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Old 09-02-2007, 08:03 AM   #41
glovemaster
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Brilliant work Cant wait for the release, the trandoshan looks ace


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Old 09-02-2007, 11:45 AM   #42
Wookiee Rrudolf
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Quote:
Originally Posted by Master Zionosis
I know, but as this is K1 there are no long robes like those, only the undergarment, I said that didn't look right, the long ones do, but we don't have those in K1
I know but still I think that even K1 robes could look good with good texture. The ones in the screenshot seem to need just some work to finish them to fit a Wookiee.
But I agree that not everyone will want to play a Wookiee in Jedi robe so it should be just an option (in example: if I want to equip a Jedi robe on my Wookiee PC it should have 'special Wookiee texture' ).


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Old 09-02-2007, 02:42 PM   #43
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Sorry but where are the links


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Old 09-02-2007, 04:55 PM   #44
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Originally Posted by Darth_Ankharas
Sorry but where are the links
there are no links. it hasn't been released yet.


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Old 09-03-2007, 05:55 PM   #45
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Quote:
Originally Posted by Darth_Ankharas
Sorry but where are the links
As lordofmalachor said this is a WIP (Work in progress) at the moment so there wont be any links until I am happy with what I have done.

Quote:
Originally Posted by Master Zionosis
I would recommend that you don't put Jedi Robes on the Wookie's as Wookie's don't wear 'clothes' as such, I think they would look better without IMO
Yeah but then there will be no way to tell a Jedi Wookie apart from a standard Wookie.

Quote:
Originally Posted by Wookiee Rrudolf
I know at least one Wookiee Jedi that wore robes: Tyvokka (he's on my avatar).
I think that with good texture Wookiee will look great in robe, but the texture have to be really well made.
Yeah as I said when I first posted the Wookie "I still need to play around with the Wookies textures" which I have been doing I've modified the wookies robes to include longer sleeves like Tyvokka, and I have lightened his fur colour to match his head:
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Old 09-04-2007, 10:49 PM   #46
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Srotac also wore robes anyways Id like to have a wookie Jedi
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Old 09-08-2007, 11:36 PM   #47
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when that mod will relase, i cant wait to be a wookie with robes


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Old 09-09-2007, 12:08 AM   #48
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Originally Posted by Darth_Ankharas
when that mod will relase, i cant wait to be a wookie with robes
Take it easy dude



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Old 09-12-2007, 08:34 PM   #49
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Very nice work!

I quite like the robed Selkath, even though I didn't particularly care for the Selkath in K1, you've got to figure, there has to be atleast some decent Selkath becoming Jedi, if there are so many that are force sensitive.

I don't suppose anything can be done about the animations?
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Old 09-13-2007, 11:17 PM   #50
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Great work! I can't wait for this mod to be released. I can't help but laugh at the wookie though. It looks like he's wearing a suit. ^_^


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Old 09-21-2007, 11:57 PM   #51
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errrr.....I have some ideas, one is to make the female model for each race
P.D.:an idea is make a bit shorter the male one and use the tga(I'm not sure if that are the textures)of the fermale model
P.D. of the P.D.:can you make the kaminoan(it's ok, well the people of kamino from swII)with the animations of the wookies that are taller.
P.D. of the P.D. of the P.D.:the kaminoans can't use armors, only clothes that are designed for they(example: kaminoan robes race restriction:kaminoan defense bonus:+3

I Forgot to ask if you can make it for K2 with the dancer outfit for alien fermales


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(My motherlanguaje is spanish) (Mi idioma natal es el español [castellano])

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Last edited by RedHawke; 09-23-2007 at 02:23 AM. Reason: Combining double post...
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Old 09-22-2007, 01:52 PM   #52
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{Snip} Removed content referring to deleted post(s) -RH

ON TO THE MOD: It's looking very impressive, and if animations are ever sorted out then maybe the animations for the Selkath and Wookiee models etc. can be sorted out which will make this mod even better.

Last edited by RedHawke; 09-23-2007 at 02:22 AM.
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Old 10-01-2007, 06:32 AM   #53
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Whoa I should really check this board more often, I'm glad that people are still interested in this mod, I've just started University so I'm a bit busy atm, but fear not the mods not dead.

As for the animation problems the Wookiee's do not have any as Zaalbar can use all of the fighting styles and force power animations, so that means that the standard wookie can aswell.

Selkath on the other hand do not have conventional weapon animations, insead they fight with melee weapons as if they were unarmed, so they use their claws to swing at the oponent in a clubing type maner.

They do not have force animations nor weapon drawing animations. But for some reason they can use dual handed guns and a single blaster and can do basic attacks using them.

Unfortunatly I lack the skill to export/import models into KoToR, though I wondered if the Selkath problem could be fixed by importing the model onto one of the other character bases such as the wookiee and rigging the model to the Wookiee's joints.
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Old 10-01-2007, 03:16 PM   #54
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Quote:
Originally Posted by Thanatos9t
Unfortunatly I lack the skill to export/import models into KoToR, though I wondered if the Selkath problem could be fixed by importing the model onto one of the other character bases such as the wookiee and rigging the model to the Wookiee's joints.
Its almost impossible to do that and quite insane

The importing and refitting the model to the wookie skeleton would be a long task , not so impossible .

Its the Importing in the gamethat's the hard part , if I'm right MDLops doesn't handle animation well or more propebly NOT at all .

I don't think there's any Tool avaible that handles animations for Kotor...

Or , unless we know what "Master"bone file the Selkath use , someone could try to add the animations there . THis would give some other models the nessacery animations aswell . ( But your still your stuck with that Importing )

And don't look at me , Rigging a Mesh is hard task to do , with lots fun redoing of weird buggy and glitchy animations .


TIQUILAAAAAAAA
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Old 10-08-2007, 03:33 PM   #55
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What did you do to make the robes wearable by wookies?

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Old 10-09-2007, 02:18 AM   #56
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How did you make your appearance/heads.2da accept the custom reskin?

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Old 10-10-2007, 11:19 PM   #57
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This mod looks awesome! Love the Selkath PC!
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Old 10-11-2007, 04:31 PM   #58
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Looks good so far; I can't wait to see how it turns out.

Word of warning to everyone, there have been repeated obvious attempts by various members to 'bump' this thread with needless posts... one more and this thread will have to be closed. Sorry but no more 'bumps'... Mkay? Only the OP is excluded from this. Thanks. -RH


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Last edited by RedHawke; 11-22-2007 at 10:19 PM.
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Old 03-14-2008, 09:18 AM   #59
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*Cough* *Cough* Man its dusty in here, well I suppose thats what happens if you leave it for months, anyways I have finished my University assignments for now so I have some spare time again.
I've just finished my Rodian Scout:


and the Starforge/Revan Robes
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Old 03-14-2008, 10:19 AM   #60
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Looks good to me!

Revan's Robes look a bit strange, but there's no way around that...



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Old 03-14-2008, 11:37 AM   #61
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Welcome back . I've been really hoping that you'd re-start this mod. I'd hate to see you put in all that work, and then never finish it. So far they're all looking pretty good. The only comment I have so far is that some of the Jedi robes (especially the Trandoshan) look like they are wearing brown shorts over tan pants. Perhaps if they just tucked thier robe tops into thier pants? I know that it's because of the limitations of the in-game model. Oh well, I can tell that you're trying pretty hard with 'em Keep it up.



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Old 04-04-2008, 04:24 PM   #62
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Here is a shot of the create a character screen with my Rodians you can see that they all have clothes styled on their human counterparts:


"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
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Old 04-04-2008, 06:42 PM   #63
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heh, that soldier looks like a shifty Rodian
So, how many textures will he have when all is said and done?



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Old 04-04-2008, 09:23 PM   #64
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yay! this project is not dead!

Anyway, I hope you can finish this. Playable aliens would be pretty cool.
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Old 04-05-2008, 05:21 AM   #65
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Ow yeah, that selection screen looks fun

Great to hear you're still on this project.


TIQUILAAAAAAAA
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Old 04-06-2008, 11:01 AM   #66
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Quote:
Originally Posted by redrob41
heh, that soldier looks like a shifty Rodian
So, how many textures will he have when all is said and done?
Well at the moment the Rodian has 52 model textures which are:
Normal Clothes:3
Armor C: 7
Armor D: 8
Armor E: 8
Armor F: 7
Armor G: 6
Armor H: 7
Jedi Clothes: 4
Starforge/Revan Robes: 2

He still needs his unequipped clothes so thats 3 more 1 for each type.
Aswell as his portrait pictures so 1 normal and 4 transitions.
Thats 9 more textures.

So in total the rodian will come with 61 texture files.


"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
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Old 04-06-2008, 10:58 PM   #67
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Quote:
Originally Posted by Thanatos9t
So in total the rodian will come with 61 texture files.
Sounds excellent. All that hard work will make it well worth the wait.



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Old 04-10-2008, 02:46 PM   #68
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I give you Rodians in swimsuits *Thanatos9t shudders*


Now I need to do a darkside one...


"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
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Old 04-13-2008, 12:52 AM   #69
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dude these are really well done... i was wondering, if you were feeling up to a challenge and had some spare time if you could try making an ithorian that is playable?
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Old 04-17-2008, 10:07 PM   #70
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Amazing job !!!
I like the rodian jedi a lot ;-)
I can't wait to see the leviathan cutscene when Malak will reveal to me that Revan was a Selkath


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Old 04-25-2008, 07:05 AM   #71
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Ok when working on the darkside underwear variations I noticed a bug in KoToR, when doing the Rodian Scoundrel darkside underwear I extracted the male eqivelent one which should be pmbasd01 as pmbas01 is the standard non darkside one:


what I found is apparently Saul Karath's clothes instead... which leads to a rather messed up looking darkside scoundrel underwear body, due to the different UV maps.

I wonder could anyone else verify that it is a mistake with KoToR and not my version, considering I have a vanilla install of KoToR, apart from my alien character mods.


"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."

Last edited by Thanatos9t; 04-25-2008 at 07:15 AM.
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Old 04-25-2008, 07:12 AM   #72
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I just researched that problem. I started a new game as a male scoundrel and cheated to become darkside. It isn't just you with that problem. Apparently, it's a mistake with KotOR itself.

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Old 04-25-2008, 07:24 AM   #73
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Man that was a quick response, thanks Ferc Kast I wonder why that has gone unnoticed for so long, though I suppose later in the game you don't exactly want to be walking around in your underwear...

Now that does leave the question what do I do with my Scoundrel Rodians underwear? I suppose I could make him look like Saul


"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
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Old 04-25-2008, 11:13 AM   #74
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Quote:
Originally Posted by Thanatos9t
what I found is apparently Saul Karath's clothes instead... which leads to a rather messed up looking darkside scoundrel underwear body, due to the different UV maps.

I wonder could anyone else verify that it is a mistake with KoToR and not my version, considering I have a vanilla install of KoToR, apart from my alien character mods.
Yeah, I had that problem too. If you check out my [K1] New DS Underwear for Bastila & PCs mod, I've already made a new texture for the DS male scoundrel. Go ahead and use that one as a base for your Rodian if you like

Edit: Although, since the DS underwear are all so similar, you could probably re-use one of the other ones that you've already modified for your Rodian. You wouldn't even have to re-name the tga, just copy the text entry in the 2da file for texaevil. For mine, the Soldier and Scoundrel are really similar; the only difference is the stripe on the hips.



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Old 05-02-2008, 07:48 AM   #75
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What I ended up doing after noticing how similar the Soldiers underwear was to the darkside version, was taking the standard Scoundrel Underwear and applying the colour to the parts that were grey before I then brightened the red and put on the Starforge logo and added a sleeve from one of my other darkside versions:



"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
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Old 05-02-2008, 08:57 AM   #76
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Quote:
Originally Posted by Thanatos9t
I then brightened the red and put on the Starforge logo and added a sleeve from one of my other darkside versions:
Thats one handsome pyjama

Cool to see an update on this mod.

I'm still looking forward to the full package

Cheers !


TIQUILAAAAAAAA
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Old 05-02-2008, 09:11 AM   #77
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Hmmm.... Maybe Revan really wasn't a human...

Now, this could create some problems with the Bastilla/Carth Romance stuff though... Can you imagine her kissing him? That's almost the stuff of nightmares!

Anyway, it looks very nice, and good luck with the rest of the textures!
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Old 05-02-2008, 03:38 PM   #78
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WOW it's been a long time since i've been here. glad to see this is still happening. they're looking good, by the way.


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Old 05-02-2008, 04:00 PM   #79
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Wookies wearing clothes.......sacrilege. I suspect Zaalbar wouldn't be amused.


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Old 02-16-2009, 11:41 AM   #80
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Time for my annual update (Almost seems like it):
I have got a new computer now as my younger brothers fried the one I used to work on.

Thanks to redrob41 for testing my Rodian PC and giving feedback. I have been able to get the shaders working on the Rodian which meant I have had to update all of the skins that used the metal effect shader.
(Warning big image)


There are some minor cosmetic changes done to the skins since my last post. Some of the light and medium armours have had the hand guard removed while the heavy armours have had the guard colour adjusted to the hue of the armour.

My favourite one is the Mandalorian armour which looks as if it has a different model to the normal space suited Rodian.


"Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
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