One thing that I've been fearing ever since the world of Tython was revealed to be featured in the game: I hope that what the game reveals about the origins of the Jedi Order remain relatively vague and not too defined. The reason for this is that I am currently working on a story about this very event which I hope to present to Lucas Publishing once I've made a name for myself as a fantasy and science fiction writer and make it known that I am an avid
Star Wars follower and have always wished to write for the franchise. (This is the best way to go about it since they have a strict invite-only policy. Another strategy would be to possibly get noticed through Dark Horse Comics.)
"The Making of Tython" documentary has made me even more paranoid because the designer said that the player could uncover information about the infant Jedi Order, which I pray to
God does not conflict with, or completely rip to pieces, what I am currently writing.
The way they're designing Tython has already caused a huge continuity error in my story, which I will later have to go back and fix or work around: in
Darth Bane: Rule of Two, the planet is completely enveloped in thick fog.
So yes, that is my one wish regarding this game: not too much info on the first Jedi. There will probably be more later, but that is all I can think of at the moment.
I also wholeheartedly agree with these ideas:
Quote:
Originally Posted by jinger
8. The ability to play through the whole game without having to deal with online kids jerking around and spoiling the game's atmosphere.
9. Indeed it would be best if the MMO part could be limited to battles and no one could speak during it.
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