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Old 12-30-2006, 11:14 PM   #1
Darth_Tempust
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SBD blaster arm help

i need help with making the blaster arm work. first i tried to have it so he would use an invisible gun model, but the blaster fire shoots up above the player's head when using a bolt_weapon tag. next i tried to put my own rhang_tag_bone and the bolt_r_hand and the gun model wasn't even bolted
the tag.

next i tried just adding the bolt_flash and bolt_muzzle and bolt_muzzle1, but the blaster fire shoots out below the hips.

also, its a custom skeleton and all the anims work good. i have also tried changing the hfov and vfov and even the headPitchRange and the CLASS, but made no difference.

so, can anyone help me please?
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Old 12-31-2006, 09:23 AM   #2
Pahricida
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although our anims are a little stiff ... The SBD works and shoots just fine.
Have you taken a look at how Chairwalker managed it in Moviebattles?


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Old 12-31-2006, 07:58 PM   #3
Darth_Tempust
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Quote:
Originally Posted by Pahricida
although our anims are a little stiff ... The SBD works and shoots just fine.
Have you taken a look at how Chairwalker managed it in Moviebattles?
i'm doing this in SP, so unless someone makes MP act EXACTLY like SP, MP modding is of no use.
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Old 01-02-2007, 12:21 AM   #4
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i think it may be a pitch problem. can someone please tell me how to change npc's pitch settings?
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Old 01-19-2007, 05:09 AM   #5
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anyone please?
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