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01-15-2009, 06:10 AM
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#1
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Join Date: Apr 2003
Location: South Africa
Posts: 103
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Star Wars RPG
Why not make this Game like Oblivion instead of Online, that would be cool.
CVZ
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01-15-2009, 08:05 AM
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#2
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Senior Member
Join Date: Jun 2008
Posts: 1,993
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You've just asked the world's mst elusive question. Congratulations.
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LucasArts seems to think that cries for a KotOR III equals an MMO. Either way, there will be no KotOR III, since BioWare is trying to make TOR into KotOR III, IV, V, VI, VII, MCXVIII.
Plus, if Bethesda made a KotOR like Oblivion, I'd have to assassinate them.
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01-15-2009, 12:28 PM
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#3
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Uncreative User
Join Date: Sep 2006
Location: Rio de Janeiro, Brazil
Posts: 3,813
Current Game: Dishonored
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Because I don't want Bethesda touching one of my favorites RPG series.
Inspiration
.Bioshock inspiration.
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01-15-2009, 01:47 PM
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#4
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Join Date: Apr 2003
Location: South Africa
Posts: 103
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I dident ment them touching the Game, i ment for a RPG Game by Lucas Arts, there are enough Internet Online Games dont you think.
CVZ
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01-15-2009, 10:51 PM
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#5
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Just a Time Traveller
Join Date: Jul 2006
Location: Hogwarts
Posts: 1,525
Current Game: SpecOps:The Line (PS3)
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There is never enough in the rich mans mind!
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01-15-2009, 11:14 PM
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#6
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Status: Super Moderator
Join Date: Aug 2005
Posts: 10,873
Current Game: Guild Wars 2, VtMB, TOR
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Probably because LA and Bioware looked at the success of WoW, LotRO, DDO, and Guild Wars (among others) and thought they could make a lot more money doing an MMO than a SP RPG.
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01-16-2009, 05:44 AM
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#7
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Rookie
Join Date: May 2008
Posts: 113
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why not make it like kotor I&II... now that would be cool.... 
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01-16-2009, 02:22 PM
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#8
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Fight da Powah
Join Date: Mar 2006
Posts: 3,152
Current Game: SMT: Imagine
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It is my conclusion that daventry hasn't played K1 and/or TSL.
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01-20-2009, 05:02 PM
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#9
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Rookie
Join Date: Dec 2008
Posts: 37
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If bioware could make a kotor 3 better or at least as good as mass effect it would be the greatest game ever, but no they made an mmo... i thought kotor would at least be a trilogy..
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01-20-2009, 06:33 PM
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#10
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Rookie
Join Date: Apr 2008
Location: Alberta, Canada
Posts: 176
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Because EA needs a constant source of money for the rescission, and while looking at the success of Guild Wars and WoW, decided that this would be the best way to make some.
That being said, I don't think a open-world, FPS/RPG would work in the Star Wars universe.
Don't let people make you feel stupid for being yourself; do what you love to do and what you think is cool.
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01-26-2009, 08:04 AM
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#11
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Join Date: Apr 2003
Location: South Africa
Posts: 103
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Quote:
Originally Posted by Jason Skywalker
It is my conclusion that daventry hasn't played K1 and/or TSL.
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What are the Full Names of those Games.
CVZ
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01-26-2009, 09:20 AM
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#12
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Brony
Join Date: Oct 2005
Location: Divinity's Reach
Posts: 3,852
Current Game: Guild Wars 2
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Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords. You haven't played them?
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01-26-2009, 01:42 PM
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#13
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Join Date: Apr 2003
Location: South Africa
Posts: 103
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I played them both and they were Awsome, i really hope theres Third Game or an RPG Game.
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01-26-2009, 02:20 PM
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#14
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Fight da Powah
Join Date: Mar 2006
Posts: 3,152
Current Game: SMT: Imagine
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KOTOR and TSL both WERE RPG games.
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01-26-2009, 02:24 PM
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#15
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Join Date: Apr 2003
Location: South Africa
Posts: 103
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They were more like Action Adventure Quest Games with a Mini RPG in them, now Oblivion, theres an RPG Game. 
CVZ
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01-30-2009, 02:35 AM
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#16
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Knight of Holowan
Join Date: Aug 2004
Location: In the mountains of Oregon
Posts: 2,951
Current Game: World of Warcraft
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Quote:
Originally Posted by daventry
They were more like Action Adventure Quest Games with a Mini RPG in them, now Oblivion, theres an RPG Game. 
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No they were true RPG's Oblivion is a shadowy failure when comparing to RPG's such as NWN and Kotor. Plot development and character development are how you know that Bioware will always far exceed Bethesda and there porr attempts at the RPG market. I need only look at there latest RPG failure Fallout 3 which does not hold a candle to the quality of RPG and story depth found in Fallout 1 & 2 published by Black Isle which was the Predecessor to Bioware. Also look to cames like Baldur's Gate and Icewind Dale from Black Isle/Bioware and know that those are what true RPG's markers for the PC. Ironically Bethesda had a good thing with Oblivions predecessor Elder Scrolls 3 Morrowind when it came to an RPG gaming experience it would have been good to see them improve upon not downgrade the role-playing experience. Rather Bethesda has and still does focus more on combat mechanics and less on story.
These words are not my humble opinion but the reality of one who has been playing pc rpg's since the 80's and 90's. Also I have been a diehard PNP RPG'er and I can count on one hand the number of great combat games I ever played with PNP as compared to the innumerable gaming sessions where the stories are still rich in my head.
Oh and for reference RPG stands for Role-Playing game. To further define this in a RPG your goal in the game is not to win but to play a "Role" Within a story. This role defines you as your character his/her background, his/her motivations, & his/her goals. In traditional PNP RPG's you have Gm's or Storytellers there job is to create the outline of there story and where they want there story to go. Your job as the player is either to achieve this goal that has been set before you or in a good campaign be able to do exactley the opposite of what the storyteller had in mind without unravelling there world.
Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
OMG I only rank 62.13018% geek or a Extreme Geek as it is referred to on the geektest at Geektest
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