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Old 09-30-2010, 11:21 PM   #161
Canderis
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I have not been able to make sure it animated right, but it compiled right.




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Old 10-01-2010, 12:44 AM   #162
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Candy, your model, ATM, definitely has potential, its just..

urf, the skin is a, imo, very unpleasant color very reminiscent of poop.



wasnt referring to you but whatever floats your boat
oh, okey, sorry... my bad
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Old 10-02-2010, 04:39 PM   #163
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Made on request from this thread http://www.lucasforums.com/showthread.php?t=205488




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Old 10-02-2010, 04:59 PM   #164
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Made on request from this thread http://www.lucasforums.com/showthread.php?t=205488
WOW!!! Nice, Thank you so much Canderis!


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Old 10-03-2010, 08:28 AM   #165
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Quote:
Originally Posted by Canderis View Post
Like I said, the skin is not done, or even hardly started.
Héhéhé, I think we get that Mr. Candy, just toying with ya
Keep on the good work, you certainly improved a ton over the years and you keep on working, that's just awesome.

To many newbie modders just stop, because they find out it's a hard job to get a decent mod done.

I want more picturezZZzzZZzz...


TIQUILAAAAAAAA
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Old 10-03-2010, 02:38 PM   #166
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I Like it(the Sion), it's a good mix, even if the textures don't seem done at all, but once textured it should be great ^^

The only time I tried model merging it was a complete failure x_x so I ended giving up x)


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Old 11-25-2010, 02:23 PM   #167
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So to get back into modding, I have decided to work on some tweak mods while the storyline people on Team Hssiss work on the plots of the big mods.
Today I have for you a Peragus mod. I have edited the lightmaps to make peragus a whole lot darker. In the game it is not quite as dark as the screenshots show. Also only the first module is done as it takes hours to extract so many textures.




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Old 11-27-2010, 09:23 PM   #168
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It looks a whole lot better in the game itself. It adds a very creepy effect. The harbinger was a disaster however. I still need to fix it up. The mod is mostly done though.




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Old 11-27-2010, 09:51 PM   #169
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Wow, that actually looks pretty good.


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Old 11-27-2010, 10:25 PM   #170
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I got the Harbinger right. Look forward to a release tomorrow! Or could it be tonight?




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Old 11-28-2010, 05:58 AM   #171
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The hangar with the Ebon Hawk looks fantastic! Overall, everything looks great. I think you're certainly ready for release.

Would this conflict with VPuppet's Peragus update mod?



Thank you Gorgod.
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Old 11-28-2010, 11:52 AM   #172
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It was made to complement VP's mod.




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Old 11-28-2010, 11:59 AM   #173
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Wow. The hangar with the Ebon Hawk looks amazing! So does the Harbinger.



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Old 11-28-2010, 12:44 PM   #174
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I love the contrast of the darkness with the glowing panels on the Harbinger -- maybe you could increase the glowing panel shader effect around Peragus? I dunno, might be too much extra work.

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Old 11-28-2010, 12:48 PM   #175
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i don't think that would work very well. I'll give it a shot though.

EDIT: Not going to work very well.




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Old 11-28-2010, 12:54 PM   #176
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Looks great, I always thought Peragus was a bit bright for the "abandoned space station feel" I got when playing.





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Old 11-28-2010, 06:09 PM   #177
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Canderis, you have really out done yourself. I cannot wait for that mod's release, Peragus is going to be SO much better.


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Old 11-28-2010, 06:36 PM   #178
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Wait no longer. Look in TUCE, its been out since yesterday.
http://www.lucasforums.com/showthread.php?t=206026




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Old 11-29-2010, 05:41 PM   #179
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I dare say, the screenshots look absolutely amazing, though I do have one slight complaint.

Though the module *is* darker, is there any way to have the lighting applied to the characters in the module? It's like they're generating their own light.

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Old 11-29-2010, 05:50 PM   #180
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That is a problem with the game engine from what I can tell. It seems lightmaps will not effect anything that isnt a part of the module itself.

Also, if there is any other module that you people would like to see either darker, or brighter, please feel free to request it.




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Old 11-29-2010, 06:35 PM   #181
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I haven't looked in-game yet, but I like how it looks in the screenshots.

Perhaps the Trayus Academy should be darkened too, aside from the circular red lights.

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Old 11-30-2010, 10:26 PM   #182
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I just found a whole bunch of my old stuff. If there was anything i posted in this thread that I hadn't released, go ahead and request I release it. Out of all this stuff, im not sure what is worthy to release.




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Old 12-01-2010, 06:30 AM   #183
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I'd have to say, release everything. Anything made by you is good. No, I'm not patronizing you. It's a well known fact that mods made by you are generally good.



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Old 12-06-2010, 11:06 PM   #184
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Would somebody be able to make a video showing off the new sound enhancement for this mod? The requirements are a good screen recorder that supports sound, and a good quality graphics card. Post if you'd like to help.




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Old 12-07-2010, 12:51 PM   #185
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Quote:
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I'd have to say, release everything. Anything made by you is good. No, I'm not patronizing you. It's a well known fact that mods made by you are generally good.
QFT

I would release everything, idk what way (ie a Canderis mod pack big pack, or tons of small packs) but I would release everything .





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Old 12-08-2010, 07:12 PM   #186
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Heres a teaser for A Darker Peragus version 2, With Sound!

View page
YouTube Video

The sound is the same as the base game in the next video until after the sion scene.
View page
YouTube Video

What do you guys think of the new music?




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Old 12-08-2010, 07:42 PM   #187
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Sorry, it just doesn't seem particularly creepy to me. : /

Particularly on the Harbinger, which already has fairly creepy background music, it just doesn't do anything for me. For me the stock game music for Peragus and the Harbinger are creepy enough.

If anything, the stock Peragus music is just too loud in some sections, and too full of swollen brass sections for the darkness in your mod, and the new music is still too sweeping and large-scale.

But it's your mod.



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Old 12-09-2010, 06:06 AM   #188
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They seem... alright, to my extent.



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Old 12-09-2010, 02:07 PM   #189
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Very eerie.

Love the mods.
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Old 12-09-2010, 05:45 PM   #190
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Hey Canderis. I've just finished 4 days worth of mandalorian skins for your Canderous's Glory mod. I know you don't want them just yet, but I don't care!

Show spoiler

Show spoiler

Show spoiler

Show spoiler

Show spoiler

Show spoiler

Show spoiler

Show spoiler


The first skin isn't mine. It's Dak's. He gave it to me so I can use it for my prison ship mod, but I made personal tweaks to it. I still kept the original version, so I decided to release it with these.



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Last edited by LDR; 12-10-2010 at 07:32 AM.
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Old 12-09-2010, 06:29 PM   #191
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Some of them are really good, and others look like a colorize job. Also you should have put them in the CG thread.




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Old 12-09-2010, 06:56 PM   #192
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I don't care because it's Candy's mod, which I've already given skins for a while back, but you should really check with me before submitting my skins to stuff, ldr.

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Old 12-19-2010, 11:58 PM   #193
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So here are a few skins I did about 2 or 3 weeks ago for a project, just thought I'd ask for some feedback




Oh, and peragus 2.0 was released.




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Old 12-20-2010, 06:12 AM   #194
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Bow-chika bow wow!



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Old 12-20-2010, 08:30 AM   #195
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They look good C. Female looks hot. Is it me but on the male skin there appears to be a 'face' on his chest. The center of the torso looks like a nose that completes the pecs(eyes) and the belly button (mouth). Does anyone else see it?


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Old 12-20-2010, 12:46 PM   #196
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Updated female.




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Old 12-20-2010, 05:58 PM   #197
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The new female looks spot-on. Perhaps the thighs could use a little more shading, they look a little flat.



Thank you Gorgod.
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Old 12-20-2010, 07:48 PM   #198
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That female picture looks really good.
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Old 12-20-2010, 08:08 PM   #199
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Originally Posted by newbiemodder View Post
They look good C. Female looks hot. Is it me but on the male skin there appears to be a 'face' on his chest. The center of the torso looks like a nose that completes the pecs(eyes) and the belly button (mouth). Does anyone else see it?
I do actually...


Does anyone actually read these?
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Old 12-20-2010, 09:55 PM   #200
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Now, how about changing the shoes color (make red into the same green, perhaps)?
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