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Old 05-31-2008, 03:55 PM   #1
Vox Kalam
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skinning question - symmetry

Is it possible to reskin a head - in this case Carth - without the symmetry? Like, make one eye a different color than the other?
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Old 05-31-2008, 04:08 PM   #2
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No, that goes WAY beyond the games capablilties.

It's hard coded, sorry :/
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Old 05-31-2008, 04:23 PM   #3
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Actually, you can edit the UV map on the head, which isn't hard coding. It's a bit complex, and you'll have to do a lot of texture editing, but it's possible.



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Old 05-31-2008, 04:37 PM   #4
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So theoretically editing the uv map on the head one could create an eye patch for a model? Just been an idea I've had kicking around in my head (as I'm sure many other people have as well).
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Old 05-31-2008, 05:08 PM   #5
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^^^

It would look really bad, trust me. It would be better to make a mask that only fits a specific head.



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Old 05-31-2008, 05:26 PM   #6
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Quote:
Originally Posted by Miles Edgeworth View Post
^^^

It would look really bad, trust me. It would be better to make a mask that only fits a specific head.
lol, roger that. Thanks.
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Old 05-31-2008, 06:43 PM   #7
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"uv map?"
???
Is that the same as the regular texture? And if so, or even if not, how do I go about doing that?
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Old 05-31-2008, 07:09 PM   #8
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Alright, let me explain. In a model, you have to have something that tells the texture how to go on it. A UV map's like a picture of how your model looks all unfolded when it's flat. When the dev's made KotOR, they took one side of the face of the UV map, and flipped it on top of the other side, to save on work. When the UV map is finished, it's like a skeleton of what the final texture will look like. Then, the UV map is rendered, and you'd use it to make a texture. What you'd have to do is change the UV map in a model editing program and then move the stuff in the texture around to fit it. It's some work, but it can be pulled off.



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Old 05-31-2008, 07:22 PM   #9
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hm...what modeling program would be best? Gmax?
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Old 05-31-2008, 07:36 PM   #10
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Well, 3DS Max would be best, but it costs $$$$$. GMAx will work for what you're doing, though. You'll also need NWMax, MDLOps, and Taina's Replacer (maybe).



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Old 05-31-2008, 08:32 PM   #11
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By the way, there's a pretty good tutorial about UV Mapping (Done by oldFlash) found here. Just a note: this is made with the assumption that you know the program's basics.



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Old 05-31-2008, 11:06 PM   #12
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perfect, thanks.
Now, this one will be probably a HUUUUGE stretch...*gulp*
My comp crashed the other day... >.< I was barely able to recover the stuff on my hard drive, including the mod I'm working on. Now I'm limited to a mac laptop...blech. Don't suppose any of these programs would work on a mac until I get a new PC?
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Old 05-31-2008, 11:43 PM   #13
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Quote:
Originally Posted by Vox Kalam View Post
perfect, thanks.
Now, this one will be probably a HUUUUGE stretch...*gulp*
My comp crashed the other day... >.< I was barely able to recover the stuff on my hard drive, including the mod I'm working on. Now I'm limited to a mac laptop...blech. Don't suppose any of these programs would work on a mac until I get a new PC?
Aww man, did your computer crash too? Mine did as well a week or two ago, except my computer was OK, just it wiped my whole hard drive and everything on it.

Back on topic, they might work, it's worth a try anyway.



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Old 06-01-2008, 12:14 AM   #14
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bah. Computers suck...but after all...
"If droids could think, there'd be none of us here, would there?"
I'll try, thanks
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Old 06-01-2008, 01:35 AM   #15
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Originally Posted by DarthRevan243 View Post
No, that goes WAY beyond the games capablilties.

It's hard coded, sorry :/
Please defer to more knowledgeable posters before posting misinformation.

@Vox Kalam
I don't suppose you have a dual boot setup with XP on that Mac?
Otherwise I don't think you can run *.exe's on the Mac OS.

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Old 06-01-2008, 06:36 PM   #16
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no, sadly I don't. I don't suppose there's a freeware program I can download anywhere? I have no way of spending $$$ online...
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Old 06-01-2008, 09:11 PM   #17
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Gmax is free. All the other stuff is free as well.

Edit: I mean that MDLOps, NWMax, and Taina's Replacer are free.



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Old 06-01-2008, 09:48 PM   #18
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Blender is also free, as is Milkshape. Personally, as weird as it sounds, I actually prefer Blender out of all the free ones. Maybe it's just because I learned it first...

But if you can get it, 3DS is a very sexy app.




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Old 06-01-2008, 10:10 PM   #19
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Quote:
Originally Posted by HodgePodge View Post
Blender is also free, as is Milkshape. Personally, as weird as it sounds, I actually prefer Blender out of all the free ones. Maybe it's just because I learned it first...

But if you can get it, 3DS is a very sexy app.
The only problem with Blender is that it doesn't have a toolset for NeverWinter Nights and KotOR. But, you can export as a 3ds into GMax.

Yes, 3DS Max is awesome...



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Old 06-01-2008, 10:21 PM   #20
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Originally Posted by sithspecter View Post
The only problem with Blender is that it doesn't have a toolset for NeverWinter Nights and KotOR. But, you can export as a 3ds into GMax.

Yes, 3DS Max is awesome...
Yup But lately I've been using 3DS, thereby avoiding that little hitch




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Old 06-01-2008, 11:15 PM   #21
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Please defer to more knowledgeable posters before posting misinformation.
Everybody makes mistakes

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Old 06-01-2008, 11:30 PM   #22
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Originally Posted by Vox Kalam View Post
Is it possible to reskin a head without the symmetry? Like, make one eye a different color than the other?
Take a look at my avatar


"Adding new heads is impossible" - modders
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Old 06-02-2008, 12:30 AM   #23
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Everybody makes mistakes

_EW_
Yes we do. Yet someone still repeats their mistakes over and over again.

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Old 06-02-2008, 01:16 PM   #24
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Yes we do. Yet someone still repeats their mistakes over and over again.
Yeah, I know what you're saying. Touche.

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Last edited by RedHawke; 06-03-2008 at 06:07 AM.
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Old 06-02-2008, 02:59 PM   #25
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Quote:
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I don't suppose you have a dual boot setup with XP on that Mac?
Otherwise I don't think you can run *.exe's on the Mac OS.
Quote:
Originally Posted by Vox Kalam View Post
no, sadly I don't. I don't suppose there's a freeware program I can download anywhere? I have no way of spending $$$ online...
What version of Mac OS do you have? If you have OS X, then you might be able to use Boot Camp. That would allow you to install Windows and run it separately (that's what I do, and it works great). The other option is running windows through Parallels. There's a lot more to it than I can explain here, so check out some websites for info. Hope that helps 'till you get a new Windows PC.

As for the symmetry, there are plenty of uvw mapping tutorials on the Skinning and Modeling page. My favourite thread to start looking for info is by T7nowhere.



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