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The Duke Assassination RPG (start off thread)
Due to somewhat popular demand, and the fact that the RPG threads might need a little, I would like to see how this goes...
THE DUKE ASSASSINATION
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RULES
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1. One character per player
2. One primary and secondary weapons per player.
3. Two other (reasonable) items to bring
4. One character gets a car were they can reload or change weapons/items once per mission.
5. Before or after a mission one page for getting drunk etc... Then you must begin a mission.
6. Missions and the number of players must be reasonable. (IE: 3 people can infiltrate a Duke Enterprises missle silo but not 1 player.
If you got any other ideas, post them here. Feel free to discuss what rules we can/cant have. I never made (or participated) a RPG, so I dont know much about these kind of stuff like Deac would.
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