|
|
 |
08-23-2009, 05:49 PM
|
#1
|
|
Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
|
New Character Addins
I was wondering if it anyone knows how to add new NPC's into RC using UnrealED. (No, not additional NPCs, new ones). I'm making a trooper enhancement mod which adds more clones throughout the game (since I found it odd that there was only like... 3 survivors on the Prosocutor, and about 20 clones on Geonosis), and I would like to add in ranked troopers (Sargents, captains, etc) instead of the same 'ol boring white-jobs.
|
|
you may:
quote & reply,
|
08-23-2009, 07:06 PM
|
#2
|
|
Rookie
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
|
Quote:
Originally Posted by Ulmont
I was wondering if it anyone knows how to add new NPC's into RC using UnrealED.
|
I have no idea how.
Quote:
Originally Posted by Ulmont
I would like to add in ranked troopers (Sargents, captains, etc) instead of the same 'ol boring white-jobs.
|
I can make and give you skins for the ranks.
|
|
you may:
quote & reply,
|
08-23-2009, 07:33 PM
|
#3
|
|
Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
|
Quote:
|
I can make and give you skins for the ranks.
|
I'd appreciate that, thanks.
|
|
you may:
quote & reply,
|
08-23-2009, 09:09 PM
|
#4
|
|
Rookie
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
|
I just made "version one" of the skins. Only the helmet has changes so far. I'm not done with them yet. Here they are:
Commander

Captain

Lieutenant

Sergeant

Last edited by Gamma097; 08-24-2009 at 10:26 PM.
|
|
you may:
quote & reply,
|
08-23-2009, 09:24 PM
|
#5
|
|
Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
|
Mmmm... That looks nice. Can you darken the green just a wee bit? And do you know how to assign textures to pawn in the editor?
|
|
you may:
quote & reply,
|
08-23-2009, 10:01 PM
|
#6
|
|
Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
|
Ok, I think I just got it working. (I made my own version of a sargent, though I like yours better). I can't seem to get the shader working right though. I got it in game, though it doesn't get that nice shinny look. Odd.
Edit: Oops Sorry for the double Post.
EDIT 2: Hey, can you send me an un-alered copy of the geo_01a map? (I screwed up the demolitions Flibidy-gibbit so that you can't order scorch to blow up the bunkers) :S
Last edited by Ulmont; 08-24-2009 at 12:06 AM.
|
|
you may:
quote & reply,
|
08-24-2009, 05:48 PM
|
#7
|
|
Rookie
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
|
Quote:
Originally Posted by Ulmont
I made my own version of a sargent, though I like yours better.
|
Thanks! BTW, it's spelled, "sergeant" not "sargent."
Quote:
Originally Posted by Ulmont
EDIT 2: Hey, can you send me an un-alered copy of the geo_01a map?
|
How exactly should I do that? Email?
Quote:
Originally Posted by Ulmont
Can you darken the green just a wee bit?
|
Sure.
Here it is:
Quote:
Originally Posted by Ulmont
And do you know how to assign textures to pawn in the editor?
|
If you mean how to replace textures with custom ones, yes.
If you mean something else, probably not.
Last edited by Gamma097; 08-24-2009 at 06:21 PM.
|
|
you may:
quote & reply,
|
08-24-2009, 06:56 PM
|
#8
|
|
Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
|
Quote:
|
How exactly should I do that? Email?
|
Yeah that'd be nice. (My e-mail is *snipped*). Oh, and do you know how to make a shader for the clones? 'Cause they look kinda odd without a shader.
E-mail address removed for safety reasons. Please send contact details through private messages in future - Astor
Edit: That's Okay Astor, I rarely use that E-Mail anyhoo. But thanks anyways. Oh, and NVM about that shader question. I figured it out.
Last edited by Ulmont; 08-24-2009 at 07:57 PM.
|
|
you may:
quote & reply,
|
08-24-2009, 10:24 PM
|
#9
|
|
Rookie
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
|
Quote:
Originally Posted by Ulmont
Oh, and do you know how to make a shader for the clones? 'Cause they look kinda odd without a shader.
|
I have absolutely no idea how. BTW, send me a private message with your email address.
|
|
you may:
quote & reply,
|
08-26-2009, 10:54 PM
|
#10
|
|
Rookie
Join Date: Apr 2009
Location: Wisconsin
Posts: 141
|
I just looked through your albums and saw your ranked clone troopers. Good job! If you need any more help with skinning, I can help you out.
|
|
you may:
quote & reply,
|
08-27-2009, 10:47 AM
|
#11
|
|
Junior Member
Join Date: Aug 2009
Location: Norway
Posts: 258
|
just ask Hockey! he is the best modder! he can make a clone trooper skin and make yous skin :P
|
|
you may:
quote & reply,
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Forum Jump
|
|
|
|
|
|