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View Poll Results: What are the most annoying things in TSL? -Please only pick 3 max Story not included-
Hard to kill Vrook? 3 7.89%
Not enough Force point regeneration? 1 2.63%
Not enough FP's for Jedi Guardians? 2 5.26%
Nihilus too weak? 26 68.42%
Shem's mod that kills people at LV 1? 1 2.63%
Sion being near immortal? 5 13.16%
Voters: 38. You may not vote on this poll


Thread: DID you know that...(TSL discussion)
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Old 05-06-2008, 04:41 PM   #41
Gurges-Ahter
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Quote:
Originally Posted by Ctrl_Alt_Del
I don't think it's a bad plot. But how much time would Mr. Avellone need to finish his megalomaniac project for the K2 story? Every writer must knows the limits of a book. I'd bet that, even if he had another year of development, we would still see those gaps out there, and he, just as he does now, would blame himself for it.
Possibly - I don't know Avellone's work well enough to comment on that. I'd imagine if I were in that situation though that I wouldn't want to give any on my ideas, and I'd probably try to find a way to make it work (creating holes as well). Perhaps I'd never be a good author because of it, but I can understand why Avellone would choose to do that as opposed to cutting out plot to alleviate any holes.
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Old 05-06-2008, 04:43 PM   #42
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Exactly! TSL was a perfectly serviceable plot for a game...

But it wasn't Star Wars. It was a plot for something completely different that got used. You know, I wouldn't be surprised if Avellone was reusing stuff from Baldur's Gate III and translated it into Sci-Fi.
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