, but I'll support you with new informations as soon as i have some
last but not least, some numbers we are very proud on:
Downloadnumbers:
AotR: 25476 and counting
SAU 3.0: 3672 and counting
you can get all of our projects at our website:
SMG Website
Downloads
Want to leave a note or suggestion ?
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09-20-2006, 08:42 AM
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#5
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Rookie
Join Date: Apr 2005
Location: School in Valpo, IN
Posts: 14
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Hey, I downloaded and played it yesterday and it's really nice, but all the unit names and descriptions (aside from the units that were in unmodded EaW) are [MISSING]. Is there an easy way to fix this?
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09-20-2006, 08:55 AM
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#6
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Junior Member
Join Date: Jul 2006
Posts: 451
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The mod looks awesome!
Though I think I'll wait until the english version is out.
ex-UEAW Mod Team Mapper.
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09-20-2006, 10:10 AM
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#7
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Rookie
Join Date: Sep 2006
Posts: 29
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Quote:
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Originally Posted by F50Grunt
Hey, I downloaded and played it yesterday and it's really nice, but all the unit names and descriptions (aside from the units that were in unmodded EaW) are [MISSING]. Is there an easy way to fix this?
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Hello Grunt ,
you must change the german.dat to english.dat in the Sau3 Directory /txt
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09-20-2006, 01:15 PM
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#8
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Rookie
Join Date: Apr 2005
Location: School in Valpo, IN
Posts: 14
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Quote:
Hello Grunt ,
you must change the german.dat to english.dat in the Sau3 Directory /txt
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Thanks, that fixed it.
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09-20-2006, 04:53 PM
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#9
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Lurker
Join Date: Feb 2006
Posts: 2
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bug
Great mod I love it but for whatever reason my game keeps getting exception errors and crashing at random points. Sometimes I can play for 30-45min no problem sometimes only like 5min any ideas?
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09-20-2006, 06:09 PM
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#10
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Rookie
Join Date: Jan 2006
Posts: 40
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cool it is awsome
 It is all that i have for seen
"Once More the Sith will Rule the Galaxy and We Shall Have Peace!" Palpatine
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09-21-2006, 02:30 AM
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#11
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Rookie
Join Date: Sep 2006
Posts: 29
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Hello Havok ,
did you allready load the newest Hotfix ?
(could download here : http://rapidshare.de/files/33436989/Data.rar)
We recommend that you delete the old Sau3 Mod folder , do a reinstall, copy & paste the new Data Folder in to your brand new SAU 3 Mod Gamedata so it replace the old Files.
Current known Issures are the Naboo Fighter and Dondova MC104 would cause sporadic Eception Errors due Battle.
Last edited by Charette; 09-21-2006 at 02:48 AM.
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09-21-2006, 04:19 PM
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#12
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Lurker
Join Date: Feb 2006
Posts: 2
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Thanks for the reply I got it working I dont think it was the mod doing it more the game itself seems alot of other people are having issues I did a complete reinstall and played perfect for 3 or so hours last night loads of fun cant wait for the english version 
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09-23-2006, 09:22 PM
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#13
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Rookie
Join Date: Feb 2006
Posts: 107
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This sounds like a promising mod, if im correct the english version is getting released today?
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09-24-2006, 12:13 AM
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#14
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Junior Member
Join Date: Mar 2006
Location: Nathan City
Posts: 363
Current Game: Kotors 1 and 2
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i have seen a Carth onasi icon in space and it is a jedi on the surface
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09-24-2006, 05:42 AM
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#15
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Rookie
Join Date: Jan 2005
Posts: 122
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Hopefully today... They are currently working on translations, or so I have been told.
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09-28-2006, 05:58 PM
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#16
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Junior Member
Join Date: Dec 2005
Posts: 288
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Any updates on the English translation? I played the German version and loved what I saw.
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09-28-2006, 07:06 PM
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#17
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Rookie
Join Date: Feb 2006
Posts: 107
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I read in the forums they need to fix one crash bug and then release it.
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09-30-2006, 01:07 PM
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#18
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Junior Member
Join Date: Dec 2005
Posts: 288
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Their forums? Isn't it all in german?
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09-30-2006, 01:13 PM
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#19
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Lurker
Join Date: Jun 2006
Posts: 1
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09-30-2006, 09:51 PM
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#20
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Junior Member
Join Date: Nov 2004
Location: On the USD Imperium
Posts: 265
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I have to say i just playedthis mod and even though it is in german it is with in the top 3 mods out thier.
EmpireFTW!!!!!!!!!!!!!!!!!!!
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10-05-2006, 04:19 AM
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#21
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Rookie
Join Date: Sep 2006
Posts: 29
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*** News Flash ***
Bi-Lingual Sau 3 Reloadet would be avaiable to Download within this Week ... and it would be not Sunday !
So , do your Math and you know the Time Scale
Please take our excuse for the delay , but we spend about one Week to trace a Bug who prevent a Multiplayer Galactic Conquest Campaign.
So stay Tuned , your beloved English Version of SAU 3 would be there soon
Please notice that we also have a English Forum Section , so you could told us your opinion .... or bugs ^^
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10-07-2006, 04:54 PM
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#23
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Junior Member
Join Date: Jan 2006
Posts: 309
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The link is no good.
----------
Das link ist nicht gute! Was die...
Object not found!
The requested URL was not found on this server. If you entered the URL manually please check your spelling and try again.
If you think this is a server error, please contact the webmaster.
Error 404
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http://www.1pgd.net/eaw-modding/Setup-SAU3.0.exe
Last edited by Slocket; 10-07-2006 at 05:21 PM.
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10-08-2006, 03:38 AM
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#25
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Rookie
Join Date: Sep 2006
Posts: 29
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Yes , we are really sorry , but it´s looks like we underestimate the run for this mod.
The result is that we successfull killed the Serverhost where we stored the Download.
Truth to be told , it´s a little scary but also exciting to see this happend 
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10-08-2006, 12:55 PM
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#27
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Junior Member
Join Date: Dec 2005
Posts: 288
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YES!! When I get back to my house I"m gonna install and giver her a run through.
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10-08-2006, 01:33 PM
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#28
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Rookie
Join Date: Dec 2005
Location: Somewhere in the north of germany
Posts: 15
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Quote:
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Originally Posted by Charette
it´s looks like we killed Wikiupload too
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Two servers in ONE night. Good work, but a little scary. 
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10-08-2006, 06:58 PM
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#29
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Rookie
Join Date: Sep 2006
Posts: 29
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no joke ^^
Maybe we should scare the providers "What did you pay when we NOT upload our next Mod to your Servers ?"
Maybe we could manage to get some money out of it to provide some new Max or Photoshop ad-ons ^^
(Or some Turtorials ^^)
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10-09-2006, 10:41 AM
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#30
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Junior Member
Join Date: Sep 2004
Location: germany
Posts: 317
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bin zufällig über die mod gestolpert. hab es installiert und muss sagen... very impressive mod 
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10-09-2006, 10:45 AM
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#31
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Rookie
Join Date: Sep 2006
Posts: 29
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Hello FunSolo
Thank you , i hope it helps you out until FoC would be released ^^
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10-09-2006, 11:59 AM
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#32
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Junior Member
Join Date: Sep 2004
Location: germany
Posts: 317
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u can place bets on it 
its hella fun with all the new stuff u put in, all the new textures, ships, stations, scaling things etc.
just started a new campaign cause of this mod and i was so "done with it", and now it feels like a new game with an old storyline
im curious what ull do with this game when the expansion pack hits the shelves
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10-09-2006, 04:25 PM
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#34
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Rookie
Join Date: Dec 2005
Location: Somewhere in the north of germany
Posts: 15
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Quote:
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Originally Posted by Charette
no joke ^^
Maybe we should scare the providers "What did you pay when we NOT upload our next Mod to your Servers ?"
Maybe we could manage to get some money out of it to provide some new Max or Photoshop ad-ons ^^
(Or some Turtorials ^^)
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I Know, tryed to download the File some few minutes after the Upload. And the first Server was down at this time, after Steiner changed the link to the download as I mentioned the link was false in the news anouncement.
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10-09-2006, 06:11 PM
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#35
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Rookie
Join Date: Jan 2006
Posts: 50
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Dumb question. How do you install it? I downloaded the mod and have located all the files but am not sure how to install it. Do I just put the new SUA3 files in my EAW folder to replace the old ones? Any help is appreciated. THanks.
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10-09-2006, 08:43 PM
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#36
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Junior Member
Join Date: Sep 2004
Location: germany
Posts: 317
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its a self-installing-exe and it will create a .bat file and a shortcut on your desktop. i dunno if it matters or not when u change the path where its gotta be installed, but i dont think so.
PS: i think i found a bug in the imp campaign after installing your mod. moff kullust wont appear in the battle, and when the battle is done it says he dissappeared, u get that ship to stop him, but he never appears anywhere from that moment. and i played the game for a long time after that, round bout 2 hours or so.
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10-09-2006, 09:25 PM
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#37
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Rookie
Join Date: Jan 2006
Posts: 50
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Quote:
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Originally Posted by FunSolo
its a self-installing-exe and it will create a .bat file and a shortcut on your desktop. i dunno if it matters or not when u change the path where its gotta be installed, but i dont think so.
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When I install the mod it creates its own folder outside of my EAW folder and the link it puts on my desktop does not do anything. Any suggestions?
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10-09-2006, 10:26 PM
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#38
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Rookie
Join Date: Nov 2004
Posts: 22
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yeah, wenn the installer asks you where to put the mod, point it to your EaW Root folder ^^
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10-10-2006, 07:07 PM
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#39
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Rookie
Join Date: Jan 2006
Posts: 50
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Quote:
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Originally Posted by RazielKanos
yeah, wenn the installer asks you where to put the mod, point it to your EaW Root folder ^^
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Thanks. That works. However, I have some "ghost ships." I can see most ships but some just come up as a pair of engines and I can't see the ship. Its happening to what looks like frigates and some star destroyers. Any suggestions? Thanks.
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10-10-2006, 07:15 PM
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#40
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Rookie
Join Date: Jan 2006
Posts: 71
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Yea, i had the same problem, i got it fixed by simply changing the grpahics options to full detail. oddly enough the normal game usually gets quite slow when i do that, but seems to work fine with eh mod :S
Anyway, Ive got to say, i haven't logged on in a wile but i just had to tell you how fantastic I'm finding this mod, tis great.
I had some things to point out, but the only one i can remember is that lando's info is still in German lol
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