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View Poll Results: Dantooine and Korriban for K3?
Just Korriban 25 15.24%
Just Dantooine 15 9.15%
Both 73 44.51%
Neither 51 31.10%
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Thread: Dantooine and Korriban for K3?
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Old 12-01-2005, 08:56 PM   #1
RobQel-Droma
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Dantooine and Korriban for K3?

Absolutely I think that these two planets should be in K3. They seem to be central planets that have lasted through both games, and they kind of represent the light and dark extremes (at least they did for me). They are pretty cool planets anyways, although mostly in K1. I'm not saying that they should just reuse the same exact areas, I just think that they should keep prominent areas like the Jedi Enclave area, and the Valley of the Dark Lords. Other than that, they should show us other parts of the planets, perhaps far away from the original areas. What do you think?
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Old 12-01-2005, 09:02 PM   #2
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Yes, Dantooine and Korriban are to the Kotor series as Naboo, Coruscant and Tatooine are to the Prequel films, meaning they appear in all of them.

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Old 12-01-2005, 09:17 PM   #3
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Neither. Why always keep the old things? I definitely prefer to have new planets. I think Korriban has been over-used already. While I enjoyed it a lot in k1, in k2 it was an empty world with not much to do on it and I think I've seen enough of Dantoine. A great deal of the fun in this type of game is to explore new worlds. The only things I want to keep from the first 2 games are HK, t3 and the Hawk (but I could still live without the hawk). They can get rid of everything else.
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Old 12-01-2005, 09:21 PM   #4
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Korriban is boring. It was just thrown into TSL as a weak attempt to make the game longer after all they cut out. Same with Atton, actually.
Dantooine is getting boring. Maybe if they let you land on a different side of the planet, so there isn't the same scenery, then that might be alright, I guess.
I disagree with Darth333, though. I can't live without the Ebon Hawk.
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Old 12-01-2005, 09:24 PM   #5
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D333 has a point, but I just have them in my mind as standing with the Hawk, HK, and T3. But if they can't make something different and worthwhile out of them, then I suppose yes, get rid of them.
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Old 12-01-2005, 09:27 PM   #6
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We are so done with both planets. Really. I would love to see references to them in K3, but to go there again would just be too much. If any of the the TSL planets return, I hope that it will be Telos.
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Old 12-01-2005, 09:51 PM   #7
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Dantooine I've seen enough of. K2 pretty much wraped it up, and there's no reason for the True Sith to go there. As for Korriban, why not? It was an awesome planet, and it holds quite a bit of significance to the Sith. THere's no reason for the True Sith not to go there.


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Old 12-01-2005, 11:25 PM   #8
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There's not much on Korriban left to do and neither does Dantooine represent anything anymore, we've seen it enough.

Get rid of both of them.


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Old 12-02-2005, 12:05 AM   #9
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We are so done with both planets. Really. I would love to see references to them in K3, but to go there again would just be too much. If any of the the TSL planets return, I hope that it will be Telos.
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Old 12-02-2005, 04:22 AM   #10
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Please no Korriban, it was good in K1 but just plain boring in K2. Dantooine i think we have seen enough of but if the jedi temple was rebuilt it wouldn't fuss me if it were included
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Old 12-02-2005, 11:09 AM   #11
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Well, I wouldn't mind Telos being in, I suppose that Korriban and Dantooine are kind of getting old. I did say before that I wanted them in, but only if they have something new. Korriban I really want in, it just belongs there as the Sith planet, and Dantooine as far as I am concerned isn't as good as Coruscant or Telos; But still, it has been the Jedi Enclave planet, so unless they change the Jedi Academy to another planet, I think it would stay.
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Old 12-02-2005, 11:25 AM   #12
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I'd like to see both these planets in K3. Both have a lot to offer the game, perhaps with the Sith re-occupying Korriban, I don't want to see it as some sort of waste land.
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Old 12-02-2005, 11:28 AM   #13
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Originally Posted by Darth333
Neither. Why always keep the old things? I definitely prefer to have new planets. I think Korriban has been over-used already.
Yes, right. Oh, and developers, while you are at it, Lightsabres are over-used and there is no need for them to be inserted; those buggers are getting rather annoying. Party Members are such a bore as well, I am sick of those punch bags.

And the Ebon Hawk, yet again? Please get rid of it. Seeing it again is completely over-using and there is nothing new to see there, and it is also empty; It's so empty that you can put whatever you want in there.
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Old 12-02-2005, 12:14 PM   #14
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Yes, right. Oh, and developers, while you are at it, Lightsabres are over-used and there is no need for them to be inserted; those buggers are getting rather annoying. Party Members are such a bore as well, I am sick of those punch bags.

And the Ebon Hawk, yet again? Please get rid of it. Seeing it again is completely over-using and there is nothing new to see there, and it is also empty; It's so empty that you can put whatever you want in there.
Lightabers being over-used is the problem of the user.... dont see the game forcing us to use that weapon.... getting rid of the party members?? i'm guessing you want your character to be gods gift to the universe mastering anything and everything. And whats this about getting rid of the Ebon Hawk? why not just take the falcon out of ROTJ, or ESB (siad in sarcasm)


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Old 12-02-2005, 12:26 PM   #15
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Did one of you see the Clone Wars cartoon that featured Dantooine?

It was very grim, with rain and thunderstorms. I think that they should retexture it, to lose the happy-teletubbie look of Dantooine.

Korriban is a stayer, but only if they add some tombs and the option to raid them like in K1.

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Old 12-02-2005, 01:08 PM   #16
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why not just take the falcon out of ROTJ, or ESB (siad in sarcasm)
Was my sarcasm that bad?
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Old 12-02-2005, 01:17 PM   #17
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Was my sarcasm that bad?
of all things holy, I couldnt tell you were being sarcastic...

my mistake


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Old 12-02-2005, 01:20 PM   #18
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my mistake
Nah, It's all right.
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Old 12-02-2005, 02:05 PM   #19
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I think both planets should be shoved under the rug mainly because it was a wrap up. Maybe they should add in Yavin 4 after all didn't Exar Kun leave a darkside presence there? If chose to return to a planet that had been devastated by war, it would be Telos just to se how it fared.

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Old 12-03-2005, 12:15 PM   #20
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I really think that Dantoine should return for this game, it definately was one of my favorite planets, and it just feels like it should return. Although, no, I wouldn't like to see the same exact areas, maybe the jedi enclave, and *possibly* khoonda, but mostly new areas. I really think though you could accomplish a lot on Dantoine in the third game (and I'm actually hoping that that's the planet we start on this time around).


As for Korriban, unless they can do something spectacular with it, like bring the sith back there, or make it a Republic outpost with a *lot* of chances for darkside points and good conversations and quests, I say they should just keep it out of the game.

I loved korriban in the first, but in k2 it was just there for the sake of having a fourth planet in the game. There was absolutely nothing interesting there (except for the visions in that one tomb, that is one of my favorite things about TSL, that one area), and I just felt that planet was really diminished from what it was in the first game, and they should really just let the planet die before they ruin it anymore.


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Old 12-03-2005, 09:53 PM   #21
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Korriban is just the DS planet in the game, it pretty much beats every other attempt at a strong DS area. Of course, if they really can't do anything else with it that would be good, then maybe bring in some planet like Yavin IV; It could be a really DS filled planet.
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Old 12-03-2005, 10:42 PM   #22
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Neither. They've both been used twice. That's enough for me. I'd rather see new planets.


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Old 12-04-2005, 12:19 PM   #23
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Korriban should be cut if they cant find anymore content. was a sad showing in KOTOR II. Not sure how I feel about Dantoine.


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Old 12-04-2005, 08:10 PM   #24
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Well seeing how the game will take places in unknown space then most likely neither will be put it. If you all remember the ending of KOTORII then you will know that the game will not take place in most likely in any of the worlds we currently know.
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Old 12-05-2005, 01:16 AM   #25
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What does the ending of TSL have anything to do with it? We're not playing as the Exile, if that is what you are thinking; it would be impossible. As a new PC, we would be going into the Unknown Regions, true, but what about before that?
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Old 12-05-2005, 12:05 PM   #26
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Got a point there Rob. If the Jedi Order had been rebuilt, if you played lightside, woudn't make sense to start of in a world maybe like Telos or something before the Unknown Regions?

On another question I've always noticed that many events like battles/wars have taken place in the Outer Rim or beyond. Why is that?

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Old 12-08-2005, 10:45 AM   #27
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In order for this game to return to the impact excitement that we all shared in K1, I believe we must venture forth and explore new surroundings, new planets, and aquire all new aquaintances. Our path should be filled with choices, new experiences and a whole new set of conflicts.

The story must be fresh and exiting. We should want to get started and never want to stop. It's impossible to have a fresh story in the same old settings, no matter what the objectives are.
This was part of the reason K2's popularity faltered a bit.
But, that's typical with games and movies alike-the sequel trap.

References are necessary to keep the line of connection with the first two stories, just as long as it doesn't become a re-do of either of the first two.

The makers of K3 have a great challenge in front of them, that is, if their goal is to bring Kotor back to blockbuster status.


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Old 12-08-2005, 10:51 AM   #28
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I'd like to see both again.

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Old 12-08-2005, 11:55 AM   #29
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I'd like to see both again.
...and the purpose of this would be...?


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Old 12-08-2005, 01:17 PM   #30
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Quote:
Originally Posted by Cygnus Q'ol
...and the purpose of this would be...?
To continue on with the planets like we have for the last two games, maybe?

They can both be interesting, if the devs can do it right. Earlier you said this:

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Originally Posted by Cygnus Q'ol
In order for this game to return to the impact excitement that we all shared in K1, I believe we must venture forth and explore new surroundings, new planets ~snip~
BTW, what about Tatooine? No one complained about it, yet it has been used countless times in books, games, and the movies. If you ask me, that is an over-used planet (although I liked it in K1, don't get me wrong). But anyways:

Korriban and Dantooine are both important, so while I agree we need new planets, they represent the Jedi and Sith/LS and DS parts of the story, mostly. Korriban is just too much of an interesting planet to throw it out because it has been "used too much."

After all, the Valley of the dark Jedi isn't the only valley on Korriban, you know. They could have others, although the Valley of the dark Jedi should certainly be in there, (perhaps a little different with some extended areas). Same with Dantooine, I would want to see some of Khoonda, and the Jedi Enclave, but other than that, new areas.
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Old 12-08-2005, 02:42 PM   #31
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That's your opinion and you are entitled to it.

So am I.
...and I'm sick of Dantooine and Korriban.

There has to be some imagination out there that can take us to other places and experience new things. That's what drew me to Kotor in the first place.

Why do the same thing over and over and over?

Like I said, just my opinion. I don't mean to offend.
I just like new experiences and new challenges and I want to explore other worlds. There are so many of them in this particular galaxy. Why are we at the same ones all the time?

Oh yeah, I'm sick of Tatooine also. Gimme a break.
What is it with this dusty, waterless planet?


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Old 12-08-2005, 04:41 PM   #32
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I don't want to see either of them back unless they vastly improve them. Both planets were cool in KotOR but in TSL I had the constant feeling they were just being recycled and not at least orignal. That's probably because Obsidian reused most of the areas and the textures.


What could work (for me at least) is this:

Dantooïne: In the Jedi Academy trilogy Dantooïne is featured as an uninhabited planet. If they could show why it was abandoned and use new areas and textures it might be good. As to being the "Jedi planet" I'd rather see some other like the Jedi temple in Cosuscant or the Library world of Ossus (allthough that was destroyed in a supernova, I don't know if one could return to it so fast - radiation and other nasty leftovers from this destruction)

Korriban: This is the main burial ground for the Dark Lords of the Sith. It is not the "main" Sith planet, that would rather be Ziost which is the capitol of the Sith Empire of old. If they do reuse it I would like to see more of the Valley of the Dark Lords. I mean there most be dozens if not hundreds of Dark Lords burried there and in the games you could only see 4 tombs. So Korriban could return but only rather with a more fleshed out Valley of the Dark Lords.

Quote:
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Oh yeah, I'm sick of Tatooine also. Gimme a break.
What is it with this dusty, waterless planet?
Tatooïne is were it all began. It's the first planet ever seen in Star Wars and the home planet of both trilogies main characters; Anakin and Luke Skywalker. But I do agree that it has been used far to much in all the games and books etc. It is supposed to be a backwater planet, but there is almost as much going on as in Coruscant.
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Old 12-08-2005, 11:11 PM   #33
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^Yeah, that is pretty much what I mean too. As far as the ideas for the more fleshed-out areas and new ones, I agree totally.
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Old 12-09-2005, 11:07 PM   #34
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I'd like to see a good number of new planets in the next installment.
I can live with Dantooine, though I'd like to see them explore more of the 'ancient ruins' on the planet--that would give it some freshness.
I'm not a big fan of Korriban--it's so....starkly beige. I'd like to see something even darker out of a Sith world.
Tatooine--please, no more dune seas. I'd like to see a Mos Eisley kind of thing if they keep that planet, and have different quests running through a cityscape. I like the roleplaying part more than the game mechanics part, so I enjoy interacting with all the various people.
And since I live up in the land of cold and snow, I'd love to see a nice, warm, tropical planet or two.


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Old 12-10-2005, 12:57 AM   #35
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BTW, what about Tatooine? No one complained about it, yet it has been used countless times in books, games, and the movies. If you ask me, that is an over-used planet (although I liked it in K1, don't get me wrong).
It is overused, and a lot of fans thought so too and were glad it didn't appear in TSL.

I have the same feelings about Tatooine as I do about Korriban and Dantooine returning. There's just so many interesting planets in the Star Wars universe that I don't see the point in re-using ones.


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Old 12-10-2005, 07:38 AM   #36
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IMO whether or not the appearance of these planets would fit in nicely greatly depends on the general storyline of KOTOR3.
However, I generally truly would not mind a change - we've seen the same locations on these planets (well, almost) twice now. Should they appear in-game, at least exploring a different location on the planets would be nice.
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Old 12-10-2005, 11:02 AM   #37
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Quote:
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Tatooïne is were it all began. It's the first planet ever seen in Star Wars and the home planet of both trilogies main characters; Anakin and Luke Skywalker. But I do agree that it has been used far to much in all the games and books etc.
True that it has been used alot. What interest could there possibly be in a planet full of sand?

Quote:
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It is supposed to be a backwater planet, but there is almost as much going on as in Coruscant.
Maybe that was the whole point of talking about a backwater planet. Just because it isn't in the Core Worlds doesn't mean that it is not important and that nothing is going on.

On another note, now that I think about it, Dantooine would be a place to see again to see how it fared after TSL. Later Dantooine becomes a supposed place for the Rebel base so we could see how strong the planet becomes under the Republic.

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Old 12-10-2005, 11:07 AM   #38
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I liked Korriban: it was certainly not "thrown in" at the last minute: quite the contrary. But it was too short (coupled with m4-78, got cut, yeah. We all know the sad story). Like YertyL said: if they were to bring either of the planets back in K3, they would need to do a massive overhaul of both. Like, extensive new areas, quests, etc. Otherwise, I think that both have been totally milked dry.

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Old 12-10-2005, 01:20 PM   #39
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I actually liked Korriban in K2, except for one failing: I beat it in twenty minutes, cave and all. Coupled with the cut M4-78, now that would probably be one of the best planets.

Sure hope the M4-78 team gets it done soon.
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Old 12-10-2005, 01:23 PM   #40
Soogz
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I agree. Korriban was to short, as was Dantooine in my opinion. Overall the game was rushed (as we all know). But they were fun none the less.

On topic now, I would like to see those two planets return, but they have to be longer. As well as M4-78.


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