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View Poll Results: Which main character would you prefer to play as in KOTOR III?
Darth Revan 54 29.51%
The Exile 15 8.20%
Both 45 24.59%
Neither... 69 37.70%
Voters: 183. You may not vote on this poll


Thread: KOTOR III Characters
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Old 02-21-2007, 03:36 PM   #81
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What would be worth seeing is conflict between light sided, or true Jedi, and people like Jolee and maybe Revan and the Exile if they were like that, grey Jedi. Not combat, more their diffirent philosophies being a plot point.
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Old 02-21-2007, 06:11 PM   #82
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Originally Posted by Nancy Allen``
What would be worth seeing is conflict between light sided, or true Jedi, and people like Jolee and maybe Revan and the Exile if they were like that, grey Jedi. Not combat, more their diffirent philosophies being a plot point.
Wasn't that really the point that bound KotOR and TSL together, though?

I mean, the masters pull a dirty little secret in KotOR, which it falls more to the younger jedi and particularly grey Jolee to deal with, while in TSL, the failures of the masters come back to haunt them... and even destroy them for their folly and arrogance.

As I've seen the games so far, a big part of the plot has been that even the jedi masters on the council are not above making terrible mistakes, and that people who aren't so "high and mighty" (like the jedi) or completely corrupted by lust for power (like the sith) turn out to be the salvation of the galaxy, while the "champions" of the light side stumble and fall. Those people are particularly Jolee and, to lesser degree, Kreia (NOT Traya) and Exile.

I think it will continue in K3 as well, where I suspect we will see the beginning of a new, emerging jedi order founded on wisdom of all the mistakes made by the now fallen masters.


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Old 02-21-2007, 07:11 PM   #83
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In that case you should drop KotOR and probably Star Wars altogether. KotOR is about jedi, and being tempted by the dark side is the eternal struggle of the jedi. Star Wars is and always will be a morality play. If you've outgrown that, then fine - there are plenty of alternatives out there.
i think your view is a narrow one master jediphile. starwars has many other things going on in it and they too can be a story or part of the story.

also you took almost everything to the extreme of what i said. the jist of what i was saying was, it seems that the developers fear breaking with what seems to be the standard sw formula as to who should be part of the team. it doesn't matter if they are dark or light, good or bad... hanharr is available if your dark... so... the point of having him being available to a light sided good character is? i would never use him all his influences are probably darksided.

i also am not saying that kotor should break from having t3 and hk in it. i would even like hk to be given earlier in the story even so i actually could make use of him better... but by the time i had put him together... anyway that is another topic on the detractions of the droids being in your team...

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So if I understand you correctly, you want a Star Wars game with no jedi and no scoundrels... Not much left, I fear.
i think you need to spend some time over here and see how much material is there that has zip to do with jedi and scoundrels.

and no... i did not say that. i said "rebellious jedi who is at risk of falling (or has) to the dark side (and at odds with the jedi counsel, and at odds with his/her old master,)" why is it that any jedi that you are playing is having all these issues. there are many other options to what the jedi's attitudes are and if they are or are not about to fall to the dark side.
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Old 02-24-2007, 09:32 AM   #84
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i think your view is a narrow one master jediphile. starwars has many other things going on in it and they too can be a story or part of the story.
It could, yes, but there are already fans who dislike TSL or at least thought it was inappropriate in some ways because it is not the classic 'good vs. evil' saga we know from most Star Wars. I think TSL is about as far as we can stretch Star Wars from the norm without alienating many fans.

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also you took almost everything to the extreme of what i said. the jist of what i was saying was, it seems that the developers fear breaking with what seems to be the standard sw formula as to who should be part of the team. it doesn't matter if they are dark or light, good or bad... hanharr is available if your dark... so... the point of having him being available to a light sided good character is? i would never use him all his influences are probably darksided.
And you would be right. Still, while Hanharr is a nasty piece of work, his motives are quite understandable once you learn them. Though I don't like playing DS, that part was very well written.

As for breaking from the form, I think you'll find that many people, even on this forum, do think of TSL as "not quite Star Wars" because it's too dark or merely grey.

I like TSL better than KotOR for that reason. Certainly you could do much darker stories, and personally I would have no problem with that. But it would be far from the Star Wars formula, and while you and I might like that, the majority of Star Wars fans would not, it seems. Therefore it is unlikely to happen.

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Originally Posted by Wildboar
i think you need to spend some time over here and see how much material is there that has zip to do with jedi and scoundrels.
Most Star Wars material speak to the importance of the jedi protecting the galaxy from the sith or similar threats. Even when there are no jedi, those stories are usually about how terrible things are without the jedi.

And I know Wookieepedia very well.

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Originally Posted by Wildboar
and no... i did not say that. i said "rebellious jedi who is at risk of falling (or has) to the dark side (and at odds with the jedi counsel, and at odds with his/her old master,)" why is it that any jedi that you are playing is having all these issues. there are many other options to what the jedi's attitudes are and if they are or are not about to fall to the dark side.
Because resisting ambition and thirst for power is a central theme to being human, while "absolute power corrupts absolutely." And the lure of the dark side for a jedi is THE consistent Star Wars metaphor for that, and so central in most, if not all, Star Wars stories. Star Wars is an epic saga, where the theme is always good vs. evil, represented by the jedi against the sith.


"It is all that is left unsaid upon which tragedies are built" - Kreia

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Old 02-24-2007, 02:59 PM   #85
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With how Sith Lords is more mature, more dark, the same could be said for Revenge of the Sith. Could this be where Star Wars is headed? Future works such as playing Darth Vader and this Force Unleashed that depicts a group of take no prisoners Jedi seem to indicate what tone we can expect in the near future.
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Old 02-24-2007, 03:53 PM   #86
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Originally Posted by Nancy Allen``
With how Sith Lords is more mature, more dark, the same could be said for Revenge of the Sith. Could this be where Star Wars is headed? Future works such as playing Darth Vader and this Force Unleashed that depicts a group of take no prisoners Jedi seem to indicate what tone we can expect in the near future.
Given how Lucas decided to portray events in the new trilogy compared to the old one, I doubt it.

I find it more likely that there is simply being created more Star Wars material for a wider audience these days, and so more material is able stray a little further from the norm than before.


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Old 02-25-2007, 02:37 AM   #87
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To play as Revan again would be good, but id rather want a whole new and fresh array of characters that don't try to resemble K1 characters just like TSL did.
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Old 02-25-2007, 05:31 AM   #88
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To me, we shouldn't play as Revan or the Exile again. We should play as a new main character who IMO is due to "something" be able to destroy the True Sith where Revan and the Exile fail in that quest.
About the party members we had at Kotor I & II, it would be all right if they make appearances. However, I think they shouldn't be as important or more important then your own character.
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Old 02-25-2007, 06:33 AM   #89
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The characters in Sith Lords tries to resemble the ones in the first game? Hmmm...

Atton was I guess the game's version of Carth, who was KOTOR's version of Han Solo.

T3 of course returns, as do HK, Canderous and in one form or another Vrook, Carth and Bastila.

Kreia could be Bastila, though that would probably be more Atris or Lonna Vash.

Bao Dor is...Juhani's, maybe, counterpart.

Mira is based on Mara Jade, but maybe she resembles Mission a little.

Hunharr is based on Zaalbar. They're both Wookies.

Handmaiden would be Bastila actually. So who would Kreia be like? Jolee?

Diciple is based on...wait, that's all the characters.

Kavar is based on Dorak, perhaps.

I'm really struggling here, how are Sith Lords characters copies from the first game?
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Old 02-25-2007, 12:08 PM   #90
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Reven. I'd love another game of Revan, Bastila and Carth.

Start at Level 20 and go to Level 40. That way, you could start with some seriously bad-ass villains and ramp it up from there.

The trouble for me is, that TSL never really gripped me the way that KOTOR I did. I played the first one for up to 7 hours at a time... I cared for the characters and tried to do my best for them (I didn't even like playing Dark Side as I didn't like being mean to them...)

So I'd vote for a "proper" sequel to KOTOR and carry on with the original team. Set up Revan, Carth and Bastila at the beginning, have some story reasons why only T3 and HK are still around somewhere and get a new squad together.

It could be awesome...
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Old 02-26-2007, 12:37 AM   #91
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Originally Posted by Mr.Clark
So I'd vote for a "proper" sequel to KOTOR and carry on with the original team. Set up Revan, Carth and Bastila at the beginning, have some story reasons why only T3 and HK are still around somewhere and get a new squad together.

It could be awesome...
WORST IDEA EVER!

I thought TSL was much better than KotOR. Why? http://forums.obsidianent.com/index....dpost&p=748080

KotOR is just the OT set in a different timeline. Itís a blink to the OT. Same story, same characters; same concepts.

Anyway, a new PC is a MUST. Why?

a) How can KotOR III work as a CRPG if you play as Revan and/or the Exile? How? How can it be a CRPG?

b) Playing as overpowered force gods is stupid and boring. It would be more of an action game then. No thanks! Making up an excuse to make Revan and/or the Exile as level one again would be LAME LAME LAME as well!

c) You are alienating many potential new customers who havenít played KotOR and/or TSL, who donít know who Revan and/or the Exile are.


"Here is my final point. About drugs, about alcohol, about pornography and smoking and everything else. What business is it of yours what I do, read, buy, see, say, think, who I ****, what I take into my body - as long as I do not harm another human being on this planet?"

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Old 02-26-2007, 12:58 AM   #92
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Originally Posted by Nancy Allen``
The characters in Sith Lords tries to resemble the ones in the first game? Hmmm...

Atton was I guess the game's version of Carth, who was KOTOR's version of Han Solo.

T3 of course returns, as do HK, Canderous and in one form or another Vrook, Carth and Bastila.

Kreia could be Bastila, though that would probably be more Atris or Lonna Vash.

Bao Dor is...Juhani's, maybe, counterpart.

Mira is based on Mara Jade, but maybe she resembles Mission a little.

Hunharr is based on Zaalbar. They're both Wookies.

Handmaiden would be Bastila actually. So who would Kreia be like? Jolee?

Diciple is based on...wait, that's all the characters.

Kavar is based on Dorak, perhaps.

I'm really struggling here, how are Sith Lords characters copies from the first game?
Why did you just ask 'how' they are copies ? you just explained it perfectly lol, they resemble K1 characters they play the same sort of role and have near the same properties as the original characters. I hope K3 is more open minded and has alot of different characters, such as a Rodian perhpas ? or any other species or character with a different agenda and personality.
@khawk - I couldn't agree with you more, i think nobody can agrue that that's the best story for K3 and would work perfectly. I would still enjoy seeing previous and past characters from K1 and TSL to see how they ended up in their future life (just how you check up on Carth in TSL.)
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Old 02-26-2007, 01:16 AM   #93
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So...in the next game, no humans, or droids? Have one Sulistan, one Selkath, one Rakatan, one Jawa, one Hutt, one Bothan, one Wookie...whoops, no Wookies allowed as they were done, ect?
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Old 02-26-2007, 01:24 AM   #94
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err....NO, maybe i can put it better, i wish that there won't be characters that 'try' to resemble previous ones Ofcoarse there can still be that species and as characters...just not in the Ebon Hawk standing around, keeping the place warm like they did in TSL. New story man!
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Old 02-26-2007, 01:27 AM   #95
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The party members weren't all copies of KOTOR's party members, they just filled their roles. For example, Atton is the pilot and has a darker version of Carth's storyline. I myself would like less human party members, but still have at least the PC and the two main characters after that human.
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Old 02-26-2007, 01:36 AM   #96
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The game did have a few too many nods though given the storyline what do you expect?

I wouldn't mind a slow burn, low profile type of storyline where you weren't protecting the one hope to defeat the Sith only to discover you were their former leader, or you are the last of the Jedi. Though Sith Lords did have that in a sense. How about something clever where no matter what you do it doesn't make a scrap of diffirence, like if Indiana Jones had chosen to vacation rather than hunt down the ark it wouldn't have mattered. The Nazis would find it, open it, kill themselves. Or TESB where Luke runs from training to save his friends, only for them to escape and have to come back and save them.

Also, how about the option not to play a Jedi? Let the player choose to be a soldier and have CQC or something for lightsaber combat (Daniel Craig grabbing an assailent's knife wielding arm, twisting it to their back and stabbing them comes to mind), or a crack pilot and have skills Jedi wouldn't have.
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Old 02-26-2007, 05:32 PM   #97
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Originally Posted by The Architect
WORST IDEA EVER!

I thought TSL was much better than KotOR. Why? http://forums.obsidianent.com/index....dpost&p=748080
I'm tempted to do a 400 word argument against that. I honestly think that KOTOR was a better and more immersive game. I actually wanted to discover more about the NPCs and help them. In TSL, I just wanted to get to the end and find out what was going with my PC. Maybe I'm just a shallow gamer, I don't know. If I'd had the option to kill Kreia at the beginning, after she got annoying, I'd have taken it. She just got on my nerves the whole game. For crying out loud, there was a bit in the crystal cave where she starts doing her telepathy thing and it disables the stealth generator. Hence I get [ganged up on] by a bunch of kinrath. Thanks.

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KotOR is just the OT set in a different timeline. Itís a blink to the OT. Same story, same characters; same concepts.
Maybe, but so what? It worked. Very well, IMO.

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Originally Posted by The Architect
Anyway, a new PC is a MUST. Why?

a) How can KotOR III work as a CRPG if you play as Revan and/or the Exile? How? How can it be a CRPG?

b) Playing as overpowered force gods is stupid and boring. It would be more of an action game then. No thanks! Making up an excuse to make Revan and/or the Exile as level one again would be LAME LAME LAME as well!

c) You are alienating many potential new customers who havenít played KotOR and/or TSL, who donít know who Revan and/or the Exile are.
a) Better me controlling Revan than the computer taking the character I spent many hours molding into what I wanted him to become and changing it. That was another reason KOTOR was better than TSL... in TSL you had to figure out the previous motives of the PC and why she was doing certain things. Revan was literally a blank slate to put your own personality on.

b) You may have a point there. But I'd like to find out. Imagine if each game had stopped at level 10, and there'd been an expansion pack with more stuff to take it to level 20. Would that have worked?

c) Ah, foiled by "business". You're right, of course. You have to make it suitable for people that haven't played the first two games. Still. I can dream

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Old 02-28-2007, 06:38 AM   #98
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Originally Posted by Mr.Clark
I'm tempted to do a 400 word argument against that. I honestly think that KOTOR was a better and more immersive game. I actually wanted to discover more about the NPCs and help them. In TSL, I just wanted to get to the end and find out what was going with my PC. Maybe I'm just a shallow gamer, I don't know. If I'd had the option to kill Kreia at the beginning, after she got annoying, I'd have taken it. She just got on my nerves the whole game. For crying out loud, there was a bit in the crystal cave where she starts doing her telepathy thing and it disables the stealth generator. Hence I get [ganged up on] by a bunch of kinrath. Thanks.
Well, fair enough, we all have our opinions. Most people like KotOR more, but then there are some (like me) that like TSL more.

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Maybe, but so what? It worked. Very well, IMO.
Yes, it worked well, but to rip off almost EVERYTHING in the OT and just set it in another timeline is not noteworthy IMO.

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Originally Posted by Mr.Clark
a) Better me controlling Revan than the computer taking the character I spent many hours molding into what I wanted him to become and changing it. That was another reason KOTOR was better than TSL... in TSL you had to figure out the previous motives of the PC and why she was doing certain things. Revan was literally a blank slate to put your own personality on.
Umm...for a start, KotOR is only better than TSL in your opinion. You do not speak for everyone else. And you seem to be missing the point entirely with the Exile.

YOU DECIDE THE PREVIOUS MOTIVES OF HIM/HER, BECAUSE YOU PLAY AS HIM/HER! Okay, so things are fixed about the Exile's backstory (just like with Revan) but at least with the Exile (unlike with Revan) I could decide my previous motives (some in dialogue sequences and some in my head), that's why I identify myself with the Exile far more. Revan has already made his/her LS/DS choice. Weíve already role-played as Revan, thatís why it would be silly to role-play as Revan again in KotOR III.

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Originally Posted by Mr.Clark
b) You may have a point there. But I'd like to find out. Imagine if each game had stopped at level 10, and there'd been an expansion pack with more stuff to take it to level 20. Would that have worked?
But then option 'a' and 'c' come into play, so nah.

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c) Ah, foiled by "business". You're right, of course. You have to make it suitable for people that haven't played the first two games. Still. I can dream
Yes, you can, and it's great that we can.


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Old 02-28-2007, 09:54 AM   #99
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I would like to see most of the party members from K1 and K2 return, but not in the party (except for HK-47 and T3-M4). Most of them should have cameos or small roles, but Juhani should return only for her slow, agonizing death.

As for Revan and the Exile, I think it's important that they return, to help wrap up the whole "True Sith" deal. Revan can appear in his/her mask and robes, because they look awesome, and Exile, well, just Sith/Jedi robes, depending on his/her set alignment. No Nihilus mask, nothing like that. And a voice for Revan and exile, and two faces for each (one for male, one for female). And a canon name for the exile, because it would just be lame for a name to never be revealed.

It always got on my nerves how people complain about how awful it would be to see Revan/Exile in K3 because they wouldn't look how they wanted, but I for one wouldn't sue LucasArts, renounce my religion, and commit suicide if Revan took off that mask and didn't look exactly how he did when I played as him.


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Old 02-28-2007, 12:00 PM   #100
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c) Ah, foiled by "business". You're right, of course. You have to make it suitable for people that haven't played the first two games. Still. I can dream
If you are fan of a dreaming, I actually got a "converison" of K2 where you play as Revan, keeping most of the the same storyline. http://www.lucasforums.com/showthread.php?t=174978

I don't want to play as Revan or Exile in K3 because we already know their story (it will only be a hack-and-slash mod...and no actual RPing, since we already determined their character in K1 and K2). I rather create a new character and morph that character (and have that character, btw, to be the only one to stop the True Sith, but that is an seperate issue).

Yes, you have no contorl...Revan had to fly into the Unknown Regions. BUT, you still have contorl over the motives of why Revan flew into the Unknown Regions. That contorl is what I want and that is all that is necessary.


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Old 02-28-2007, 02:51 PM   #101
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I think neither Revan or the Exile should be player or party characters in KOTOR 3. I think they should be characters, but not ones you control.
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Old 03-01-2007, 03:59 AM   #102
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Exactly! new characters at long last, no Ebon Hawk either...it should make appearences but not be in your control either..that would be cool.
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Old 03-01-2007, 04:35 AM   #103
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Exactly! new characters at long last, no Ebon Hawk either...it should make appearences but not be in your control either..that would be cool.
I agree, it would be cool to have the option to go out in a single man ship, like the sith fighters from K1+TSL.

It's inevitable that Revan and the exile will figure in the story, but a new charactor is needed.


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Old 03-06-2007, 04:14 AM   #104
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i would have pritty much have everyone from k1 n 2 sept hanharr dont like him no honor also i would have hk-47 upgraded with the ability to use lightsabers much like general grievous but with only 2 hands i like him and with atton n carth the can both be piolts but atton would be the co pilot cause he is younger
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Old 03-10-2007, 02:09 AM   #105
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I'd just LOVE if instead of getting an Atton/Carth rip-off, you get just an average joe. Literally, no dark past. Just that honest to god guy. That way his romance plot wouldn't have to involve healing his emo wounds.(Its not that I don't like that kind of character, but they've done it in the other games.
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Old 03-10-2007, 02:46 AM   #106
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You know, I think all the characters were like that, even the Exile (battle scars from Malechor, the Jedi after her) and T3 (missing Revan). Two of my fave Star Wars characters are Kyle Katarn and Jan Ors. They're not tortured souls, well Kyle has things happen to him but he's more focused on revenge when he believes Jan was killed that brooding over his murdered father, even when seeking out the Valley of the Jedi so he could gain the power to go after Jan's murderers. How about some young soldier who doesn't have some traumatic past? Or if you really need to have some emo past at least make the characters more Mira and less Visas.
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Old 03-10-2007, 12:01 PM   #107
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Well, technically Mira have emo past too, just that she deals with it nicely, so did Mission to a certain degree. Kyle have his emo moments too, where he would forget about the force.

But I don't know, Average Joe seems greatly un-fun to me, unless you would do fun things to him like blowing up his home planet mid game.
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Old 03-10-2007, 12:15 PM   #108
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In KotOR III, I would like to see:

1. Bastila, Atris, Vandar, Mira(Kreia says about her that she would become great jedi or something) and others(new) as the Jedi council on Coruscant.

2. For a Sith Lord, it could be Saalo Morn, or something else from ''The New Sith Wars''.

3. Carth as in KotOR II


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Old 03-10-2007, 01:14 PM   #109
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Quote:
Originally Posted by Darth Chronus
In KotOR III, I would like to see:

1. Bastila, Atris, Vandar, Mira(Kreia says about her that she would become great jedi or something) and others(new) as the Jedi council on Coruscant.
So would I. But I don't think we're going to see Atris again. She is quite likely to be killed in TSL, both for LS and DS exile, and the only way to let her live is to make her seek redemption and give up the force. While the exile is LS by canon, this makes Atris' presence in the game questionable at best, since the games tend to favor all the alignment possibilities. Seeing Atris again could be interesting, but I think that will only happen in comic books or novels.

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Originally Posted by Darth Chronus
2. For a Sith Lord, it could be Saalo Morn, or something else from ''The New Sith Wars''.

3. Carth as in KotOR II
Emm... The New Sith Wars are still almost 1000 years away by the end of TSL. So if you want Carth and the others back, then that is impossible unless they all live to see VERY old age to say the least...


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Old 03-10-2007, 01:45 PM   #110
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Quote:
Originally Posted by Darth Chronus
Bastila, Atris, Vandar, Mira(Kreia says about her that she would become great jedi or something) and others(new) as the Jedi council on Coruscant.

I'd defo prefer to see K1 chars to TSL chars ( although TSL will probobly figure more in the story)

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So would I. But I don't think we're going to see Atris again. She is quite likely to be killed in TSL, both for LS and DS exile, and the only way to let her live is to make her seek redemption and give up the force. While the exile is LS by canon, this makes Atris' presence in the game questionable at best, since the games tend to favor all the alignment possibilities. Seeing Atris again could be interesting, but I think that will only happen in comic books or novels.
I agree, But if she were to survive, I'd like her to of wasted away like lestat in interview with a vampire, and you and exile could go to the polar academy and torment her.



Last edited by adamqd; 03-10-2007 at 03:26 PM.
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Old 03-10-2007, 02:07 PM   #111
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Originally Posted by Jediphile
So would I. But I don't think we're going to see Atris again. She is quite likely to be killed in TSL, both for LS and DS exile, and the only way to let her live is to make her seek redemption and give up the force. While the exile is LS by canon, this makes Atris' presence in the game questionable at best, since the games tend to favor all the alignment possibilities. Seeing Atris again could be interesting, but I think that will only happen in comic books or novels.



Emm... The New Sith Wars are still almost 1000 years away by the end of TSL. So if you want Carth and the others back, then that is impossible unless they all live to see VERY old age to say the least...
Are the New Sith Wars 1000 years away?? Ops... Yes you are right. Sorry, my mistake.

As for Atris, personally I wouldn't mind to see her in KotOR III, after it is supposed to be redeemed by the help of the Exile, and she could return to the Jedi order. But if she doesn't fit into the storyline, then fine by me


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Old 03-10-2007, 08:11 PM   #112
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I think that if too many Jedi from the previous games come back, it will make it seem as if Malak's assault on Dantooine and Nihilu's feeding of Katarr did nothing.

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Originally Posted by Jediphile
So would I. But I don't think we're going to see Atris again. She is quite likely to be killed in TSL, both for LS and DS exile, and the only way to let her live is to make her seek redemption and give up the force. While the exile is LS by canon, this makes Atris' presence in the game questionable at best, since the games tend to favor all the alignment possibilities. Seeing Atris again could be interesting, but I think that will only happen in comic books or novels.
Agreed. It seems to me that no matter what the Exile did to Atris, she wouldn't be able to factor in to KotOR III. Even if the Exile let her live, she probably would have either been killed by the Sith Holocrons or put herself into a "self-exile". Either way, I doubt she would have anything necessary to add in the plot.


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Old 03-10-2007, 10:14 PM   #113
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I think I'd like to play as a new character. I wouldn't be surprised if the exile and revan never appear in K3 besides mentioned in dialog.


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Old 04-04-2007, 03:20 PM   #114
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what i would personally like to see is the return of HK-47 and T3, they are both fan favorites and have sorta become classic to the series, but overall i think very few return characters is best, maybe 1 characters from the first and 1 from the second game but make the rest new

however one person i would like to see be in your party is a character from the 1st or 2nd game but a more minor one like zheron (if thats how you spell it) or something like that

the rest make it all new
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Old 04-04-2007, 09:40 PM   #115
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Why use ALL the same characters. I mean maybe a backstory or a cameo appearance, but not really all of them being a playable character.


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Old 04-08-2007, 10:56 AM   #116
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I would like to have these as my party members:
T3-M4 (Always saves the day)
HK-47 (Damn, I love his definition of love)
Mandalore/Canderous (FOR MANDALORE!)
Revan (He was the one who were searching for the true sith)
Jedi Exile (He was the one who were searcing for Revan)
Some jedi (The council insists that he should go with the others)
Some sith (Like Visas in the last game)
Carth (Revans best friend?)
Bastilla (Revans girlfriend?)
Someone else

I want the Ebon Hawk to at the third game
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Old 04-08-2007, 02:59 PM   #117
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Quote:
Originally Posted by Mindtwistah
I would like to have these as my party members:
T3-M4 (Always saves the day)
HK-47 (Damn, I love his definition of love)
Mandalore/Canderous (FOR MANDALORE!)
Revan (He was the one who were searching for the true sith)
Jedi Exile (He was the one who were searcing for Revan)
Some jedi (The council insists that he should go with the others)
Some sith (Like Visas in the last game)
Carth (Revans best friend?)
Bastilla (Revans girlfriend?)
Someone else

I want the Ebon Hawk to at the third game
Welcome to the forums.

While this would be pretty cool party for a KotOR III fanfic, I don't really think it would be good for the actual game. We've heard many of these characters stories and we know who they are. Finding out a bunch of stuff we already know doesn't sound very fun to me.

In my opinion, mostly new characters are needed. I'd say the maximum number of former party members in K3 should be no more than 3 (preferably Bastila [or Jolee maybe, if he's alive], T3, and HK), and then all new characters.


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Old 04-08-2007, 03:15 PM   #118
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Quote:
Originally Posted by EagerWeasel
Welcome to the forums.

While this would be pretty cool party for a KotOR III fanfic, I don't really think it would be good for the actual game. We've heard many of these characters stories and we know who they are. Finding out a bunch of stuff we already know doesn't sound very fun to me.

In my opinion, mostly new characters are needed. I'd say the maximum number of former party members in K3 should be no more than 3 (preferably Bastila [or Jolee maybe, if he's alive], T3, and HK), and then all new characters.
Yeah, I'd have most of the old companions (from both games) appear toward the end and help fight the true Sith, each old companion mobilizing their own forces - exile's companions as the new jedi, Mandalorian sending in the Mandalorians, Zaalbar the wookiees, Carth the Republic fleet, etc.

I'd have Bastila in the group, though, along with HK and T3.

And lest I forget: Welcome to the forum, Mindtwistah.


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Old 04-08-2007, 03:34 PM   #119
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Quote:
Originally Posted by Jediphile
Yeah, I'd have most of the old companions (from both games) appear toward the end and help fight the true Sith, each old companion mobilizing their own forces - exile's companions as the new jedi, Mandalorian sending in the Mandalorians, Zaalbar the wookiees, Carth the Republic fleet, etc.

I'd have Bastila in the group, though, along with HK and T3.

And lest I forget: Welcome to the forum, Mindtwistah.
When I talk about previous party members, I always forget to talk about the ones I don't want to have in the K3 party. I as well think that many (if not all) the former party members should return and have some part in the game. And yea, the idea about each one getting his/her own forces together would be awesome. The perfect ending to an incredible RPG trilogy - a massive, epic battle between the forces of good and evil.


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Old 04-08-2007, 03:40 PM   #120
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Quote:
Originally Posted by EagerWeasel
When I talk about previous party members, I always forget to talk about the ones I don't want to have in the K3 party. I as well think that many (if not all) the former party members should return and have some part in the game. And yea, the idea about each one getting his/her own forces together would be awesome. The perfect ending to an incredible RPG trilogy - a massive, epic battle between the forces of good and evil.
Somebody somewhere - I think it was on the Obsidian boards when I still frequented those waters - described this idea where at the end of K3, Carth is leading the Republic fleet against the true Sith, but having some trouble penetrating their defenses (for sending in a strike forces or whatever). Then Mandalore swoops in and orders out his heavy guns, then just casually announces over the comm, "There's your opinion, Admiral Onasi." I don't like Mandalore/Canderous much, but a scene like that would be SO cool. And it's so much in character that I can almost hear Mandalore say it.


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