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07-11-2009, 11:13 AM
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#41
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Rookie
Join Date: Sep 2003
Posts: 10
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Very cool, great job!!
Any chance of a TSL version? If not, would you mind at least educating a modding newbie here on how to do it? 
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07-12-2009, 12:42 AM
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#42
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Rookie
Join Date: Feb 2009
Location: California
Posts: 131
Current Game: Plants vs Zombies
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Quote:
Originally Posted by tsenre78
Very cool, great job!!
Any chance of a TSL version? If not, would you mind at least educating a modding newbie here on how to do it? 
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Thank you very much! And I do plan on a TSL release, but not necessarily very soon. I haven't actually done a TSL mod yet so I don't know the differences between the two games. However, if you want to at least start just simple changes you can go here http://www.lucasforums.com/showthread.php?t=195966. It's my first mod but it has a tutorial (also my first and only, so far) included in the zip on how to make new heads. It's very basic but it's where I started at, so maybe it will help you start as well! In the future maybe I'll do a tutorial on how to do a whole new character from start to finish like Mara here. Be sure to check back and see if I release a TSL version, but also send me a link if you get a mod out there as well. I'd love to see it. (If you don't have any experience with any modding tools go to http://www.lucasforums.com/showthread.php?t=143421 to find out how and where to start)
And one of the most important tips I can give you on modding (or any project, really) is this: Stay Organized! I have a zillion folders and sub folders for my Juhani mod and v1 of Mara. Mara 2.0 I have one main folder, a folder for all the original files that were extracted with KOTOR TOOL and then the final zip folder. It made things work much smoother and quicker.
Last edited by miro42; 07-12-2009 at 12:49 AM.
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09-04-2009, 05:30 PM
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#43
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Lurker
Join Date: Aug 2005
Posts: 5
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great work. In combination with my mod I should be able to make one of my companions turn into Mara Jade 
Does it replace or add a head? (hoping for replace)
Looks like it is a head addon. Could you replace an existing head for me? It makes it more compatable to other types of mods 
Last edited by jck87; 09-05-2009 at 06:12 AM.
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09-14-2009, 08:25 PM
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#44
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Rookie
Join Date: Sep 2009
Posts: 69
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Great work! Love this.
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09-28-2009, 01:28 PM
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#45
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Rookie
Join Date: Feb 2009
Location: California
Posts: 131
Current Game: Plants vs Zombies
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Quote:
Originally Posted by jck87
great work. In combination with my mod I should be able to make one of my companions turn into Mara Jade 
Does it replace or add a head? (hoping for replace)
Looks like it is a head addon. Could you replace an existing head for me? It makes it more compatable to other types of mods 
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If I'm not mistaken all you would have to do is copy the .mdl and .mdx files, rename them to the desired head and it should work. I haven't tried this so don't shoot me if it doesn't work out.
Quote:
Originally Posted by Parmenides
Great work! Love this.
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Hey thanks. I found out recently that geometry can be added to bodies so I've already modeled a new less sucky version of Mara's outfit. When redrob41 has time he'll try and work on the texture (seeing as I suck at them). That could be awhile since he's working on the Revenge of Revan mod as well as a couple more projects he and I are working on together. And who knows, maybe I'll find a way to texture it that doesn't make it look like I vomited all over it. 
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10-27-2010, 10:51 AM
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#46
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Junior Member
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 482
Current Game: Rainbow six Vegas
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Great!
I'm very glad to see TSL patcher version out miro!!!
great job dealing with the patcher ah??
thanks again ... 
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01-13-2011, 06:29 AM
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#47
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Join Date: Jul 2002
Posts: 159
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Great work on this Mara Jade head for KotOR, thanks!
How hard would it be to get this working in TSL? Just finished KotOR and downloading mods atm to start TSL?
Thanks for any tips.
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01-18-2011, 11:28 AM
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#48
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Join Date: Jul 2002
Posts: 159
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I was able to get Jade Mara working in TSL well it's very close, at least until miro42 the upgrade to TSL.
Since I've never used any modeling tools, took the skin and portrait files then renamed them with another mdl and mdx from another mod, the skins and portraits worked. Well her hair isn't as long as intended and not the same style, it's the same as one of the vanilla styles.
Thanks again for on this looking forward to seeing your finished TSL version.
Edit: Much Better, they match now.
Last edited by Acleacius; 01-18-2011 at 12:22 PM.
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01-18-2011, 08:40 PM
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#49
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Junior Member
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 482
Current Game: Rainbow six Vegas
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TSL? wow ...
Quote:
Originally Posted by Acleacius
I was able to get Jade Mara working in TSL well it's very close, at least until miro42 the upgrade to TSL.
Since I've never used any modeling tools, took the skin and portrait files then renamed them with another mdl and mdx from another mod, the skins and portraits worked. Well her hair isn't as long as intended and not the same style, it's the same as one of the vanilla styles.
Edit: Much Better, they match now.
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The screenie looks great Acleacius, so you renamed other mod mdl/mdx right? which one? have you tried with new model names?
thanks 
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01-18-2011, 09:32 PM
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#50
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Join Date: Jul 2002
Posts: 159
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Hey ya GeorgNihilus, thanks.
This method is very crude since I don't have modeling skillz, but it looks nice enough to use.
Yes, took the mdl and mdx from a mod called Slender Bodies for Females. It's was the only Redhead model, last time I played, about 5 years ago iirc. It does replace an existing head, "pfhc07.mdl" and "pfhc07.mdx", then renamed miro42's .tga files to PFHC07.
I had the installer " change.ini" all edited and working for TSL to make this an independent head as miro42 had done originally. But those pesky KotOR mdl and mdx files wouldn't work.
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10-02-2011, 02:08 AM
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#51
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Rookie
Join Date: Feb 2009
Location: California
Posts: 131
Current Game: Plants vs Zombies
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Hey all! I'm back in a big way with my Mara Jade PC mod now for TSL!
Yeah, I rock pretty hard.
Check out the pics and the download on the original post.
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01-17-2012, 03:55 PM
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#52
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Join Date: Jul 2002
Posts: 159
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Thanks for the update miro42!
I'm using it for a KotOR run atm, wanted to make a request. Could we please have a version with blue or green eyes and without the jumpsuit? Guess the eyes are more important, since I can edit the appearance.2da to just use base underwear.
As an example here is the outfit I'm using Bastila's gold trim robes from Tangster
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
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10-09-2012, 08:22 PM
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#53
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Rookie
Join Date: Feb 2009
Location: California
Posts: 131
Current Game: Plants vs Zombies
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UPDATE: I posted a new download link in place of the defunct megaupload link at my website on the original post, or you can just fast download it here.
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04-17-2013, 07:07 PM
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#54
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Rookie
Join Date: Nov 2012
Posts: 29
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Doesn't seem as if any of the links are working...
Please stop using "I have a bad feeling about this." It's Han Solo's line; he'd like it back.
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04-27-2013, 05:03 AM
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#55
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Rookie
Join Date: Feb 2009
Location: California
Posts: 131
Current Game: Plants vs Zombies
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Quote:
Originally Posted by Tigersong
Doesn't seem as if any of the links are working...
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Sorry about that. I redid my website and forgot to change some file names around. My website one should work. The KOTORFiles only seems to work if you're logged in on their site. Not sure why.
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04-30-2013, 03:59 PM
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#56
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Lurker
Join Date: Apr 2013
Posts: 1
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Hi, Miro
It seems that all the links for KOTOR1 version is down.
Could you please re-upload?
Thank You
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05-01-2013, 11:18 PM
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#57
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Rookie
Join Date: Feb 2009
Location: California
Posts: 131
Current Game: Plants vs Zombies
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Quote:
Originally Posted by randomtask810
Hi, Miro
It seems that all the links for KOTOR1 version is down.
Could you please re-upload?
Thank You
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Indeed and I did. It's waaaaaaay at the bottom of the OP or you can just click me (<--- do this; I didn't change anything else so there's no point in wasting two seconds of your life going to that first post).
Of course, if any other links aren't working please let me know. I'm messing around with my website because I hate it's face so things are getting a little messy, causing many links to die a horrible, painful death.
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05-02-2013, 07:00 PM
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#58
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Rookie
Join Date: Nov 2012
Posts: 29
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Thanks! I've got it now and will make use of it next time I start a new game. 
Please stop using "I have a bad feeling about this." It's Han Solo's line; he'd like it back.
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