lfnetwork.com mark read register faq members calendar

Thread: Reaping assets with Scumm Revisited
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 03-21-2010, 12:01 AM   #1
pixyfrog
Rookie
 
pixyfrog's Avatar
 
Join Date: Mar 2010
Location: Bangkok
Posts: 23
Reaping assets with Scumm Revisited

Hi there,

I am new here, but I spent quite a few hours digging into the archive of this forum, and I would like to say that you look like an exquisite community

Now, I am doing some research on GF, and I learned that the backgrounds of the game were pre-rendered 3D. I got hold of Scumm Revisited (which I learned about in the babbles this very fine society) and was amazed to see all these assets neatly lined up in a browser.

But beside sounds file, I could not make much sense of the rest. In particular I am not sure where are the backfrounds/backdrops of the game located.

If anyone here toyed with SCUMM Rvsd and located these assets, and how to rip/dump/extract/decompress them that would probably save me a lot of time.

Cheers
pixyfrog is offline   you may: quote & reply,
Old 03-21-2010, 01:21 PM   #2
cplhenshaw
Rookie
 
cplhenshaw's Avatar
 
Join Date: Feb 2009
Posts: 27
Hi,

The backgrounds for the game will have the ending .bm and in scummrev will have the icon of a little folder with a blue splatter on it. If you highlight one you should see the option nearby to "view image" or "view bm image" depending on which version of scummrev you are using.

As for extracting it I'm sure I've done it before in scummrev2 but I can't even view the images in that version anymore.

A workaround would be to view the image in scummrev hit printscreen on your keyboard and paste it into paint, and if you carefully crop it you should find it has the right dimensions.

Anyway give it a go in scummrev and see if it will work for you!

Quick Update: In scummrev3 (can find it on this page http://www.freewebs.com/lucasstyle/downloads.htm) once you view the image, in the image window you can go File -> Copy to clipboard and then just paste it neatly into paint.

Last edited by cplhenshaw; 03-21-2010 at 01:30 PM.
cplhenshaw is offline   you may: quote & reply,
Old 03-22-2010, 01:16 AM   #3
pixyfrog
Rookie
 
pixyfrog's Avatar
 
Join Date: Mar 2010
Location: Bangkok
Posts: 23
Thanks so much! I was trying with Scummrev2 and was facing an error message while trying to view the .bm files. But thanks to your link I could download Scummrev3 and it works like a charm.

I got now access to all the backgrounds of the game... sweeeeet!
pixyfrog is offline   you may: quote & reply,
Old 08-05-2011, 08:18 AM   #4
ThunderPeel2001
Lovebucket
 
ThunderPeel2001's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
Thank goodness for that freewebs site!

ThunderPeel2001 is offline   you may: quote & reply,
Old 09-08-2012, 03:56 PM   #5
henrywotton
Lurker
 
Join Date: Sep 2012
Posts: 1
Scumm Revisited and room objects

Hi guys,
I've started using Scumm Revisited and it looks really cool.
My problem though is that I would like to extract the objects in the single rooms (for instance in the initial lookout room, the blazing fire or the lookout guy). I looked for these images all over the LEC files but I couldnt find them. Does anybody know if there's a way to do it?

Thanks
henrywotton is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Grim Fandango Discussion > General Forums > Land of the Dead > Reaping assets with Scumm Revisited

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:42 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.