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09-05-2009, 04:57 PM
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#41
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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Quote:
Originally Posted by jediknight2276
1. Yup it went directly in. (No subfolders)
2. Well the file that comes with it says "g_a_mstrrobe06.uti" so i typed that in (minus the .uti)
3. There was an appearance.2da but I took everything out and just left the mod. So all that's there are the files you get when you download it.
Does the mod work for you?
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I haven't used the mod myself, but I'm on the KotOR Files staff, as well as here, and we haven't had any complaints like this that I can recall, so something is going wrong in your game. My laptop is unfortunatly is in being serviced so I can't test anything untill I get that back unfortunatly.
I'm going to move this, and join it with Drewton's thread in TUCE, as this is specfic to that mod, opposed to being a Mod request. That should also mean you get a bit more feedback, and suggestions as to what the issue is.
"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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09-05-2009, 04:58 PM
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#42
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Lurker
Join Date: Sep 2009
Location: Trinidad
Posts: 7
Current Game: SW: KotOR
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Alright thanks then.. 
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09-05-2009, 05:06 PM
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#43
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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I've sent you a PM, but the following was in the readme;
Quote:
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Originally Posted by Drewton
It also gives an armband which will, when used, give the player Revan&s robes so you wont have to install another robe mod or do any editing yourself. In addition, the UTC file has been edited so you dont have to be a dark sider to wear these.
Type in giveitem revan_robes to get the robe/armband.
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Which solves the mystery, as the wrong code was being typed.
"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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09-05-2009, 06:03 PM
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#44
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Lurker
Join Date: Sep 2009
Location: Trinidad
Posts: 7
Current Game: SW: KotOR
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Fuse this with Revan's Flowing Cape & Working Belt fix?
I've seen you guys talking about using it with the other mod that animates Revan's robes. I tried fusing them and I couldn't get it work. Can anyone reupload the two mods fused? An animated version of this would be so awesome. 
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09-05-2009, 06:21 PM
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#45
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Bang tidy!
Join Date: May 2007
Location: Tinternet
Posts: 3,317
Current Game: TOR.. Still want K3 though! :(
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If you just do what I said, and rename Drewtons texture to N_DarthRevan01.tga then use an item with the disguise property, to give yourself the Darth Revan appearance, you should be fine.
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09-06-2009, 03:34 PM
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#46
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Junior Member
Join Date: Dec 2008
Location: Somewhere over the rainbow
Posts: 345
Current Game: Age of Empires II
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As I know SS' model has the texture inside and needs to be edited to apply other skins.

Beep.
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09-06-2009, 03:55 PM
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#47
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How to take a picture
Join Date: Mar 2008
Location: hiding
Posts: 2,396
Current Game: DYING
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Quote:
Originally Posted by R2-X2
As I know SS' model has the texture inside and needs to be edited to apply other skins.
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As long as it uses the name that Marius mentioned (N_DarthRevan01), then it will work just fine.
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09-06-2009, 04:11 PM
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#48
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Rookie
Join Date: Mar 2009
Location: Germany
Posts: 15
Current Game: SW:TOR
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It would be cool to have both Robes.
Darth Revan's Robe (Dark Side, Animated)
Starforge Robe (Light Side, Animated) with drewton's skin of course 
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09-06-2009, 07:05 PM
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#49
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The Writing Writer
Join Date: Aug 2007
Location: The Desert
Posts: 284
Current Game: KotOR II
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Well this looks good it is alot more complex than any other Revan reskin I've seen in a long time keep up the good work Drewton
My Mods
“You needn't die happy when your time comes, but you must die satisfied, for you have lived
your life from the beginning to the end and ka is always served.”
― Stephen King, The Dark Tower
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10-08-2009, 09:19 PM
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#50
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,410
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10-14-2009, 04:17 PM
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#51
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Rookie
Join Date: Dec 2007
Location: Just outside of Glasgow, Scotland
Posts: 145
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http://64.20.36.214/lucasforums.com/images/swstarwarsknights/loginarea_bottom.gif
Quote:
Originally Posted by TriggerGod
As long as it uses the name that Marius mentioned (N_DarthRevan01), then it will work just fine.
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You would think that but its not the case.
HexEditing WILL be required I am afraid to say.
I found that out the hard way myself when I wanted the flowing robe/belt for Grey_Ghosts Starforge robes mod. So it may also be required with this mod.
"Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." - Colonel Corazon Santiago, Spartan Battle Manual : SMAC
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