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Old 10-14-2006, 06:07 PM   #1
Darth Cain
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KOTOR 3 Time setting

I believe that the third Kotor should take place in a different era, like maybe the Darth Bane Era.
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Old 10-14-2006, 06:44 PM   #2
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Then it wouldn't be the third KotOR.


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Old 10-15-2006, 12:07 PM   #3
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10 years top. Otherwise the time between the games is just to much.
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Old 10-15-2006, 02:55 PM   #4
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Even less than that. Unless it's in the aftermath of this dreaded "sith invasion".

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Old 10-16-2006, 02:08 AM   #5
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Yeah, not a good idea.
We want to see why Revan left for the Unknown regions and why the Exile goes there alone as well. We need them both alive in Kotor III.
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Old 10-16-2006, 02:09 AM   #6
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Yeah, Prequels and Sequels one hundred years later can be concentrated on in KOTOR IV, etc.
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Old 10-16-2006, 05:39 AM   #7
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Yeah, Prequels and Sequels one hundred years later can be concentrated on in KOTOR IV, etc.
QFE


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Old 10-22-2006, 04:20 AM   #8
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80 Years after Kotor II.

What does QFE mean btw?
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Old 10-22-2006, 05:01 AM   #9
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Quote:
Originally Posted by Vaelastraz
80 Years after Kotor II.

What does QFE mean btw?
Quoted For Emphasis.


Back to topic, I expect KotOR III to run parallel to KotOR II, following Revan's tale and then picking up after KotOR II with the arrival of the Exile, about halway through the game. Atleast thats my concept of the game.


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Old 10-22-2006, 08:13 AM   #10
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I don't think the game will start with either Revan and the exile. I think the time between K2 and K2 can't be as much as between K1 and 2. In my opinion, 5 years was a bit too much. I think another 5 years is too many. I would go for a few months after K2.
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Old 10-22-2006, 01:07 PM   #11
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I would say two years would be good, the order is just builind up and the crew you turned into jedis in K2 could be gathering other people by visiting other planets and finding people to rebuild their ranks. so this would again be good if the character you play is already 20-25. The jedi are rebuilding so they wouldn't be as stuborn to deny entry to those who are too old, they need older people not children to fight in the war. Sure, there should be children in the temple on Coruscant and a good amount of adults but not a whole bunch, they're all scattered around some planets.
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Old 10-22-2006, 02:22 PM   #12
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Anyone considered the possibility that Kotor 2 was the last of the games in the Jedi civil war era?

I could live with a Kotor around the 'Episode 1' era. It's still considered Old Republic, according to the timeline.
I would like a Tython-aged based Kotor too. Tython is the place where the jedi originated. It could be quit cool to fight in those ancient time, with ancient weaponry etc.

My 2 cents

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Old 10-22-2006, 07:29 PM   #13
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Originally Posted by Ztalker
Anyone considered the possibility that Kotor 2 was the last of the games in the Jedi civil war era?
No, because that idea is bs.

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Originally Posted by Ztalker
I could live with a Kotor around the 'Episode 1' era. It's still considered Old Republic, according to the timeline.
Yes, it is Old Republic but we're talking 4000 ABY Old Republic, not 25 ABY Ole' Republic.

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Originally Posted by Ztalker
I would like a Tython-aged based Kotor too. Tython is the place where the jedi originated. It could be quit cool to fight in those ancient time, with ancient weaponry etc.
That wouldn't be bad, actually, very nice.

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Originally Posted by Ztalker
My 2 cents
Well, they suck, so step aside please.

I believe it shouldn't be neither much time after K2, neither very less, one year or so is enough, for the Exile's companions to fit in as Jedi's.

Now those are some good 2 cents. After all, they're MINE 2 cents. Sorry if i hurt yar' feelings as well, Ztalker.
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Old 10-23-2006, 02:32 AM   #14
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It certainly has to be in the same era (not before).

I think it should be set after the Jedi order has been re-established by the 'lost jedi', as long as it's not too long after K2.

Those who think that it should be set in a different era should be shot and hanged. It would be ok for a KOTOR 4 or a different KOTOR series, but no. 2 was a cliff hanger. It left unanswered (the often used examples is Star Wars V w/ VI).
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Old 10-23-2006, 03:00 PM   #15
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Quote:
Originally Posted by Jason Skywalker
Yes, it is Old Republic but we're talking 4000 ABY Old Republic, not 25 ABY Ole' Republic.
The Old Republic ended 19 BBY. The New Republic started ca. 4-5 ABY. Just wanted to point that out.
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Old 10-23-2006, 03:23 PM   #16
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Now those are some good 2 cents. After all, they're MINE 2 cents. Sorry if i hurt yar' feelings as well, Ztalker.
Feelings are for the weak anyways

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Old 10-24-2006, 11:27 AM   #17
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Originally Posted by tbl
Those who think that it should be set in a different era should be shot and hanged. It would be ok for a KOTOR 4 or a different KOTOR series, but no. 2 was a cliff hanger. It left unanswered (the often used examples is Star Wars V w/ VI).
Quoted for Emphasis


We need to know what happened to Revan and what happened to the Exile, particularly, in my opinion, who really was more powerful, and who will affect the galaxy on a larger scale.


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Old 10-25-2006, 02:04 PM   #18
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I'd like to see KOTOR 3 to set directly after 2. I'd like to see something similar to Sabertooth's idea except instead of playing as Revan directly that the game be set like Final Fantasy 7 (or was it 8?) where you play the game as the main character but a bit into the game, as your own game progresses, you get to play in a flashback with other characters. The flashback bits can be a result of clues your main character finds as he/she searches for Revan/Exile.


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Old 10-25-2006, 03:14 PM   #19
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Even it that means getting hanged, I consider Revan's and Exiles story to be more or less finished. No need to discover the True Sith.

Decades after Kotor II is just fine for me...
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Old 10-26-2006, 08:52 AM   #20
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I would like to see a brand new KotOR story. KotOR III could take place 1,000 years before Revan, or it can take place a few hundred years after Revan. If KotOR III takes place a few hundred years after Revan, I am sure you could read up on Exile and Revan's exploits. However, I don't want my PC involved with anything they have done. I think its time for a new chapter, characters, planet, etc... Placing KotOR III too close to KotOR II's storyarch will only create bordome.



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Old 10-26-2006, 09:34 AM   #21
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Anywhere between immediately after KotOR II to 3 years afterwards MAX.

The story is incomplete. We need to know what happened about this threat lurking at the edge of the universe. If we don't then what? The True Sith just said " y'know what? Sod it. Invading the Republic's too much effort. Let's have a cuppa, put our feet up, and watch Coronation Street instead."

In the words of the HK-50 units "It makes no sense."

KotOR IV-VI can take place Tython-era.

KotOR VII-X can be 1,000 years later.

Let's keep to the epic formula



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Old 02-14-2007, 06:43 PM   #22
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The time frames people are suggesting of only a few years between K2 and K3 are just way way too short. A decade is perfect, allowing the main character to have been growing up during the Jedi Civil War and a brand spanking new adult graduate of the new Jedi order just in time for K3.

Plus we get to see older and wiser versions of Revan and the Exile

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Old 02-14-2007, 07:35 PM   #23
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I was thinking 5-10 years after KotOR 2. Anything else and the Jedi Order/Republic won't have had NEAR enough time to get patched up for the new wave of super-powerful baddies hell-bent on their destruction.

Edit: Also, too long after that 10-year benchmark creates disassociation with the main storyline and problems establishing continuity.


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Old 02-15-2007, 10:50 AM   #24
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This has been something I've thought about for a while. KotOR III can't be set too far into the future because we kind of need to find out about Revan and the Exile's business with the True Sith. But of course, if you're going to be a brand new character in K3, then this character needs time to grow up.

I guess they could always set it a few months after TSL, use some random character that was on the sidelines during the Mando Wars, the JCW, and the Shadow War, and then somehow give some explanation as to why he's strong in the Force but didn't discover it till now. Maybe a Jedi could discover him/er on whatever planet s/he is on and decide to train him/er? Maybe Bastila could be that Jedi? I don't know, I'll just leave that up for the devs to decide.


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Old 02-15-2007, 03:31 PM   #25
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Well it depends very much on who the PC will be. If it's Revan or the Exile it should be a few monts after K2. If there is a new PC then about 1-3 years (enough time for the Jedi\Sith Order to be rebuild). Not more because it wouldn't make sence Revan leaves he's gone for 5 years, Exile leaves she's gone for 5 years. What the hell have they been doing? Besides they're old enough as it is (in their mid 30s).
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Old 02-15-2007, 05:02 PM   #26
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I would say 10-15 years after k2. That way some old characters can still be around, and yet there is time for the jedis to gro, so the sith and crush them again.
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Old 02-15-2007, 05:33 PM   #27
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Quote:
Originally Posted by Vaelastraz
Even it that means getting hanged, I consider Revan's and Exiles story to be more or less finished. No need to discover the True Sith.

Decades after Kotor II is just fine for me...
I don't mind finding out what happened to Revan and Exile in KOTOR III, I'm also content with no mention as well however.

I think people expect too much resolution in KOTOR III. A cliff hanger doesn't need to be answered.
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Old 02-15-2007, 06:36 PM   #28
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Yes they do. The very nature of a cliff hanger implies the need for resolution.
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Old 02-15-2007, 08:42 PM   #29
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Yes they do. The very nature of a cliff hanger implies the need for resolution.
Techincally, I don't see a cliffhanger in K2. The War with True Sith? True, but that was a throw-in to help justify the creation of K3 and explain why Revan fled known space. If they wanted to end the series at K2, they can do so by not even discussing the True Sith. Have Kreia get killed off, and watch photos of The Exile picking up the pieces of the galaxy and creating a new Jedi/Sith Order. The game ends.

Resolution would be nice, but I ask that at least some questions remain. Prehaps, and I may be heretical here...

Why not keep the question: "Who are the True Sith?" unanswered in K3? By doing so, we would be worried of this threat, of how dangerous the True Sith really are...They keep their allure as dangerous, horrible, evil beings.


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Old 02-15-2007, 09:08 PM   #30
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I have some questions for the people who are saying that too long after TSL is bad. Why? Especially I have to say...I don't get how you can say "More than x years? What were they DOING?".

Keep in mind, they're going on a crusade to end an entire EMPIRE. Revan did a lot of work singlehandedly, and even being joined by the Exile they will be hard pressed to succeed. Destabilizing an empire is not as simple as arriving and saying "OMG! DESTAYBELEYZED LOL!!". You need to organize assassinations against high priority targets and then shift the blame to others. You need to stop production of goods and services, disrupt the military and do all of this without being caught. They have no backup, no assistance or materials coming from anyone. Also, it's not like they have food and provisions aplenty...much of their time will be spent securing enough to EAT even. They may be some of the greatest Jedi of their time, but even they may not be able to destabilize an entire Empire, one that isn't even known about to boot.

In my opinion, it would be good for a medium-large (5-15 years) chunk of time to take place before KotORIII. This would give the maximum amount of time for Revan and the Exile to delay the coming of the True Sith (be realistic here, they will very likely suceed in weakening, even crippling the sith, but they won't be stopped forever. From the sounds of it, Revan recognized that this threat was immediate, and that they were dead set on conquering the republic.

I always envisioned you being trained, yadda yadda, all that jazz to start the game. Then, Revan and the Exile arrive back in Republic Space, claiming that the True Sith were weakened/crippled/delayed long enough for the Republic to recover and be able to fight them off sufficiently, but that invasion was imminent. You would be in charge with paralyzing the Sith threat and then taking the fight to them.

Just my two cents though.


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Old 02-16-2007, 06:01 AM   #31
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Sorry but I want it set close to K2 and yes I do want resolution, my feeling was that its supposed to continue on immediately and you still play the exile, and K3 is the search for Revan.

I would be happiest with that scenario. I would like the series to continue on and if they want to take it a bit further into the future or go back into the past that's fine with me.


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Old 02-16-2007, 09:23 AM   #32
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Quote:
Originally Posted by Miltiades
The Old Republic ended 19 BBY. The New Republic started ca. 4-5 ABY. Just wanted to point that out.
But the Old Republic era ends with Bane 1000 BBY. The 1000 years between then and the OT films is the Rise of the Empire era.

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Old 02-16-2007, 05:57 PM   #33
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How would they make it so you could play as the exile though? Who would be your party members? If they set it directly after, it would be difficult to code for these things.

I don't want to start as an uber powerful character already. Sure you can say that they'll just make the enemies harder but, there's a certain point where any realism that could possibly exist in star wars goes out the window. To me, that point is starting as a level 50 juggernaut. Storyline wise, they couldn't really make it seem right that common scrub enemies could provide enough of a challenge to the Exile to keep my interest in the game.

Where would your party be? I thought that the exile has to go on alone or with next to no help, and recruiting Sith types to be in my party doesnt sound particularly pleasing. I think that their only logical option is to have you start in the known galaxy leveling up again with a character in some sort of new jedi order, who then has to defend the galaxy against the true sith.

By its very nature it seems that KotOR3 is going to be in a pickle from the start...


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Old 02-16-2007, 06:02 PM   #34
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Yes they do. The very nature of a cliff hanger implies the need for resolution.
Yes. But they don't have to resolve it. It seems entirely possible to me at least that the Exile running off to find Revan could be left there, hence the "outer regions" where characters would never go. I think people get too invested in a game that will answer all. It doesn't mean I don't think it will happen; I just accept that KOTOR III can do whatever it wants in storyline terms. I'd rather a great story that had nothing to do with the 1st two than a strained one that ties up the loose ends anyway.
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Old 02-17-2007, 06:08 AM   #35
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The main character of K3 will almost certainly be a new character, I think. The only way it could be Revan or Exile is if he/she lost all force power and had to start over AGAIN! We've already done that two times in as many games - it's old!

And TSL builds to a confrontation with the true Sith to such a degree that it'll be disappointing in the extreme to not explore it. I don't see why doing it would be a strain at all. I mean, it's right there! Just do it, already! What's the point of ending an entire game on a cliffhanger, if you're not going to follow up on it?

They could have ended ESB with Han Solo being frozen and begun ROTJ with a crawltext that just mentions Luke had freed Han. Why didn't they? Because you don't build to a climactic ending that's unresolved unless you're going to use it for something in the next chapter of the plot. They didn't HAVE to end TSL with a cliffhanger, but they did. It was a choice. It was also a promsie. There comes a certain responsibility to follow it up with that.

The force-wound plot for TSL did not need to have the threat of the true Sith put on top to work, so that makes the true Sith a promise of things to come. But not only that. TSL, or rather the KotOR series itself, faced the challenge of incorporating both the DS and LS endings of K1 into the subsequent. Not an easy task considering how very different those endings are. Clearly it was to end on a very good or evil note, then Star Wars history would pass over at least a few hundred years until Revan and whatever legacy he left could be considered gone. But it didn't happen. They decided to do a straight sequel, probably because Revan, Bastila and several of the characters are so popular. How do you resolve such a mess of a situation, where you have the main character going in two complete opposite directions at the end? Easy, you create an enemy that they would both HAVE to fight against - LS Revan to protect the republic and DS Revan to preserve his own empire. The problem of what Revan would do then goes away - it becomes only a question of which means he will fight this enemy with. And since five years pass by the end of TSL, the plot writers get ample time to say Revan has been throught whatever experiences they need to subject him to in order to get him into the state he will be in the next time we need him.

So, I think it'll be a new character, but I also think Revan and Exile will be in there. If Revan is not in there, then why not just kill him off in the background of TSL? It would have been so easy for Kreia to say that Revan died in the Unknown Regions. And of course, the tomb visions of Revan and Exile on Korriban in TSL suggests something too.

EDIT: And note how Kreia puts it at the end of TSL...

Kreia: "And its empire, the true Sith Empire, rules elsewhere.And Revan knew the true war is not against the Republic. It waits for us, beyond the Outer Rim. And he has gone to fight it, in his own way.He left the Ebon Hawk and its machines behind, for he knew he would not need them.And, like you, he knew he must leave all loves behind as well, no matter how deeply one cares for them. Because such attachments are not the way of the Jedi, and they would only bring doom to them both in the dark places where he now walks."

Kreia: "But he will need warriors, Sith and Jedi, any who can be sent after him into the depths of space, any who know the way.Perhaps you shall go there with him, and do battle at the end of all things."

Pretty clear Revan is still out there and not dead, isn't it?


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Old 02-17-2007, 12:57 PM   #36
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It seems unlikely to me that if the game is set only a couple years (or even a couple months) that the main character would be an somewhat trained Jedi. If so, there must be an explanation as to why s/he wasn't found by Nihilus. Maybe he hid on Coruscant? That might work - it would be cool to play on Coruscant finally, and maybe you could be found and trained by a Jedi (perhaps Bastila?).

Or maybe you could be some random person who has "unique abilities." A Jedi, as I said maybe Bastila, could find you and train you. The problem with that is, of course, how would some random person with a connection to the Force but has never been previously trained defeat the True Sith Empire? Well, that's something I haven't quite figured out yet. I definitely wouldn't want another "the main character was once strong in the Force but had all his powers taken away" thing. Sounds familiar, doesn't it?

Then again, the game could be set many years after TSL, you could be a Jedi being trained in a rebuilt Jedi Order led by the Exile's companions (or Sith Order, depending on the Exile's alignment).

Quote:
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Pretty clear Revan is still out there and not dead, isn't it?
True, which is exactly why K3 must be made. This story needs some closure. I admit, a mysterious and question-raising end to a series is sometimes fitting, but not for this.


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Old 02-17-2007, 03:02 PM   #37
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It seems unlikely to me that if the game is set only a couple years (or even a couple months) that the main character would be an somewhat trained Jedi. If so, there must be an explanation as to why s/he wasn't found by Nihilus. Maybe he hid on Coruscant? That might work - it would be cool to play on Coruscant finally, and maybe you could be found and trained by a Jedi (perhaps Bastila?).

Or maybe you could be some random person who has "unique abilities." A Jedi, as I said maybe Bastila, could find you and train you. The problem with that is, of course, how would some random person with a connection to the Force but has never been previously trained defeat the True Sith Empire? Well, that's something I haven't quite figured out yet. I definitely wouldn't want another "the main character was once strong in the Force but had all his powers taken away" thing. Sounds familiar, doesn't it?
Only too familiar... and not in a good way either

My solution was to put the plot a few years later and then let the LS Exile's companions be the founders of a new emerging jedi order (to be replaced by alternate characters if the exile is set to DS). The main character would be someone who had already trained to become a padawan before TSL, but who never got to that point. This does not violate the basic principle of TSL of Exile being the last jedi - note that Disciple too has received training as a potential padawan, even in the male exile's plot (even the male Exile can mention that he remembers Mical from somewhere, though Mical won't respond to to, since you can't build influence him in the male Exile's game). There could be other "younglings" out there who went into hiding during the shadow war. Indeed, I could imagine Nomi and Vima having taken younglings into hiding in that fashion the same way Yoda and Obi-Wan went into hiding after the fall of the jedi order.


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Old 02-17-2007, 07:59 PM   #38
Henz
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Quote:
Originally Posted by EagerWeasel
I definitely wouldn't want another "the main character was once strong in the Force but had all his powers taken away" thing. Sounds familiar, doesn't it?
Just have your character established on an alien planet, outcasted, and nick-named "the feared one"; because from early child-hood you appear to have been a catalyst for many unsusual events...

Sorted hehe
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Old 02-17-2007, 08:06 PM   #39
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Meh. I think only someone established to have undergone training to become a jedi makes sense, given how powerful the character would logically become during the course of the game.


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Old 02-17-2007, 08:19 PM   #40
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I'd like the start as a normal person again in KOTOR III. And I prefer the grey-area of learning the force malarki through various companions over having been a goody goody Jedi beforehand.
Also, if the character was to logically face off with the true sith etc. it would be more important to establish them as an anomoly over someone with basic jedi skills in my opinion.
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