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View Poll Results: Do you like the new faction, the Zann Consortium?
LOVE EM!! 10 20.83%
yes 19 39.58%
bit average 7 14.58%
they're garbage 12 25.00%
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Thread: Zann Consortium
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Old 12-06-2006, 11:26 AM   #1
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Zann Consortium

I do, they are a cool team (Empire still pwns)
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Old 12-06-2006, 12:15 PM   #2
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They need to be toned down and balanced a bit, but overall I like 'em...
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Old 12-06-2006, 01:24 PM   #3
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Originally Posted by Docter_Aap
I do, they are a cool team (Empire still pwns)
In terms of background and design, yeah, they're a good idea. They fit in with the universe.

In terms of balance, they're sh1te. Hopefully that'll get fixed.
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Old 12-06-2006, 02:05 PM   #4
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I wish I get to know more about it, remember those days in SWG where they talk about being able to join up with the underworld/ now this is THE underworld. And yes I can totally imagine ZC aligned people showing up in other games. No, not GTA, but you get the picture.
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Old 12-06-2006, 09:29 PM   #5
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I agree with Tears. While it was a cool idea, it was done really badly. Particularly when you have a criminal/underworld organisation with Battleships and Main Battle Tanks, things have become a bit stupid.


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Old 12-07-2006, 12:12 PM   #6
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Well, in the campaign, those things were portrayed as being limited. They only came in at the end. But, yeah, they really shouldn't have them. I want to see the Zann Consortium in other games, like maybe BF III or something. And i want a SWRPG sourcebook on them after Saga edition comes out.
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Old 12-07-2006, 03:55 PM   #7
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Tyber Zann has the worst voice acting i have ever heared ever, so no. He sounds over-dramatic.


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Old 12-07-2006, 04:37 PM   #8
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Well, I don't mind a criminal organization having it. I mean, its a big galaxy, and even irl some crime lords have quite a bit of high tech toys. Its their abundance that is weird.

But then again, ITS NOT PLAYABLE IF YOU HAVE ONLY A COUPLE OF THE BETTER UNITS...

But all in all, its a nice change to the Imp whacking reb games.
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Old 12-08-2006, 03:20 AM   #9
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Quote:
Originally Posted by HerbieZ
Tyber Zann has the worst voice acting i have ever heared ever, so no. He sounds over-dramatic.
Whats so bad about his voice
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Old 12-08-2006, 12:20 PM   #10
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I like his voice.

And actually, Tyber having the things he does isn't so farfected. After all, the Trade Federation had it's own military, including capital ships.
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Old 12-08-2006, 12:30 PM   #11
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Hmm...that's a good point. And so did the Corporate Sector Authority in the OT era.


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Old 12-08-2006, 01:33 PM   #12
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Originally Posted by lordzack
I like his voice.

And actually, Tyber having the things he does isn't so farfected. After all, the Trade Federation had it's own military, including capital ships.
Quote:
Originally Posted by wedge2211
Hmm...that's a good point. And so did the Corporate Sector Authority in the OT era.
Aye, fair enough, but there was no-one that could directly challenge both the rebels and the empire at the same time.... other than the Vong, and I really don't want them in an add-on...
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Old 12-08-2006, 01:45 PM   #13
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Sepratists? They challenge both in a way.

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Old 12-08-2006, 03:40 PM   #14
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Originally Posted by Darth Idoit
Sepratists? They challenge both in a way.
He said Trade Federation, not seperatists. The Trade Federation was a part of them but not the entire force - there was the combined arsenals of the Banking Clan, the Techno-Union, the Geonosians and who knows what else as well.

That's an entirely different force.
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Old 12-09-2006, 12:49 AM   #15
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But still, that force involved large capital ships owned by entities like said Banking Clan and capable of going toe to toe with Venators, in addition to the fact that the Trade Federation alone had enough battle cruisers to blockade an entire planet at least. I think that while the Kedalbe battleship might still be a bit of a stretch for the Zann Consortium to acquire en mass, it's not altogether unreasonable for a network of criminal organizations to acquire a large number of Interceptor IVs, Vengeance Frigates, and a smaller number of battleships and destroyers.


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Old 12-09-2006, 04:18 AM   #16
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IMO they could have just left the Keldable out - the ZC would still have had ways to counter everything:
The vengeance/Interceptor IV for assault frigates and VSDs/neb-b's and accs and the aggressor for cap ships.
This would IMO have made the ZC more unique instead of "we have anything the other factions have and more", but oh well....
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Old 12-10-2006, 04:19 PM   #17
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Quote:
Originally Posted by TearsOfIsha
He said Trade Federation, not seperatists. The Trade Federation was a part of them but not the entire force - there was the combined arsenals of the Banking Clan, the Techno-Union, the Geonosians and who knows what else as well.

That's an entirely different force.
Also known as the CIS if i'm correct
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Old 12-11-2006, 06:03 AM   #18
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Quote:
Originally Posted by YertyL
IMO they could have just left the Keldable out - the ZC would still have had ways to counter everything:
The vengeance/Interceptor IV for assault frigates and VSDs/neb-b's and accs and the aggressor for cap ships.
This would IMO have made the ZC more unique instead of "we have anything the other factions have and more", but oh well....
Agreed.

It was entirely unnecessary especially when you look at their weapons. Mass drivers and "special weapons" which shoot EMP type blasts for one AND a giant ball of who knows what that bypasses shields.

Imo I hated the ZC. Their weapon(Mass Driver) visuals seemed like a Star Trek rip off. Also the idea that a criminal organization is able to stand toe to toe and even beat the Empire and Rebel Alliance is a bit far fetched and annoying.

I also greatly disliked Zann able to defeat Thrawn in the campaign. I always read how he was a genius and was outmatched in terms of strategy, then some criminal scum come and beat him easily.

I also dislike Urai and how he is some unknown race, and the Dathomir witches were implemented into the game very poorly. Rancor Riders standing up to AT-AT's? Come on.....

It also doesn't help the ZC in the fact that it is now impossible to find rebels or empire in a game outside of banning Consortium from your game. Everyone is playing as them because they are blatantly overpowered.
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Old 12-11-2006, 04:05 PM   #19
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I thought they were a pretty good idea for an expansion, I still prefer the classic rebels and empire I think.


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Old 12-12-2006, 07:04 AM   #20
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Wii Controller!!!!!!! (sorry for off topic)
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Old 12-12-2006, 10:33 AM   #21
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well we all remember the rancor luke had a play with, and if you read the book with dathomir in, luke says that the rancors are like 5 times the size of the one in jabbas palace and that the one jabba had must have been a baby (im not sure if it was 5, mite of been 4) but looking at it id say that a rancor that size could go toe to toe with an atat
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Old 12-12-2006, 11:02 AM   #22
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Originally Posted by jedi jim 1989
well we all remember the rancor luke had a play with, and if you read the book with dathomir in, luke says that the rancors are like 5 times the size of the one in jabbas palace and that the one jabba had must have been a baby (im not sure if it was 5, mite of been 4) but looking at it id say that a rancor that size could go toe to toe with an atat
Does it? I don't remember anything in the Courtship of Princess Leia along those lines.....
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Old 12-12-2006, 11:18 AM   #23
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i cant remember the exact measurments but i do remember that they were a lot bigger. if im rong i appologise but im sure it says it somewhere
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Old 12-12-2006, 03:11 PM   #24
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Well, actually Jabba's Rancor is a big rancor already, even by common mature bull rancor standards. But Dathomir Rancors are both alot bigger, and smarter. There are tales of one old female rancor who is capable of language.

And yes rancors can be deadly even against "mechas" This is especially true if they are enhanced, by tech/alchemy/force/machines/etc A sithed out Rancor can rip up tanks many times more powerful than an ATAT with ease. Well, at least in Dark Empire they do.
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Old 12-12-2006, 07:16 PM   #25
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Talking Rancors, Dark Empire....jeez, what happened to Star Wars :P
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Old 12-13-2006, 04:47 AM   #26
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Originally Posted by PoiuyWired
Well, actually Jabba's Rancor is a big rancor already, even by common mature bull rancor standards. But Dathomir Rancors are both alot bigger, and smarter. There are tales of one old female rancor who is capable of language.

And yes rancors can be deadly even against "mechas" This is especially true if they are enhanced, by tech/alchemy/force/machines/etc A sithed out Rancor can rip up tanks many times more powerful than an ATAT with ease. Well, at least in Dark Empire they do.
You're talking about chrysalis beasts - of which Cuddles is certainly not one. It took palpatine a lot of time and resources to make those things...
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Old 12-13-2006, 05:03 AM   #27
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Yes.

Though the talking rancor is the mama beast from the Singing Mountain clan, if my memory is correct.
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Old 12-13-2006, 06:28 AM   #28
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Originally Posted by PoiuyWired
Well, actually Jabba's Rancor is a big rancor already, even by common mature bull rancor standards. But Dathomir Rancors are both alot bigger, and smarter. There are tales of one old female rancor who is capable of language.

And yes rancors can be deadly even against "mechas" This is especially true if they are enhanced, by tech/alchemy/force/machines/etc A sithed out Rancor can rip up tanks many times more powerful than an ATAT with ease. Well, at least in Dark Empire they do.
How much taller than Jabbas rancor? Jabbas rancor is stated to be "possibly 10 meters". As someone said before 4 or 5 times that would be 40-50......and I kind of doubt that is the norm on Dathomir unless some weird EU is cited from nowhere. That leads me to ask, why are they so much taller?

How can a rancor take two blaster cannons, and two laser cannons anyway? Rancors are great, yay we all love'em! But call me crazy if I think in the sense of Star Wars that an AT-AT could decimate a rancor.

An AT-AT is 22.5, I read the average Rancor is 5-10. What am I missing in the sense that a rancor could take out an AT-AT?

Regardless, it was a poor unit of FoC to be the equivalent of an AT-AT, and it doesn't help any that they are overpowered on top of that.
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Old 12-13-2006, 12:28 PM   #29
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i like cons, but they are too powerful. In multiplayer it isn't any sense playing against them. Only truly noob can be defeated while Cons playing...

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Old 12-13-2006, 12:29 PM   #30
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Being a purist who only accepts the movies (classic trilogy mostly since I think the new movies are ridiculously over-the-top with their CGI and droids and acrobatics in the saber duels), had a hard time accepting admiral Thrawn, had a hard time accepting Kyle Katarn, and will never ever accept ysalamiri (what a weak and unimaginative way to combat force powers in a novel!), I have a hard time accepting the Zann Consortium alongside these classic trilogy characters and ships.

There's also the fact that they're quite overpowered. Those canderous tanks are ridiculous, and their fighters are too powerful with those buzz droids. It's gotten to a point now where when the ZC invades one of my planets with lots of canderous tanks, I just auto-resolve to get to the inevitable loss quicker and not waste my time.

I much prefer the classic rebels vs empire. That's one thing I love about this expansion. Vader's SSD kicks ass and is so atmospheric (you really feel like a powerful empire with that in your fleet!), and the rebels get my boyhood hero Luke and some fun new space units.

Fun expansion all around, but the ZC need to be toned down especially for space skirmish which is pretty much the only multiplayer option I play, or used to; I don't play FOC online anymore since ZC was practically guaranteed to win every single space skirmish, and everyone always wanted to be them for that reason.

EDIT: And I've wondered why in this expansion they didn't make the AT-AT a transport? Isn't that the whole purpose of the AT-AT? Doesn't AT-AT stand for all terrain attack transport? (I've always thought it did, maybe I'm wrong?)I know it can produce stormtroopers but it should also act as a transport.
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Old 12-13-2006, 06:11 PM   #31
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Quote:
Originally Posted by {TheChosenOne}
How much taller than Jabbas rancor? Jabbas rancor is stated to be "possibly 10 meters". As someone said before 4 or 5 times that would be 40-50......and I kind of doubt that is the norm on Dathomir unless some weird EU is cited from nowhere. That leads me to ask, why are they so much taller?
First off, Dathomir Rancors are amongst the largest types. THough remember that when you say they are 4-5 times larger than regular rancors it means sidewise, and since its a 3D world they are actually only around 60%-70% larger, making them 16-17 meters tall at max. Big creature? yes, but no where as big as an AT-AT.

Plus, AT-AT can carry troops, have long range attacks, and does not eat a mountain of meat everyday even if you are not using it. Also ATAT won't go crazy suddenly and eat half your army for dinner.
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Old 12-13-2006, 07:23 PM   #32
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I'd think some heavy blaster cannons could make seared rancor meat pretty quickly--no matter how big the rancor is. After all, size matters not!

I don't know, mrsparkle, I think the ysalamiri are pretty imaginitive--after all, in the presence of the Force, evolution ought to produce some creatures capable of Force manipulations. Excellent point about the AT-AT, though--instead of adding the Juggernaut transport, they ought to have given the AT-AT a number of transport slots. Now that's a unit I would have feared: a walking turbolaser tower that could disgorge Dark Troopers right into my base!


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Old 12-14-2006, 02:03 AM   #33
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Well when I read that first book by Timothy Zahn and it mentioned these ysalamiri that Thrawn surrounded himself with to negate the force, I thought to myself:

"Wow, this author had no idea how to make Thrawn compete with a jedi who can use the force so he just created a creature that negates the force. How cheap! That's like if Tolkien created a creature for the main characters to travel with that can stop Sauron's eye or keep the ringwraiths away." At what point does a creation like ysalamir stop being imaginative and start being a quick and cheap way to deal with a glaring problem in a plot?

I was very disappointed. Then again, I'm very disappointed with midichlorians or whatever they're called too. The force was always mystical/paranormal to me not biological.

(I'm disappointed with almost everything about the prequels)
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Old 12-14-2006, 06:26 AM   #34
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Originally Posted by mrsparkle
Well when I read that first book by Timothy Zahn and it mentioned these ysalamiri that Thrawn surrounded himself with to negate the force, I thought to myself:

"Wow, this author had no idea how to make Thrawn compete with a jedi who can use the force so he just created a creature that negates the force. How cheap!"
Actually I thought it was quite clever, especially with the existence of Vornskrs who hunt using the force. It's only logical to have a defense mechanism that cancels it out.
And plus, he could have simply put thrawn in a cortosis/energy shielded mecha.... would that have been better? Or why not go for the oh-so-original idea of simply making him *yet another* Dark Jedi?

Quote:
That's like if Tolkien created a creature for the main characters to travel with that can stop Sauron's eye or keep the ringwraiths away." At what point does a creation like ysalamir stop being imaginative and start being a quick and cheap way to deal with a glaring problem in a plot?
He didn't do any of that, but he did make something that simply didn't get affected by the Ring, twice. Those somethings were called Tom Bombidil and Faramir. So the precedent was set. In your opinion, has even Tolkien gone down the route of making cheap ways to deal with plot holes?
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Old 12-14-2006, 08:55 AM   #35
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midichlorians???
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Old 12-14-2006, 09:24 AM   #36
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Your point being?....
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Old 12-14-2006, 12:50 PM   #37
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Originally Posted by TearsOfIsha
Actually I thought it was quite clever, especially with the existence of Vornskrs who hunt using the force. It's only logical to have a defense mechanism that cancels it out.
And plus, he could have simply put thrawn in a cortosis/energy shielded mecha.... would that have been better? Or why not go for the oh-so-original idea of simply making him *yet another* Dark Jedi?
Well, falcons hunt mice using gravity - it's only logical that mice develop a mechanism that cancels gravity, isn't it?
Well, on the other hand we could also put mice into an amror that deflects bullets, would that be better? Or we could make the mice falcons as well - I don't see another possibility though...

Quote:
He didn't do any of that, but he did make something that simply didn't get affected by the Ring, twice. Those somethings were called Tom Bombidil and Faramir. So the precedent was set. In your opinion, has even Tolkien gone down the route of making cheap ways to deal with plot holes?
Partially true, however:
1. Faramir did get affected by the ring like everyone else, however he was able to resist it (like e.g. Aragorn and Gandalf)
2.Bobadil did not get affected by the ring, however he wasn't a substantial plot element but more an illustration that there are other powers in middle earth than Sauron, the Elves and the Wizards.
Analogous to the breeding of clones using Ysalamiri and the cloning of Luke would perhaps be the following: Bobadil follows Frodo, joins the Fellowship and easily casts the Ring into the fires of Mount Doom, since he is unaffected by it.
Before he can do so however he must duel Sauron in an epic fight, since it is revealed that Sauron is in reality Bombadil's evil step-brother.
Sounds like fun, doesn't it?
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Old 12-14-2006, 01:09 PM   #38
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Vornskrs using the force to hunt is pretty cool. Umm wait, do you mean they use the force to hunt? I don't see why a non-humanoid wouldn't be able to use it. I mean, look at real life cats and dogs. Cats have been known to travel thousands of miles to reunite with a family who moved away and gave it up for adoption. That's almost paranormal an ability, almost as if cats can use the force , so I can believe another creature can have a rudimentary use of the force in the Star Wars universe.

(Unless I'm mistaken and vornskrs don't use it, but only hunt those who do. Then it's kinda silly like ysalamiri.)

As far as Tolkien, yeah he didn't actually use those people resistant to the ring as a major plot device. I would much rather have preferred Thrawn to be a dark jedi than someone with a silly way to prevent force powers. It makes a lot more sense and doesn't reek of a cheap way to deal with a problem left over from ROTJ...that being that Luke is now one of the most powerful people in existence who nobody can stand against unless they can also use the force. I guess as an author that's not an easy problem to overcome since it's already been established, but ysalamiri that negate the force? Come on.

Back on topic: I just won a GC as rebels. The empire was easy to defeat; the ZC was incredibly difficult. I had an extremely hard time dealing with those canderous tanks. I now use MC-30 frigates (or is it a cruiser?) and their bombs to good effect vs starvipers, but canderous tanks require orbital bombardment and a whole lot of concentrated firepower to destroy. They're quite overpowered even though they're expensive.

Last edited by mrsparkle; 12-14-2006 at 07:22 PM.
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Old 12-14-2006, 04:50 PM   #39
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yertyl star wars AINT REAL. the force doesnt exist so you cant compare it to reality like you did with the mouse. for starters sentients that can yse the force HAVE a mechanism against gravity. you see it more then once and read it etc etc. seriously man, you just seem to hate anythink that isnt from the original trilogy.

and the vornskrs use the force like a sence, like smell or hearing. i think it works as follows:

they detect things in the force, such as jedi and sith do, they feel all the living things, but they prefer to eat things stronger in the force.
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Old 12-14-2006, 06:27 PM   #40
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Mr sparkle you are a cool dood...i agree with pretty much everything you and your idea about the ATAT is so obvious that no one has yet suggested it or implemented it :P Good idea.

I love LOTR big time but really, they could have destroyed the ring in 5 minutes....Gandalf calls upon Graywir or whatever the giant eagles name is (my memory is shot and I have had 3 hours sleep after a wild deicide concert last night) and get the eagle to bring as many buddies he has and then fly the ring to Mount Doom and drop it in. Unless Sauron made some medieval AA Artillery he is rooted.
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