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Old 01-01-2010, 07:49 PM   #1
Tangster
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A few 3D models

I use Cinema 4D r10.5(which I can't find a .mdl importer or exporter for) to make all my 3D stuff.
Hope you like it.

X-wing and A-wing
Another shot of the X-wing and A-wing
A-wing firing blaster cannons
Naboo Royal Starship and N1 Escort
Tedirium Shuttle(front)
Tedirium Shuttle(back)
Custom Lightsaber
Custom Lightsaber with blade extended

There's a load more in my photobucket account, although much of it isn't anything to do with Star Wars(a bunch of PC hardware renders, etc)
New one, just to test out my system.
I'd like to see Mace Windu destroy all these.

1800 Super Battle Droids, in the above render. 187,733 polygons in each droid, 337,919,400 polys overall. Done with full GI and AO on, and HDRI lit.


Last edited by Tangster; 01-02-2010 at 07:11 PM.
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Old 01-01-2010, 07:52 PM   #2
TriggerGod
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Nice modeling work.

Quote:
Originally Posted by Tangster View Post
I use Cinema 4D r10.5(which I can't find a .mdl importer or exporter for) to make all my 3D stuff.
Hope you like it.
You can export your files as an .obj file, and you'll be able to export that into 3ds Max (or GMax, with the right plugin), which you'll be able to export as an .mdl file with nwmax
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Old 01-01-2010, 08:00 PM   #3
Tangster
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I can't afford to buy 3dsmax, dang. I think Gmax is paid for as well now...mmh.

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Old 01-01-2010, 08:40 PM   #4
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Quote:
I think Gmax is paid for as well now...mmh.
Nope, its freeware. Not as good as 3ds tbh, but it works for getting weapons and other models into KOTOR and TSL.
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Old 01-01-2010, 11:07 PM   #5
Trench
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Epic modeling gar. How long have you been at it?

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Old 01-02-2010, 07:35 AM   #6
Tangster
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Quote:
Originally Posted by TriggerGod View Post
Nope, its freeware. Not as good as 3ds tbh, but it works for getting weapons and other models into KOTOR and TSL.

Letmme check...yeah, you're right, I could have sworn a few years ago there was a fee or something...

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Originally Posted by Te Mirdala Mand'alor View Post
Epic modeling gar. How long have you been at it?
I've been modelling for the past year or so. Mostly high-poly tbh.

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