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Old 10-26-2008, 12:33 AM   #401
Endorenna
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When I was playing SWG, I felt incredibly special and singled out because I was different than everybody else. I was my own person. I looked like my own person. I was the only one with my name. And I felt like I was part of Star Wars, which was what I want. I'm sure that TOR will give me the same impression, and I can't wait for it.


Chapter 12 of A Soul Adrift is out.

Short stories:
T'katlu: On the planet Felucia, a young apprentice of the Dark Side thinks back to the beginning of her training as she lies in wait for her prey...

All the Time: After four years in the Unknown Regions, the Exile returns to the known galaxy to visit an old enemy.

Broken: A master of the Dark Side finds himself about to lose the one thing he cares about--and he will do anything to stop her from endangering herself.
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Old 10-26-2008, 09:28 AM   #402
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I still want a Obsidian made k3.
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Old 10-26-2008, 09:41 AM   #403
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Amen Pimkin. I just wish members of Bioware would come and talk to us on the forums.
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Old 10-26-2008, 09:54 AM   #404
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Quote:
Originally Posted by Endorenna View Post
When I was playing SWG, I felt incredibly special and singled out because I was different than everybody else. I was my own person. I looked like my own person. I was the only one with my name. And I felt like I was part of Star Wars, which was what I want. I'm sure that TOR will give me the same impression, and I can't wait for it.
Should that answer how a MMO can feel personal and story driven?


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Old 10-26-2008, 11:10 AM   #405
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I wont be buying, i don't like the look of the graphics too cartoony, at the end of the day we all wanted a conclusion to the story and they just made what they wanted to make, they didn't listen to what the fans wanted.


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Old 10-26-2008, 11:56 PM   #406
Darca Lar
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Do you think so? To me they look very dated. On thing I'll potentially be disappointed about is the lower end graphics to accommodate the MMO style...
dated maybe, but not very. No it's not necessarily "Star Wars" graphics and it could be much better than they are, but you make too personal and should look at it from an objective point of view. If your not an MMO gamer don't get so beat up about the fact that they decided to make an MMO at all. Its a hot, new thing and developers(not all) want in.

They said that an MMO is being made to tell more than one story, and something like that has great potential for an MMO whereas WOW has essentially no story at all. This game isn't even KOTOR, its just TOR. I wouldn't give up KOTOR and say its dead, I wouldn't even call it evolved, its just in a corner of a room in the back of a filing cabinet waiting to be found.


Yesterday is history. Tomorrow, a mystery. Today is a gift...that is why it is called the present.
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Old 10-27-2008, 08:41 AM   #407
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That filing cabinet is in a burning building. I don't want it to be over either, but it is.
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Old 10-30-2008, 07:01 PM   #408
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well then...should we have a funeral? For me I'm happy either way just playing Fable 2 at the moment. KOTOR is behind me for now.


Yesterday is history. Tomorrow, a mystery. Today is a gift...that is why it is called the present.
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Old 10-30-2008, 08:26 PM   #409
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well then...should we have a funeral? For me I'm happy either way just playing Fable 2 at the moment. KOTOR is behind me for now.
The existence of KOTOR 3 is already dead in my mind, but if I were playing Fable II it would be buried 6 feet under


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Old 10-30-2008, 10:33 PM   #410
Darca Lar
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4 under for me...YEARS that is!


Yesterday is history. Tomorrow, a mystery. Today is a gift...that is why it is called the present.
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Old 11-02-2008, 02:52 PM   #411
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Should that answer how a MMO can feel personal and story driven?

Most certainly not. When you play a game and have to make up your entire story yourself, it's not story driven.
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Old 11-04-2008, 11:44 PM   #412
Darca Lar
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In a way though it is cuz you're DRIVEN by your OWN story.


Yesterday is history. Tomorrow, a mystery. Today is a gift...that is why it is called the present.
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Old 11-10-2008, 09:53 AM   #413
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In a way though it is cuz you're DRIVEN by your OWN story.
OK, but its actually not. It only exists inside your head. You don't need a game to be "driven by your own story". You can just you your IMAGINATION.
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Old 11-10-2008, 11:54 PM   #414
Darca Lar
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By "driven by your own story", the point being made WAS using your imagination which in doing so gives you a story. For example, a backstory to your character and what drives your character to do what they do. What are their goals? Is there a twist? Your Imagination can do all this.


Yesterday is history. Tomorrow, a mystery. Today is a gift...that is why it is called the present.
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