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Old 04-24-2009, 04:28 PM   #1
Canderis
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Spacestation mod

Ever noticed how the galaxy map restricts how many planets you can add? If your an area modder you probably have. This mod is going to change that. It will add a new area you can go to (this will use the complicated way to add planets to the map to avoid compatibility issues). It will be a space station orbiting a planet. In the hanger bay there will be pilots who will take you to a new planet for a fee. There will be, included in the mod a way for modders can add a way to their planets. This mod is manly for Team Hssiss to add their areas and avoid compatibility issues. And now for everyone's favorite part.... Screenshots!

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Old 04-24-2009, 04:47 PM   #2
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Originally Posted by Canderis View Post
Ever noticed how the galaxy map restricts how many planets you can add? If your an area modder you probably have. This mod is going to change that. It will add a new area you can go to (this will use the complicated way to add planets to the map to avoid compatibility issues). It will be a space station orbiting a planet. In the hanger bay there will be pilots who will take you to a new planet for a fee. There will be, included in the mod a way for modders can add a way to their planets. This mod is manly for Team Hssiss to add their areas and avoid compatibility issues.
This mod will also be a platform for other mods we are planning on releasing, such as the Lost Ones by Yatsookey. We will include minor side-quests to also spice up this mod.


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Old 04-24-2009, 04:55 PM   #3
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Will the station have BIK landing and take off movies?




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Old 04-24-2009, 05:01 PM   #4
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This mod will also be a platform for other mods we are planning on releasing, such as the Lost Ones by Yatsookey. We will include minor side-quests to also spice up this mod.
Good. Now you are not putting Lost ones on Ansion

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Old 04-24-2009, 05:29 PM   #5
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Will the station have BIK landing and take off movies?
If we get someone who can make em.




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Old 04-24-2009, 07:06 PM   #6
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The textures just look like desaturated versions of the originals... >_>
You might wanna work on that.

I think you could probably benefit from a new skybox too. Just a suggestion.




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Old 04-24-2009, 07:11 PM   #7
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We'll probably add to the textures.

As for the skybox, that's new. However, the planet will be shrunk to be less pixilated.

NPCs will be introduced soon. It'll give the modules character.


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Old 04-24-2009, 07:24 PM   #8
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The textures just look like desaturated versions of the originals... >_>
You might wanna work on that.

I think you could probably benefit from a new skybox too. Just a suggestion.
You obviously didn't look to hard at the screenies. The textures are completely new, i will work on em a bit, and the skybox is completely new.




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Old 04-24-2009, 07:46 PM   #9
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You obviously didn't look to hard at the screenies. The textures are completely new, i will work on em a bit, and the skybox is completely new.
Although I don't see a resemblance to Mannan's textures (then again, I haven't played the game in ages), I do see a slight seam in the floor texture. I know its not that big of a problem, but you told us to look hard at the screens.
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Old 04-24-2009, 08:13 PM   #10
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You obviously didn't look to hard at the screenies. The textures are completely new, i will work on em a bit, and the skybox is completely new.
Well then, your game is really messed up. They're just desaturated manann textures, as I just cheacked both KotOR and KotOR Tool.



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Old 04-24-2009, 08:15 PM   #11
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You might want to redo your planet texture. There are a number of free ones around that are high enough res to look good in-game. Here is a sample of some that I've played around with in the past:



Sci-Fi 3D is a good place to start and you'll turn up others with a Google search.
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Old 04-24-2009, 08:21 PM   #12
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Well then, your game is really messed up. They're just desaturated manann textures, as I just cheacked both KotOR and KotOR Tool.
They aren't, I should know, i made em, only the FLOOR is. And also i found new textures I am going to use.

And DP, the planet is a high def thing but the skybox stretched it a bit. But the ones you found are better.




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Old 04-24-2009, 09:01 PM   #13
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Very nice and very creative guys! Good luck!
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Old 04-24-2009, 10:23 PM   #14
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Now hang on, whats with the skybox, the stars look real blurry, didn't they?
And what planet is that?
Ooh, and do you think for the hangars you could make energy shield walls, like the ones from ROTS?
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Old 04-24-2009, 10:26 PM   #15
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Now hang on, whats with the skybox, the stars look real blurry, didn't they?
And what planet is that?
Ooh, and do you think for the hangars you could make energy shield walls, like the ones from ROTS?
I might... The SB id blurry because it stretched more than it should. I am getting updated pics now, with PEOPLE hurray!




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Old 04-25-2009, 02:45 AM   #16
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the walls on the second and third are cool g/l


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Old 04-25-2009, 04:50 AM   #17
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Quote:
Originally Posted by Canderis View Post
You obviously didn't look to hard at the screenies. The textures are completely new, i will work on em a bit, and the skybox is completely new.
Quote:
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They aren't, I should know, i made em, only the FLOOR is. And also i found new textures I am going to use.
And DP, the planet is a high def thing but the skybox stretched it a bit. But the ones you found are better.
Still looks like Manaan to me

Whatever or not re used Manaan textures, I'dd introduce some color back in.
Everything being grey is going to be rather boring looking.

I'dd look into where you could add some nice accents, by giving certain textures a fresh color. You don't need to step away from grey completely


Plus here's a cool link to a website with links on creating cool planets, starfields, nebulas.... etc for cool space scenes. ( full of cool today )

That'll save you the trouble from scavaveging others people low JPEG work, since its on the internet.

CLICK ME

Creating planets in Photoshop/ Gimp is one of the easier things to do and its great fun !

I made this sky a week ago for a personal project, has a planet in it
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TIQUILAAAAAAAA
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Old 04-25-2009, 08:10 AM   #18
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Due to a minor setback, the NPCs will not be in the updated screenshots. But here are ones of the texture updated:
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Oh and guys, please note that this mannan skin is only my second area skin ever.




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Old 04-25-2009, 09:03 AM   #19
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I like the T-shaped pattern on the deck plates. Why not just create the deck plates using only that pattern instead of layering (Is that the right Photoshop terminology?) them on top of the original Manaan deck plates?

There appears to be some overlap on the texture on the bulkheads - the metal plates with the circles cut out of them. (See the edges of them on pictures 1 and 3.) I'm sure you'll get that adjusted though.

Last note: the symbol in the first picture - looks three claw marks through a cresent shape seems a bit off center. That might be intentional though as I haven't seen the symbol before.




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Old 04-25-2009, 10:12 AM   #20
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Looks really cool
I don't know much about area reskins, but it definietly looks cool.



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Old 04-25-2009, 11:00 AM   #21
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Looks great keep it up C!


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Old 04-25-2009, 11:43 AM   #22
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I updated the floor skin using the idea SH suggested, and I am quite satisfied with the result.
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Old 04-25-2009, 12:01 PM   #23
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Hmmm, I likeit. Loos less manann-ish. I suggust that you change the color of the floor to something more metallic. Looks too much like stone. Maby rusted/scuffed metal? That would be awsome.



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Old 04-25-2009, 12:51 PM   #24
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Floor's updated again.
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Old 04-25-2009, 01:37 PM   #25
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Thats alot better. It fits more with the decor of the rest of the station



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Old 04-25-2009, 02:28 PM   #26
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Ah, now that's much more like it. You can really tell the difference between that and the regular Manaan now. Well done.




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Old 04-25-2009, 02:43 PM   #27
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Update:
Well I need to spend another few grueling hours getting COs because the ones I got yesterday didn't work for some reason. I have updated the textures again:
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Enjoy~




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Old 04-25-2009, 02:48 PM   #28
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I rather like the signs in the first and third screenshots. Not too keen on the one in the second one though... Still, miles better than it was.




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Old 04-25-2009, 04:03 PM   #29
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It's looking much better now!




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Old 04-25-2009, 04:04 PM   #30
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@ Marius Fett: The sign in the second screenshot is a symbol Mandalorians use often.
But it may be Fett's personal symbol, as it's been spotted on Boba's shoulder plates.
@ Canderis: Looks like a pretty old station. Who built it?


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Old 04-25-2009, 04:17 PM   #31
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@ Canderis: Looks like a pretty old station. Who built it?
O.o
It's a mod..It's a complete reskin of the Manaan spaceport

Very impressive - Team Hssiss seem to be doing awesome on modding


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Old 04-25-2009, 04:48 PM   #32
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It's a mod..It's a complete reskin of the Manaan spaceport
I'm assuming he meant the backstory. I'm sure he knows full well that is Manaan, not a fully modeled area.
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Old 04-25-2009, 04:51 PM   #33
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@taak: we are doing our best and expect to have some mods released soon

@canderis: i meant for those textures to be used for TLO's temple area but they seem to fit perfectly for the space station as well

and to all thanks for continuing to follow team hssiss's process it has been difficult considering how many mods we have been trying to work on at the same time and we are definatly hitting some roadblocks but you should expect many things from us to be released within the coming months


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Old 04-25-2009, 05:04 PM   #34
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@ Marius Fett: The sign in the second screenshot is a symbol Mandalorians use often
I know what it is. I'm just not too keen on the texture, that's all.




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Old 04-26-2009, 06:33 AM   #35
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Random thought, but rather than have a planet in the sky, how about something like a series of black holes or worm-holes instead? Physics aside (as to why the station is not sucked in by gravity, but that can easily be explained in-game) it would kind of enhance the idea that the space station can get you to faraway places.
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Old 04-26-2009, 07:11 AM   #36
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Except you can't actually see a black hole. Something like a nebula would be a better bet.
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Old 04-26-2009, 11:52 AM   #37
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@ xrefusex and DarthParametric: Thanks for the suggestions. Not that the skybox will be changed. We're not quite sure how yet but it will be changed.

@ TriggerGod: Correct. We're working on the backstory for this Station. I'm trying to also create some side-quests, and one of them may involve some gangs (like the Black Vulkars and Hidden Beks, but way more bad***.

@ Taak Farst: Thank you. We're rapidly gaining knowledge and experience.

@ Canderis: As always, mate, nice job!


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Old 04-26-2009, 12:49 PM   #38
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Wow that looks even better now. I almost didnt reqognise the original area from the new screenshots! It looks like a completely new area, really good job!


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Old 04-26-2009, 01:06 PM   #39
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That looks pretty good, nice idea!! I don't know how it works, but one thing I liked very much of the game was the Star Map. Is there any chance to create (maybe a bigger one) Star Map or a holographic Map with the location of the different worlds for you to select, then it opens the routine for landing to the selected world? Maybe it's a madness what I am saying.... Anyway, if there is going to be a control room, a holographic Map would be a nice detail.


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Old 04-26-2009, 01:20 PM   #40
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making textures look good takes time it looking real nice keep at it


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