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Old 01-05-2010, 12:34 PM   #1
True_Avery
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Dragon Age: Awakening Expansion

http://www.gamespot.com/news/6244898...dlines;title;1

New area, higher level cap, new enemies, and 5 new companions.

"The major add-on will feature an all-new storyline that focuses on the rebuilding of the Grey Wardens after the bloody events of the original game's campaign. It will allow players to import their Dragon Age characters or start over as an all-new new Grey Warden from the empire of Orlais. It will also delve deeper into the backstory of the Darkspawn and their ongoing objectives."

"In addition to a new storyline, Awakening will also raise the level cap for Dragon Age: Origins. It will also add new foes, with BioWare mentioning such creatures as the Inferno Golem, Spectral Dragon, and a hyperintelligent sub-race of Darkspawn. It will be set in the all-new realm of Amaranthine, and will also add new spells, abilities, and five all-new party members which players can enlist."

Looks like it as been priced around $40 American. Pre-orders Ship 3/16/2010.

http://dragonage.bioware.com/awakening
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Old 01-05-2010, 03:01 PM   #2
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Quote:
Originally Posted by True_Avery View Post
"The major add-on will feature an all-new storyline that focuses on the rebuilding of the Grey Wardens after the bloody events of the original game's campaign. It will allow players to import their Dragon Age characters or start over as an all-new new Grey Warden from the empire of Orlais. It will also delve deeper into the backstory of the Darkspawn and their ongoing objectives."
I wonder if this will work like the Origins part in Ðragon Age:Origins with separate story lines. Should be a fairly big difference between playing as the hero of Ferelden who's just ended the blight, or some as-of-yet-nobody from abroad when it comes to rebuilding the Ferelden branch of the Grey Wardens you'd think.


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Old 01-05-2010, 03:26 PM   #3
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Wow, I knew they planned for a lot of DLCs, but I didn't expect a full blown expansion so soon. Awesome. I'll definitely be getting this one. I wonder though, if they'll insert a new race for the player, or perhaps just a new origin story.

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Old 01-05-2010, 04:00 PM   #4
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All 5 new companions should be female elves


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Old 01-05-2010, 04:04 PM   #5
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^ Dem Grey Wardens roll pretty deep.

Hell of a beefy expansion, might get around to it. I'd had have to actually finish the game, though...


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Old 01-05-2010, 04:08 PM   #6
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Quote:
Originally Posted by stoffe View Post
I wonder if this will work like the Origins part in Ðragon Age:Origins with separate story lines. Should be a fairly big difference between playing as the hero of Ferelden who's just ended the blight, or some as-of-yet-nobody from abroad when it comes to rebuilding the Ferelden branch of the Grey Wardens you'd think.
No problems there...we don't know how many Grey Wardens fought at that last battle. I counted three. But the new main character could easily be a new one that simply fought there too

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All 5 new companions should be female elves
spoiler:
Morrigan
is gone so it could get lonely in the tent yes...the ears not being the only thing pointy there...^^

Anyway, since no-one has said it, I will:
WANT.
NAOH.
tyvm.

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Old 01-05-2010, 05:26 PM   #7
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But... I thought that expansion packs were for archaic untermenschen, and that DLC was the new order in aftermarket content! Right?!
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Old 01-05-2010, 06:21 PM   #8
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It would seem there are exceptions, for which I'm really glad.

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All 5 new companions should be female elves
I disagree - three female elves, a desire demoness and a Lady of the Forest-like ghostly chick!


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Old 01-05-2010, 06:32 PM   #9
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I disagree - three female elves, a desire demoness and a Lady of the Forest-like ghosty chick!
I'll take the Desire demoness and the Lady of the Forest over the elves any day.
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Old 01-05-2010, 07:55 PM   #10
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As long as I get to see Sandal make an appearance, I'll be happy.
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Old 01-05-2010, 09:08 PM   #11
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Quote:
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But... I thought that expansion packs were for archaic untermenschen, and that DLC was the new order in aftermarket content! Right?!
As long as it makes money, Bioware doesn't care.


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Old 01-05-2010, 11:51 PM   #12
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I'm really psyched for this as I did feel the original left quite a few loose ends and was missing a final act, seems like this will be it. Still hoping it is more in the 20-30 hour range, rather than the rumored 15 though.
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Old 01-06-2010, 06:29 AM   #13
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As long as I get to see Sandal make an appearance, I'll be happy.
Enchantment?.... ENCHANTMENT!!!!!!!


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Old 01-06-2010, 07:06 AM   #14
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Old 01-06-2010, 07:08 AM   #15
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I hope there's more possessed kids to kill


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Old 01-06-2010, 08:13 AM   #16
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And I hope there's more establishments like the Pearl.

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Old 01-06-2010, 08:48 AM   #17
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Why kill possessed children when you can sell them to a demon?


Checking out seems not to do much.
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Old 01-06-2010, 10:16 AM   #18
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Sandal gave me the biggest laugh and then biggest what the f...moment in any video game I have ever played.
Near the end of the game...just...epic.

Anyway, Desire demons would be nice, but...now the difficult thing: They're desire demons. They look like what you desire. So they'll look like female Elves anyway.

I win for sheer logic.

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Old 01-06-2010, 10:43 AM   #19
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The one my mage met in the Fade sure didn't look like a female elf, but that didn't stop him.

Anyway, regarding the supposed release date: considering they just postponed the latest DLC (Return to Ostagar), which was supposed to be released yesterday, it's reasonable to assume this expansion won't be ready for March as they seem to be planning. After all it is a much bigger and more complex project than RtO. Thoughts?

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Old 01-06-2010, 04:51 PM   #20
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To be honest, I'd wish they hurry up and end support for DA so that they can outsource the sequel to Obsidian. It kinda proves that BioWare doesn't know what their fans really want. >:|
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Old 01-06-2010, 05:58 PM   #21
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Nice. Glad to see an expansion pack is coming out soon. I played and beaten the first one around three times. (Currently playing as a Dalish elf.) It was a fun game and I definitely enjoyed it. The origins aspect is a great addition to the game and the execution of it (IMO) was great. I'm also glad to see that Alister has a returning role in Awakening. I actually thought he was the best character in the entire game. (Morrigan is second anyway.)

I am wondering though on how many expansion packs BioWare is planning to release for Dragon Age 1 before getting to work on Dragon Age 2...



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Old 01-06-2010, 07:55 PM   #22
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Quote:
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To be honest, I'd wish they hurry up and end support for DA so that they can outsource the sequel to Obsidian. It kinda proves that BioWare doesn't know what their fans really want. >:|
I'd say it's completely the opposite. They are obviously giving the fans everything they want. On the other hand, the fans are a demanding and childish lot. If you take a look at Bioware's DA forums, you'll see what I mean.

I for one am completely satisfied with everything Dragon Age has offered so far.

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Old 01-06-2010, 11:01 PM   #23
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To be honest, I'd wish they hurry up and end support for DA so that they can outsource the sequel to Obsidian. It kinda proves that BioWare doesn't know what their fans really want. >:|
Fans want a half-finished, buggy mess?
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Old 01-07-2010, 02:16 AM   #24
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Old 01-07-2010, 03:35 AM   #25
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And I hope there's more establishments like the Pearl.
The men were truly teh sexeh. I actually lost influence with Alistair for that.


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Old 01-07-2010, 03:40 AM   #26
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Ðragon Age:Origins
I approve of this to the fullest degree.


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Old 01-07-2010, 07:33 AM   #27
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Fans want a half-finished, buggy mess?
Fans want a hackneyed myriad of cliché after cliché, all assembled in a generic fantasy wrapper?

Oh, wait....
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Old 01-07-2010, 08:41 AM   #28
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Fans want a hackneyed myriad of cliché after cliché, all assembled in a generic dark mature bloody moralchoices violent gory fantasy wrapper?
Fixed.


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Old 01-07-2010, 09:00 AM   #29
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Fans want a hackneyed myriad of cliché after cliché, all assembled in a generic fantasy wrapper?

Oh, wait....
In today's world it's practically impossible to be original. Everything you see, hear, or read was inspired by something someone else made at some point. Look at Dead Space, for example. The game is a mixture of Resident Evil's gameplay and basic plot, Half-Life's silent enviro-suit protagonist and cutscene perspective and Doom 3's environment and audio/video log narration, but it works and the game is great, fun and has an interesting story.

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The men were truly teh sexeh. I actually lost influence with Alistair for that.
Something similar happened to me, but it involved bringing Morrigan along and seducing Isabela.

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Old 01-07-2010, 03:55 PM   #30
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Dragon Age: Origins -- Awakening Q&A


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Old 01-07-2010, 05:06 PM   #31
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In today's world it's practically impossible to be original. Everything you see, hear, or read was inspired by something someone else made at some point.
Yes. I'm simply stating that the term fantasy has lost all meaning whatsoever, and is now completely lacking the "fantastic" that would presumably be the focal point of the fantasy setting. What's worse, is that I can easily list various untapped settings that wouldn't conform to medievalist and Tolkein-esque imagery, but would still be considered fantasy in a broad sense.

So, saying that it's "difficult" to develop a non-medievalist fantasy realm is pure bollocks, particularly if it's coming from the "industry leaders in great storytelling" that are BioWare.
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Old 01-07-2010, 06:18 PM   #32
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Quote:
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Why kill possessed children when you can sell them to a demon?
I only killed that one daemon.

Kitty got away and so did that one, daemoness with the templar in the tower.
On that last one, I wished I could switch places with the templar... lucky lad

EDIT:
Quote:
Fans want a hackneyed myriad of cliché after cliché, all assembled in a generic fantasy wrapper?

Oh, wait....
I did enjoy the game, but I got to agree with you on this point.
Ever since Peter Jackson/ Weta released his version of Lotr, every fantasy thing(games etc) has to follow its more "realistic" approach.
Oblivion comes to mind and saddly it all turned rather bland. Really, I could go to France to see some nice medieval architecture.
Or Keulen, Germany, for a nice view on a gothic church. I rather have a bit more whacky fantasy back then all this, copy/ paste, give a small twist to historic styles.


TIQUILAAAAAAAA

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Old 01-07-2010, 07:56 PM   #33
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I dunno, when it comes to the environment, the only thing that really bothers me in DA is the design of Orzammar. I don't know if it's because of LoTR, or World of Warcraft's Ironforge, but ever since those two came out the dwarven cities in every epic fantasy RPG I've played simply have to be underground and simply must have a circular architecture, comprising of several "ring" levels, not to mention the unavoidable lava surrounding that city. Other than that, I mostly liked the locations in Dragon Age.

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Old 01-07-2010, 08:41 PM   #34
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I dunno, when it comes to the environment, the only thing that really bothers me in DA is the design of Orzammar. I don't know if it's because of LoTR, or World of Warcraft's Ironforge, but ever since those two came out the dwarven cities in every epic fantasy RPG I've played simply have to be underground and simply must have a circular architecture, comprising of several "ring" levels, not to mention the unavoidable lava surrounding that city. Other than that, I mostly liked the locations in Dragon Age.
This bugged the HELL out of me. I was with the game entirely up to this point. I can handle elves in forest, humans in a city, and Dwarves underground...

But to anyone who has ever played World of Warcraft, Orzammar was an architectural rip off. It was fascinating the level of detail they went to make the place almost identical.

Quote:
Originally Posted by PastramiX
Yes. I'm simply stating that the term fantasy has lost all meaning whatsoever, and is now completely lacking the "fantastic" that would presumably be the focal point of the fantasy setting. What's worse, is that I can easily list various untapped settings that wouldn't conform to medievalist and Tolkein-esque imagery, but would still be considered fantasy in a broad sense.

So, saying that it's "difficult" to develop a non-medievalist fantasy realm is pure bollocks, particularly if it's coming from the "industry leaders in great storytelling" that are BioWare.
We were talking about this on Skype a few nights ago and must say I agree with this to a certain degree.

Sabre brought up the idea to take these generic fantasy characters to do a more modern day rendition of them. Its been done (*cough* final fantasy *cough*), but I still think it'd be refreshing enough to be a lot of fun. I dunno, I've always had fun with games that mix modern tech with magic.
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Old 01-07-2010, 09:04 PM   #35
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In today's world it's practically impossible to be original.
Impossible if you've got a budget larger than $1000, it seems. Indie games lately have been a font of originality - try playing Braid, World of Goo, The Void, Machinarium, Defcon, Darwinia, AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity, or Crayon Physics Deluxe.


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Old 01-08-2010, 08:37 AM   #36
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Well, not to say these Indie games are bad, they do rely on a gimmick, sort of... Their very basic and not so overly complex as a game as Dragon Age.

Note, that I don't think that's whats wrong though, but I don't think you can compare it just like that.

Anyway, it's time some company dethroned Bioware from the RPG genre. Or they need a lot of new talent, to kick out the eldar members, who seem to create the collect the 4 things RPG main quest.


TIQUILAAAAAAAA
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Old 01-08-2010, 10:09 AM   #37
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As long as it makes money, EA doesn't care.
Fixed that... Not that bioware wouldnt make the games for money(come on, do you do your job to make other people happy?), but im blaming the gigantic evil corporation behind them

"Fans want a hackneyed myriad of cliché after cliché, all assembled in a generic fantasy wrapper?"

Yeah, i agree. If i made a fantasy game, there wouldnt be dwarves, orcs and dragons. A few elves that are on the state of an animal maybe, but the majority of the population would be human. And no mages! Shamans sound better, all kinds of rituals and enchantments and curses > direct magical intervention... fireballs bah
(couldnt figure out how to add several quotes to one post theres probably a button for it somewhere but im tired and lazy...)


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Old 01-08-2010, 12:02 PM   #38
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The button is at the bottom right of every post. Named: "add to multi-quote.
Just next to quote&reply, quick reply.


TIQUILAAAAAAAA
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Old 01-08-2010, 12:34 PM   #39
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Quote:
Originally Posted by The Thread
cliché ... generic fantasy ... original
I would assume that a lot of fantasy worlds/games have the same repeating elements (with a twist here or there) for the simple reason that it works and it is what most people would expect, and are somewhat familiar with.

Not everyone plays games like a movie critic, demanding something revolutionary from every one to get excited. Different does not always equal Good, and neither does Familiar equal Bad. Some people just play games to have fun, and how original the story or setting happens to be is likely not as much key factor in deciding the Fun as how good the gameplay, execution and storytelling is.

Personally I don't mind if a game parrots something that has been done before as long as it is fun and entertaining to play. And I think that Ðragon Age is just that. Sure it has dwarves, elves, dragons and magic in a medieval setting, but so what? It works.


mt
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Old 01-08-2010, 12:45 PM   #40
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Mmm, its more the commercial and hypeing around the games that does the damage.
It's just silly they're selling this as NEVER BEFORE have you seen such EPIC FANTASY stuff.

Just silly, of Bioware to sell this as the next best new innovationg RPG game, it's NOT.
Now of course, they need to promote it, but they could do it differantly.

Anyway, guess its a mixed bag, it doesn't look bad, has good gameplay. Some nice, funny dialogue with party members. Still, in the end, IMO, it stays a bit more bland.

It's odd, because I didn't have that with Mass Effect, go figure


TIQUILAAAAAAAA
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