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07-10-2009, 02:14 PM
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#41
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Quote:
Originally Posted by Irfaan
I know this may annoy you but could I please have a 1680x1050 version (my monitor is specific).
Thanks parabolee! 
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1680x1050 version added, see first post.
Also here are two requested (other thread) iPhone versions.
This one below is based on someone else's from here. And I'll admit I kinda rushed it and it doesn't look tot great becasue I only had the small resolution version to work with. Head colours don't quite match the BG. Maybe I'll fix later when I have time, but I prefer the above one anyway.

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07-10-2009, 02:27 PM
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#42
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Whoa, LeChuck looks odd there, like Chuckie from that movie or something.
Also strange name coincidence.
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07-10-2009, 02:29 PM
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#43
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Yeah, no idea where that came from.
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07-10-2009, 02:32 PM
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#44
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Rating: Awesome
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Current Game: SWTOR
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Very cool. I just saw the iPhone one that lucasarts posted on their twitter and set it on my touch, but I am about to switch to yours now. 
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07-10-2009, 03:17 PM
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#45
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NAMBLA member
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Their iPhone one looks stupid..
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07-10-2009, 03:20 PM
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#46
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Ah I see this came from LucasArts and they said "For our Monkey fans - an iPhone sized wallpaper. No reason. Wink wink nod nod."
So Monkey Island SE is coming to iPhone for sure then. Very nice, another version I'll buy
What a weird LeChuck though, doesn't match his in game sprite in the face at all.
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07-10-2009, 03:23 PM
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#47
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From what I remember the in-game sprite's face looks pretty similar to that.
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07-10-2009, 03:32 PM
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#48
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Well now I see it's officially coming to iPhone I decided to make a better or alternative version for my iPhone wallpaper.

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07-10-2009, 03:35 PM
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#49
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Very nice.
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07-10-2009, 03:48 PM
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#50
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Thanks.
Here is a LeChuck in the SE-
And the weird iPhone version -
Looks like a different face. Different beard shap, different nose, eyes should be mean looking not round holes. Hmmmm.
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07-10-2009, 03:57 PM
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#51
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My quick attempt to make him look closer to his in game sprite -

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07-10-2009, 04:29 PM
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#52
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Where the feck is his mustache?
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07-10-2009, 04:31 PM
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#53
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It would appear that he does not have one in the SE. Shame, but not a big deal. His sprite looks great IMO (although his arms are a little stubby).
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07-10-2009, 06:09 PM
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#54
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Symbolically Compelling
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07-10-2009, 06:29 PM
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#55
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Quote:
Originally Posted by Thrik
He didn't have one in close-ups of his head in both MI1 and MI2, so I think it was a fair decision for them to not include it in the SE. More weird is the fact that they chose to give him human-like skin in the SE, although I do think it looks great.
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Well I'll be a monkey's uncle. Of course he didn't lol. When I looked at the new sprite I thought that too, probably because the sprite in MI1 looks like he has.
And I guess they gave him the skin because his MI1 sprite also looked like he had skin.
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07-10-2009, 07:33 PM
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#56
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Quote:
Originally Posted by parabolee
My quick attempt to make him look closer to his in game sprite -
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Thank you so much!
I'm replacing my MI3 wallpaper on my phone with this one right now. 
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07-11-2009, 12:19 PM
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#57
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Thanks a lot for the 1680x1050 version! :-D
In fact, do you know what will also be...awesome! A 480 x 272 version for PSP!
But it's o.k lol I don't want to stress you out or anything :-D
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07-11-2009, 12:23 PM
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#58
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I think the red nose was a joke that got left out in future renditions of LeChuck. Since the close-up of his head in MI1 shows that his face is skeletal, the red nose is probably a stick-on plastic nose to stop him from feeling inadequate  (he is a no-nosed pirate)
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07-11-2009, 12:44 PM
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#59
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Symbolically Compelling
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That's an explanation I've heard for the nose before — can't think where though! It must have been in some old interview or something.
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07-11-2009, 12:50 PM
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#60
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Pegnose LeChuck.
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06-16-2010, 06:10 PM
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#61
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Could you do a 1920x1080 version? With maybe the original face if possible?
Thanks in advance1
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06-19-2010, 10:54 AM
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#62
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All the wallpapers and the poster's links are unfortunately dead 
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07-12-2010, 01:59 PM
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#63
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Links fixed 
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